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Before undertaking the construction of their aviation, players must first unlock the necessary technologies that will enable them to establish airports. Each airport initially imposes restrictions on the number of aircraft it can simultaneously deploy into the air. However, these limitations can be increased through subsequent upgrades. The aircraft fleet is divided into three distinct types: Scout Aircraft - Primarily designed for conveying crucial information about the province they occupy, as well as for detecting nearby units. Fighter Aircraft - Adapted for aerial combat with adversary planes. Ground Attack Aircraft - Specialized in eliminating hos…
Last reply by MatijoS, -
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- 6 replies
- 1.4k views
Aoh3 will become the best selling game on Steam if a focus tree is added to aoh3. PLEASE ADD THIS concept art focus tree: edited: ok add NOW
Last reply by ViktorH1488, -
- 1 reply
- 595 views
Add built-in events that happen in certain years, like fall of constantiopole, mongol invasion, magyar invasion, discover of the americas, election of a new pope, things like that
Last reply by erik0, -
- 1 reply
- 389 views
Autonomous Regions/Countries Although the lack of autonomous republics does not give the game a minus, Karakalpakstan, Altai Republic, etc. Playing as Turkish republics and gaining independence could be really nice for some people. A system called "Autonomous Countries" can be added to Age Of History 3. A button can be pressed to see the autonomous countries, and when this button is pressed, the countries can appear. Of course, this does not provide a country to the country it is in. These countries may rebel or demand independence over time. Before I forget, when these autonomous countries are entered into the modern world scenario, "Should there be Autonomous Countr…
Last reply by Aliadam931, -
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- 304 views
When will the game be ready?
Last reply by xiruji, -
- 1 reply
- 676 views
one of the most annoying parts of the editor was how you could not give each ideology its own flag for your custom countries, I hope this is possible for ideologies to each have there own flag in custom countries
Last reply by Mirolit, -
- 2 replies
- 489 views
Please can you add the Napoleonic Wars scenario but complete? and more than 1000 cool events? or lower...
Last reply by Skull, -
Hello, Lukasz Jakowski! What about the idea of adding a new currency in the form of dollars or something else? It is strange to see how countries have gold coins in the modern scenario.
Last reply by Vormi_085, -
- 2 replies
- 1k views
Dear Jakowski: According to what you told us, you say that the game is real time based. My request from you is to bring a time acceleration to the game like in HOI4. If the game has multiplayer (I have never played multiplayer in HOI4 so I don't know) if you can add it to multiplayer? I'm waiting for developments Türk Korsanları
Last reply by YusufAliDE, -
- 0 replies
- 306 views
Fr tho Curious what Lukasz has in plan for scenarios
Last reply by GadaffiGaming, -
Will sandbox mode exist in the new game?
Last reply by Vormi_085, -
Idea:1942 map
by AMA- 0 replies
- 555 views
This mean that you can add europe map rom 1942.🙂🤑😇
Last reply by AMA, -
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- 348 views
Okay I know that Lukasz Jakowski doesn't want the game to just be a copy of Hoi4, EU, and other RTS games but i think only the Focus tree, Laws & Government, and National Spirit options should be added from hoi4 cuz these features would give more depth to the countries in the game. I believe that mechanics like Hard and Soft attack should be added to make the battle system more interesting then "my units have higher stats then yours" and that you can add different units on the same line to give the army as a whole different stats and effectiveness they have against other armies, Also add that each army cost a different amount of maintenance on gold and resources …
Last reply by Edg3L0rd9, -
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- 287 views
The new combat system contains EU3/EU4-style "order of battle" mechanics, but in real combat units enter the battle gradually, and units that have suffered heavy losses often leave the front line for a short time to rest and partially replenish the losses. Similar mechanics are already found in some RTS (for example, in Victoria 3), and I think this should add more dynamism to the battles, make them more realistic, and the outcome of the battle will become less predictable.
