Ideas
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I have a few suggestions I'd like added for future updates to the game. I personally feel like these updates would upgrade the game quality for everyone, not just a specific niche group enjoying specific parts of a game. Diplomacy: Add more diplomatic actions. The diplomatic ui is lackluster atm, you can't even annex vassals. As well as this I'd like to have peace deals expanded where yoh can take provinces from belligerents and give land to allies. Wars should also not end after occupying only one enemy. Cultures: I'd really like to see cultures added. Currently population is extremely simplified with pops not apart of a cultural or class identity. I do…
Last reply by IamLightning, -
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While playing the game and enjoying the process of developing my nation and observing all the possible pie charts, line graphs and other statistics, I had to come to realisation that my nation seems boring internally. All the provinces are the same will little to no diversity to them, making it seem so bland. I propose adding simulation of migration into the provinces. The provinces neighbouring other nations' provinces will begin to accumulate the other nations' religion and culture, as a way to simulate initial migration. Throughout the years, the culture and religion will slowly with little percentage advance onto the neighbouring provinces of your nati…
Last reply by qxz, -
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this is a combined list of every event outcome missing from the text files that nearly everyone wants to be added, so here goes, i REALLY hope you actually respond to this @Łukasz Jakowski because not adding these would be really frustrating for the modders - Ability to add/remove cores using event outcomes this one is really simple, we want to ability to remove and add cores for modding, this will be amazing for stuff like ww1 and ww2 scenario's where civilizations like the ottomans, danzig, russian empire. and austro hungarian empire ceased to exist permanently, so i think this is the most important request i have - Ability to relea…
Last reply by yeetboi, -
Creating cores and converting religion in provinces after 50 years of gameplay is so cheap that I hardly notice that something is missing from my treasury after spending money on this
Last reply by Marerjh, -
Though I love Age of History 3. What seriously pains me is the lacking of laws and reforms which could really diversify gameplay. Yes - I am aware I should be grateful for the beautiful gift Lukas has given me, which is the game itself. But I would suggest introducing several more laws and reforms to really enhance gameplay. For example: Laws should have their negatives and bonuses. Reforms may appeal other factions. By factions, I mean Liberals, Conservatives, Socialists, as such. Mainly in democracies, laws should be implemented by a legislative-body. Congress, for example. That be it.
Last reply by Kaiser Ink, -
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for example when someone that you dont want to rule the country rules it, then in menu where is the leader and advisors next to the leader there should be a assasinate button that when you press it theres a 50/50 chance for it to succed, and if does then the leader should be swapped the same like they died to old age @Łukasz Jakowskithis is just a idea but would be cool if anyone responded to it 🙂
Last reply by meganoob223, -
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The Diplomacy System The Diplomacy System needs a rework as it seems very meh and too easy. Suggestion: Make it to where diplomacy is needed in order for the trade of goods etc Allies and Vassals It is WAY too easy to make alliances. Alliances should be made with interest in mind (economic and/or military). Suggestion: Add a system where Ideology/Government matters more along with other factors. Vassals are another problem, they just have too much freedom; The Lord should be able to have more control over their vassal. Also its kinda annoying that when vassals make an alliance and you attack their ally they are now not your vassal and declare war o…
Last reply by Kaiser Ink, -
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I don't understand where the ability to declare ultimatums to unfriendly countries went? That is, the game is simply forced to come to world domination exclusively by military means, whereas in the previous part it was possible to achieve this by economic indicators. Why can I offer to sell my province but can't send a counter offer with a purchase? Why can't I call on my allies in the war? This button is simply missing. I know it's a new mechanic where a peace treaty is only made with the party you're directly at war with, but it's so stupid that when you're at war with its allies you can't give them anything, it's inadequate. Hopefully Łukasz Jakowsk…
Last reply by Kabanator, -
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Lukasz please... The most fun I had playing AoH2 was these diplomacy features, please bring them back. I can liberate any vassal I want, I can annex my vassal, I can call it to wars, all countries can join the treaty in the alliance I fight in. Please, the game is too simple without diplomacy. Please rework diplomacy. 😭
Last reply by Eple, -
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Lukasz, please make a mod or an option in the scenario settings before the start of the game, like with calling up vassals in war, in which when an ally enters the war, this war is separate for each side, the war score is calculated separately and a peace treaty also needs to be concluded separately for each state with which the war is waged, for example if you are France and declare war to Belgium which ally is Netherlands, you will have two separate basic wars with those two countries, so that there is an option to capture the territory of enemy's allies, create vassals and all other consequences of the peace treaty. Even if the borders look bad after such peace confere…
Last reply by Pedr, -
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What do you think about elections for the democratic types of government and how it should work? (Democracy, Presidental Republic, Consitinotal Monarchy) Elections every 4/5 years? There should be left, center, right? As a participating political parties? If there is any custom types. After elections prime minister/president should change? Who wins elecations, is it randomly or by some actions?
