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Will it be possible to edit in the JSON file the frequency of AI sending proposals for alliances, defense pacts, improvement relations, etc.?
Last reply by Rodak Polak, -
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most of the main features have been shown in demos in YouTube videos and posts, i think everything is fine however i started thinking about one little feature: Formable Nations. honestly on this feature is missing for aoh3.
Last reply by Wayne23lololh, -
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1st century BC (old joseon) 1st century AD (ancient korea) 4th century AD (Three kingdom, Baekje) 5th century AD (Three kingdom, Goguryeo) 8th~9th century AD (Northern and Southern States period) 892~936 (Later three kingdom) 936~1392 (goryeo) 1392~1910 (Joseon, Empire of Korea) Modern World I made it while thinking about what the Korean Peninsula would look like in each scenario of Age of History 3.
Last reply by ThatTest, -
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I've finished all the korea map making(creating Province, map images, city names, etc). Now I just need to wait for the game release. (I hope Lukasz add this map in the AoH3, but that is just a my silly dream.)
Last reply by Wayne23lololh, -
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I wonder if it will be possible to change in the JSON file to make the ticking warscore slower if someone wants to?
Last reply by Rodak Polak, -
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Будет ли у армии опыт? Мол после войны армия наберется опыта, благодаря которому ваша армия будет лучше воевать в следующих войнах.
Last reply by Hahol2, -
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Is it normal that in Lukasz's latest video, Picardy is a vassal of the King of France in 1444 ? Will it be changed, or will it stay as is? In 1435 the King of France ceded the “towns of the Somme” (in red) to the Duke of Burgundy (which became French again in 1463 thanks to the purchase of the towns by Louis XI) Also, Le Treport being part of Picardy and half cutting Abbeville and Amiens is a little weird
Last reply by Nay_13, -
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Last reply by Hosseed67, -
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This could be a hard topic, but since Germany allows to use the Nazi flag in video games, it is possible to add it ? We all know that it has done very bad things in the past, but it's still part of history. Maybe put the current German Reich flag for fascism and Nazi for National Socialism. I am not a German Reich fanboy, and Mr. Łukasz Jakowski, you aren't obligated to add it, some modders could. I wouldn't be more happy if you added it. IT'S JUST FOR EDUCATION PURPOSE.
Last reply by AleksGame, -
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When making a scenario, will it be possible to build buildings so you don't have to do it ingame?
Last reply by Gualic, -
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in aoh2 you could do many things with scenario editor, decide when event pops up, make civs form other civs, make civs annex other civs or become independent, make civs occupy territories, remove and add cores etc... will all the things from the aoh2 event creator be in aoh3? And How WIll we transfer territory using the Written files?
Last reply by OwnM3Z0, -
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Hi, I just saw the latest lukasz video and noticied that the name of a French province was wrong, Le Touquet was not a town before the 20th century, and just didn't even exist before the 19th century. This province should be renamed to "Boulogne", this city was and still demographically and economically superior to Le Touquet.
Last reply by Nay_13, -
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What happens when the event disappears after 130 days? Is a random decision chosen ? With the effects ? Or no decision is chosen at all and there is no effects on the game ?
Last reply by Outlawexperience, -
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Hi, I have several questions about AI's and their behavior with buildings and technology First, AI will build according to their needs? Will AI replace old buildings or replace/destroy buildings they do not need ? Buildings can be upgraded ? When the game comes out, will the tech tree be editable or can be fully modded ? Will the AI behave normally with modded tech trees ?
Last reply by Nay_13, -
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will be age of history 3 supported on linux?
Last reply by zdislav, -
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@Łukasz Jakowski Habrán guerras civiles en el juego para las civilizaciones? Si es así, como serán? Yo tengo mi humilde idea de como podrían ser las guerras civiles dentro del juego. http://www.ageofcivilizationsgame.com/topic/237992-guerras-civiles-en-aoh3/#comment-375204
Last reply by Taquito_Dictador, -
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ENG: Napoleon Bonaparte, as we (hopefully) all know, created a free Polish Kingdom, The Duchy of Warsaw, which was kind off a Vassal, just like the Confederation of Rhine, so I was wondering, if in Aoh3, as France under rule of Napoleon, I could make The Duchy of Warsaw, and still be able to recreat The French Empire? 'Cause in Aoh2, if your vassal has the land, that you need to recreat a nasion, you cant recreat that nation, so will it change in Aoh3? Also, I think that it would be a cool idea if, for example, Kingdom of Poland would need to turn the lands of once Prussia, into a vassal, to recreat the Polish-Lithuanian Commonwealth, or maybe after reacreating it,…
Last reply by Kamernikosz, -
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Deze omstandigheden dwingen iemand om een streng dieet te volgen en beperken de deelname aan intensieve fysieke activiteit. Minder activiteit betekent een hoog suikergehalte in het bloed. Tegenwoordig is Sugar Defender heel gewoon geworden en is het essentieel geworden om te zoeken naar duurzame en praktische oplossingen om suiker onder controle te houden. https://www.mynewsdesk.com/febiwebsolution/pressreleases/exclusief-sugar-defender-review-ervaringen-nederland-2024-ingredienten-bijwerkingen-voordelen-3306079
Last reply by sugardefenderprijs10, -
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Could you add more names in mediterranean sea and in asia ?
Last reply by mozza, -
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Hello.I Have Question.The AOH3 Have Modern World Scenario Or Modern Civs? And Second Question.The AOH3 Have Election System Or Voting System? (Long Live Lukasz Jakowski And Hope Luck For He) Good Luck.
Last reply by daniiiiiii, -
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I have a questions WHERE IS AOH3 LINUX VERSION There is for Mac but how about Linux Lukasz? I hope you see this thread, after all, as the Linux community, we expect an excellent game with official support for Linux. :) Please write +1 for this post to be featured.
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H Good morning/afternoon/evening, I would like to ask a slight question about this topic. As I am used to creating events with the help of the editor mode, they show us the trigger and result options. But in a json file I don't think there is that help, so how could we know to put a trigger or result? Example: if Germany captured Paris, France surrenders, how would it be like in trigger and result? Drink water and don't forget to eat healthy.
Last reply by IKayzerI, -
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Apart from morale and discipline, will there be such a thing as the organization of the army depending on the technological level? This could help countries with the same military technology still be different in some way. After all, good organization was one of the most important advantages of the army of the Third Reich. The army may be good, but the country and the command are poorly organized due to for example bad comunication or conflicts between generals
Last reply by IKayzerI, -
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Czy jest to całkowicie losowe, czy AI rekrutuje tak, żeby zapełnić wszystkie linie odpowiednimi jednostkami (np skrzydła jednostkami oskrzydlającymi), czy AI wybiera najlepsze dostępne jednostki nie patrząc na to z której są linii, czy ewentualne zmiany przez graczy w pliku (np, żeby czołg był jeszcze lepszy) wpłyną na to, że AI będzie częściej kupowało czołg?
Last reply by Łukasz Jakowski,