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- 3 followers
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Hello! I'm Greek, also known as a_random_greek_person_2 on dc. I've decided that i shall make a mod for AOH3 which will be dedicated to adding new, intresting and realistic goverment types, new ACTUAL laws that arent simply upgrades. I will also replace religions with IDEOLOGIES (Maybe...). I might also add new formables, and, i will of course, add many new flags. Government Types: Absolute Monarchy Monarchy Aristocracy Semi-Constitutional Monarchy Constitutional Monarchy Autocracy Elective Monarchy Oligarchy Civilian Dictatorship Fascist Dictatorship (for flags, will have same buffs and debuffs as Civilian Dictatorship) Socialist Dictatorship (…
Last reply by Random_Greek, -
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- 1 reply
- 313 views
Cant believe its just 7 days and its out!
Last reply by Code Engineer, -
- 1 follower
- 4 replies
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𝗪𝗲𝗹𝗰𝗼𝗺𝗲 I would like to announce a new Age of History mod named ETAM. ETAM means "Everything that AoH3 Missing" and as you can understand, it add features that original game don't have. The main goal of this project to enhance exising and expand it with new content. 𝗣𝗹𝗮𝗻𝗻𝗲𝗱 𝘁𝗵𝗶𝗻𝗴𝘀 - More scenarios. From BCA to nowadays. From real historical dates to imaginary situations. - Historical events for most of scenarios. - Mission trees for major civilizations. - Antarctica. - More formable civilizations. - Balancing, bug fixes and small adjustments. And more... 𝗪𝗵𝗲𝗻 𝗳𝗶𝗿𝘀𝘁 𝗺𝗼𝗱 𝗿𝗲𝗹𝗲𝗮𝘀𝗲? The first mod release would come out after some time from rel…
Last reply by Code Engineer, -
- 1 follower
- 18 replies
- 1.4k views
😮
Last reply by Yahya, -
- 1 follower
- 24 replies
- 2.9k views
This is in this stenuous time I call Łukasz Jakowski, Unity, and OwnM3Z0, to make a truce to put a term on this. Peace treaty A peace treaty is an aggreement between two or more "hostile" opponents to stop fighting or arguing for a certain time (hoping for as long as possible). Article 1: Unity Unity shall never dislike any topic of Lukasz, to show his disagreement. Unity will be now more comprehensive with Łukasz Jakowski's decisions. Article 2: OwnM3Z0 OwnM3Z0 shall be more careful with his topics, making him more vulnerable for further sanctions. OwnM3Z0 shall never contest nor ask about Łukasz Jakowski's decisions. …
Last reply by Shinayu, -
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- 124 views
8 days left
Last reply by Shinayu, -
- 5 replies
- 374 views
Guys, i am trying the Map Editor for age of history 3, i made the map and made everything that is required but it cuts the map i need help
Last reply by Warnnexx, -
- 2 replies
- 249 views
As above.
Last reply by ConRadical, -
- 1 follower
- 12 replies
- 1.2k views
i just reached 1000 points, this makes me a big guy right?... ....right?
Last reply by ConRadical, -
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- 174 views
будут ли во время войны добровольцы в армии?
