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We need some more scenarios like WW2 WW1 and modern also with the correct soldiers of the time such as tanks soldiers and artillery
Last reply by chiggu, -
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- 1 reply
- 206 views
Last reply by AmirAli BG, -
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- 216 views
Hi Lucas!👋 My team and I saw that Age of Civilization 3 has many fans in Iran!!🇮🇷🇮🇷🇮🇷 So we decided to translate the game into Persian! Today, my team and I finished the work! We hope you will add Persian language to the game!❤️🙏 Persian language 👇👇👇👇 4_6044165763214872693 (1) (1).pdf
Last reply by AmirAli BG, -
- 0 replies
- 229 views
Nuestros abogado transito rappahannock va mantienen una comunicación clara con sus clientes, manteniéndolos informados sobre el progreso de su caso, las fechas de la audiencia y cualquier acontecimiento que pueda afectar el resultado. Sus diversas responsabilidades tienen como objetivo garantizar los mejores resultados posibles para sus clientes dentro del marco de las leyes y regulaciones de tránsito.
Last reply by islamary, -
- 0 replies
- 206 views
As the title suggets; We definitely need different kinds of vassals. Perhaps in a way that they range on a spectrum of freedom. Different kinds of vassals could be Autonomous regions, colonies, protectorates, dependencies, princely states, puppets, tributary, etc.
Last reply by BaldingFox77558, -
- 4 replies
- 434 views
What could be done is that when you send the message to a nation and they accept it, these things happen: You get a configuration section to customize the flag of the constituent nation of the union, location of the capital and name of the civilization. I would really like that mechanic because it looks ugly when you split two very complex flags. I hope you add it.
Last reply by Jerrymouse500, -
- 0 replies
- 270 views
This shouldn't be hard to do at all, but it would be very cool to be able to simulate very early history. There were a lot of ancient civilizations in AOC2, but I'm hoping for more because there was some missing. You can probably search up a list of nations and then it would come up very easily . 🙂
Last reply by jmzmmet, -
- 3 replies
- 458 views
What could be done is that when you send the message to a nation and they accept it, these things happen: You get a configuration section to customize the flag of the constituent nation of the union, location of the capital and name of the civilization.I would really like that mechanic because it looks ugly when you split two very complex flags. I hope you add it.
Last reply by Hitler the secend, -
- 2 replies
- 283 views
Last reply by Belgen, -
- 6 replies
- 979 views
Will AoH 3 include more African tribes and peoples than AoH 2? As for the tribes and how they should work: A tribe is a country that has up to 10 technologies. Once 11 technologies are developed, one ceases to be a tribe The number of provinces occupied by a tribe depends on the technological level and with each newly developed technology, amount of province increases by one until it is civilized (0 technologies - 1 province, 1 technology - 2 provinces, ..., 10 technologies - 11 provinces, 11 technologies - still 11 provinces but you are civilized and you lose ability to gain provinces by developing technology) To get a new province after un…
Last reply by Rodak Polak, -
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- 226 views
I was wondering if when you create a custom country you will be able to change the Flag and colour different Ideologies like how most Modern Day Countries have in Age of History II
Last reply by Öakland, -
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- 202 views
I believe Lukasz once mentioned that max economy is based on population growth I like that idea but lots of people think it could be very limiting and suggest it's more based on population than growth ( This is not my idea but I heard some people ask about it so iam asking too )
Last reply by achour 2, -
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- 283 views
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- 3 replies
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Last reply by thecarvalhogamer, -
- 1 reply
- 261 views
War Weariness should have a better effect on civilizations than It had in Aoh2, and it should increase if: -Civilization is the one that declared war -Civilization loses battles, soldiers and provinces -Civilization keeps recruiting armies after losing -Army morale is low -War devastation -If the enemy civilization is much smaller and weaker, the war Weariness will increase much more after losing battles, men, etc -If the war lasts very long the war weariness will also Increase -War Weariness can give many debuffs, such as higher army maintenance, reduced morale, uprisings, and more
Last reply by IKayzerI, -
- 1 reply
- 847 views
Starting work on the german translation! will update as i go on! (10%) around 150 lines out of 1550 are done. will work on it later today, I´ll probably be done by the end of the week. (20%) 300 lines are done
Last reply by Karmo, -
- 0 replies
- 529 views
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Last reply by hagojiv, -
- 1 reply
- 424 views
Simply because there are events, one could say "canonical", obviously they do not always happen or at the same time, for example: Germany in WW2, whether it is the annexation of Austria and the attack on Poland or the Soviet Union.
Last reply by Tobias16, -
- 1 reply
- 284 views
Simply because there are events, one could say "canonical", obviously they do not always happen or at the same time, for example: Germany in WW2, whether it is the annexation of Austria and the attack on Poland or the Soviet Union.
Last reply by Tobiasp, -
- 0 replies
- 332 views
Basically, over 2 months have passed since game was announced and we haven't seen one quite important thing in almost all scenarios that would be happening before Napoleonic wars, HRE. There was nothing about it in videos portraying the game or in translation file, that's why I'm wondering and asking if there'll even be HRE in game? If there will be such entity how will it work? Of course not asking about details but more about if it will be more useful than in aoh2 considering that in aoh2 only thing hre could do was elect the emperor but in fact it didn't really matter who's the emperor, making the whole mechanic pretty useless and most likely for 99% of people never ev…
Last reply by POLANDjapan, -
- 2 replies
- 2k views
the translation in Romanian is about 80% done, and i will post the .txt once i am 100% done a bit later
Last reply by nemrod153, -
Will rebel be fixed in AOH3? in AOH2 rebel cause a lot of bug specially alliance and war bug
Last reply by angamo123, -
- 3 replies
- 717 views
Como sabremos que existen: Español - España y Español Latinoamerica.. Estoy armando un grupo para que sea mas facil hacerlo en Español LATAM (Mexico,Colombia,Peru) trataremos de hacerlo con un acento neutro por si hay gente de Argentina que sepa que el "Vos o Sos" no aplica en esta parte. Interesados ecribir abajo.
Last reply by Hermex Games, -
This is the entire spanish translation of the game,i made it in 2 days (I used my knowledge + linguee and crambridge translator to do this) translation (1).txt
Last reply by rabbitTOR, -
- 8 replies
- 1.1k views
Hello everyone, the Italian translation is 25% complete. I will publish it soon
Last reply by Tolo02,