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Generał_wrzód started following Sojusze w aoh2 definitive edition
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Byłoby bardzo dobrze, gdyby sojusze w nowej wersji aoh2 nie trwały wiecznie, a przez jakiś określony czas tak jak w aoh3. To mała rzecz, ale myślę, że zmieni bardzo dużo.
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Łukasz Jakowski reacted to a post in a topic:
Molotov-Ribbentrop Pact | Tired Developers MOD [Steam]
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Pnompenb reacted to a post in a topic:
Molotov-Ribbentrop Pact | Tired Developers MOD [Steam]
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Anton Egorov reacted to a post in a topic:
Molotov-Ribbentrop Pact | Tired Developers MOD [Steam]
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Molotov-Ribbentrop Pact | Tired Developers MOD [Steam]
rEman replied to Anton Egorov's topic in Mods
cool -
rEman reacted to a post in a topic:
Molotov-Ribbentrop Pact | Tired Developers MOD [Steam]
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Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=3732675262 The flames of the most terrible war in the history of mankind have barely died out, leaving behind the ruins and ashes of the former world. The Molotov-Ribbentrop Pact has stood. Two relentless titans - the Soviet Union and the Third Reich - have torn the planet in half, like a piece of meat, establishing a bloody and gloomy new order over the world. But this fragile peace is only an illusion. The Cold War has broken out between the two most powerful empires of mankind - a deadly confrontation that can turn the Earth into a radioactive desert at any moment. Every decision, every word, every shot can now become a spark that will ignite the final fire that will destroy all life. You are on the front line of this shadow. Your choice depends on whether civilization will survive or burn in a new, even more terrible war. Molotov-Ribbentrop Pact is a mod that has been around for 4 years, the first version of the mod was released back in 2021 for the original Age of History 2. But in the new version of AoH2:DE we will really be able to realize our old dreams, to make the mod what it really should have been once upon a time. Our resources: TG: https://t.me/tiredddevelop Discord: https://discord.gg/etTfB78WC Finally, we can present you Beta 1.0. Unfortunately, there will be no events in this version, but you can fully play our mod. Over time, we will release the first update, namely Beta 1.1, in which we will focus our efforts on creating story events (by the way, the first demonstrative events are already there, declare war on the Soviet Union for the Reich, or start the game for the Federal Government). Here are all the changes and innovations that you can see in the game: - Scenario of the alternative 1953 - Leaders - New ideologies (11 pieces) - Completely redesigned interface - Animated background in the main menu - Administrative policies have been reworked into Doctrines, currently 10 pieces - Changed the names of the provinces in Germany to what they were when they were part of Germany after 1940-1941 - Religions have been reworked into Economic Types (25 pieces) - Minor changes in the game balance Available languages: English, Ukrainian Interesting regions for the game in this version: - Europe. A cold war has broken out between the Reich and the Soviet Union, the two states have their own plans for the world, which of them will be able to achieve their goals is up to you; - North America. Devastated by war and fragmented, the great power is no more, on the territory of the USA there are now only enclaves and separatist formations, but hope is still alive. The federal government led by President Harry Truman wants to revive the USA, but the Confederate Government of Texas and Independent California have other plans; - China. The Chinese state has never been able to unite, the communists and nationalists decide the fate of all of China. For correct visualization of the text, set the font size to 17 in the game settings. The release was worked on by: 𝖑𝖊V𝖎, AVOIDDDME, rmlvr Also be sure to try playing: https://steamcommunity.com/sharedfiles/filedetails/?id=3717961424
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this post will be very brief, pretty much, alot of people got upset at lukasz for banning zanoni by copyright striking his account, zanoni and his community are pretty much a degenerate unmoderated cesspool of neo nazis despite he himself being jewish, their discord servers are completely unmoderated pretty much bacterial cultures for 4chan chuds to post the most abhorrent thing possible and spam slurs, but because these discords are a circlejerk of autistic middle schoolers, who also make a big part of the community outside these forums, they just dogpile on anyone who doesnt like their crap or who calls out zanoni's abhorrent and corny edgy statements about things like gaza with whats supposed to be some sort of sigma redpill comeback "max sensitivity" meme there's not really much lukasz himself can do, these are private discord servers, and although i wont act like i like the idea of copy right striking modders, and i know some people are still upset at the whole aoh2 de fiasco (although i really like it so far), if thats the one thing lukasz can do, i think he should use it to apply pressure and force the chuds who have these communities to moderate their discord servers, or else the communities already bad reputation will become worse as it becomes a neo nazi pipeline @Łukasz Jakowski i ask that you use any power you have to do something about this
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Mr. Apple reacted to a post in a topic:
The System from the East: Project-Zetvl
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also i wanted to say that the current super event (where you have to put an ogg file in event with the name of event picture) doesn't work 😞. And I also suggestion that could be implemented, but I don't know how realistic it is, basically a trigger that should sound like "if nation x is defeated by nation y" or something like that. I think it's possible if the game stores information about the state of the nation before and after a war, mainly because that would eliminate a lot of work for war events. Great mod for aoh2 btw I wish you success in the future in developing this mod
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sure
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Dule22 reacted to a post in a topic:
Major update now live! Flag Painter, National Bank, Send Spy, In the Game World Editor, Scenario Editor and much more!
