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this is really simple @Łukasz Jakowski but it is game changing, it is the perfect example of a quality of life improvement and it will make creating stuff like the HRE much easier for different scenario's since it has hundreds of micro states, it will also be a game changer for making modern scenario's where the borders are harder to find due to the high amount of provinces
Last reply by OwnM3Z0, -
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- 0 replies
- 505 views
The colour of the ocean is quite gloomy - is there a brightness or gradient slider to make the water colour brighter at all? Similarly with movement - the water is very still for such a lively map. Is it possible to have wave or movement graphics in the water?
Last reply by PiePants, -
- 0 replies
- 337 views
Be able to set custom conditions based on variables setted up by the scenario's creator would be a very simple, yet useful, feature :D
Last reply by Shinayu, -
- 8 replies
- 1.2k views
Currently it's not optimised for many scenarios. It'll be hard to find scenario you want, specially with like 50 of them. As I see from videos, the scenario selector haves description on top and a one single horizontal line of scenarios that you can scroll left or right. This even sounds painfully when I think about many scenarios installed. It would be great if you, Lukasz, remake this menu.
Last reply by Praefectus Italicum, -
- 0 replies
- 459 views
( if you don't know )- •Chain of power A sequential arrangement of individuals, groups, or positions that exercise control, command, or dominance over others, often with diminishing authority and influence at each descending level Like- ( General----Officers----soldiers ) Why? What purpose of this feature 🤔 Trust me this will make aoh3 x10 better and add more depth in game and some people going to say "actually we already have general and minister in game" 🤓☝️ But that's not what your thinking okay now get real •feature You can give different categories to your mister, general and heir like education, military, medical etc it's…
Last reply by general nepolean, -
- 1 reply
- 643 views
@Łukasz Jakowski In Age of Civilizations 2, in the scenario editor, there were two options: 1. create a new scenario from scratch 2. edit an existing scenario I think that in Age of History 3, we really need an option to automatically duplicate a scenario. For example, let's look at the World War 2 scenario. Let's assume I want to create a 1942 scenario in the AoC 2 editor. It would be too much work to create it from scratch, so I edit the 1936 scenario. But now I don't have a 1936 scenario anymore, because I edited it to be the 1942 scenario. And I want to have both scenarios. An option to automatically duplicate a scenario would solve this …
Last reply by Łukasz Jakowski, -
- 1 reply
- 589 views
It would be really nice if when making a scenario, you could make provinces occupied by another country. For example, if you're making a scenario that's halfway through ww2, you wouldn't want soviet provinces to be a core part of Germany, so instead you would make them occupied. Please Lukasz, this would be nice.
Last reply by Dipto479, -
As the title says @Łukasz Jakowski
Last reply by xox, -
So we may have atleast 2 mechnics for descion making in game Maybe on that is more visual like the small Icons like in hoi4 in which every focus has a Emblem and eu4 Mission they have Icons too yk soemthing visual & custoizable maybe a research tree of focuses that goes diagonal instead of vertical if u wanna be unique just a similer system to the focuses like system of hoi4 & Mission like system in eu4 @Łukasz Jakowski Also please check ur messegess & hope u saw my other posts please reply to them if whether u tjink they are good or not good yk implment & why or why not yk?
