Ideas
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It would be nice to have more flavour in the campaigns you play. Like specific bonuses/buffs from the nation's culture or spirit. Also things like mission trees specific to that nation or the region and broader culture of the nation/s there. Like all balkan and anatolian nations can form byzantium due to their proximity, or have Misson trees (or their would be version in this game). And last but not least improved formable civs, they could add new bonuses and expand the current mission tree you have, whilst also being a new assimilation system since the old one isn't going to be present. They could also come with different tiers, like for example you form the …
Last reply by Anon6969, -
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I think if you want to bring a solid innovation, a graphic like Hoi4 can be made. Mobile players can make the settings of this graphic low, and those with good computers can even make it high. I think such a graphic will add a different colour to the game.
Last reply by Banana, -
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No meu ponto de vista deveria haver um sistema de culturas para substituir o sistema de assimilação no AoHIII, além de ações como Dar Autonomia, Retirar Autonomia, essas coisas, provavelmente exigiria mais tempo, mas valeria a pena (Nota: Países com a mesma cultura podem ter bônus diplomáticos entre eles)
Last reply by oAquitanio, -
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According to your decisions there will be a barrier that will increase between the Authoritarian and the Democrat, if you do authoritarian things in your government, the more democratic countries will not like your government and the more authoritarian countries will like it, but if you do things democratic countries, the more democratic countries like it and the more authoritarian countries don't like it, there will also be strong countries trying to take their ideology to weaker countries, either through conversation or with war, like a cold war.
Last reply by Skull, -
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- 342 views
You will be able to choose the form of government, ideology, form of economy and also ministers, media control, censorship
Last reply by Skull, -
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every nation will have a nationalism bar, if the nation encourages nationalism and achieves victories and many other things, nationalism will increase and so more people will want to enlist in the army and help the country
Last reply by Skull, -
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- 332 views
Drogi Łukaszu Jakowskim, pewnie nie sam o to proszę, ale proszę, zatrudnij jakichś programistów i stwórz przynajmniej lokalny multiplayer. Wszyscy bardzo czekamy na twoją nową grę AoC 3, proszę nie zawiedź nas. (Użyłem Tłumacza Google)😉
Last reply by GigaChad228, -
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Salam, cənab Lukasz Jakowski, üzərində işlədiyiniz Age of history oyunu ilə bağlı tövsiyəm budur ki, oyunda bölgələrdəki ordular bir sərhədə, yəni ordu bölgədən çıxarıldıqda, Əsgər olmaq üçün uyğun sayı olmalıdır nəzərə alınmalı və oyunda əyalət bölgələrinin qadın və kişi sayı funksiyası da hesablanmalıdır. Müasir dövrə nəzər saldıqda müəyyən edilməlidir ki, hansı ölkələr qadınları əsgər kimi qəbul edir, hansı ölkələr qəbul etmir. Həm də oyunun qadınları əsgər kimi qəbul etmə funksiyası və ya hərbi dövlətin vətəndaşını əsgər kimi qəbul etmə funksiyası olsa yaxşı olardı, mənim bütün tövsiyəm budur, təşəkkürlər cənab Jakowski
Last reply by Atabəg, -
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- 480 views
The ambassadors/spies we send can show us the characteristics, armies, technology level and other features of the country we send to.
Last reply by YusufAliDE, -
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I know there already ideas to make new buildings and I still think that should be included, but I also think that it would be cool if we could make our own buildings with our own affects but we can also choose what type of building it will be like a monument or something, but this mechanic should be done while your playing the game. And out of curiosity, are there going to be different types of weapons in warfare? for example there would be a creation of a crossbow which will make things advanced, It'll also be cool that as the civilization advances you can make more advanced weapons which would be cool. I also think that stuff like famines and disease could just be added…
Last reply by china peple, -
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Toasty Heater with any other company of your choice to know if it's really worth your plutocrat.
Last reply by iokmol, -
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hello im glad to be able to suggest my idea for aoc 3. (im not english) so my idea is removing people from parts of your country, being able to do genocide, raids and other things like torturing that will remove population thats not the players country's nationality. (also being able to do it on vassals), also it helps with assimilating provinces (+), and relations with people you killed's country.