Last reply by Mirolit, -
- 0 replies
- 387 views
I would like the ability to be able to choose many provinces and recruit or build buildings at the same time. Just gather the total price from each province and combine it for the combined action
Last reply by MiniMonkey123, -
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- 403 views
It will be so much easier for the modding if a change of leaders by ideology tag (just like in some Pdx games - HoI2/Darkest Hour will be the best example, i think) is added. Also, the separation of leaders into the Head of State and the Head of Government should be a good idea to make mods more immersive.
Last reply by Mirolit, -
Just asking
by Zwerf- 4 replies
- 1.5k views
How many province will be added?
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- 0 replies
- 284 views
Nhóm xây dựng: Quân sự Tên: Căn cứ không Quân Giá: 2900 vàng Thời gian xây dựng: 5 turns Chi phí bảo trì 700 vàng/tháng Tên công nghệ mở khóa tòa nhà: King of Air Phần thưởng tòa nhà cung cấp: Quân sự: +23% Nhân lực hàng tháng +35% Ô nhiễm tiến ồn: +13% Các cấp độ cani cứ: Căn cứ sơ cấp Căn cứ cải tiến Căn cứ hiện đại
Last reply by khoanguyen, -
- 0 replies
- 366 views
Nhóm xây dựng: Kinh tế Tên:Nhà máy điện nhạt nhân Giá 8500 vàng Thời gian xây dựng: 10 turns Chi phí bảo trì 1500 vàng/tháng Tên công nghệ mở khóa tòa nhà: Nuclear Phần thưởng tòa nhà cung cấp: Tiền thưởng: 4500 vàng Hiệu quả thếu +10% Nhân lực hàng tháng +35% Tỉ lệ ô nhiễm: +38% Phóng xạ: +26% Tỉ lệ sinh sản -39%
Last reply by khoanguyen, -
- 0 replies
- 268 views
Nhóm xây dựng: Kinh tế Tên:Nhà máy thép Giá 1500 vàng Thời gian xây dựng: 3 turns Chi phí bảo trì 100 vàng/tháng Tên công nghệ mở khóa tòa nhà: Steel Phần thưởng tòa nhà cung cấp: Tiền thưởng: 2500 vàng Hiệu quả thếu +5% Nhân lực hàng tháng +30% -Nhà máy gồm 3 cấp độ 1.Nhà máy thép 2.Xưởng sản xuất thép 3.Khu công nghiệp sản xuất thép
Last reply by khoanguyen, -
- 4 replies
- 990 views
So… Personally for me, ability to play with my friends from one pc together was one of my main reasons while i liked AoH2. Even more: i learned about this game from my friend, who told me about it and with whom we played it during classes so question is - would that feature be there, or it would be completely replaced by fully-functional multiplayer? p.s. Sorry if this question is stupid or already was answered, but please can you provide me with answer anyway, please?
Last reply by marszalek, -
- 0 replies
- 545 views
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Last reply by warniorjames, -
- 2 replies
- 718 views
What is the planned release date? Or just in general, what time period?
Last reply by SerenDippTheGreat, -
- 0 replies
- 351 views
Hello, I think you can make games maps different for every century. For example of we play in 15th century we can play on this centurys maps. Like we can play on Colombs map which he used to explore the world. It can be really good for game. Please answer if it's possible.
Last reply by ageofkayseri, -
- 0 replies
- 301 views
My suggestion is than regime and the ideology could be split in two parts : The first part is the regime of the country : republic. monarchy. dictatory. provisional governement. rebels. junta. The second part is be the ideology, we can put 3 of them, but they must match (not like fascisme and communism) and obviously, this provide bonus and malus : autocraty liberalism conservatism democraty federalism (union) separatism constitutionnal monarchy parlimentary monarchy absolute monarchy anarchy imperialism (required for empires) fascism ( nazism is…
Last reply by Wayne23lololh,