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Hello Lukasz, I have a suggestion about splitting of provinces in Golan, from your recent shorts showing terrain details,can you please split this province ?
Last reply by Axelique 0_o, -
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- 1 reply
- 1.1k views
I think it would be great to diversify the alliances. Now in aoh 2 there is only a military alliance, but in reality there are also economic alliances (it is more customary to call them economic unions). What is the point of economic unions? 1. Economic growth. When an economic union is concluded, civilizations benefit greatly. Immediately after the conclusion of the union, the percentage of the economy of both countries increases by x% (I did not come up with how much, just make it so that it is balanced). Subsequently, every year the economy of the union's members grows by 1-2% (again, I do not know how balanced this is, the figures may be different, but it w…
Last reply by WATER, -
- 2 replies
- 1.7k views
Hello. There's an idea I've been thinking about for a long time. As you know, setting up a scenario for the mobile version of AOH2 is a complete torture, and those who buy the game with money cannot set up a scenario. To create and share your own scenario, your phone must have root access. Doing this is also tedious. This problem can be solved in AOH3. In the picture below there is a mod made for Minecraft Bedrock Edition. MCBE uses the ".mcpack" file extension for add-ons such as maps, mods, etc. i.hizliresim.com/nmlqp64.png There should be a similar system in AOH3. for example ".age 3 scenario". We should be able to transfer the scenario we created to our…
Last reply by YusufAliDE, -
- 2 replies
- 355 views
It would be interesting and probably wouldn't take much effort to extend the year boundaries back to something like 100000 BC so that we could do some paleo-, meso- and neolithic scenarios. Paleolithic has the invasion of europe by modern humans, mesolithic could have some interesting culture wars and neolithic had the invasion of europe by indo-europeans and the arrival of chalcolithic (copper age) with copper smelting.
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- 0 replies
- 276 views
Since unlike hoi4, eu4 and ck2/3 u don't conquer 1 province at a time but rather alot at the same time after winning a siege it seems like alot, is it alot/unrealistic since it's more like conquering regions rather than provinces at one time like in eu4, ck2 & hoi4?
Last reply by xox, -
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- 251 views
Blue Mosque in Istanbul The Mosque in medina And dome of rock Just historically accurate yk If u want to into include modern wonders Maybe stuff like golden gate Bridge burj Khalifa burj al arab among other modern buildings/wonders
Last reply by xox, -
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- 245 views
Yes or no plz lmk
Last reply by xox, -
- 0 replies
- 283 views
Age of History 3 introduces compelling features like morale, discipline and battle tactics. To enhance military management further, Lukasz could consider adding army-specific options tied to goods production: Morale: Supply of Chocolate: Boosts morale and recovery, consuming cocoa and sugar resources. Supply of Liquor: Improves morale and recovery, requiring alcohol production (like wine). Supply of Tobacco: Enhances morale and recovery, linked to tobacco production. Discipline: Military Exercises: Timed activity with various military resource consumption , providing a discipline boost post-exercise, but locked for a du…
Last reply by qxz, -
- 0 replies
- 271 views
Perhaps we may also receive different forms of vassals like in hoi4 for atleast 3 of the ideologies Democratic & also British recive these 3: Dominion,colony, puppet, integrated puppet Fascism: Satellite state, Reichsprotectorate & Reichskomissariat & Japan gets imperial subject, imperial associate & imperial protectorate What do you think aoh3 vassal system should be like and will it have a few different forms of vassals like option to puppet & or satellite aswell as these different forms this will help in the colonization era & in ww2 yk! What do you think Lukas and wh…
Last reply by xox, -
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- 251 views
Plz add it thanks its historically makes sense
Last reply by xox, -
Lukas instead of 48 resources make them 50! & add dates for arab countries please as a resource then u would simply another resource to add then they number 50 As dates r important resource there
Last reply by xox, -
- 2 replies
- 281 views
that would be cooler /sound better
Last reply by xox, -
- 1 reply
- 669 views
Español: Se debería implementar un multijugador y si se implementa que el juego puedas elegir 2 modos 1.Modo por turnos 2.Modo RTS English: Multiplayer should be implemented and if it is implemented, the game can choose 2 modes 1.Turn-based mode 2.RTS mode
Last reply by qxz, -