Last reply by hahaha093, -
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نتمنى ان نرى لعبة عصر الحضارات 3 شبيها باللعبة قلوب من حديد 2
Last reply by Iraqi marshal, -
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- 355 views
It would be cool to have a more impactful prestige system that influences in relationships, trade etc. instead of just score
Last reply by selenhogamer, -
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I have been dreaming about the possibility of creating my own flags for a long time. I would like to get this function on a par with changing the color of the country during the game itself, and not in the settings. More specifically, you can make it so that when you click on the flag of a country in political mode, a selection menu will appear: Change the color, Change the flag. When you select the flag, you are taken to the creation menu, as in the second part. If the ideology changes, the flag will be the same as usual. When choosing the ideology back, the flag will not change to the created one, it will be the original one. And of course the save button so as not…
Last reply by Artemis_, -
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In certain cities or provinces they could implement the construction of unique buildings and wonders Examples: In Washington D.C, being able to build the Capitol, the White House or the Lincoln Memorial, the Empire State and the Statue of Liberty In Brazil, being able to build Brasilia and the statue of Christ the Redeemer In Germany, being able to build the Brandenburg Gates or the Volkshalle, and the Rhine Monument In Mexico, being able to build the pyramids of Chichén Itzá and those of Teotihuacan, build Tenochtitlan or build the Legislative Palace of Porfirio Diaz, and if it is looted, it becomes the Monument to the Mexican Revolution In China, being able…
Last reply by new lakhal 2.0, -
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Tengo la idea de poner investigación de armas y artillería dependiendo de la tecnología de la civilización y que se pueda crear un barcos de transporte y de ataque para que se espada más lo militar.
Last reply by Maxboxs626, -
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Tengo la idea de poner investigación de armas y artillería dependiendo de la tecnología de la civilización y que se pueda crear un barcos de transporte y de ataque para que se espada más lo militar.
Last reply by Maxboxs626, -
Music player
by hugo- 0 replies
- 413 views
Вы можете представить в игре музыкальный проигрыватель, в котором вы можете переключать саундтрек или включать музыку. Было бы круто🙂
Last reply by hugo, -
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Gencide should be added Yes, gencide should definitely be added, and there should be certain consequences when we do that. Zombies Yes, zombies would definitely bring a fun element to the game, and even an alien invasion could be possible. (At least their modifiability should be possible) Stone Age period Absolutely, the Stone Age period or very ancient times that we are not familiar with should exist in the game. It would be very enjoyable to manage the story of a tribe living in a cave on the map. Story mode Yes, I would definitely like to manage the journey of a race from the beginning …
Last reply by muhoaga, -
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pretty straightforward, just adds different types of troops like in hoi4, like tanks, but since in aoh3 there's going likely to be different eras cavalry can be later converted to tanks, wooden ships to metal ones, etc
Last reply by hugo, -
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my proposal practically does not change the gameplay, but such small details complement the game. Is it possible to choose the name of a truce, alliance, non-aggression pact, etc.? so that when viewing "timeline" the name of the contract is displayed p.s. translated through a translator if that's what I'm sorry about😬
Last reply by hugo, -
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Hello ! I would like to suggets that the AI be improved. Firstly, it should stop declaring war on random contries when relations are very bad. The AI puppets should be controlled more by the player. They should listen to the player and have all their deals and external affairs from other countries redirected to us. For example, in AOC2, a buffer state created by me would give military access to other countries. I wish I could control their external affairs. Also, the peace deals should be improved with many more aspects, such as imposing a limit on how big the military can be for a set amount of time, having access to their territory, being able to trade provinces wi…
Last reply by IonD, -
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In AOH 2, I think the geography that is already in the game should be used, for example, while playing with Germany in the WW2 scenario, I can easily enter the Soviets, a winter-style system that will tire the soldiers should be added here, or attacking Switzerland should be made more difficult because it is in the Alps, soldiers cannot enter, etc. What I mean is that there are elements in the game that are not used logically or are just decorative. Things that happen as a game should gain importance. This game should stop being a game of numbers. If that happens, this game will be #1 in all kinds of strategy categories on mobile.
Last reply by Crawall, -
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will you provide region-specific pricing for age of history 3? Example: Normal pricing : 10 dolar The areas like Turkey, Argentina, Lebanon price is : 5 dolar
Last reply by Gokalp Emir,