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For some reason, certain icons are not replaced in the game files. https://ibb.co/DDRqpdb8 https://ibb.co/fdY2V2VD @Łukasz Jakowski
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mordred reacted to a post in a topic:
Amalganation: A Successor to Megamod
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Bro u got BE2 discord server link?
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According to my calculations, this terramod consumes 4.54 GB of space as of right now. There may be more additions later but it's working fine.
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Apologies for not posting for a while, here's a new logo yet again: Here is a toozer of some of the other maps
- Yesterday
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Beter Griffin reacted to a post in a topic:
Earth Huge - Alpha v0.3 "Greenland in 16K" released!
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Earth Huge - Alpha v0.3 "Greenland in 16K" released!
Beter Griffin replied to Beter Griffin's topic in Offtopic
if it's anywhere it's either 32767 or 65535- 147 replies
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How's the progress?
- 4 replies
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- mod
- europa universalis 4
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(and 7 more)
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IIduce reacted to a post in a topic:
Earth Huge - Alpha v0.3 "Greenland in 16K" released!
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Earth Huge - Alpha v0.3 "Greenland in 16K" released!
IIduce replied to Beter Griffin's topic in Offtopic
Damn, I wonder if there will be a point where the game will refuse to launch because of the amount of provinces- 147 replies
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soooo it's been a while since I've been here,, age of history III and a remastered version of the second game got released, but I'm not super satisfied with those two,, i feel like both of those try too much and accomplish very little,, so watch me do the same thing!!! I've already posted a version of this mod before,, but TLDR, AoCII+Cats is a personal mod project i have, which adds a bunch of things that i think make the game more engaging; the first version was just very general changes that didn't really touch the game's code, but I've actually worked on a 1.1 and a 1.2, which actually do touch the game's code a bunch. here's the link to download the mod!! (which is still android only btw) ---> https://drive.google.com/drive/folders/18DsTqMQ5oYBTHrTJZDDE44FJE8O6uNxS?usp=sharing there's also a changelog on da folder if you want to read it (it's recommended even, bc there's a lot of little changes) sooo what about future updates??? I'm not very satisfied with the state of the mod right now; the game can crash or freeze at seemingly random, and the way i added some features was pretty sloppy. so for 1.3 I'm planning to rebuild the mod from scratch, as well as taking in suggestions for changes and future features :3 I'd like to make the mod both android and pc compatible for 1.3, but I'd prolly need some assistance for that.. I'd also like to have a true main scenario for future versions, which will probably be 1440, but I'm not super sure yet. sheller out for now
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After the updates, all these triggers work correctly, thank you!
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@Łukasz Jakowski
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AhmedSarg reacted to a post in a topic:
Very easy unions [AoH2 Definitive Edition]
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The mod has been updated to a new version: - Added a map of Saint Petersburg - Added new events - Rebalanced buildings, technologies, and units Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=3424684835
- 27 replies
- Last week
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Earth Huge - Alpha v0.3 "Greenland in 16K" released!
Beter Griffin replied to Beter Griffin's topic in Offtopic
Province 20,000 has been added!- 147 replies
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Evis7 started following BUG - do not worked Events Stored in JSON Files
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BUMP
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Evis7 reacted to a post in a topic:
BUG - do not worked Events Stored in JSON Files
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@Łukasz Jakowski Can you please add it?
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BUG - do not worked Events Stored in JSON Files
Łukasz Jakowski replied to HUSKYFRESKО's topic in Help
It is not possible to add custom loading texts. -
@Łukasz Jakowski https://steamcommunity.com/sharedfiles/filedetails/?id=3712703107 Also... Łukasz, could you please take a look at my mod? It's a quick-and-dirty port, and there are a lot of bugs, but still.
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@Łukasz Jakowski I would also like to ask: Is it a bug that I can't add my own quotes to the localization, or how do I add them to my mod now? https://ibb.co/PHb7PrB https://ibb.co/cW3TVm5
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BUG - do not worked Events Stored in JSON Files
Łukasz Jakowski replied to HUSKYFRESKО's topic in Help
There is a new folder, "eventsJ/", where events are stored in JSON format. -
@Łukasz Jakowski After the update, I deleted the main_e file to clear the events. Then, in the script, I created a couple of events to test, but when I saw this, I got upset. Maybe I'm doing something wrong? I'm using Notepad++ though. https://ibb.co/rfFKTH8Q
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Evis7 reacted to a post in a topic:
BUG - do not worked Events Stored in JSON Files
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Evis7 reacted to a post in a topic:
Map Editor Request
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Druper started following CopenhaguenLink
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Druper reacted to a post in a topic:
Age of History Ultra: Ressurrection 2.0 (NEW UPDATE
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Druper reacted to a post in a topic:
SOVIET HORIZONS (RELEASE PLANNED IN SUMMER)
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Łukasz Jakowski reacted to a post in a topic:
Age of Discovery
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BUG - do not worked Events Stored in JSON Files
Łukasz Jakowski replied to HUSKYFRESKО's topic in Help
Fixed a bug where events for the scenario weren’t being saved to a JSON file. Events are now stored in both JSON and the old system. To disable reading and saving events to JSON, add an empty .txt file at: game/gameValues/DJE.txt By default, storing and reading events from JSON files is enabled. The update will be released on Steam later. -
Xjento started following Map Editor Request
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BUMPPPP
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Maybe these are connections between provinces that are at different ends of the world. Personally, I would just redesign the province from scratch in the editor and reinsert it into the game.