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Last reply by yshehshshs, -
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1. Era-Specific Technologies Technological Tiers: Technologies should be divided into tiers corresponding to historical eras (e.g., Ancient, Medieval, Early Modern, Industrial, Modern). Timeframes: Each technology should have a specific year or range of years in which it is appropriate to be developed. For example, riflemen and modern artillery should not be available until the 18th or 19th century. 2. Research Costs and Penalties Increased Costs for Ahead-of-Time Technologies: Researching a technology that is not appropriate for the current era should have significantly higher costs and take longer. The further away a technology is from the curr…
Last reply by SamDerminji, -
1. Locking Government Types Upon Forming Specific Civilizations Permanent Government Types: Once a player forms certain historical civilizations, they could be locked into a specific government type, preventing further changes. This reflects the rigid ideological or political structure of those civilizations. Example: USSR Formation: Forming the USSR would lock the country into a Communist government, preventing the player from shifting to a democracy or monarchy. This mirrors the historical reality of the Soviet Union’s strict adherence to its communist principles. Example: Nazi Germany: If a player forms Nazi Germany, they would be locked …
Last reply by SamDerminji, -
- 0 replies
- 99 views
Witam, o to parę z moich propozycji na osiągnięcia/achievementy w AoH3. 1. Peace Simulator - żeby zdobyć to osiągnięcie, to jako Szwajcaria na jakimkolwiek scenariuszu nie można mieć żadnej wojny przez 100 lat 2. Bring Back Democracy! - Jako Stany na nowoczesnym dniu trzeba przejąć cały świat 3. Red World - Jako ZSRR przejąć cały świat na scenariuszu 2 WŚ 4. Small Iberia - Jako Królestwo Nawarry na scenariuszu 1440 zjednoczyć cały region Iberii 5. Do The Impossible - Jako Mongolia na nowoczesnym dniu uformować Imperium Mongolskie 6. Biggest Empire In World History! - Jako Malta na nowoczesnym dniu uformować Maltanese Saint Empire ( propon…
Last reply by Nowarhia, -
- 1 reply
- 177 views
I mostly throughly enjoined what I saw in the time-lapse, but one question remains: Is it possible for the Ai to form nations, and if possible, is it possible to increase the frequency like we were able to in Aoh2?
Last reply by SamDerminji, -
- 6 replies
- 2.6k views
When the siege ends, the province that was besieged will be captured as an option because in modern war it is rare to take the surrounding provinces but in ancient times it is good.
Last reply by SamDerminji, -
- 4 replies
- 959 views
Players wanna to know way how AI would be cheating against players at the hard / impossible difficulty for example. + then to know bonuses for AI and debuffs for players
Last reply by SamDerminji, -
AoH3 really simplified wars by adding percentages to wars and we no need for province-hunting to 100% like it been for AoH II. That's really finished that problem! And that just overdone by adding conditions to auto-finish wars after time of no activity. Spain/Iberia just cannot be formed because of lack of 1-6 provinces >:-( Why not add same features to formable nations? First step already done - required goverment to different formables So i submission to continue and add more requirements to solve that: At second - Add percentage value of province control At third - Percentage value of cored provinces (of already controlled) At fourth -…
Last reply by Matvey, -
- 0 replies
- 92 views
I would like to see a company about the time of the Russian Civil War, where you could play for the SSR, Makhnovists, Denikens, etc.
Last reply by Machno222, -
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- 376 views
Can computers that run Age of History 2 easily run Age of History 3 as well, or will we experience any FPS drops in Age of History 3?
