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Perhaps it is a questionable and unviable idea. but, lukasz, we can create our own lands, units, buildings, technologies, laws, resources, religions, governments and leaders? What I mean is, can you publish certain templates in .txt files, where we can start creating our own mods before the game comes out? from what I saw, they have been publishing limited templates on those, so, I asked myself, why not better to have all the templates for the whole community to make at least a part of awesome Mods? It seems like a great idea to publish some simple templates to start creating what would be one of the great movements of the entire community, so the game will hav…
Last reply by Łukasz Jakowski, -
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Hello Lukaz! I have some questions 1) At what stage is AI? 2) How peace conferences work? 3) How much will the game cost? 4) Do you have motivation?
Last reply by parrot, -
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- 502 views
Hello, dear Lukasz I have some questions: 1) How soon will the game be released? 2) Will there be multiplayer in AOC 3? And if so, will it be available immediately or over time? 3) Will aoc 3 be available on Android and iPhone? If yes, then it will be available as soon as the game is released or after some time. Thank you. We're really looking forward to the game's release.
Last reply by Outlawexperience, -
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Hi Lukasz, I have two questions: 1.) In the game, we can take our armies to all the cities of the country we are fighting in. Isn't this a bit ridiculous? What I mean is, for example, we play with Germany and declare war on France. As far as I can see from the videos, Germany can invade Paris by sending an army directly, without even occupying the French cities on the border. This is pretty ridiculous. What is your opinion on this subject? 2.)While our armies are moving in the territory of the country we are fighting in the game, if they encounter the soldiers of that country, will they start fighting? Or will they just pass by?
Last reply by Mertelf, -
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My question is: In editor mode is it possible to put occupied provinces as a secondary brush? It is not an important question, but it is also curious. It is a good tool when trying to make a scenario about Operation Barbarossa or when Germany is about to capitulate in WW2.
Last reply by GalacticCakes, -
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Will the planes have their own section such as Air Support or Air Army? I mean, planes can't be shot down by ancient soldiers since they didn't have anti-aircraft. I hope you answer this curious question, and thank you if you do.
Last reply by Edmilson Gomes, -
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Style Capsules UK
Last reply by trevorvalenzue, -
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I'm just curious. Will the sandbox mode remain? It would be nice if he stayed.
Last reply by bulbanoof, -
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Hello Lukash! I hope you answer. I had several questions: 1. What will happen to the combat system in the modern era? Will it remain the same as it is now, or will it change as technology advances and eventually a stable front line emerges in modern times? It's just that if the current combat system remains unchanged, then there will be a mess on the battlefield. Troops can go anywhere. And such a movement of troops will look very strange in the modern era. 2. Are there any plans for multiplayer in the game in any form? 3. Why did you refuse the possibility of peaceful expansion? Why won't there be ultimatums, annexations and unions?…
Last reply by Abo, -
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Please ask for things that will actually be useful in the game. It really annoys and frustrates me when some followers suggest pointless and absurd things related to ideology and democratic elections. I strongly believe that there should be many changes in the war system in the game, as the tactics and strategies have changed significantly since the Napoleonic Wars in the 1800s. Additionally, there must definitely be a trading system, naval units, and air warfare in the game. Based on the last video, I think colonization needs to be completely changed or have different types. For explorations and later colonization, my suggestion is that when the technology is…
Last reply by muhoaga, -
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Question from Denis Zhivkov: Will there be dynasties, the interdependence of "make a dynastic marriage" and character traits affecting literally everything
Last reply by MaxTha, -
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Hi Lukasz, I have a question about diplomacy. In the alpha version there are several buttons in the diplomacy window, the functions of which are not very clear, namely: demand subject transfer (I didn’t understand what it was at all), rivalry (maybe it’s something like the Cold War, but I want to know what it is), liberate civilization. If Lukasz has already talked about this, then drop the post or if you understand that write it.
Last reply by Barbaris, -
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Is there any chance for release AoH 3 Lite before you release full version of the game so the community be able to try the game and tell you what should be changed in full version? Can you let your fans know what stage is the game's development at and what you need to add in game to be "released when it's ready"?
Last reply by Rodak Polak, -
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Hello Łukasz. I want to ask a question, will there be nations in the game? In Poland - Poles, in Germany - Germans, etc. In AoH2, the population was named after the name of the country, which kills the atmosphere a little.
Last reply by FreeZ, -
When a new ruler is born, will there be random names based on culture? (This would also apply to generals)
Last reply by LuxVinni, -
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Does AOH3 will be available in Low Specs Phones
Last reply by tnml, -
- 1 follower
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I am very curious about how airplanes are used I would like to see them in action as soon as possible, and I wonder if airplanes are used in a way similar to the mechanics in the game HoI4 or if they are used differently It has been said that there won't be any units that can be used at sea like warships, but if there are airplanes, I think they should definitely be in the navy. I am waiting for the reasons and explanations behind this decision
Last reply by muhoaga, -
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Habrá un creador de banderas como AoH2? Si es así, será más grande y diverso que el juego anterior?
Last reply by Taquito_Dictador, -
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When we "made a vassal" in the armistice window, if we had enough points for this action, the country simply became a vassal. In Age Of History 3, will the vassal change its ideology to that of the overlord?
Last reply by WATER, -
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Will there be a world ranking system like in AOH2? If so, what kind of system are you planning?
Last reply by Dwight, -
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- 525 views
Will you still be able to form countries in aoh3?
Last reply by Łukasz Jakowski, -
- 14 replies
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In the previous Age of History II the way to add images to the game was by entering the game files, will it be the same in this one or the image can be added directly in the custome leader? option inside the game.
Last reply by Outlawexperience, -
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I watch timelapse videos of many other strategy games on YouTube and I would like to do the same for myself
Last reply by muhoaga, -
Additional territories
by Guest- 4 replies
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Lukasz, since you are planning on adding more four thousand extra provinces (as I could assume on your YouTube post), do you have plans on like San Marino, Vatican, Liechtenstein and Spanish territories in Africa? Rest of the northern pole and Antarctica? And many additional islands on the world, such as Wake, Cocos, Cartier and Ashmore, Bouvet and many other islands? As well as American and European territories in Caribbean I think it would be a great step ahead of most of the other strategy games, that don't usually add these territories. Each have their utility and context and would of course make the game more realistic and detailed.. if you wish, I can sen…
Last reply by WATER, -
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- 422 views
Translation: Papago Users want to implement TNOs or Kaiserreich on their own through the event. Leader selection events are a matter of great importance, so you must add leader-determining behavior to the event.
Last reply by Zhchj2006,