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hi guys can someone please make a mod for the world of ice and fire with different scenario
Last reply by Abdulraheem1999, -
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- 1 reply
- 368 views
I think it would be nice to add the event editor ( a better version if possible because it was a little buggy ) because those like me who loved making scenarios with events and were excited to be able to publish them on the steam workshop can’t and since we aren’t all good with coding or just can’t with what we have I think that would be a nice thing to add to the game to help create a real community
Last reply by hehddhgd, -
Czy mógłby Pan dodać opcję, dzięki której możemy ustalić maksymalną ilość armii? Pasowało by to do bardziej współczesnych scenariuszy . Chciałbym jeszcze zgłosić (chyba błąd) mianowicie chodzi mi o to, że gdy zaatakujemy jakieś państwo nawet gdy armia przeciwnika w nas wchodzi w polu bitwy jesteśmy ustawieni jako atakujący. Myślę, że AI w żadnym wypadku nie powinno atakować gracza bez generała i przewagi liczebnej.
Last reply by marszalek, -
- 0 replies
- 226 views
As above. Though it should somewhat be similar to of the Steam's Workshop.
Last reply by Popooy, -
- 8 replies
- 2.1k views
Here you will find the Catalan translation of AoH3 Progrés: 100% The translation is finished let's goo, now I just need to check spaces and well translated words. In a few days I will have it ready to send and publish. 🥳🥳
Last reply by Tresji, -
@Łukasz Jakowski
Last reply by hehddhgd, -
- 0 replies
- 303 views
I noticed that due to the fact that when adding a new technology ID, the entire technology tree is rewritten, which makes it impossible to run 2 mods with technologies I propose to make it so that the technology IDs do not rewrite the entire technology tree, but only the technology IDs
Last reply by Fire Quickly, -
- 0 replies
- 301 views
It could be very helpful if recently added vassals appeared first in the list by default. Sort vassals by recently added, by relations and by country rank (as default now?) It would also be cool to have buttons in the vassal tab to improve relations for each vassal.
Last reply by MikeyMoon, -
- 0 replies
- 328 views
Allow us to release completely custom civilisations as puppets into the game, created directly in the release a vassal interface. I can see that balancing could be an issue, but as long as it's a single player game, that shouldn't be a problem.
Last reply by Trashcycling, -
- 0 replies
- 281 views
When we have 50+ warscore, there is a chance that the AI will send us a peace offer before we reach 90+. This would not only make the AI more interesting and make treaties more interesting, but it makes it a bit more logical, because as a nation that is being attacked by another and is losing it is normal for them to decide to try to surrender before. Obviously we wouldn't have the same amount of warscore as with %90+ but it would be great if the AI did this.
Last reply by Evis7, -
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- 385 views
In AoH 2, if a province has more than two cores it's possible to set how the population is distributed between the cores. In AoH 3, well... you can't. Every time you start a new game the distribution is randomized. With two cores, sometimes the share is almost 50/50, other times almost 55/45 or 60/40. Basically the idea is: Be possible to set the population distribution between the cores in the scenario editor of AoH 3 like it's possible in the previous game. Example below from the core editor of AoH 2:
Last reply by Iceman, -
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- 223 views
heeeeeey lukasz. how d you think about idea to give steam keys to popular modmakers, who maked popular mods for aoh2?
Last reply by mycat, -
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- 515 views
After 60 hours in the game, I still don't get the colonisation system. What is the requirement for auto colonising to start? Because disabling the colonial expansion decree doesn't stop it from happening. How do i stop getting border gore when I have borders with uncolonised provinces? We are unable to abandon provinces and unable to stop the auto colonisation. There should be an ingame option for it to not include the player or something. Or stuff we can do against it like abandoning provinces or disabling the law. Edit: This has been solved on reddit. Enacting the no colonisation law does work and you should just ignore the settlement established pop ups in…
Last reply by Ilovethisgame2, -
- 1 reply
- 313 views
Two game options before starting scenario: Ironman: one save slot: yes/no. Console: available/not available.
