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My futile efforts to even upload a single mod about this has failed. Thus, I must now present this simple idea to you. Non-Aggresion Pacts must be exclusive to enemy countries. Rival, for example. It is not logical for a friendly nation to send you a Non-Aggresion Pact considering you can't even declare war on them. It only must be exclusive to said enemy countries. As always. This be it.
Last reply by Popooy, -
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- 1 reply
- 302 views
We should be able to use the scroll wheel box or the brush tool when selling provinces. I want to mass-transfer provinces to my vassals but it takes an incredibly long time without these options.
Last reply by HaSa, -
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- 68 views
Hello, so I've noticed that the borders for the provinces of Les Angles and Perpignan are a bit off, which is especially in 1440 and 1618, when it acts as a border. In fact, in the 1618 map Les Angles isn't part of Spain, event though it is part of Catalonia in 1440 (so in theory it should be Spanish in 1618). So, I've drawn up a way to improve the borders, taking into account the actual borders of the era (which are shown below). I don't know if it would be too easy to code, but I think this would be a nice addition into the game.
Last reply by Tresji, -
- 1 reply
- 296 views
Hi Łukasz in aoh2 when you went to see a formable nation it used to display how many provinces and the percentage of how many provinces you needed from another civ to make the formable. It also lined them up from smallest to largest. Given how many provinces are now this should be a necessity along with some other old features. Plus it helps you choosing which nation to invade first if you have a hard time deciding
Last reply by Question, -
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- 155 views
polski: Dzień dobry! podczas grania w tę wpaniałą grę znalazłem niepotrzebną opcję nazwaną ,,Wezwij sojuszników: Wasale''. Uważam, że ta opcja powinna zostać usunięta, a wzywanie wasali do wojny nie powinno być opcją, a już wbudowaną mechaniką gry, której się nie da zmienić. A więc podsumowując, Chciałbym żeby ta opcja została usunięta, a mechanika wzywania wasali do wojny wasali włączona domyślnie. Sądze, iż uprościłoby to opcje gry i sprawiłoby, iż one stałyby się bardziej przejrzyste. English: Good morning! while playing this great game I found an unnecessary option called ,,Summon Allies: Vassals". I believe that this option should be removed, and calling vassals…
Last reply by PatrickReich, -
- 1 reply
- 388 views
Дорогой Лукаш, я наиграл 17 часов в aoh3, игра довольно классная, но есть не которые вещи которые хотелось бы добавить. Я затрону 2 вещи которых мне и другим игрокам явно не хватает: Ультиматумы— я слышал про твои мысли на щёт этой функции, но данной функции капец как не хватает на поздней стадии игры, когда вокруг тебя не добитые остатки стран, которые нужно каждую поочереди ждать, либо из-за альянсов ждать когда исчетёт мирный договор. Кнопка max поддержки— мне очень часто приходится улучшать отношения между странами и это легче всего сделать через кнопку отправить поддержку, но всегда для максимального значения приходиться спамить на кнопку +, это дико не удо…
Last reply by Delaser, -
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- 47 views
Очень хочется увидеть исход для ивентов, по которому мы можем изучить или "забыть технологию"
Last reply by Marcsist, -
- 0 replies
- 343 views
In aoh3 mobile i noticed that there is no button to go to the menu when entering the scenario, at least it is not in the original position. Please add a way to open the menu (to save the game or exit the scenarios) I also noticed that the spies don't work, because when they finish their mission nothing happens @Łukasz Jakowski
Last reply by Joaoj, -
- 3 replies
- 280 views
In the second game, when we clicked our country's name, it showed an overview of our country's borders while making the rest of the world black and white. I couldn't find the same feature in the third game and even though its a small thing, I think it adds a lot to the game. It was satisfying too look at and useful when taking screenshots.
Last reply by SamDerminji, -
- 0 replies
- 290 views
this would be great to show off mods in the forum
Last reply by BaldingFox77558, -
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- 300 views
like on photo: pls Lukasz add this, i would be very happy ❤️
Last reply by Gilop0lkGD, -
- 4 replies
- 671 views
I don't expect this to be seen a lot but I hope these ideas come across some people. Every Idea from here that is implemented is crossed off the list, I hope by February 23rd (5 Months from release) that at least 4 of these changes happen.
Last reply by Boy, -
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- 81 views
when i move the cursor to the every ruler, there it says "king". Can you localize it or change to "Ruler
Last reply by Casual, -
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- 56 views
I hope i can see(if i click it) the outcome that will come after if i unlock the mission. It's kinda hard to plan the game whether i should unlock it or not
Last reply by bmichael5036, -
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- 83 views
Witam, Łukasz! Czy w grze pojawi się tryb wieloosobowy?
