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Can you make a state system for big factions Like USSR when you zoom out you see one big United nation but when you zoom in you see every state like Kazakhstan and Russia with their own governor yet they all are one economy and army that you control
Last reply by Yahya, -
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If no navy
by Yahya- 0 replies
- 200 views
If there's no naval units at least change the the army and the battleground looks when it's in sea like change it to (warriors standing on boats) And instead of seeing them fight in soil make it a connected ships Just to make it feel like they are on sea without adding new units
Last reply by Yahya, -
Farmik5455
by farmi- 0 replies
- 197 views
I would really like it to be possible to play with a friend online, for example, to be able to play online at least one of them must have purchased the game
Last reply by farmi, -
- 1 reply
- 183 views
Would love to see the basic 3 (ww1, modern day, ww2) & also 3 anothers (sometime during crusader era, 1200s before rise of Mongols by abit aswell as rise of Islam or slightly before so one can roleplay the rise) of Islam & Mongols Also if u plan to do modern day maybe set it in like 2015 or 2000 yah 2000 would be better with lots of events that span to this day from covid, arab spring, war on terror and all the various wars & CIVIL wars that would be like the modern day mod in hoi4 that would be very nice/cool lol
Last reply by xox, -
- 5 replies
- 758 views
My idea for AoH III is that if a civilization becomes a vassal, then it would take the color of its lord. This can help show the true extant of civilizations like the British Empire if you are including the colonies as separate civilizations that are vassals. Łukasz can also make an option to have a personal union between countries as in these scenarios, both countries are technically only connected via their leaders. Which then means that one shouldn't be a vassal to the other. The color can be chosen by the player (mid-game or in the map editor).
Last reply by yeetboi, -
- 4 replies
- 533 views
Last reply by yeetboi, -
- 0 replies
- 194 views
I want to ask you. is it ok about AI, another game system? why I ask you, you start to make game scenarios and you play a game that is already developed. I know that it doesn't mean that the game is perfect circumstances to release
Last reply by rimphysi, -
- 0 replies
- 217 views
Please just add a navy, and trading resources. I really dont see how these features will make the quality of your game low, also a culture map would be nice
Last reply by Mr. Rufus, -
- 0 replies
- 206 views
If you play as a civilization as being regent of another you could be able to play as an opposing party to the government you are regent over. For example what John the Fearless, Duke of Burgundy did when he took over the government of France despite being the ruler of another country. In fact, would it be possible to play as a civilization and be declared the regent of a civilization like what Henry V did as sort of like a personal union?
Last reply by Mr. Rufus, -
- 4 replies
- 4.4k views
This is the remastered version about the federation. This idea would make the game somewhat more immersive for countries like the USSR and USA and also to fix some ethnic tensions like in A-H. , so the collapse/disintegration of these following countries would be more convenient. The project to federalize a country could be for some reasons : for stability, to separate powers, for involvement, for fear of civil war. I don't want that to become too op so there will be cons too. The main idea is just create some states in the country and there will have an internal border to divide each state.This could be interesting for laws and reforms. The example I took…
Last reply by Evis7, -
- 0 replies
- 205 views
I think that the Events maker or how to call it was a bit complicated. So i would make the "Events Maker" in AoC III easier. But you dont need to do it, i prefer a better gameplay than better Events Maker.
Last reply by Warnnexx, -
- 0 replies
- 179 views
these really are just two thing i was hoping for when aoh3 releases, allowing us to just slap on a jpg or an image to the flag editor basically makes flags fully customizable in the create a civilization editor, while i know theirs probably a way to do it on pc, im more so talking about it for mobile users as that tends to be the main device i play on.
Last reply by mattmanh42, -
- 7 replies
- 654 views
Jak będzie działać opcja rywali? Ponieważ zauważyłem, że po włączeniu gry automatycznie kraj ma rywali? Będzie można sobie wybierać rywali czy może będą odgórnie ustaleni zawsze ci sami podczas każdej rozgrywki? Ja wolałbym, żeby to zależało od losowych relacji z państwami na początku gry (raz żeby Imperium Osmańskie lubiło się z Cesarstwem Bizantyjskim, a innym razem żeby się nienawidzili. Dzięki losowym relacjom i rywalom na początku rozgrywki każda rozgrywka będzie się różnić od siebie dzięki czemu gra będzie ciekawsza). Niestety na mapie brakuje niektórych liter (np. polskich znaków. Chyba również znaków tureckich) Mapa wygląda rewelacyjnie!!! Bardzo docenia…
Last reply by marszalek, -
- 1 reply
- 251 views
Hi, I think about the idea of adding AI programming to replicate historical scenarios in the editor. I just want your opinion. 🤔
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- 0 replies
- 232 views
Proposal for the game. The flags in the game can be changed during the game, in other words, I can make my own flag for a certain country for a certain ideology and use it. Also, I can create a new nation with a new flag within the borders of the old state. And that the efitor for flags has more things, such as the swastika, the SS logo, the coat of arms of Serbia, Ukraine, Poland, Germany, Russia and others, as well as that I can make fascist, communist and other variations for my formable state.
