Ideas
2,739 topics in this forum
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What do you think about elections for the democratic types of government and how it should work? (Democracy, Presidental Republic, Consitinotal Monarchy) Elections every 4/5 years? There should be left, center, right? As a participating political parties? If there is any custom types. After elections prime minister/president should change? Who wins elecations, is it randomly or by some actions?
Last reply by Fire Quickly, -
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- 1 reply
- 144 views
Every time I need to press troops one by one. How can I select troops like the people in image?
Last reply by KaiserGermany, -
- 1 follower
- 2 replies
- 309 views
@Lukasz Jakowski i love age of history 3, in fact i bought it the MINUTE it released (not even a joke) but a huge huge problem which absolutely destroys playthroughs is that after the first year basically every country has an alliance, it's so annoying and i really want you to fix it
Last reply by BaldingFox77558, -
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- 85 views
It is inconvenient to scroll through the map mode icons. I would like the map mode icon selection window to be expanded.
Last reply by ekwjdig, -
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- 88 views
There should be advantages against a specific unit. For example, tank should have 10% advantage against infantry or -10% advantage against anti-tank. It is for complete moddability.
Last reply by ISyncradar, -
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Can we get a frontline optional system Lukasz? Even if just a workshop mod we need it for modern scenarios, I hate seeing one army run across the country and not being able to catch up. Basically at the start of a war AI defines a frontline and you as a player can draw your own frontline where troops will spread out to fill. Troops will not break past the frontline unless manually selected and player can redraw it to their liking so hopefully this issue can be mitigated. And also can we get an optional mod from you that makes it so any country can fully annex any other regardless of size? I need it because it will break civil war scenarios when there are a lot of states a…
Last reply by yeetboi, -
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Power to change vessels internal affairs like laws, religion etc.
Last reply by Dipto479, -
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I really want to enjoy the game on Linux, and AOH3 as it is Java, is natively supported on Linux, but we need you to add native Linux support on Steam.
Last reply by IseaMan, -
- 16 replies
- 893 views
Guys, I figured out how to implement a parliamentary monarchy. As in England We will have two unique mechanics 1 parliamentary elections 2 balance of power we have a king, but there is a parliament where there will be elections, depending on the party, the parliament will demand different reforms. If we refuse, the power of the king will increase, but we will get debuffs (an uprising may happen) the balance of power of the King and Parliament. If the king has strong power, we will receive military bonuses and the parliament will not be able to limit us. If the parliament has a stronger power, then we will receive economic bonuses and the parlia…
Last reply by MisterT, -
- 1 follower
- 0 replies
- 180 views
when will the mobile version be released in google play?
Last reply by Reodant2, -
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- 89 views
Add android version to stream
Last reply by Antox, -
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- 69 views
Add android version to stream
Last reply by Antox, -
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- 301 views
Lukasz could make the navy same as the soldier on land, but the navy can't go anywhere on land, the combat could be the same as the soldier's combat but the sword slashing is redesigned into navals shooting at each other, I think this is the simplest idea for a navy @Łukasz Jakowski
Last reply by xox, -
- 1 follower
- 0 replies
- 241 views
In the previous game, if you were a tribal nation, you had to do research beforehand if you wanted to access the ocean, while in Age Of History III any tribe can explore the ocean from the beginning, what are your views on this?
Last reply by Pau_21, -
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Hello dear Creator, Are you looking forward to release 'Age of History 3' on GOG platform ? As you already released Age of History II. It will be really nice addition. Since GOG allows to really own your game, not to have an license of it only. Since Steam offically announce it. Why the incentive to realase on GOG you may ask. Well, I had one month no Internet and came to realese even i coudn't offline use my steam account(although had an offline login available, I coundn't log in...) and play my games. And since AoH 3 is single-player game it would be really nice to be able to play freely even when I am out somewhere on a holiday without internet access …
Last reply by Question, -
Someone should make multiplayer mod! lan multiplayer
Last reply by DualTo, -
- 5 replies
- 293 views
I propose an idea that would give some life to the armies. The ranks would be levels for each regiment. In the Total War saga, armies gain ranks by earning experience in battles, and it’s a brilliant addition. It would be great if each regiment had something similar. How would it work? When you create a new army, it will have 0 experience (the experience would not be visible, it’s just an idea). When that army starts a battle and wins, it would gain imaginary experience, and once it reaches the necessary amount, it will level up. It would be recommended to show the rank right on the symbol that shows the number of regiments. It would be very small, but when viewing the ar…
Last reply by DRM, -
- 2 followers
- 8 replies
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Hello everyone, This is the magnificent returns of my PowerPoints topics, and my very last topic signed by me. While watching Varna by Brazilian Mapper, I was thinking about formable lords forming formable vassals, and can be a new challenge for the player. This would be a new function within the formable nations mechanic. To create a formable vassal, it need to be attributed to a lord in the tab "Formable vassals". Each Formable vassals will have clamants, but it wont be that necessary. The thing that matter is the capital. Here's one of the formabe vassal for German Empire: Poland with its capital: Warszawa (prefer this name). A tab to fo…
Last reply by Wayne23lololh, -
- 2 followers
- 20 replies
- 1.3k views
Hello everyone. I`m strategy game Youtuber and I asked my subscribers what they wanted to see in the new AOH3 and then with them we selected the best. Here they are: Do genocide. The ability to control the province to carry out cleansing on the basis of nationality. this will take some time, significantly increase discontent in the province, the likelihood of rebellion. This can also be an instrument of assimilation. Sanctions and embargoes. Possibility to impose sanctions/embargoes against any country. Also bots on other countries should also be able to introduce them if the relationship between your countries is bad. Depending on the difference of econom…
Last reply by AmericanLiberia, -
- 1 follower
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- 110 views
Example: If Spain loses half of the territory on the peninsula, then Spain will be disbanded and re-formed into the name of the duchy/county in which the capital is located. (before: Spain - Madrid. After losing Madrid: Asturias - Oviedo)
Last reply by Reodant2, -
- 1 follower
- 4 replies
- 443 views
Simple question. We could use the in game editor to do mods in game and then esports our scenarios to share them with the community?
Last reply by Joaoj, -
- 7 replies
- 649 views
We communicated with a friend in a Telegram and came up with this idea. Now I will write for those who did not understand and for those who did not upload the photo. Armies must move both in the strategies of the paradox, on ships and on land. Of course, as in Civilization, when an army goes down on the water, it turns into a boat. I think it's not so difficult to make airplanes either. Make them fly in the air and make shots and they fall (well, like in Hearts of Iron 4) There is nothing difficult, either Lukash was too lazy or there were reasons. I really believe in moderators. Yes, even add to the game as a unit of a ship…
Last reply by Nay_13, -
@Łukasz Jakowski
Last reply by Outlawexperience, -
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- 148 views
When aoh 3 comes out, will you continue to update the mission tree for each civilization? because I'm going to really like doing missions while playing a nation. @Łukasz Jakowski
Last reply by Dule22, -
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- 463 views
Should countries/civilisations be provided with unique bonuses or perks, akin to what you might see in other 4X games like Civilisation, ARA, or Humankind? E.g., 20% production bonuses from certain buildings, more income from trade, army generals do 25% more damage, unique buildings, military units, and research unlocks etc. I'd love to see these sorts of things in AOH3. My worry is that without anything unique to each country, province or civilisation, there won't be much difference in playing each nation, save for the starting size of the empire. Playing as France, Australia, or South Africa in a Modern World shouldn't 'feel' the same as each other, and shouldn't …
Last reply by Łukasz Jakowski,