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Could you make it so vassals names get overwritten by their lord's name when you zoom out So in zoom out it will look like one kingdom
Last reply by Yahya, -
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Add that @Łukasz Jakowski
Last reply by Łukasz Jakowski, -
- 0 replies
- 196 views
Add them
Last reply by xox, -
- 0 replies
- 168 views
confucianism logo/icon is supposed to be this Chinese charchater while the ying Yang symbol (current symbol of confucianism ingame) is the taosim logo/symbol So please fix that
Last reply by xox, -
- 0 replies
- 186 views
I came up with an idea with ideologies, if we choose some ideology, then in the election year the power will change to the leader of the local party of this ideology. For example, if in 1992 we choose the ideology of communism, then in 1995 Zyuganov will become the ruler.
Last reply by Maxim Lavrov, -
- 0 replies
- 241 views
There is a lot of progress compared to the last 2-hour film. What I wonder: why did the HRE countries expand so quickly, while e.g. Poland, Hungary, Lithuania and Moscow did almost nothing? I hope that the collapse of Ming is only for demonstration purposes and this event will be removed from the final version of AoH3 (if this is event) after all, the borders are not an eyesore (it was nice to watch) when France defeated England, it should have taken its colonies first, not the British Isle how did the collapse of this Asian country happen at 16:35? Was it an event? do I understand correctly that the collapse occurs after losing the w…
Last reply by Rodak Polak, -
- 5 replies
- 584 views
When we choose to move from a monarchy to a democratic parliamentary system, it should lead to the outbreak of civil war. We should not just click the button to change the political system and then change it without any consequences. The mechanism for changing the political system that leads to national civil war should be applied to all political system changes, whether it is a monarchy becoming a democracy, or a democracy becoming a communist system, unless there is an additional system designed to peacefully change the political system. Otherwise, according to the current system, players only need to spend part of the resources to change the political system.…
Last reply by Taquito_Dictador, -
- 1 reply
- 277 views
unless there are two faiths in the HRE (catholic and protestant) the HRE has had very few wars actually inside it (outside of small scale wars) the HRE map only changed because of two things historically 1- the napoleonic wars 2- the habsburgs inheriting a bunch of kingdoms number 1 is logical and can happen inside the actual game, we already got confirmation that we're not getting number 2 though (for now atleast) so i think a good solution would be to make the higher ranks within the hre be the only ones able to declare wars inside the HRE, also if a civ inside the hre declares war on an outside civ the HRE won't get involved, t…
Last reply by Wayne23lololh, -
For example: To make lots of artillery, you need a large quantity of the gunpowder resource.
Last reply by Yorkites, -
- 21 replies
- 4.4k views
This will be a project I @OwnM3Z0 will be working on once the game releases, the idea will be worked on through multiple phases PHASE 1- Testing It's Possibility This Will be done by attempting this idea on one nation first, in this case the ottomans, I will add an entire event tree detailing the ottoman beylik growing into its maximum size then deteriorating with accurate historical dates up until modern day turkiye, in this phase I will understand how to best make the events, incorporate them, and likely make ai aggressiveness 0% and play around with that, if this works well, I will then start working on the next phase PHASE 2- First Group…
Last reply by xox, -
- 0 replies
- 231 views
Add them
Last reply by xox, -
- 0 replies
- 151 views
Last reply by yshehshshs, -
- 0 replies
- 326 views
1. Era-Specific Technologies Technological Tiers: Technologies should be divided into tiers corresponding to historical eras (e.g., Ancient, Medieval, Early Modern, Industrial, Modern). Timeframes: Each technology should have a specific year or range of years in which it is appropriate to be developed. For example, riflemen and modern artillery should not be available until the 18th or 19th century. 2. Research Costs and Penalties Increased Costs for Ahead-of-Time Technologies: Researching a technology that is not appropriate for the current era should have significantly higher costs and take longer. The further away a technology is from the curr…
Last reply by SamDerminji, -
1. Locking Government Types Upon Forming Specific Civilizations Permanent Government Types: Once a player forms certain historical civilizations, they could be locked into a specific government type, preventing further changes. This reflects the rigid ideological or political structure of those civilizations. Example: USSR Formation: Forming the USSR would lock the country into a Communist government, preventing the player from shifting to a democracy or monarchy. This mirrors the historical reality of the Soviet Union’s strict adherence to its communist principles. Example: Nazi Germany: If a player forms Nazi Germany, they would be locked …
Last reply by SamDerminji, -
- 0 replies
- 281 views
Witam, o to parę z moich propozycji na osiągnięcia/achievementy w AoH3. 1. Peace Simulator - żeby zdobyć to osiągnięcie, to jako Szwajcaria na jakimkolwiek scenariuszu nie można mieć żadnej wojny przez 100 lat 2. Bring Back Democracy! - Jako Stany na nowoczesnym dniu trzeba przejąć cały świat 3. Red World - Jako ZSRR przejąć cały świat na scenariuszu 2 WŚ 4. Small Iberia - Jako Królestwo Nawarry na scenariuszu 1440 zjednoczyć cały region Iberii 5. Do The Impossible - Jako Mongolia na nowoczesnym dniu uformować Imperium Mongolskie 6. Biggest Empire In World History! - Jako Malta na nowoczesnym dniu uformować Maltanese Saint Empire ( propon…
Last reply by Nowarhia, -
- 1 reply
- 385 views
I mostly throughly enjoined what I saw in the time-lapse, but one question remains: Is it possible for the Ai to form nations, and if possible, is it possible to increase the frequency like we were able to in Aoh2?
Last reply by SamDerminji, -
- 6 replies
- 2.8k views
When the siege ends, the province that was besieged will be captured as an option because in modern war it is rare to take the surrounding provinces but in ancient times it is good.
Last reply by SamDerminji, -
- 4 replies
- 1.1k views
Players wanna to know way how AI would be cheating against players at the hard / impossible difficulty for example. + then to know bonuses for AI and debuffs for players
Last reply by SamDerminji, -
AoH3 really simplified wars by adding percentages to wars and we no need for province-hunting to 100% like it been for AoH II. That's really finished that problem! And that just overdone by adding conditions to auto-finish wars after time of no activity. Spain/Iberia just cannot be formed because of lack of 1-6 provinces >:-( Why not add same features to formable nations? First step already done - required goverment to different formables So i submission to continue and add more requirements to solve that: At second - Add percentage value of province control At third - Percentage value of cored provinces (of already controlled) At fourth -…
Last reply by Matvey, -
- 0 replies
- 180 views
I would like to see a company about the time of the Russian Civil War, where you could play for the SSR, Makhnovists, Denikens, etc.
Last reply by Machno222, -
- 0 replies
- 518 views
Can computers that run Age of History 2 easily run Age of History 3 as well, or will we experience any FPS drops in Age of History 3?
Last reply by Türkiyeli, -
Will they be customazible?? @Łukasz Jakowski
Last reply by xox, -
Using them u can make them represent the different parties @Łukasz Jakowski
Last reply by xox, -
- 0 replies
- 319 views
Add it Lukas aswell as pariliments atleast for the usa yk a unique Parlament for them yk maybe them and other major superpower like russia uk China or something yk @Łukasz Jakowski
Last reply by xox, -
- 0 replies
- 187 views
I have an idea: you can add a function to organize a color revolution in another country, thus changing the government in another country, more loyal to you. It is also possible to add the function of managing political parties of another state
Last reply by Aleksandr123,