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  1. Yesterday
  2. AoH2:DE can now read leaders from AoH3, and they can be stored in both the old AoH2 format and the new AoH3 format in JSON files. Reading of JSON leaders must be enabled first in gvLeader.json ENABLE_JSON_LEADERS: true, By default, it is disabled. Put the JSON files in game/leaders/ and the images, as before, in game/leadersIMG/ Example: lao.json { Rulers: [ { Name: "Thongloun Sisoulith", ImageID: 122, BornDay: 10, BornMonth: 11, BornYear: 1945, ReignYear: 2021, }, ], Age_of_History: Rulers }
  3. press the goddamn icon on your desktop after downloaded game
  4. i love this please make the desktop icon look something like this @Łukasz Jakowski its super cool
  5. Last week
  6. Added something like this to the existing white peace outcome.
  7. Ceasefire - When the fighting between two Civilizations becomes too costly or uncertain, you may call a temporary ceasefire. This pause in conflict allows both sides to regroup and rebuild, but it is only temporary hostilities will resume once the agreed period ends. Use this wisely to recover strength or prepare for the next phase of war. Steam AoH2:DE https://store.steampowered.com/app/3381680/Age_of_History_2_Definitive_Edition/
  8. Now, when you are working on the UI, it is possible to set extra padding for images: UI/interface/H/new_game/top_edge.png UI/interface/H/new_game/top_edge_line.png UI/interface/H/new_game/top_edge_line_horizontal.png UI/interface/H/new_game/top_edge_title.png UI/interface/H/dialog/title.png To set the extra padding, use the file: UI/paddingEdge.txt Inside this file, write a single number. This number will determine the padding applied to these menu elements. Mod example: https://steamcommunity.com/sharedfiles/filedetails/?id=3694514512
  9. Would it be possible to translate old event files into this JSON system? Or a possibility of JSON and old system working side by side? I feel like this may be punishing to OG modders if they cannot use this feature at all for their current mods
  10. @Łukasz Jakowski I propose adding new Outcomes for events in the game, because I believe that the game lacks such things as: I am asking you to add all of this as the creator of modifications popular in the Russian-speaking segment of modifications - World Crisis. - “Play As Civilizations” transports you to another civilization when choosing an outcome, i.e., you started playing for Germany, but after the event, you were transported to play for Poland. - Change the color of a civilization, i.e., you can change the color of a civilization during an event. - Add the ability to create “Super Events,” for example, as in the TNO modification, so that you can create your own outline for an event and insert any animated image. - Add the ability to reduce a vassal's desire for freedom. - Add vassal types: Autonomy, Puppet, Vassal, Protectorate, Reservation, Free City, Claim, Colony, Dominion, Proxy Formation, and make them editable by event. - Allow events to spread disease in a selected province, and allow the disease itself to be selected. - The outcome by which the army is removed, including the choice of whether it is in all provinces or in certain ones. That's all for the events. However, I also suggest adding a mechanism for influencing civilization. Since the game already allows investing in other provinces, I suggest that this not only generate income for the investor's country, but also give influence over civilization, so that civilizations fight each other for influence over civilization, making it possible to stage a coup. (establish their ideology with vassal status) simply make them vassals annex that civilization. I also propose modernizing the mechanics of Volunteers in such a way that when you send an army to another civilization, you retain control over the army, thus enabling “proxy conflicts” where countries wage war secretly in another country. Also, almost the last suggestion is to make it more flexible to build in the game, so that creating a new building is as easy as creating an ideology. And FINALLY! Transfer resources from AOK3 to AOK2:DE. In my opinion, this will give the economy more volume.
  11. Here I am with another suggestion for aoh2:de lol, @Łukasz Jakowskias the title suggests, the peace events are a genuine pain to work with. It gets to a point where I am sure I can say this is every modders name, we genuinely forget all civs that are meant to be in peace deals. Could you make a simple outcome that causes peace with every nation? It would be such a life and time saver. I believe this could be added to aoh3 too.
  12. can you explain this a little better? im having a similar issue in sea provinces also is there a way to do something similar or a fix entirely for andorra missing its border? ik im 2 years late but im hoping you see this
  13. i have a different problem where i put king charles the third as the leader of many countries such as UK, Canada and so on but he only becomes the leader of south georgia and the south sandwich islands
  14. work on greece has started, might be slower due to school but ill try
  15. thats exactly why i wanna make it. also thank you very much!
  16. I wish you the best of luck on the creation of this mod, we need more iron/classical age mods
  17. Earlier
  18. Epochs of Antiquity Have you ever wondered how radically different the ancient world might have been? What if the Neo-Assyrian Empire had survived, or if Carthage had defeated Rome and ceased the ascend of Rome? Epochs of Antiquity lets you explore every alternate path. There will be many scenarios ranging from 612 BC up to the split of the Roman Empire. This mod has done thorough and detailed work on major and minor civilizations in the form of extensive research for both of them, aiming for a historically accurate touch yet offering players plenty of possibilities to alter history as they wish. Indeed, every history passionated person is going to find the nation he loves to play and explore. Politically, a large number of ideologies and government forms are represented. This diversity politically speaking is a true mirror of the ancient world, monarchies, republics, chiefdoms, punic nations, and many other types all presenting different and exciting ways to experience the game. Sicily and Carthage Southern Italy Kyrenaike What to expect A massive timeline from 612 BC to the split of the Roman Empire Hundreds (and eventually thousands) of civilizations Content across Europe, North Africa, and Asia Immense historical accuracy Expanding mechanics and features And much more 😉
  19. how the hell do i make multiple countries have the same leader, ive added multiple countries to charles the third yet only the uk has him while the rest dont
  20. i was splitting the carribean islands and i ran into this issue i have no idea how to fix this, i dont want that black border line there also i accidentally messed up the andorra border how do i fix that? even tho i dont think anyone even browses the forums anymore, and if they do they are also looking for help, ill ask a third question how do i make a leader across multiple countries? i gave king charles the third the uk, canada, bahamas and so on but he only appeared in south georgia and the south sandwich islands
  21. It will be possible to create and use custom event templates, such as the newspaper style. The template is empty by default. In EventTemplates.json, you can define a custom background for each template (e.g., a newspaper layout), a default image if none is specified for an event, button image, as well as the positions of the title, description, and buttons. Here is a mod example showing how to do it: https://steamcommunity.com/sharedfiles/filedetails/?id=3689505731 In EventTemplates.json, you can add multiple templates, and the game will read and load EventTemplates.json files from all mods. The file path for EventTemplates.json is: UI/events/templates/EventTemplates.json When creating an event, you can choose which template will be used either the default one or a custom template. You can use multiple templates for different events.
  22. mordred

    Aoh2 mod help

    Thanks for informing me I'll check that out
  23. You want to know if f = fascism? There is a file called goverments.json with the full list
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