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  1. Today
  2. Historyk

    Mobile modding

    @Łukasz Jakowski
  3. Yesterday
  4. Telegram channel (main) Discord channel (in progress) Hi! I'm continuing to work on my main mod for Age of History 3, Pillars of Power. I'm currently writing events and preparing for release. At the same time, I had a desire to transfer my old mod to the new AoHDe! 🗿 Through the Ages is a mod for Age of History 2, adding a new map of Europe with ~6,000 provinces, 15 detailed scenarios, new leaders, governments, and more. Navigable rivers allow you to make landings deep inside countries, but also become an obstacle when moving by land. Enhanced terrain effects require you to plan your offensives and defenses more carefully. Now its improved version will also be available for AoH2:DE! Changes compared to the previous mod: Improved graphics English language support New Leaders Added missing cities 20th century scenarios A more detailed 2026 scenario Removed the logo from the corner of the map and the empty starting scenario NEXT WEEK OR A LITTLE LATER
  5. Evis7

    The Fire Rises OST

    This mod adds a The Fire Rises radio station from the mod of Hearts of Iron IV, The Fire Rises. Currently added songs: - The entire original OST (base) - Some tracks by Ayden George - Some extra inclusions, such as Falco's "Titanic" Other additions: - All backgrounds from the original mod. For now, these are the added songs. Later, I may add all the radio stations from the original mod. Enjoy! Link: https://steamcommunity.com/sharedfiles/filedetails/?id=3716511952 If you don't hear the music from the mod at first, go to the Audio settings and change to the radio that says "TFR"
  6. Historyk

    Mobile modding

    I have no idea if this is the place to say that, but... This game is great. Fr, I love it. I was saying that it will be cash grab with ai slop ahh graphics, but no. This is really fun to play. There are of course some problems like happiness randomly going down even with cores and minimal taxes, but it is still playable. The only problem I have is modding on mobile. I understand that Łukasz might not like his game to be de facto downloadable for free (like it was with og AoH2), but come on, we freaking living in the great pirate era started by big companies with unbelievable high pr- I MEAN, by Gold d. Roger with telling the world that one piece is real. I don't anything against Łukasz not being happy from his game getting pirated, but right now, people like me - no time or energy to open the laptop after school/work and no root on phone - can't make mods. Mods which maybe would keep this game alive until AoH4 in 2059. I'm not asking for much, but pls, Łukasz, at least think about doing something so people on android without root also can mod. Just please @Łukasz Jakowski
  7. Last week
  8. A major update for AoH2: DE is planned for the second half of May. It will be available on Steam and will bring new content and improvements to the Age of History 2: Definitive Edition. More information will be available closer to release.
  9. It's great to see the progress of the Age of History 3 updates moving forward. The third game remains relevant for modding because it offers a number of advantages that are probably not possible in AoH2DE due to some thematic differences. But we still need important things like: Event-based building construction or territorial annexation, which occurs not by a civilization specified in the event, but directly by the event recipient. It would be nice if laws required not only a government type but also a religion. Laws could also be automatically revoked if their requirements are violated (the government is changed). Buildings that could require not just one form of government or religion, but several. Building levels. For example, so that stone walls could replace palisades, rather than being built next to them. Thank you for your attention to this matter! PRESIDENT DONALD J. TRUMP 🙏🙏 🙏
  10. @Łukasz Jakowski https://ibb.co/xKVRbL5k Please fix the bug related to events: when an event contains a very large amount of text, it is impossible to scroll to the end and therefore click on the event result button.
  11. For some reason, certain icons are not replaced in the game files. https://ibb.co/DDRqpdb8 https://ibb.co/fdY2V2VD @Łukasz Jakowski
  12. dhanish d

    Nuclear Age

    Bro u got BE2 discord server link?
  13. According to my calculations, this terramod consumes 4.54 GB of space as of right now. There may be more additions later but it's working fine.
  14. Apologies for not posting for a while, here's a new logo yet again: Here is a toozer of some of the other maps
  15. Damn, I wonder if there will be a point where the game will refuse to launch because of the amount of provinces
  16. soooo it's been a while since I've been here,, age of history III and a remastered version of the second game got released, but I'm not super satisfied with those two,, i feel like both of those try too much and accomplish very little,, so watch me do the same thing!!! I've already posted a version of this mod before,, but TLDR, AoCII+Cats is a personal mod project i have, which adds a bunch of things that i think make the game more engaging; the first version was just very general changes that didn't really touch the game's code, but I've actually worked on a 1.1 and a 1.2, which actually do touch the game's code a bunch. here's the link to download the mod!! (which is still android only btw) ---> https://drive.google.com/drive/folders/18DsTqMQ5oYBTHrTJZDDE44FJE8O6uNxS?usp=sharing there's also a changelog on da folder if you want to read it (it's recommended even, bc there's a lot of little changes) sooo what about future updates??? I'm not very satisfied with the state of the mod right now; the game can crash or freeze at seemingly random, and the way i added some features was pretty sloppy. so for 1.3 I'm planning to rebuild the mod from scratch, as well as taking in suggestions for changes and future features :3 I'd like to make the mod both android and pc compatible for 1.3, but I'd prolly need some assistance for that.. I'd also like to have a true main scenario for future versions, which will probably be 1440, but I'm not super sure yet. sheller out for now
  17. After the updates, all these triggers work correctly, thank you!
  18. The mod has been updated to a new version: - Added a map of Saint Petersburg - Added new events - Rebalanced buildings, technologies, and units Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=3424684835
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