Last reply by Fire Quickly, -
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Every time I need to press troops one by one. How can I select troops like the people in image?
Last reply by KaiserGermany, -
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@Lukasz Jakowski i love age of history 3, in fact i bought it the MINUTE it released (not even a joke) but a huge huge problem which absolutely destroys playthroughs is that after the first year basically every country has an alliance, it's so annoying and i really want you to fix it
Last reply by BaldingFox77558, -
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It is inconvenient to scroll through the map mode icons. I would like the map mode icon selection window to be expanded.
Last reply by ekwjdig, -
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There should be advantages against a specific unit. For example, tank should have 10% advantage against infantry or -10% advantage against anti-tank. It is for complete moddability.
Last reply by ISyncradar, -
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Can we get a frontline optional system Lukasz? Even if just a workshop mod we need it for modern scenarios, I hate seeing one army run across the country and not being able to catch up. Basically at the start of a war AI defines a frontline and you as a player can draw your own frontline where troops will spread out to fill. Troops will not break past the frontline unless manually selected and player can redraw it to their liking so hopefully this issue can be mitigated. And also can we get an optional mod from you that makes it so any country can fully annex any other regardless of size? I need it because it will break civil war scenarios when there are a lot of states a…
Last reply by yeetboi, -
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Power to change vessels internal affairs like laws, religion etc.
Last reply by Dipto479, -
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I really want to enjoy the game on Linux, and AOH3 as it is Java, is natively supported on Linux, but we need you to add native Linux support on Steam.
Last reply by IseaMan, -
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Guys, I figured out how to implement a parliamentary monarchy. As in England We will have two unique mechanics 1 parliamentary elections 2 balance of power we have a king, but there is a parliament where there will be elections, depending on the party, the parliament will demand different reforms. If we refuse, the power of the king will increase, but we will get debuffs (an uprising may happen) the balance of power of the King and Parliament. If the king has strong power, we will receive military bonuses and the parliament will not be able to limit us. If the parliament has a stronger power, then we will receive economic bonuses and the parlia…
Last reply by MisterT, -
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when will the mobile version be released in google play?
Last reply by Reodant2, -
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Add android version to stream
Last reply by Antox, -
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Add android version to stream
Last reply by Antox, -
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Lukasz could make the navy same as the soldier on land, but the navy can't go anywhere on land, the combat could be the same as the soldier's combat but the sword slashing is redesigned into navals shooting at each other, I think this is the simplest idea for a navy @Łukasz Jakowski
Last reply by xox, -
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In the previous game, if you were a tribal nation, you had to do research beforehand if you wanted to access the ocean, while in Age Of History III any tribe can explore the ocean from the beginning, what are your views on this?
Last reply by Pau_21, -
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Hello dear Creator, Are you looking forward to release 'Age of History 3' on GOG platform ? As you already released Age of History II. It will be really nice addition. Since GOG allows to really own your game, not to have an license of it only. Since Steam offically announce it. Why the incentive to realase on GOG you may ask. Well, I had one month no Internet and came to realese even i coudn't offline use my steam account(although had an offline login available, I coundn't log in...) and play my games. And since AoH 3 is single-player game it would be really nice to be able to play freely even when I am out somewhere on a holiday without internet access …
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