Last reply by Tdrr, -
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- 151 views
Witam, mam pytanie. O której godzinie wyjdzie AoH3 ? (czasu środkowo Europejskiego)
Last reply by YouravaragebrazilianAoCfan, -
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- 256 views
The game DOESN'T need to be like a paradox game. Yes, it is disappointing when features that are similar to paradox games won't or can't be added, but it's a game made by one guy, not an entire development team with thousands of dollars poured into it. Too many people are bugging Lukas to add features that would make it a lite paradox game, which doesn't need to happen. If he allows us to modify the games code for mods, then we the community can add those features into the game. The game should feel like a passion project made by a one man army. TLDR: The game doesn't need paradox like features to be good, and we shouldn't try to make it like a paradox game. It's mad…
Last reply by YouravaragebrazilianAoCfan, -
- 1 reply
- 158 views
@Łukasz Jakowski
Last reply by xox, -
- 2 followers
- 2 replies
- 541 views
Hello, Glowstone here. I will now announce stuff about my mod. ... AGE OF MONKE! Age of Monke is a AoH3 mod that takes place in the Gorilla Tag universe, but instead of tagging, they civilized. Empires, Kingdoms, Republics, Tribes, etc. all exist in the mod. The mod will include: - Alot of events and superevents - 3 scenarios, one is renaissance, one is medieval, and one is ancient. All have events. - Lots of fictional ideologies - Fictional leaders (for example, Emperor Monkos the I) and tons more. DISCORD: https://discord.gg/CC32r2ZMnq (IF THE SERVER LOOKS BAD I JUST MADE IT LM…
Last reply by mozza, -
- 1 follower
- 7 replies
- 791 views
WHAT IS THIS TREACHARY? alright guys @OwnM3Z0 got banned for 2 days so now im gIving back the love he has given via making posts about my bans. please @Łukasz Jakowski unban my homie
Last reply by YouravaragebrazilianAoCfan, -
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So, Lukasz gived us access to a probably full translation file (big fault). And we got many new information for that. If you don't trust me, go check official topic below. Alright, here wo go🔥: 1. Funny insult messages. Just read them: "Your Civilization Will Crumble And We Shall Dance Upon The Ruins Of Your Former Greatness". 2. Army supply mechanics and supply lines. 3. Achievements. The game haves achievement and seems that it's not that colored stripes as in AoH2. 4. Ports. As I understood, work same as in AoH2. And there's the most interesting, features that Lukasz rejected but it's still here: 5. Trade deals. Yes, and there was also "l…
Last reply by Łukasz Jakowski, -
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by Das Moss Man- 1 follower
- 1 reply
- 632 views
Last reply by Casual, -
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- 189 views
Для тих, хто любить котлети, рекомендую домашні котлети в духовці. Виходять соковитими і не такими жирними, як смажені. Аромат при цьому залишається таким же насиченим, як і у класичних котлет.
Last reply by pt3n4ik, -
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- 173 views
@Łukasz Jakowski surprises or anything?
Last reply by xox, -
- 1 follower
- 3 replies
- 475 views
1 Month until release date!
Last reply by Thee OG Emerald EYE, -
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- 178 views
uh oh what happened, take a small break from the forum, for school y'know, and this is what I see surely whatever it is can't be that bad right?
Last reply by HaSa, -
Last reply by Random_Greek,
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- 2 followers
- 1 reply
- 220 views
1. Silk Road Trade Route Mechanic Mechanic: A defined Silk Road trade route connecting Asia, the Middle East, and Europe, offering economic and diplomatic benefits to nations that control parts of the route. How it works: The Silk Road is an extended trade network that stretches from China, through Central Asia, Persia, and the Middle East, into Europe. Controlling cities and provinces along the Silk Road will generate trade income, and boost diplomatic relations with other trade partners. Major Trade Cities: Cities like Constantinople, Samarkand, Baghdad, Bukhara, Kashgar, and Venice will become key…
Last reply by Dipto479, -
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- 168 views
1. Fragmentation After Defeat Mechanic: If you lose a major war, your nation could fragment into smaller states or regions. Example: If you're playing as the Second Bulgarian Empire and lose a devastating war, parts of your nation could break off into independent entities like the Tsardom of Vidin, Dobruja, or even revert to Byzantine or Ottoman control. Triggers: Large war losses (both military and territory). Loss of key cities or capitals. Outcome: Your country could splinter into independent states, each with their own goals, leaving you to manage a much smaller, weaker version of…
Last reply by Dipto479, -
- 8 replies
- 1.1k views
provinces are drawn by @Redguy325 Coloring was done by me
Last reply by Noobs Dudes,