Last reply by Türkiyeli, -
Will they be customazible?? @Łukasz Jakowski
Last reply by xox, -
Using them u can make them represent the different parties @Łukasz Jakowski
Last reply by xox, -
- 0 replies
- 151 views
Add it Lukas aswell as pariliments atleast for the usa yk a unique Parlament for them yk maybe them and other major superpower like russia uk China or something yk @Łukasz Jakowski
Last reply by xox, -
- 0 replies
- 93 views
I have an idea: you can add a function to organize a color revolution in another country, thus changing the government in another country, more loyal to you. It is also possible to add the function of managing political parties of another state
Last reply by Aleksandr123, -
- 1 reply
- 181 views
In the current game display, we can only actively guarantee the independence of other countries, but we cannot ask other countries to guarantee our independence. There should be an additional item in the diplomatic options "ask other countries to guarantee our independence" After all, there is an option to "intervene in war" in the game, so it is also important to ask other countries to guarantee our independence. This is different from signing a mutual defense treaty. After all, if we sign a mutual defense treaty, we will have to participate when another country falls into war. If we When visiting small countries, we can ask large countries with which we have good r…
Last reply by sc00614, -
this is very simple, it should be like the bugs topic where we can send screenshots and reports for bugs but for piracy websites that give aoh3 for free, the reason i think only lukasz should be able to see it is because otherwise it would become a hotspot for people looking to download the game for free lol, so pretty much a bug submission tab but for piracy @Łukasz Jakowski thoughts? i think it's a really good idea and the existence of such a topic alone encourages people to report way more than just asking for people to send you in private + your feed wont be spammed and overwhelmed with piracy stuff
Last reply by YouravaragebrazilianAoCfan, -
- 0 replies
- 113 views
add an option to ask a nation to intervene in our war, example Italy is at war with Austria in exchange for money or territory, you can ask France to assist you in the war
Last reply by el emperador 12, -
- 0 replies
- 116 views
In aoh3 can a country draw an independent countries border before the independence of a new country? And also can the player do the exact same?
Last reply by thex09, -
- 0 replies
- 104 views
@Łukasz Jakowski
Last reply by xox, -
- 56 replies
- 9.5k views
My vision on the combat system in aoh3 in two versions in the basic and advanced which will appear later. Advanced version: Essentially develops the ground troops, air force, navy into individual types. Ground troops: soldiers, cavalry/(later) vehicles, artillery and ranged units, and special units, but about them later. At the beginning of the game there will be no recruitment option, but instead we will mobilize the poorly trained and armed peasant masses, how many we will call up under arms depends on the technology we developed in the early stages of the game, we will be able to mobilize 2% of the population from the provinces in 1…
Last reply by Nuhhuh31, -
- 2 replies
- 239 views
this idea is really simple @Łukasz Jakowski, it just makes it so when you're in a scenario editor you can enable or disable an outline of the modern borders, this will make creating scenario's way easier, especially for the modern period, maybe this could be a thing for other scenarios too where you can add the outline of the 1440 scenario for example
Last reply by OwnM3Z0, -
- 3 replies
- 921 views
The mechanic for creating custom nations and flags for vassals from the second game should be brought back. This would allow players to better role-play their country and come up with more interesting ideas. For example, playing as Sweden, you could establish colonies in America and create Vinland as a vassal, etc. This offers great creative freedom. The mechanic can be adapted from the previous game to fit the current one! I also suggest adding the ability to release any country as a vassal from a list of all countries, like it was in AoH2. For example, if I'm playing as the United Kingdom and colonizing North America, I might want to release Canada as a vassal. Bu…
Last reply by Dipto479, -
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- 121 views
can you make the rebel army more difficult to fight in Age of Civilization 3. Unlike in Age of Civilization 2 the rebel group was very easy to fight, I mean hard to fight in this game the rebel group can hide in the jungle and in the countryside, the rebel group will be stronger and harder to find (hard to find because protected by the local community) if they get support from the local population and the government has a bad reputation, I hope the difficulty of eliminating the rebels is like in the game Rebels inc (made by developer Ndemic Creations) where the rebel group can run away from battle if they want
Last reply by Jonathan Sinaga, -
- 0 replies
- 139 views
Can you add that if a region has no development (experiencing inequality in infrastructure development) it will ask for independence, and will give rise to a revolutionary movement? especially in an area that has rich natural resources but there is no development in that place
Last reply by Jonathan Sinaga, -
- 1 reply
- 350 views
Will there be historical ai for ww1 scenario ww2 scenario and the west Germany and east Germany at the end of ww2 and the reunification of germany
Last reply by meganoob223,