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The ambassadors/spies we send can show us the characteristics, armies, technology level and other features of the country we send to.
Last reply by YusufAliDE, -
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- 5 replies
- 1.3k views
I know there already ideas to make new buildings and I still think that should be included, but I also think that it would be cool if we could make our own buildings with our own affects but we can also choose what type of building it will be like a monument or something, but this mechanic should be done while your playing the game. And out of curiosity, are there going to be different types of weapons in warfare? for example there would be a creation of a crossbow which will make things advanced, It'll also be cool that as the civilization advances you can make more advanced weapons which would be cool. I also think that stuff like famines and disease could just be added…
Last reply by china peple, -
- 0 replies
- 478 views
Toasty Heater with any other company of your choice to know if it's really worth your plutocrat.
Last reply by iokmol, -
Hi Lukasz, in one of your previous comments you mentioned that there will be no navies but we can create special units for ourselves. I have a great idea for that! If we can create custom units, if you can add a plugin to the json file about where these units can be produced and in which regions they can operate (land, air or naval), users can create their own navy types. For example, when we want to produce an aircraft carrier special unit, we can transform it into a form that can only travel at sea by preventing its movement on land and in the air, while these naval units can only be produced in port cities (cities bordering the sea) with the help of a "workshop" type b…
Last reply by mysta, -
- 1 reply
- 414 views
hello im glad to be able to suggest my idea for aoc 3. (im not english) so my idea is removing people from parts of your country, being able to do genocide, raids and other things like torturing that will remove population thats not the players country's nationality. (also being able to do it on vassals), also it helps with assimilating provinces (+), and relations with people you killed's country.
Last reply by hahaha093, -
- 0 replies
- 350 views
نتمنى ان نرى لعبة عصر الحضارات 3 شبيها باللعبة قلوب من حديد 2
Last reply by Iraqi marshal, -
- 0 replies
- 372 views
It would be cool to have a more impactful prestige system that influences in relationships, trade etc. instead of just score
Last reply by selenhogamer, -
- 0 replies
- 460 views
I have been dreaming about the possibility of creating my own flags for a long time. I would like to get this function on a par with changing the color of the country during the game itself, and not in the settings. More specifically, you can make it so that when you click on the flag of a country in political mode, a selection menu will appear: Change the color, Change the flag. When you select the flag, you are taken to the creation menu, as in the second part. If the ideology changes, the flag will be the same as usual. When choosing the ideology back, the flag will not change to the created one, it will be the original one. And of course the save button so as not…
Last reply by Artemis_, -
- 4 replies
- 1.4k views
In certain cities or provinces they could implement the construction of unique buildings and wonders Examples: In Washington D.C, being able to build the Capitol, the White House or the Lincoln Memorial, the Empire State and the Statue of Liberty In Brazil, being able to build Brasilia and the statue of Christ the Redeemer In Germany, being able to build the Brandenburg Gates or the Volkshalle, and the Rhine Monument In Mexico, being able to build the pyramids of Chichén Itzá and those of Teotihuacan, build Tenochtitlan or build the Legislative Palace of Porfirio Diaz, and if it is looted, it becomes the Monument to the Mexican Revolution In China, being able…
Last reply by new lakhal 2.0, -
- 0 replies
- 291 views
Tengo la idea de poner investigación de armas y artillería dependiendo de la tecnología de la civilización y que se pueda crear un barcos de transporte y de ataque para que se espada más lo militar.
Last reply by Maxboxs626, -
- 0 replies
- 305 views
Tengo la idea de poner investigación de armas y artillería dependiendo de la tecnología de la civilización y que se pueda crear un barcos de transporte y de ataque para que se espada más lo militar.
