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Here is my little mod to improve the balance of the game. Currently, it improves the regiment limit and manpower balance, making the distribution of forces in the Middle Ages fairer and the battles in modern times longer and more exciting! It also changes the conditions for obtaining the ranks of civilization and makes the prosperity tier more important. Will be more in the future 😛 What this mod changes Complete rebalancing of all units types. Now their strength is balanced according to the epoch, and their cost - according to the quality (in the original Age of History 3, a medieval spearman was 40% stronger than a swordsman... and cost was the same); …
Last reply by Marerjh, -
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Last reply by general nepolean, -
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Last reply by general nepolean, -
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Last reply by general nepolean, -
Last reply by general nepolean,
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I want to make a event about UK prime minister in (1936) is having tea with the moustache man, but then the people gets angry and the Royal family is revolting, led by George VI, and then starts a civil war between royalist and parliament
Last reply by ryaugymd, -
You can now share mods in my group! want to publish mods for an old game in the series? We also have sections for old games! this was made to publish mods for ALL games! everyone is welcome! JOIN US! Edit #1: Also I want this to be pinned so when I come here I see memes or questions instead of mods
Last reply by YouravaragebrazilianAoCfan, -
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Last reply by general nepolean, -
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I'm back, and it's weird to see the forum empty lol
Last reply by Das Moss Man, -
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Mama may I hap hoi4 Cookies Your cool 🌎 Mama Papa
Last reply by YouravaragebrazilianAoCfan, -
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Earth Huge AOH3 has a lot of provinces, over 13,000, but I've decided that isn't enough. I will modify the map to feature approx 100,000 provinces. Do I expect to actually complete it? No, not anytime soon at least But will I release an early version of the map? Perhaps sometime mid to late November 🙂 Every province will be individually assigned a growth rate based on its city's peak population, and a resource (will probably add more to reflect the wide array of metals not portrayed in the base game) As I complete regions, I plan to add many nations to the game, even down to municipalities (if they have flags) So far, I've increased the size …
Last reply by AOH3 FAN, -
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Last reply by general nepolean, -
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Will aoh3 release this year, i want answer not When its ready 😛 ☠️💀❤️🩹
Last reply by HaSa, -
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I'm making a medieval mod. And this is my micro-announcement 🥳 Maybe you have some ideas that would fit this theme?
Last reply by Anon6969, -
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Lukasz is a Sigma 🗿🗿 Rate this battlefield 👇
Last reply by general nepolean, -
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𝔈𝔫𝔱𝔢𝔯 𝔱𝔥𝔢 𝔗𝔦𝔪𝔢𝔩𝔦𝔫𝔢... In this alternate timeline, global events take a drastically different course due to pivotal changes in leadership and strategy during the 1930s and 1940s. In China, the 1936 Xi'an Incident unfolds differently, with Wang Jingwei leading a military crackdown on the Communists after Chiang Kai-shek’s death. The Chinese Nationalists fracture, and instead of uniting against Japan, the civil war deepens. Japan capitalizes on the chaos, fostering ties with Wang and avoiding a costly war of conquest in China. By consolidating control over Manchuria and northern China, Japan s…
Last reply by reau, -
AOC3, Open Sourced. Take a sledgehammer to those modding restrictions. --- AnalyticalEngine (Project Orion) is a game engine that opens up the core binary code of AOC3 and removes hardcoded features and mechanics by allowing for full NashornJS scripting in mods, as well as providing an API for Event Conditions, Effects, Game Scopes, modded Multiplayer (MP) support, and custom mapmodes and UIs. This allows for full hybrid Java and JavaScript modding support. To get started with modding in AnalyticalEngine, simply add .ds/.js files in your mod folder. These will be automatically detected by the game engine and executed in-game. Consider also read…
Last reply by Beter Griffin, -
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Just two hours ago, Lukasz has probably launched the best update besides the Multiplayer one. That is the releasing of vassals without cores. This has been literally life-changing in game to be honest. Thank your, Lukasz
Last reply by maxia, -
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BOOST SKIBIDI SIGMA ALPHA
Last reply by ryaugymd, -
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Good evening, @Łukasz Jakowski. as in title, are you working on adding more diplomacy updates such as ultimatums or trades between nations? Thank you :>
Last reply by AmericanLiberia, -
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Last reply by Elbe, -
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Why you clicked here?
Last reply by Das Moss Man, -
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Hello my people! I am back! I'm here to announce that Łukaszian Scenarios is back! (It won't be called that anymore ill come up with a new name). BUT before you start celebrating this isnt an announcement im actually coding or doing stuff to make this mod. Im just announcing that im still standing and fighting to work on this mod. And I'll give out some honorable mentions and people who have inspired and helped me: @BurgerMan @Naval @YouravaragebrazilianAoCfan @(he who shant be named) and alinew. All of these lovley people have encouraged and aided me with making this mod. So THANK YOU That'll be all my lords and serfs, have a wonderful Friday/Saturday …
Last reply by Das Moss Man, -
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Нова модифікація на AoH3 але випущу по старому, по Google Disc: https://drive.google.com/file/d/1l8dB17shihN7fkxsls0iJKwlhiHgsQnz/view?usp=sharing
Last reply by Mihael1, -
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Im making a mod base off the fallout universe mostly on the Hoi4 mod Old World Blues. I'm planning on adding everything from that mod including things from the East Coast Reborn sub-mod as well and a little bit of extra stuff if it adds to the mod. - Large map with currently 6924 provinces and continuing to add more - Planning to add Events, Missions, and Formable civs - Discord Server: https://discord.gg/FDd8h9JD2d West Coast - Done, Great North - 30%, Mexico - 0%, Great Plains - 0% Soundtrack (subject to change) My Chrysalis Highwayman I Don't To Set The Wor…
Last reply by HaSa,