Last reply by xox, -
- 1 reply
- 595 views
Hi everyone! I would like to suggest an improvement for the regional campaign mode in Age of History 3. While we can already control countries within a specific region, I think it could be deepened by adding more detailed, region-specific events for each kingdom or state. For example, in the Iberian campaign, kingdoms like León, Castile, or Aragon could have their own decision trees, unique events, and narratives related to local alliances, internal betrayals, or even dynastic crises. Additionally, these events could be influenced by the real historical context of each kingdom, incorporating elements like tensions between Christian and Muslim states, or the in…
Last reply by xox, -
- 3 replies
- 377 views
I'm not sure if it's possible, but to explain, the natural disasters would be random, like floods or earthquakes, and what they would do is, when they happen in a province, the population would be reduced depending on the disaster, and at the same time, infrastructure would be damaged or destroyed. It might be a bit annoying, but I wanted to add this. I'm not sure if someone else has already posted a similar idea. "I translated this into English using ChatGPT
Last reply by HaSa, -
- 5 replies
- 2.2k views
Right now I got an idea that I think would be pretty great for scenario making and general role-playing, I call it..... VASSAL TYPES! Basically, each vassal type can be chosen when releasing a vassal, each having their pros and cons. 1. Colony Pros: Will most likely never rebel without being funded. (Unless the puppet master is heavily losing a war.), Will automatically join your alliance & Can be annexed with no fuss (Unless they are on a very high liberty desire.) Cons: Rivals can fund a rebellion for the colony even if it doesn't have any unique cores. Special Trait: Colony will have the master's flag in the top right. 2. Dependan…
Last reply by Das Moss Man, -
Could the plan invasion mechanic be an event outcome?
Last reply by Mr. Rufus, -
- 2 replies
- 430 views
The use of nuclear weapons is an event that profoundly affects international relations. In such a situation, all states may suspend their relations due to security concerns. This can lead to increased animosity between countries and the formation of new coalitions. Furthermore, the threat posed by nuclear weapons prioritizes conflict dynamics over diplomacy, leading to instability around the world. Nuclear weapons are not toys; they carry serious consequences. This idea can add depth and a strategic dimension to your game.
Last reply by KaiserGermany, -
- 3 replies
- 269 views
i dunno about you, but recreating the HRE's 200 small states will be a massive headache, and other than outside the german city states, the HRE mostly stays the same, so i suggest we have the ability to copy and paste the HRE and it's city states from the 1440 scenario, maybe (optionally) this could be added as a tool for anything you want thoughts?
Last reply by OwnM3Z0, -
- 2 replies
- 594 views
It has been over 6 months from when we last saw the Colonization mechanic in action, and I was wondering whether there was changes in respect to making it more difficult.
Last reply by Joaoj, -
- 1 reply
- 272 views
The flag and united Austria-Hungary in you're most recent video is inaccurate, Austria Hungary never had that flag, that flag is it's naval flag and is often mixed up with the real flag. The real Austria Hungary flag would be the Habsburg flag. And Hungary would be semi-independent. Hope you see this!
Last reply by Casual, -
- 1 reply
- 310 views
The gameplay will be more interesting if ideologies with democratic ID the leader will change every 4 years This will diversify the gameplay with frequent changes in country bonuses (from the leader) and make modern scenarios more lively
Last reply by Casual, -
- 1 reply
- 307 views
It would be so much fun to be able to name the Attacks or Wars in Age of History 3! Check out my idea! Note: These names are great alternatives for the "Hall of Fame" or for StoryTelling or in Large and Important Operations. War: War of Injury (Random Country Vs Random Country) or in the names of coordinated Operations: Operation White Beach (Attack by Random Country Forces on the Province of Random Name) think about my idea Łukasz several people have already asked for this!
Last reply by Casual, -
- 1 reply
- 246 views
You can color the armies (like hoi4) and show these armies in that color in the upper right So we don't mix armies (Must be an optional feature)
Last reply by Casual, -
Like with custom portraits & advanatges too so u can add anyone basically and call him anything with a New specfic role please this would add alot of possible things such as heads of ministires and other stuff @Łukasz Jakowski Also add war flags or seprate flags for the units displayed on map
Last reply by xox, -
- 0 replies
- 225 views
Add that ability to add that lol it would be game changing being able to add whoever u want with any custom role such as Minister of a certian thing or religous advisor for example of head of a certian role/specfic region state the possibilites are endless this would be great for mod makers @Łukasz Jakowski
Last reply by xox, -
- 0 replies
- 736 views
There are specific trade zones The more influence we have in these regions, the more money (tax) we get (these are specific states) Example: Venice trade route English Channel trade route Aegean trade route
Last reply by YusufAliDE, -
It would be cool if it was like that, I think it would look much better
Last reply by Hisdoner, -
- 0 replies
- 213 views
make we able to change the Terrain Details Transparency in settings
Last reply by evo,