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What does the Aggressive Expansion indicator affect?
Last reply by staldemo, -
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- 3 answers
- 949 views
I'm worried about the tech tree, I think I can easily research military units and control the world and I can focus on only one line and that's bad to solve this problem, you need to add dates, there's no point in getting a nuclear weapon in the 18th century, it should only be obtained in 1945 A challenge item will be killed if you don't fix this bug.
Last reply by Fire Quickly, -
- 2 replies
- 749 views
Could you please take a look at my message, Lukas? Could you please add the AOH3 Antarctica continent? Will there be both the scenario and the country and cheat codes? @lukaszjakowski
Last reply by Naval, -
- 0 answers
- 272 views
when will you test the iOS version?
Last reply by Warnnexx, -
- 0 answers
- 230 views
Will the scenarios have a HISTORICAL FOCUS?
Last reply by BrazilGuy, -
- 4 answers
- 628 views
Will AI be able to recruit generals? because in AI armies I have not seen a general recruited automatically
Last reply by muhoaga, -
- 0 answers
- 318 views
Does besieging enemy forces in this way through battles reduce their morale?
Last reply by ARWD, -
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- 671 views
in aoh2 Mods could only be played thru ÄPK's that essentially gave the game away for free, will this change in AOH3? because if it doesn't then mods will just give the game away for free i also suggest a minecraft like built in system for the android game, note that im only typing it in this way to communicate a potential piracy flaw
Last reply by OwnM3Z0, -
Lukasz said earlier something about files being the same in android for AOH3 as it is AOH2, my question is, will we still have the Mod APKS? or will it function differently like the AOH3 PC mods?
Last reply by OwnM3Z0, -
- 1 answer
- 745 views
What happens if the player surrenders to a civilization while at war ? Does the warscore instantly becomes -100% for the player and the enemy gets to do demands?
Last reply by Łukasz Jakowski, -
- 2 answers
- 713 views
Hello, this is my first question here in this community, if my English is bad it's because I'm using Google Translate Ok let's go One question I have is about placing buildings in the scenario creator and sandbox, like you create a Cold War scenario, then you want to place some buildings on your map to keep it safe, then when you play on your map these buildings will already be ready, for example: I create a Brazil on my map, I go to the province of São Paulo and place some buildings (in the scenario creator mode) So when I start this same map, the same building will be there The same thing in sandbox mode, you will be able to build your things i…
Last reply by Rise of Obristan, -
- 1 reply
- 456 views
As far as we can see in the game, everything has been added and lukasz is just putting the finishing touches on the game we're about a month away from the game release i dont think anything new will be added to the game or ideas will be accepted anymore
Last reply by DRM, -
- 3 replies
- 636 views
That's it
Last reply by DRM, -
- 4 replies
- 847 views
I have a proposal for a system for airplanes, which is based on the Call Of War game. But in order to adapt it to age of history we should not put airplanes in the support line. First of all, there are 3 main military categories, I think they should only be for ground units. The air and naval categories should be independent of these categories and should be as follows. First Line: This is where the lighter aircraft (gliders and reconnaissance aircraft) are placed, as in the land units. Main line: Heavy aircraft (fighter jets, etc.) should be on this line. Support: This line will have light mec…
Last reply by DRM, -
- 1 reply
- 344 views
Please help
Last reply by DRM, -
- 0 answers
- 325 views
If you have gold as one of your resources, will you get coins (only) faster?
Last reply by Thee OG Emerald EYE, -
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- 435 views
In your latest video we could see a WWI scenario. In the Great Powers list Brazil and China had a higher rank than, for example: Germany. In 1914 the top world powers were the UK, France and the German Empire My question is what the score system depends on and if we can change it in the files? @Łukasz Jakowski
Last reply by cartographer-guy, -
- 1 answer
- 671 views
As you can see in the title, will there be an option to create a vassal? I think should be
Last reply by staldemo, -
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- 615 views
Will it be possible to rename countries, both your own and others, like in AoC2? If so, will the new names be saved after reloading the game? The same question applies to provinces. Will it be possible to rename them, and will the new names persist after reloading the game? In AoC2, you could rename them, but after reloading, the name would revert to the default. "Can't vouch for my English, I translated it using ChatGPT."
Last reply by staldemo, -
- 0 answers
- 558 views
Hi guys, I honestly haven't caught up with the latest leaks and what AOH III will be like also because from what I know Łukasz Jakowski (the developer) hasn't released much information about the game. So according to you besides has the change of provinces a slight change of graphics is some combat systems, how will be geometry dash breeze efectively the new game of the saga? I hope it will at least be made more realistic even in the AI. You guys tell me your opinion.
Last reply by louisewalden, -
- 1 answer
- 1.1k views
206 / 10000 224 1. Will there be a translation into Russian? 2. Lukas, can you make the game translate into most languages using neural network? 3. Will it be possible to make your own events in the scenario editor like in Age of History 2?
Last reply by Casual, -
будет ли в aoc3 альянсы в новом времени по типу NATO?
Last reply by Guguge, -
- 0 answers
- 501 views
When looking over the custom leaders system (particularly having one set of leaders per tag), I got to thinking about the modding implications. If you can only have one set of leaders that take over at set times, then how could you create events and the like to choose between different leaders and have branching paths? Is there a way to have multiple sets of leaders, or otherwise another way to create a mechanic where you choose which person will become your leader during the game?
Last reply by Shiite, -
- 11 answers
- 1.3k views
1. can we Recruit army from vassal territory? (like EU4) 2. Will there be an autonomy system? 3.Can vassal have vassal? 4. Can a vassal's army go to another vassal's territory without asking? 5. can we make a custom nation/vassal mid-game like AOC2?
Last reply by RamonMercader, -
Чи буде у грі мультиплеєр? Якщо ні, то чи можливо його створити за допомогою моддингу?
Last reply by W1zario,