Ideas
2,748 topics in this forum
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Religions can be classified into abrauamic & non abrahamic/dharmic It would be cool if the game had religious reforms, holy wars, cities and an crusade/jihdad mechanic As for religions included I think you should include all ones in eu4 & eu4(3 major Christian dneomnaitons with also the Mormons for Utah and also Judaism the3 branches of Buddhism Hinduism, zoranatism, sihkhs, mazdism, manedians, zunists faith, bön the 3 sects of islam , Confucianism, Taoism, Shintoism, Animism, Tengri, Totemist, Inti, eskimo, native American, African tribal religions, Mayan, Nahuatl, Norse, Alcheringa) & ancient arabian pagan…
Last reply by xox, -
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Split em
Last reply by xox, -
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I think that the player in the mid game or even earlier have an UN congress. by that i mean that the countries could agree on some things, like global warming, agression of a foreign country etc. it would really add a great function to the game and would be really fun (because everybody likes global politics).
Last reply by Warnnexx, -
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Hello, I have an idea that could improve the leaders/ rulers transition to power system, if we have an already pre-determined (non random ruler from the text file) successor whose rule starts year/before the year the ruler dies, then he becomes the ruler instead of a random one, if not, then the successor is a random one until there is a pre-determined ruler whose reign starts before the death of the ruler. Also most importantly, the pre-determined leader that succeeds should be assigned to the same government type (Civilization tag) as the civilization, for example: the ruler that succeeds the king should have _m in the civilization tag, and for Communist countries…
Last reply by Outlawexperience, -
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Maybe it was in videos but i didnt notice this: I think it shouldnt be like this that you discover in technology tree horseman and immadietaly you can recruit hersemen everywhere you want. In my opinion: after unlocking horse stable in technology tree - you can build horse stable and only then you can recruit horsemen, but only in the province where you have a horse stable the same with tanks - first you should dicover technology than you can build tank factory and after this you can recruit tanks only in provinces where tank factory is built the same with planes It should be possible to occupy enemys provinces with military factories so he cant …
Last reply by Rodak Polak, -
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Civil War I suggest a trigger for a Civil War When the ideology of a state slowly changes and two groups form in a country.
Last reply by riddheemangharai, -
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I want stability in this game. You can declare war in truce but your stability will drop. I want war support in aoh3 too which will determine your manpower and war exhaustion.
Last reply by riddheemangharai, -
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Here is the my opinion of Succession of Burgundy. 1. Events: - During the years 1470-1480, the Burgundy Duchy initiates a war with the Swiss Confederation. 2. Conditions: - Trigger Condition: At least 25 months after the war starts and if Charles 1 dies. - Actions: If the trigger conditions are met, the following actions will be taken: - An automatic ceasefire will be signed. - Marie will assume leadership. - The Burgundy Succession will commence. 3. AI Decision Options: - The AI must choose one of the following options: 1. Dividing lower countries between the Holy Roman Emperor and ot…
Last reply by IKayzerI, -
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When u colonize a area for example west Africa it should say ottoman west Africa on the map like it does when u colonize areas in eu4 like it says colonizers then colonized area I also think when u puppet same system for exmaple Germany puppets British Raj it changed to German Raj just to be realsitc
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Do they come witha radiation effect to nearby provinces too like nukes have radiation irl yk do they if not then please add such a effect
Last reply by qxz, -
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- I realize this isn't specific to the game itself, but it would be nice to have a Discord server for fans - a little forum, so to speak. For communication, finding friends with similar interests and finding interesting ideas for the game itself. I understand that there is this forum for this kind of thing, but in discord it will be possible to rely more on the social part. - And also, guys, if Lukash doesn’t even see this post, please create a real server
Last reply by Greenly_4, -
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Hopefully we will be able to name our alliance before creating one in aoh3 instead of receiving a randomly assigned name what do you think lukas when u form/create a alliance with another country so for example if I want to create Nato or sowmthing in a modern scenario I'd be able to name it as that instead of receiving a randomly assigned alliance name when trying to create a alliance with other countries
Last reply by xox, -
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@Łukasz Jakowski Hello, can you please add jungles to the game? Thank you.
Last reply by SVH, -
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Historiclally accurate yk
Last reply by xox, -
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Hm? Why aren't they?
Last reply by xox, -
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Yes or no Lukas since we kinda had a population pie chart in aoh3 so maybe we can improve on that and add cultures/culture groups what do u think?
Last reply by qxz, -
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Lucas, do you have any plans to add terrorist and terror to the game?
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Will there be a dev diary or a video showcasing the spy mechanic in the game?
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Online, since AOH2 does not have the ability to play online.
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Just like how eu4 & the extended timeline mod offers bonuses depending on tasks for example if ur a certian faith or nation or do a certian action ina certian age I think aoh3 should be like that too and divided into ages Maybe it can be remames to eras! Classical age (Age 0) Late Classical Age (Age 1) Age of Migrations (Age 2) Dark Age (Age 3) Feudal Age (Age 4) High Middle Ages (Age 5) Late Middle Ages (Age 6) Age of Discovery (Age 7) Age of Reformation (Age8) Age of Absolutism (Age 9) Age of Revolutions (Age 10) Industrial Age (Age 11) Great War Age (Age 12) Information Age (Age 13)
Last reply by xox, -
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How will canals in general (for example Suez & Panama) work & what impact will they have on the game • perhaps they can be built using missions • perhaps the country controlling them can and will recive major economic bonuses as a result of having them • perhaps they are able to be controlled aswell and that could have a economic impact like ability to control them (closed canal, restricted access that only some or certian countries have use them or open waters/canal opened) • & maybe they can have a seprete province for where the canal is due to stuff like the British occupation for the Suez & American control of the Panama cana…
Last reply by xox, -
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New resource idea
Last reply by xox, -
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Could you split province Żary to make it possible to create historical borders of Silesia? Also I have a question. Why in your videos sometimes manpower counter bugs (in video of alfa - 14:05-14:50 and video "Terrain details" - 0:17 and 5:08 and 6:11) ? This is how it should be, and if so, why?
Last reply by Rodak Polak, -
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Could you split/change these provinces ? 1. Ljubanista 2. Striga 3. Debar 4. Vranjska Banja
Last reply by Wayne23lololh, -
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Hello, this is my last post for now. Many people confuse government types and ideologies, because democracy is not an ideology. So, with the help of the community, we have different types of government. and ideologies. Governments could be divided by 3 groups, democratic, non democratic and others. Ideologies could be divided by 6 groups, Authoritarian Left, Authoritarian Right, Libertarian Left, Libertarian Right, Left and Right. Government : Democratic : Direct Democracy Census democracy Herrenvolk democracy Social democracy Representative Democracy (Republic Government, Parliamentary Government) Constitutiona…
Last reply by Wayne23lololh,