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Add android version to stream
Last reply by Antox, -
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- 2 replies
- 176 views
a
Last reply by Praefectus Italicum, -
- 4 replies
- 345 views
Resolution: 1600x900. Game interface is too large and there is no way to make it smaller (already the smallest scale possible). Also i don't understand how to select many regiments at once. Do i need middle mouse button? Make it accesible via Shift button, please. The game is great!!!!!!! @Łukasz Jakowski
Last reply by Marerjh, -
- 4 replies
- 255 views
Lukasz could make the navy same as the soldier on land, but the navy can't go anywhere on land, the combat could be the same as the soldier's combat but the sword slashing is redesigned into navals shooting at each other, I think this is the simplest idea for a navy @Łukasz Jakowski
Last reply by xox, -
- 0 replies
- 201 views
In the previous game, if you were a tribal nation, you had to do research beforehand if you wanted to access the ocean, while in Age Of History III any tribe can explore the ocean from the beginning, what are your views on this?
Last reply by Pau_21, -
- 0 replies
- 268 views
Hello dear Creator, Are you looking forward to release 'Age of History 3' on GOG platform ? As you already released Age of History II. It will be really nice addition. Since GOG allows to really own your game, not to have an license of it only. Since Steam offically announce it. Why the incentive to realase on GOG you may ask. Well, I had one month no Internet and came to realese even i coudn't offline use my steam account(although had an offline login available, I coundn't log in...) and play my games. And since AoH 3 is single-player game it would be really nice to be able to play freely even when I am out somewhere on a holiday without internet access …
Last reply by Question, -
- 1 reply
- 278 views
This is supposed to be “Görevler”:
Last reply by HArdaL, -
- 0 replies
- 88 views
The game is good looking. But not without problems. What immediately catches your eye is balance. At the beginning of the company, a microstate can take a couple of improvements that will put it in power on a par with powers much larger. And the limitation on monthly research generally does not fit well with the current effects of scientific buildings. Two libraries are enough for the whole country, but the rest are demolished when the land is seized. Now, if technologies were studied using the formula “population * modifier”, and buildings improved it, there would be some sense.
Last reply by Matvey, -
Someone should make multiplayer mod! lan multiplayer
Last reply by DualTo, -
- 0 replies
- 209 views
I hope Age of history 3 will add a widget at the last minute so I can send pictures to my friends on social networking sites, thanks!@Łukasz Jakowski
Last reply by china peple, -
- 5 replies
- 254 views
I propose an idea that would give some life to the armies. The ranks would be levels for each regiment. In the Total War saga, armies gain ranks by earning experience in battles, and it’s a brilliant addition. It would be great if each regiment had something similar. How would it work? When you create a new army, it will have 0 experience (the experience would not be visible, it’s just an idea). When that army starts a battle and wins, it would gain imaginary experience, and once it reaches the necessary amount, it will level up. It would be recommended to show the rank right on the symbol that shows the number of regiments. It would be very small, but when viewing the ar…
Last reply by DRM, -
- 8 replies
- 864 views
Hello everyone, This is the magnificent returns of my PowerPoints topics, and my very last topic signed by me. While watching Varna by Brazilian Mapper, I was thinking about formable lords forming formable vassals, and can be a new challenge for the player. This would be a new function within the formable nations mechanic. To create a formable vassal, it need to be attributed to a lord in the tab "Formable vassals". Each Formable vassals will have clamants, but it wont be that necessary. The thing that matter is the capital. Here's one of the formabe vassal for German Empire: Poland with its capital: Warszawa (prefer this name). A tab to fo…
Last reply by Wayne23lololh, -
- 20 replies
- 1.3k views
Hello everyone. I`m strategy game Youtuber and I asked my subscribers what they wanted to see in the new AOH3 and then with them we selected the best. Here they are: Do genocide. The ability to control the province to carry out cleansing on the basis of nationality. this will take some time, significantly increase discontent in the province, the likelihood of rebellion. This can also be an instrument of assimilation. Sanctions and embargoes. Possibility to impose sanctions/embargoes against any country. Also bots on other countries should also be able to introduce them if the relationship between your countries is bad. Depending on the difference of econom…
Last reply by AmericanLiberia, -
- 0 replies
- 94 views
Example: If Spain loses half of the territory on the peninsula, then Spain will be disbanded and re-formed into the name of the duchy/county in which the capital is located. (before: Spain - Madrid. After losing Madrid: Asturias - Oviedo)
Last reply by Reodant2, -
- 0 replies
- 87 views
if a country has all provinces around Wasteland province, that means the colors/ Ownership of that Wasteland province will be that country. (like Hoi4). or something like that. @Łukasz Jakowski
Last reply by Dipto479, -
- 2 replies
- 337 views
Will there be ports in the game If yes. What do you think on making them constructable only on limited Provinces (just like in real life) Ports are crucial in war , considering that you can stop an overseas enemy from attacking you simply by occupying their port cities and defending it , which creat a really emerging experience and forces you to act strategicly
Last reply by Thiago I, -
- 0 replies
- 122 views
A lot of provinces in Germany are very ugly and innacurate for most historical borders so i used 1836 as base to map the errors i noticed ( the lines aren't 100% accurate as well, its just to have a notion to what needs to be fixed use the sources for better borders ) Sources i used: Neuchâtel ( use translate ) Galicia and Lodomeria Romania Germany Belgium Italy Serbia
Last reply by selenhogamer, -
- 4 replies
- 386 views
Simple question. We could use the in game editor to do mods in game and then esports our scenarios to share them with the community?
Last reply by Joaoj, -
- 0 replies
- 59 views
1. if one mission tree ends another starts for one country. (TNO (hoi4mod)) 2. Multiple choice option (hoi4).
Last reply by Dipto479, -
- 35 replies
- 5.9k views
Maybe this topic will help Mr. Łukasz
Last reply by YouravaragebrazilianAoCfan, -
- 7 replies
- 596 views
We communicated with a friend in a Telegram and came up with this idea. Now I will write for those who did not understand and for those who did not upload the photo. Armies must move both in the strategies of the paradox, on ships and on land. Of course, as in Civilization, when an army goes down on the water, it turns into a boat. I think it's not so difficult to make airplanes either. Make them fly in the air and make shots and they fall (well, like in Hearts of Iron 4) There is nothing difficult, either Lukash was too lazy or there were reasons. I really believe in moderators. Yes, even add to the game as a unit of a ship…
Last reply by Nay_13, -
@Łukasz Jakowski
Last reply by Outlawexperience, -
- 0 replies
- 94 views
Just what the titles says, because most of them are abreviatted As you can see only 4 out of 18 missions have the full name displayed.
Last reply by selenhogamer, -
- 2 replies
- 766 views
Here’s the translation of your suggestions into English: Add a border to the lord's flag: The idea of adding a border to the vassals' flags is great. Also, allowing the border color to be edited, with gold as the default, would add greater customization. Option to remove the lord's flag: Including an option to remove the lord's flag is useful for those who want to keep a simpler or different design for their flag. Version with a coat of arms to simulate colonies: This would be a step further in customization, allowing the use of coats of arms from different civilizations. Researching historical emblems and coats of ar…
Last reply by YouravaragebrazilianAoCfan, -
- 0 replies
- 112 views
When aoh 3 comes out, will you continue to update the mission tree for each civilization? because I'm going to really like doing missions while playing a nation. @Łukasz Jakowski
Last reply by Dule22,