General Discussion
Forums
-
- 2.3k
- posts
-
- 2.4k
- posts
-
- 5 replies
- 474 views
I don't like generative ai, I think it chips away at the soul of a project. I would making this post earlier but I just wasn't feeling it. Leader images: Łukasz I feel its better to just leave the images of advisors and leaders blank if you don't find an image the current ai generated leader images just don't feel right to me Civ descriptions: Łukasz just don't include them, I feel its better to not to include them at all Closing thoughts: I feel its better to avoid ai when possible. Now I know Łukasz is a one man army and so helps small devs like him cut out unessasery work. But I feel it chips slightly at the works heart. Aoh3 is still a …
Last reply by YouravaragebrazilianAoCfan, -
-
Will there be railways in the game? And if have, how it will work?
Last reply by Casual, -
- 3 answers
- 431 views
One of the biggest issues about AoH2 is that there were only 1~3 updates, which made people feel the game was quite abandoned. Will AoH3 get updated?
Last reply by Casual, -
- 5 answers
- 640 views
I wanted to ask if Age of History 3 would have Multiplayer sometime in the future?
Last reply by ARWD, -
- 0 answers
- 122 views
Will artificial intelligence focus on forming formable nations? (If they have one)
Last reply by evo, -
- 3 replies
- 174 views
Hey guys my lords and vassals, I wanna make an announcement. I will be taking a step back from posting. Don't worry I'm not permanently leaving, just taking a break. You won't see much of me as much anymore. As school and exams are making me busy. So yeah its not a permanent goodbyw
Last reply by Das Moss Man, -
- 0 answers
- 157 views
It would be a nice addition if AI could focus on securing strategic provinces by building defense buildings in (major and capital cities, high and rare resource income, high population and unstable provinces). For example, France is very unstable, so it builds forts in Versailles. The USA has a large resource of coal, so it builds barricades. Bonus : Civilization with the most rare and useful resource would be more likely to be declared war by its neighboring countries. The change of X country to declare war to Y country will increase by {1}%.
Last reply by Wayne23lololh, -
- 11 answers
- 619 views
La cantidad de ciudades que se ocupan cuando los soldados ganan una batalla, ¿se podría configurar para que solo ocupen la ciudad donde ganaron la batalla ? Porque en el juego subido por lukasz , se muestra que ocupan las ciudades circundantes también.
Last reply by ARWD, -
- 4 replies
- 394 views
Dear Łukasz! I'm writing to you to ask if you will make an official discord for the AOH forum. Most important game developers had an official discord with moderators and staff to respond to people's questions. A Discord forum is easy to manage, and with some people like Discord staff, you could respond to the community in a better way and respond to people's answers before they ask. I see that many people ask for the same questions, and there's no place for general answers, so I write you to know about your plans with this. Thank you very much for your attention! Kerman Guridi.
Last reply by Shiite, -
- 1 answer
- 228 views
Being able to add new features on sandbox and stuffs.
Last reply by Casual, -
- 1 answer
- 161 views
Either through trade deals or gifts?
Last reply by Outlawexperience, -
- 0 answers
- 151 views
Because for now, seas are used only to travel with units. Why won't it be used for sea resources, or for any sea possession ? Maybe they need more sea provinces ?
Last reply by Wayne23lololh, -
- 1 answer
- 152 views
i.e. moving water and waves, or names of seas upon zooming in (e.g., Strait of Gibraltar, etc)? Could be a nice little visual touch
Last reply by Casual, -
- 0 replies
- 154 views
The minimum Ram for mobile devices I hope is 3GB of Ram oh maybe 4GB of Ram, the processor will also matter which I don't know what the minimum would be but I expect a Snap dragon 835 oh maybe it will be a less powerful one, I'm not very sure but a lower mid range device could maybe be able to play the game decently or maybe with some bigger bugs like in game speed.
Last reply by DRM, -
- 0 answers
- 136 views
I have a question regarding new improved combat system. Is there going to be a mechanic where an army which occupies a province will start dying when it gets encircled and cut off from supply (similarly to AoH2)?
Last reply by kurdebalans, -
- 0 answers
- 211 views
How much Achievements are now in AoH3 ? And will there be more in future updates? @Łukasz Jakowski
Last reply by Nowarhia, -
- 4 replies
- 455 views
I humbly beseech thee to lend ear to my humble petition. In times long past, I did craft melodies of old for thy noble game. I now seek to know if these tunes might find their place in thy forthcoming work, "Age of History the Third." Should they be so honored, I extend my deepest gratitude. If, however, it be not so, I shall bear no ill will, and my heart shall remain untroubled. With all due respect, [Zdislav Duke of Silesia] peasant translation hi MR Lukasz Jakowski long time ago i created a old beats for you game i am asking if the music will be in age of history 3 if yes thank you wery much and if not nothing happened the link for the al…
Last reply by ISyncradar, -
- 0 answers
- 101 views
Or will their war score go to their lord?
Last reply by EuroballProductions, -
- 0 replies
- 411 views
Question for Lukasz.
Last reply by Casual, -
- 1 answer
- 147 views
Сможет ли ИИ в aoh3 самостоятельно объявлять войну игроку и другим ИИ?
Last reply by Casual, -
- 0 answers
- 69 views
Will AI in aoh3 be able to declare war on the player and other AI on their own?
Last reply by vanbf, -
- 2 replies
- 318 views
Last reply by Shiite, -
- 2 replies
- 237 views
sounds cringe but do u understand what im saying? like its vibe fell H A R D
Last reply by HaSa, -
- 0 answers
- 127 views
How will leaders change in democratic countries? With death or will there be some kind of change in time, like 4 years?
Last reply by Fire Quickly, -
- 0 answers
- 173 views
In the translation file, I saw terms such as “vassal”, “tributary”, “colony”. I was wondering if there are plans to introduce types of tributary states with their own characteristics. And in this case, will it be possible for modders to create their own types of subordinate states?
Last reply by Matvey,