Last reply by Maxboxs626, -
Music player
by hugo- 0 replies
- 457 views
Вы можете представить в игре музыкальный проигрыватель, в котором вы можете переключать саундтрек или включать музыку. Было бы круто🙂
Last reply by hugo, -
- 0 replies
- 550 views
Gencide should be added Yes, gencide should definitely be added, and there should be certain consequences when we do that. Zombies Yes, zombies would definitely bring a fun element to the game, and even an alien invasion could be possible. (At least their modifiability should be possible) Stone Age period Absolutely, the Stone Age period or very ancient times that we are not familiar with should exist in the game. It would be very enjoyable to manage the story of a tribe living in a cave on the map. Story mode Yes, I would definitely like to manage the journey of a race from the beginning …
Last reply by muhoaga, -
- 1 reply
- 529 views
pretty straightforward, just adds different types of troops like in hoi4, like tanks, but since in aoh3 there's going likely to be different eras cavalry can be later converted to tanks, wooden ships to metal ones, etc
Last reply by hugo, -
- 0 replies
- 511 views
my proposal practically does not change the gameplay, but such small details complement the game. Is it possible to choose the name of a truce, alliance, non-aggression pact, etc.? so that when viewing "timeline" the name of the contract is displayed p.s. translated through a translator if that's what I'm sorry about😬
Last reply by hugo, -
- 0 replies
- 468 views
Hello ! I would like to suggets that the AI be improved. Firstly, it should stop declaring war on random contries when relations are very bad. The AI puppets should be controlled more by the player. They should listen to the player and have all their deals and external affairs from other countries redirected to us. For example, in AOC2, a buffer state created by me would give military access to other countries. I wish I could control their external affairs. Also, the peace deals should be improved with many more aspects, such as imposing a limit on how big the military can be for a set amount of time, having access to their territory, being able to trade provinces wi…
Last reply by IonD, -
- 0 replies
- 488 views
In AOH 2, I think the geography that is already in the game should be used, for example, while playing with Germany in the WW2 scenario, I can easily enter the Soviets, a winter-style system that will tire the soldiers should be added here, or attacking Switzerland should be made more difficult because it is in the Alps, soldiers cannot enter, etc. What I mean is that there are elements in the game that are not used logically or are just decorative. Things that happen as a game should gain importance. This game should stop being a game of numbers. If that happens, this game will be #1 in all kinds of strategy categories on mobile.
Last reply by Crawall, -
- 0 replies
- 402 views
will you provide region-specific pricing for age of history 3? Example: Normal pricing : 10 dolar The areas like Turkey, Argentina, Lebanon price is : 5 dolar
Last reply by Gokalp Emir, -
Biz
by Harun Aladağ- 0 replies
- 363 views
Oyunda Biz yokuz kendimizde var olabiliriz ve savaşlarda ordumuzu daha kolay yönetebiliriz (örnek:ben A şehrinden B şehrine belirli sürede gidiyorum ve halk ile görüşüp isteklerini alıyorum isteklerini ve sorunlarını bana bildiriyorlar
Last reply by Harun Aladağ, -
- 0 replies
- 476 views
Oyunda ülkemiz işgal edilince değişik şekillerde para kazanarak isyancı toplayarak isyan ile bağımsızlık kazanabilmeyiliz./Çeviri
Last reply by Harun Aladağ, -
- 0 replies
- 423 views
Bence oyundaki liderlerin şan, şöhret, onur gibi değerleri olmalı. Dağlar ve nehirler gibi doğal zorluklar karşısında ordunun ilerleyiş hızı azalmalı ya da yükselmeli.
Last reply by Ayberkyldrm06, -
- 1 reply
- 505 views
Add a 'changeciv [tag]' command in the cheat console so we can change civilization mid-game. Other commands that could be added: 'removeplayer' (because there is a 'addplayer' but then you can't remove) and 'annexprovince'.
Last reply by Imro692, -
- 0 replies
- 378 views
Last reply by susugaming69, -
So... Holy wars can be declared by a kingdom if they have ceritain amount of prestiges, and each holy wars will cost a ceritain amount of prestiges. Holy war allows a kingdom with the same religion as you to join your war with another kingdom with a different religion than yours, and vice versa. ex: a Christiani kingdom declared a holy war against an orthodox nation, wich mean that other Christiani nation can join the war on their side and vice Versa with the orthodox nation. Same goes with muslim nation that has different beliefs such as Shiah and Sunni.
Last reply by kruscht, -
I think a good idea will be creating a religion system, becouse there is files for this in data of AoHII.
Last reply by Praus,