Last reply by Lazar2105, -
- 3 replies
- 501 views
i play aoc 2 (i have 2560 1440 240hz monitor), there fps lock is 60, its a very bad, unlock fps in aoc3 when its finally development
Last reply by 1Krokko3213, -
All Civilizations and states of Colombia should be added, https://en.wikipedia.org/wiki/Pre-Columbian_cultures_of_Colombia such as these (Muisca, Quimbaya, Tairona, Zenú, Pubenenses, Nariño, Tolima, La Tolita, San Agustín, and Calima). The later states as well (Muisca Confederation, New Kingdom of Granada, Viceroyalty of New Granada, Free and Independent State of Cundinamarca, United Provinces of New Granada, Gran Colombia. Republic of New Granada, Granadine Confederation, United States of Colombia, and finally, the Republic of Colombia). https://en.wikipedia.org/wiki/Muisca_Confederation https://en.wikipedia.org/wiki/New_Kingdom_of_Granada https://en.wikipedia.org/wiki…
Last reply by taylorcurran, -
- 1 reply
- 260 views
It would be pretty interesting to just play as a specific population where there is no civilization and they can be able to rebel against their overlords or play as a population with different religion so there could be a French Wars of Religion for example
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- 1 reply
- 219 views
This is as every culturew group has their own distinct portraits which shows that in the coding of ai is able to distinguish between various civilization cultures so Lukas has added cultures but not publicly
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3 suggestions
by xox- 0 replies
- 160 views
1.The first is when u declare war the aggressor/you is colored in blue and the other nation in red I think this should be made opposite as in all mapping vids and stuff it is usually the opposite 2. When ur playing as a certian nation for exmaple abrahamic or islamic and click on other countries maybe it should say if playing as abarhamic religon for example Islam it can say when u click on another country (people of the book) catholic or if ur playing as sosmthing else maybe like it can say (abrhamic) judiasm like if playing as a country islamic one for exmaplenit can say how this religon views the other for example when clicking/highlighting a re…
Last reply by xox, -
- 3 replies
- 443 views
Rulers have characteristics that help or hinder playing, can be born, die, marry. If the ideology of the state is a monarchy, the throne can be inherited. Rulers can belong to dynasties. Several rulers can belong to the same dynasty, so dynasties can take over and lose monarchies.
Last reply by Mr. Rufus, -
- 1 reply
- 341 views
Maybe there could be a mechanic similar to feudal France where another nation can rule lands in that nation but they would be a subject to them and they can seize or confiscate their land but only for a justified reason, this could be achieved maybe if there was things more internal like for example when you play as the US you can see the numerous states inside it and there could be disputes within the nation or like the Kingdom of France in which it looks like its United but if there's a new map mode you can see the many duchies and counties within it and one of them being the English Possessions for example or like the Peerage of England where there are many duchies lik…
Last reply by Ares I of Congo, -
- 3 replies
- 430 views
Pirates ?
Last reply by achour2025, -
The idea is that several civilisations can belong to the same nation. Thus, if one civilisation conquers another of the same nation, its population will not have to be assimilated. You can also add a few features like civilisations of the same nation have better relationships, traditions, as in CK3.
Last reply by qxz, -
- 2 replies
- 1.3k views
Hello Everyone, my second suggestion regarding the politics of the nation. My previous suggestion: In today's suggestion I would like to discuss the concept of outlooks and why it would be beneficial to be included in our beloved Age of History 3. Ideologies are a sub-class of outlooks. The main outlooks being: - Left-Wing Authoritarianism. - Right-Wing Authoritarianism. - Left-Wing Libertarianism. - Right-Wing Libertarianism. Inside each outlook, we have sub ideologies: (---) = Optional Ideologies which I think would be cool to have. Left-Wing Authoritarianism Spectrum: Communism - (Leninism/Stalinism) - Technocracy - A…