Last reply by DeFFyo, -
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- 86 views
Я слышал что вы думаете что игроки будут злоупотреблять этой функцией, но эта функция очень важна в ситуациях скопления микрогосударств которые довольно муторно захватывать из-за поломанной механики заключения мира + механика ультиматума делает игру более реалистичной я надеюсь что вы добавите эту функцию в будущем крупном обновлении
Last reply by Delaser, -
- 3 replies
- 356 views
first mistake in the 1066 is in the map, morocco should be replaced by the almoravids, the ''morocco'' added is a completely different dynasty that wouldn't emerge until nearly 100 years later so this is a massive inaccuracy Second mistake is in the description, it says ''mongols rose'' when the mongols wouldn't even be in the question until almost 200 years later, that's like mentioning the 30 year war in the 1440 description now that i mention the 1440 scenario, it's description is also VERY wrong, mehmet wouldn't govern the ottoman empire until 1453, and even if you include the ''exception'' where he was a governor in 1444, that's still 4 years later …
Last reply by Lucas_Vinni, -
- 1 reply
- 89 views
playing through all scenarios I have notices a lot of nations have wrong religion, I don't know whether it is based on majority religion or government religion, but either way the're wrong (some examples would be Germany being Catholic in ww1, Oman should be ibadi, many "Buddhist" nations in modern world scenario are not even majority Buddhist and not a single majority atheist majority country is represented in modern world; except zombie hord and Antarctica) I hope this gets fixed or looked over
Last reply by Lucas_Vinni, -
Lukasz agregaras barcos de guerra tipo destructores,submarinos,buques de guerra etc o solo serán tropas terrestres?
Last reply by FazaAT, -
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- 79 views
The customisation system (particularly the editor) of Age of History II was quite fun and it was easy to spend hours creating in-depth scenarios with events, alliances and cores. I was looking forward to an expansion of the editor (like I'm sure many others were) as one of the things that made AoHII great was the customisation, however in AoHIII, in its current state, it feels like the editor has been stripped of various elements that made it accessible and fun to use. Events are now supposed to be manually created, and while it is not impossible, it does make it less accessible to the average user who wishes to make scenarios out of personal enjoyment, without need…
Last reply by HistoL, -
- 0 replies
- 82 views
Yo Lukas can you plesae like add Slave trade and Serfdom as a law? well there are the options Slavery banned = you know what it means slave trade = You get new slaves monthly It'll add a slave tab next to gold which add a new UI which is called Slaves, and you unlock "Slave camp" bulidings to actually start trading slaves. Legacy Slavery = The slaves UI will stay but will have 0+ monthly new slaves and you keep all slaves Slavery stuff: The Slaves will usally Rise the rebellion percentage and when they revolted they do a rebbellion. Serfdom: You'll have a Landlords Ui tab similar to Slaves, where you can get slaves or other minorities to be serfs. Tha…
Last reply by luv.1, -
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- 150 views
Kupiłem grę w dniu premiery, mam już w niej ponad 20 godzin i zmieniłbym kilka rzeczy. 1. Sojusze, irytujące jest to, że nie możemy podbić całego sojuszu, tylko państwo, któremu wypowiemy wojnę, tym bardziej, że rozejm trwa aż 7 lat. Szkoda też, że nie możemy tworzyć jednego sojuszu z wieloma państwami tak jak w AoH2. Zmniejszyłbym również chęć AI do zawierania sojuszy, ponieważ po roku gry prawie każdy kraj ma jakiś sojusz. 2. Unie, ultimatum - naprawdę brakuje mi tych funkcji. 3. System wasali, czyli większą kontrolę seniora nad wasalem. Mam na myśli możliwość zawarcia pokoju przez seniora jeśli obce państwo wypowie wojnę jego wasalowi, możliwość wezwania do…
Last reply by clevercat, -
- 0 replies
- 64 views
rdr
Last reply by tddff, -
- 1 reply
- 97 views
The ability to create a civilisation when adding civilisations into the game like in EU4 would be a great QoL improvement. It is annoying having to exit my scenario and add civilisations manually. Thank you
Last reply by tddff, -
- 0 replies
- 68 views
I came across the fact that the tribes extremely quickly leveled out their level of development and began rapid colonization. This would be justified for those who already captured large territories and developed the economy. But this also applies to the single-province tribes of the New World! 1500 and in the middle of the South American jungle there are colonial trading republics with a capital development better than Constantinople, London, Moscow and Cairo combined We need to fix this somehow
Last reply by Matvey,