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Update 0.07 "Laws Ma'at" (26.04.2026): Add scenario Dawnn Empire Add two map campaning: Death Hammurabi, Hyksos Invasion Add 25 new civilization Add two new religions: Paleo Anatolian, Atonism Rework laws: +150 new laws Add mechanics: Stability, Legitimacy, Economic Add bonus for culture Add skeleton focus tree for Egypt in dawn empire Big change in Fertile Crescent: rework region north greece, Nubia and north mesopotamia Add 50+ new events Rewritte 70 events adds in previous updates truce time: 5 years Rebalance inflation Remove two scenarious: Pre-dynastic Egypt, Mesopotamic Fix bugs from previous updates Update 0.07.1 (23.05.2026): -Add 30 new National spirit -Fix counters -Fix missing description in events -Fix main menu -Again rewrite events https://steamcommunity.com/sharedfiles/filedetails/?id=3388158279
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Pnompenb reacted to a post in a topic:
BUG -95 diplomatic relations
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HUSKYFRESKО started following BUG -95 diplomatic relations
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https://ibb.co/PstwYbcB There's a bug where I set diplomatic relations to -100, but for some reason, after reopening the editor, it becomes -95. and that's all after the update. and... check this please - @Łukasz Jakowski
- Earlier
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Evis7 reacted to a post in a topic:
Major update now live! Flag Painter, National Bank, Send Spy, In the Game World Editor, Scenario Editor and much more!
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EuroballProductions started following Mod not updating
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I've made a scenario and uploaded it to the steam workshop, but now whenever I try to update the scenario (new events, changed borders, etc), they don't save... Anyone know how to fix this?
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rEman reacted to a post in a topic:
Major update now live! Flag Painter, National Bank, Send Spy, In the Game World Editor, Scenario Editor and much more!
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cvbnm07 changed their profile photo
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Through the Ages: Definitive Edition AVAILABLE NOW! https://steamcommunity.com/sharedfiles/filedetails/?id=3728574936
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LEGACY OF THE NEW WORLD /// MOD DE LATINOAMERICA
Derekinerssmyt7 replied to Perro Soviético's topic in Mods
Oye yo tambien quiero ayudar con ciudades (ademas, ese mod ya parece muerto)- 28 replies
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Literally don't know why this happens, but it's very annoying. Here, the AI should have been defending French territory, but instead it keeps 90% of its army in London, which doesn’t even have a port. This army hasn't been used at all for over 50 turns I saw the same thing when I was playing as Germany and had Spain as an ally. Spain simply kept its entire army in the capital and didn’t help in the war, which is why I lost. Perhaps the reason is that the AI fails to recognise the size of this army and prioritises actions on the active frontline, using up all its movement points. Either way, it needs to deploy this army in battles rather than leaving it idle.
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will the superevent mechanic receive such a great rework as this one?
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rEman started following Łukasz Jakowski
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Earth Huge - Alpha v0.3 "Greenland in 16K" released!
Beter Griffin replied to Beter Griffin's topic in Offtopic
Northern Ontario: 37 --> 1,090 provinces Three new resources: Amethyst, Platinum, Nickel- 148 replies
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Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=3717961424 YouTube I’m pleased to present DEMO 1.5, which has turned into a small ‘pre-story’ update that lays the groundwork for future global content. In this new version, you can expect: • a large number of bug fixes • module optimisation and faster loading times • a fix for the “second event” bug • new interface interaction sounds • new original music • leaders for all German states • new states and revised borders in Asia • a system of “national” provinces • new emerging states • replacement of religions with “Spheres of Influence” • Completely new ideologies • New European events that react to player actions • New localisations (Polish, Turkish and Belarusian) This is setting the stage before the grand performance begins. It is upon this foundation that the first global story update will be built. And so… this is still a DEMO.
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Impressive! Nice job!
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Norrvägen | Age of Civilizations 2 | Update is coming
CupheadPaulYT replied to Capodastr's topic in Mods
dead thread lmao- 252 replies
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- vikings
- scandinvia
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(and 2 more)
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mod Era of Empires / Age of History 2 Mod (RIVERS,NEW GRAPHICS)
YusufAliDE replied to YusufAliDE's topic in Mods
- 13 replies
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- age of civilizations 2
- scenario
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How to give a nation exclusive technologies
IlyaRU replied to Das Moss Man's question in Modding Help
In my mode I created technologies with 999999 cost, 0 AI willing and without previous technologies (or several first level technologies) and gave this to civilizations in scenarios editor -
Ordeperon started following I'm making a Game of Thrones MOD for AOH3
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Hey guys! good? Yeah, i'm making a GOT mod for AOH3. I go name it: [GOT] - AOH3 full map. and that changes the World Map, add civs, flags, resources, musics and others things. But don't think i go make the new Best Epic mod... i'm "noob" in that, and go make the things i see i can make it. to see the start [because i started that in the last week] here the link of the 1 video, I go send """regulars""" videos in my channel abbout that. link>
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Ordeperon changed their profile photo
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nonexistant. school has been massively slowing me down
- 5 replies
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- mod
- europa universalis 4
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(and 7 more)
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