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- 231 views
Is it possible to lose the ability to declare war after becoming a vassal? It should only be possible to join your liege's war or declare of independence
Last reply by Rodak Polak, -
- 2 replies
- 404 views
I think he has some really good ideas on aoh2 so I think instead of working on that game which won't recive any more updates i think It would be better/cooler if u could invite him to work on aoh3 that way we can have all these great ideas of his from his various mods like the upcoming blitzkrieg & uwut code officially in the next game aswell! Either that or u can check out whatever parts of his mod that u like and implement them officially into the next game I think he has some great ideas which should be in aoh3 if only they can be implemented either that or u can invite him to work on it with u
Last reply by Historyk, -
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- 308 views
Hopefully we will be able to name our alliance before creating one in aoh3 instead of receiving a randomly assigned name what do you think lukas when u form/create a alliance with another country so for example if I want to create Nato or sowmthing in a modern scenario I'd be able to name it as that instead of receiving a randomly assigned alliance name when trying to create a alliance with other countries
Last reply by xox, -
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- 288 views
Defcon system for us when playing during cold War era
Last reply by xox, -
- 24 replies
- 1.6k views
Hey hey hey, After some research, and Łukasz's topics about elections and law and reforms, I was thinking of changing the way of governments. To divide ideology, government type and government system. Firstly, government types would be in 3 categories : Republican Monarchical Non-aligned system of gov. Next, these government systems bring each variant : Republican : presidential, semi-presidential, parliamentary/federal , one party state. Monarchical : constitutional, semi-constitutional, absolute Non-aligned system of gov. : anarchism, oligarchic, despotism, provisional government, theocracy, tri…
Last reply by xox, -
- 2 replies
- 762 views
Yes, the addition of NFs and decisions could enrich the gameplay of Age of History 3. The addition of NFs The addition of NFs would make the game world more diverse and complex. NFs can participate in the game from a different perspective than states, providing players with new strategies and choices. Specifically, the following are possible: Increase the types of NFs In the current version of Age of History 3, NFs are simply classified into two types: "terrorists" and "rebels." However, in reality, there are many different ty…
Last reply by Ares I of Congo, -
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- 851 views
I want Lukasz to add such a thing to the new Aoh3 that if the game has ABSOLUTELY any error, be it a map, mechanics or adding new things, even when loading the game, the game will not crash like in Aoh2, but simply throw the player into the main game menu without a complete crash. And at the same time, a console line opened where it said in English that the game does not work and refuses to work due to such and such an error. And for it to work, you need to fix some error. In my opinion, if future players who will create mods for Aoh3 will immediately find out about the error that needs to be corrected for the game to work, then I think mods for Aoh3 will be released more…
Last reply by Łukasz Jakowski, -
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- 243 views
I think paramilitar organizations like Wagner should be added to the game and establishing a terrorist organization or creating special units should be added to the game, add this damn multiplayer and inflation and money value and other economic things And need ideologies like anarcho capitalism ancommunism Minarchism etc Add genocide mechanics And after game out uptades will come ? Like adding new mechanics and other things
Last reply by Fake god, -
- 2 replies
- 398 views
BATTEL SYSTEM : Total War Battles will have 2 options, one is a quick summary like Lukasz did The second is to directly control the battle if you choose You can control the battle directly or you can let the AI generals
Last reply by qxz, -
- 2 replies
- 396 views
I have an idea of adding of social structure of the population and adding advanced trading and economics. I think, that's Vic 2 trade and economic mechanics will fit the game.
Last reply by qxz, -
Может быть, когда начнется промышленная революция, появятся капиталисты, которые по возможности построят заводы, железные дороги, Corporations will be created, and the state will decide, for example, capitalists in a democracy could go to the polls, maybe it will be possible to create a corporate state
Last reply by Nikita123, -
- 1 reply
- 358 views
So sinai would be able to be split into 2 then properly
Last reply by xox,