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A: Hello my people today we're talking about , now with out wasting time lets get on with it, (Yapping) (Yapping) Give da criticism pls :-Þ B: Hello my people today we're talking about , I hope you enjoy this topic. Now with out wasting anymore time let us start. (yapping) (sub yapping) Thank you for ready, commenting and reacting would help me. Give da criticism :-Þ pls 😄I hate you emoji C : Hello my people today we're talking about . Now with out wasting anymore time let us start. (yapping) (sub yapping) Give da criticism :-Þ pls D : Hello …
Last reply by DRM, -
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- 2 replies
- 432 views
1775 1789
Last reply by DRM, -
- 3 replies
- 372 views
@Das Moss Man @Wayne23lololh The Emperor trinity lmao
Last reply by DRM, -
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- 309 views
😢
Last reply by DRM, -
- 3 replies
- 338 views
Hello, I am Syncradar! I will leave my mark here.
Last reply by DRM, -
- 2 answers
- 219 views
Çok fazla toprak alırsak bize karşı bir koalisyon kurulmalı
Last reply by AgeOfOz, -
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- 469 views
@Łukasz Jakowski Will there be a scenario of Cold War in AoH3 ? I was looking at AoH3 steam page, and I saw that it has tag Cold War, so does it mean that we'll get Cold War scenario in AoH3 ?
Last reply by Snajper, -
- 6 answers
- 686 views
I am writing because I see a serious flaw in the Korean Peninsula. Even if you look at the faintly visible boundary line and the city name clearly visible in the screenshot, the administrative districts and AoH3's province of the two Koreas do not match. Even considering that it is a game, i can't understand. for example why Daejeon is in Jeonbuk or why Cheorwon should be in Hwanghae-do or Gyeonggi-do. (Daejeon is Chungcheongnam-do, Cheorwon is Gangwon-do). the province line is also very inconsistent. In my personal opinion, I think the developer is not interested in Korea at all, or so I think he made it like that for the purpose of teasing Korean users. I…
Last reply by Casual, -
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- 160 views
De cuanta Memoria RAM va aser requerida para poder jugar al juego? Tal vez 4GB De RAM
Last reply by DRM, -
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- 219 views
Words like A.P.K or P.ills
Last reply by Das Moss Man, -
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I know this is a somewhat belated question, and surely a change regarding this mechanic is more than impossible. But, the question is: Will there be at least a basic "Events" mode? I mean, in AoH2, I spent hours creating very random events born out of my imagination. It was the Event Mode that led me to spend more than 200 hours on the monitor, all because of its easy manipulation and creation. It is so simple to understand and do, even without the mechanics of "Global Alert" or "National Leader Change". I know this question will probably not get an answer. But the question is whether there is any way for the Event Editor Mode to be wit…
Last reply by Casual, -
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- 258 views
Will you?
Last reply by Casual, -
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Is there still the possibility of sending volunteer soldiers to help another country? As I understand it, the option appears only and exclusively when the nation is at war and has +20, +100 relations with it. Will there be requirements?
Last reply by Casual, -
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- 408 views
В эпоха истории 3 будет лендлиз? (Поставка военного оружия другим странам)
Last reply by Casual, -
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- 513 views
This would be so much fun, both for preset civilizations and custom/modded ones. I know adding these for every civilization would be impossible, but just this functionality being in the game would be great already. Like maybe we can have a line on the unit JSON that checks if a certain civilization is the one being played, and allows that unit to appear on the units list (maybe at the top). Thank you for the attention, and I am so hyped for this game!
Last reply by Casual, -
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Hi, I would like to see in your game built-in screenshots and an editor for them, and as I understand, like in the second part there will be a console, I would like it to be possible to turn it off and in the screenshots it would be visible that it is turned off
Last reply by Casual, -
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Will it be possible to add the feature from AOH2 where you could look back on a timeline of your game and watch how the civilizations evolved from turn 1? Really came in handy when making timelapse videos. 👍
Last reply by Casual, -
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from your demonstrations of the game we have seen certain components of resources of countries and regions, the question is whether these resources will play a role in the economic sphere of the game, whether it will be possible to monopolise the market, and thus to influence certain countries without waging hostilities, is such mechanics envisaged?
Last reply by Volo, -
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Hello this is an important matter and I don't wanna have Łukasz make this mistake, please make it an option to switch to pc map on mobile. This is simple request but very important. Guys do you wanna have a java vs c++ aoh3 war. And it would split modding making port scenarios to mobile harder than it already is. Having to switch all your scenarios to mobile is a pain and would kill alot of pc modders of porting their maps to mobile. Łukasz please take this into account I beg you @Łukasz Jakowski
Last reply by Das Moss Man, -
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I was wondering if we could mod the GUI like in Hoi4. Because I have ideas like making a UN assembly or space colonizing.
Last reply by Fire Quickly, -
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Will AOC3 have the time zone mechanics? Considering that AOC3 is a RTS game and not turn based anymore.
Last reply by YouravaragebrazilianAoCfan, -
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Question for Lukasz! If some modern leader dies in the modern scenario, who will replace him in the country? Maybe you'll add some fictional leaders that have portraits of non-real people and random names?
Last reply by Wayne23lololh, -
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that in the Middle Ages and in modern times the costs of the army are the same
Last reply by Casual, -
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Question to Mr. Jakowski: In AOH3, can we send troops for help of other civilizations when they are at war, without directly involving in the war?(something like Military Aid) If you read this, kindly answer this question whether it's Yes or No
Last reply by Casual, -
- 1 answer
- 399 views
Imagine🔮AoH3🌍with📜an🕰️unparalleled🗺️level🔥of🤯alternate🔮history🌍scenarios📜, offering🕰️limitless🗺️possibilities🔥and🤯even🔮deeper🌍strategic📜gameplay🕰️. Here's🗺️what🔥"Ultimate🔮Alternate🌍History📜Mode🕰️" could🗺️bring🔥to🤯the🔮table🌍: Dynamic🔮Timeline🌍Divergence🕰️: Create🗺️scenarios🔥where🤯key🔮historical🌍events📜have🕰️different🗺️outcomes🔥. What🤯if🔮the🌍Roman📜Empire🕰️never🗺️fell🔥? What🤯if🔮Napoleon🌍won📜at🕰️Waterloo🗺️? Each🔥game🤯starts🔮with🌍a📜critical🕰️divergence🗺️point🔥, shaping🤯a🔮unique🌍world📜history🕰️. Customizable🔮Historical🌍Events📜: Players🕰️can🗺️design🔥and🤯implement🔮their🌍own📜alternate🕰️historical🗺️events🔥, creating🤯endless🔮possibilities🌍for📜new🕰️world🗺️orders🔥.…
Last reply by Casual,