Last reply by Ilovethisgame2, -
- 6 replies
- 821 views
Last reply by Das Moss Man, -
Hello Guys! If you like these ideas, then comment and react to the post so that the probability that Lukasz will see it is higher and therefore the probability that features will be adopted from this list! So i bought Aoh3 and i think we really need these features : -VERY IMPORTANT : Better and more Editor options ingame (Because not everyone can mod or plays on pc.) - One click build in all provinces - Multiplayer? - Maybe a focus tree system? (A focus tree system like in hoi4 which you can edit in scenario editor for different nations) - Civ Editor : Options for Different Names und Flags for different Religions and Ideologies …
Last reply by Mega4oSS, -
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- 490 views
@Łukasz Jakowski I propose to add all the functions of the map editor to the sandbox mode, as well as the creation of civilizations.
Last reply by Aleksandr123, -
I think if we win a siege, the lands we have conquered should have a slight population decline, and slight decrease in growth rate, for a certain time like 5 years. @Łukasz Jakowski
Last reply by Wronislaw, -
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- 190 views
Can you add the required technology as a condition for building a certain wonder? I think it's important
Last reply by Pnompenb, -
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- 816 views
Since Lukasz Jakowski made the game exclusively for ancient times, many mechanics, and not only, are not compatible with modern scenarios and not only. 1. I agree with the combat system, if you try, even from this combat system you can make a front line without mods, just if Lukasz slightly changes the behavior of the AI with the help of technology. So that the divisions can line up in a front. 2. Selling provinces, let's say I captured Poland for Germany and as history give Vilnius to Lithuania, and the east of the USSR, and in the tab there you will have to manually search for each province to give them. This is so inconvenient that it is better not to give them to anyo…
Last reply by Indepci, -
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- 215 views
1. Flexible Combat System with Frontlines Concept: In the spirit of HoI4, create a dynamic front line system for modern periods. Implementation: Frontlines and Army Groups: Players can assign armies to the front, and they automatically line up along the enemy border, responding to changes in the enemy line. Tactical Orders: Add the ability to set tactical orders — such as "hold," "advance," or "retreat" — allowing for technology-dependent tactics by era. Strategic Fronts: Enable setting up fronts for large-scale operations, for example, along the border with an entire bloc of countries. 2. Province Transfer and …
Last reply by SamDerminji, -
- 21 replies
- 2.6k views
Hello, We all know that vassals are now improved in AoH3, with the possibility to increase or decrease tribute and manpower, and whenever the vassal can declare war or can’t. But Łukasz, you could go further, by adding subjects. Subject is a larger term for vassals that could include other historical types. Some subjects must be seen as a government and others more like a special attribution. All will be present in the subject tab, but some would also represent the government. How each subject will work : Autonomy is an administrative division or internal territory of a sovereign state that has a degree of autonomy and self-g…
Last reply by YouravaragebrazilianAoCfan, -
- 3 replies
- 734 views
There's some basic event outcomes from AoH2 that are missing in AoH3 for some reason White peace Leave alliance (regular alliance not special alliance) Free puppet Change civ opinion Also it would be nice to have event outcomes to end things like guarantees and non aggression pacts
Last reply by eNeXPii, -
- 1 reply
- 378 views
There should be a option to transfer state to vassals and an option to fully annex them after some time. Would be awesome aswell to have royal marriage and there for creating Personal Unions.
Last reply by MFFMCCTTS, -
- 5 replies
- 380 views
I call on all mobile users who play AoH3 to leave their requests to be heard by @Lukasz Jakowski, it doesn't matter if they are repeated, the important thing is that @Lukasz Jakowski reads our wishes for the mobile version of AoH3. @Wielki_Czlek
Last reply by Taquito_Dictador,