Ideas
2,758 topics in this forum
-
- 1 follower
- 14 replies
- 2.4k views
So, after watching the Colonization system, I have a few concerns about the system: 1. Are the population counts final? It seems very overpowered to be able to send a 2k man unit to a province, and get 200k men out of it. 2. Almost more importantly, the colonization takes place instantly. Colonization happening instantly, especially when it can give you hundreds of thousands of citizens per province, seems to be very over powered. As for solutions, there are various ones I can think of, such as: Provinces having the population of the settler unit sent to the province Having a delay on the time it takes to colonize the province, depending on facto…
Last reply by Wayne23lololh, -
-
Multiplayer
by mrx- 0 replies
- 273 views
Multiplayer oh com'on we need this
Last reply by mrx, -
- 0 replies
- 272 views
After seeing your alpha videos, we have been demanding if the system of conquest would make sense since the 1800's and how will you do for that ?
Last reply by Wayne23lololh, -
- 0 replies
- 302 views
Can we get a parliament system for the major powers, atleast the USA just like in hoi4
Last reply by xox, -
Ultimantiums
by xox- 0 replies
- 206 views
They shouldn't be as easy as aoh2 where u could send a 100 gold to any country and it would declare war on any other country of ur choice I think that shouldn't happen in aoh3 for obvoius reasons
Last reply by xox, -
- 1 reply
- 316 views
This may be the most reasonable system for airplanes.
Last reply by Mirolit, -
- 0 replies
- 275 views
In my opinion, the 7th century is really underrated. It saw the fall of the Sassanian empire, and the rise of a new arab civilization. I really think there should be a scenario for that. You could say that players could make their own scenarios, but it seems like it wouldn't be as easy in AOC3 as its way more complicated than AOC2
Last reply by Bluebird, -
- 1 follower
- 1 reply
- 919 views
I think this topic is important because if the account is not real, it can mislead a lot of people. Do you have a Lukasz TikTok account? Just browsing through it, I came across an account that makes videos on your behalf. https://www.tiktok.com/@lukasz.jakowski?_t=8jAlEdg1KjO&_r=1
Last reply by Łukasz Jakowski, -
This should be it, it can add ambiance to the game
Last reply by bar_akdemir1, -
Lukasz, çok az yardımla tek kişi olarak bir oyunun geliştirdiğini biliyor ama yine de "Bize bu oyunu verdiği için teşekkürler Lukasz" dediklerimizi dikkate alabilir miyiz yanlış?
Last reply by bar_akdemir1, -
Colonaztion
by xox- 0 replies
- 248 views
It should be like for example Dutch west Africa or something g like when u colonize a area on the map it should display with the area/region name not just colonize provinces by its own yk it should display on the map as name of ur civilization then region/area
Last reply by xox, -
- 0 replies
- 246 views
More relastic/accurate and also means city names can change over time thru events or naturally also if Germany wins ww2 then Berlin renamed to Germania for exmple
Last reply by xox, -
important
Last reply by bar_akdemir1, -
This is important because if civilizations are ahead of the age they should be, civilizations should receive a bonus and civilizations that are behind the age should be disadvantaged.
Last reply by bar_akdemir1, -
- 0 replies
- 419 views
Are there plans to add special units, depending on the region and technology of an area? An example would be the Balearic slingers for Carthage, the janissaries for the Ottoman Empire, or more generally light horse archers for the Mongol peoples.
Last reply by Magnum, -
- 1 reply
- 371 views
Since I see a lot about multiplayer, why not do some Paypal or donations to support multiplayer without it being a big expense? I mean, multiplayer servers cost a lot and are not cheap to maintain. So why not suggest to the community to support them through donations? Of course, multiplayer entails a large expense especially for having many players, but hey, more fun, right? The idea is absurd but functional, Plus it would be a hug to the community and then we won't be playing with AI for the rest of the eternity of the game. In case multiplayer is a surprise or unplanned, that's fine, But, the community and we must be aware of the expense and the use that …
Last reply by Redguy325, -
- 0 replies
- 338 views
Basically what if youre Germany and instead of changing ideology to monarchy to get the Black, White, Red flag you could just change it and stay a democracy and even add in your own flags for selection. That way a country isn't restricted to one flag per ideology but can have many flags. Really Basic Concept:
Last reply by BlueEagle, -
- 0 replies
- 294 views
So I was wondering if you are going to add specific type of air support like bombers(bombing cities or units) jets(air combat) and stealth planes for spying on the enemies. And planes for transpiration of army. Also is there going to be different artillery types in the future? Like himars
Last reply by georgianman, -
- 1 follower
- 0 replies
- 308 views
So, my idea is that the states in aoh 3 can be federalized. This can be done by allocating autonomy from one or more provinces. Autonomy is like a vassal, but very limited in rights. And yes, the territories of autonomy are still your territories, autonomy is not a separate country. She has no foreign policy. It is displayed on the map in the color of your country, but it has a border with you (the border is only visual, in order to sort of distinguish the autonomy from the rest of the provinces). What can autonomy do?: she sets the taxation herself. Also, in the autonomy, you can appoint advisers who have influence only on the autonomy, the main advisers (those whom y…
Last reply by Barbaris, -
- 0 replies
- 266 views
Request from below
Last reply by Krab, -
City names
by StZ- 0 replies
- 244 views
to change the names of cities as they were called at that time, for example Istanbul - Constantinople Edirne - Adrianople etc....
Last reply by StZ, -
- 0 replies
- 516 views
I have seen the colonization video, however, I think it is very outdated for +15k provinces, it would practically take one click to colonize each province, and if we assume that America has 5k, each click would take me a second, so I It would take an hour to colonize America non-stop, so I suggest there are better ways to colonize more lands, such as: early settlers - 1 province Ancient Settlers - 2 Provinces medieval settlers - 3 Provinces Renaissance settlers (era of discovery) - 5 Provinces Modern Settlers - 6 Provinces Contemporary settlers - 7 provinces. futuristic settlers - 8 Provinces Survivors (nuclear age) - 4 Provinces. …
Last reply by GalacticCakes, -
- 1 reply
- 369 views
In Part 2, there was not enough control of the troops of the puppet states and mobilization. I propose to do it in 3 parts
Last reply by Barbaris, -
- 2 replies
- 542 views
I have an idea that consist about a mechanic for the canals like the instanbul, panama and Suez canals for navy passages (if there's gonna be a navy) This consist of: whoever control these zones can be payed for passages to access in other seas(Black Sea, Red Sea) except for the allies of that nation. Plus the possibility to block the passage from a nation or the canal itself and add in the ultimatum list "grant access to the canal" or something like this. I don't know how far this idea will go but I'll hope this may be useful in something else.
Last reply by Barbaris, -
- 0 replies
- 282 views
There are many features people are waiting for but the most I am excited for is more tools to roleplay your game. Which I presume would be weird. But yeah, I use the name change feature alot and always gravitate towards the ideology with the best or most eye melting, vomit inducing, and most gobstruckingly horrific flags I could get my hands on. Yeah, for the time being, I'm stuck using Exagear or Age of Civilization as a way to crave my urges for a nation building game. If I could, I would have bought a PC, but then I wouldn't be having this conversation in the first place. Anyways, it would be great if the naming feature and the flag creator could stay. Even be able to …
Last reply by FlaWer,