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Hello this is an important matter and I don't wanna have Łukasz make this mistake, please make it an option to switch to pc map on mobile. This is simple request but very important. Guys do you wanna have a java vs c++ aoh3 war. And it would split modding making port scenarios to mobile harder than it already is. Having to switch all your scenarios to mobile is a pain and would kill alot of pc modders of porting their maps to mobile. Łukasz please take this into account I beg you @Łukasz Jakowski
Last reply by Das Moss Man, -
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I was wondering if we could mod the GUI like in Hoi4. Because I have ideas like making a UN assembly or space colonizing.
Last reply by Fire Quickly, -
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- 392 views
Will AOC3 have the time zone mechanics? Considering that AOC3 is a RTS game and not turn based anymore.
Last reply by YouravaragebrazilianAoCfan, -
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Question for Lukasz! If some modern leader dies in the modern scenario, who will replace him in the country? Maybe you'll add some fictional leaders that have portraits of non-real people and random names?
Last reply by Wayne23lololh, -
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that in the Middle Ages and in modern times the costs of the army are the same
Last reply by Casual, -
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Question to Mr. Jakowski: In AOH3, can we send troops for help of other civilizations when they are at war, without directly involving in the war?(something like Military Aid) If you read this, kindly answer this question whether it's Yes or No
Last reply by Casual, -
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- 427 views
Imagine🔮AoH3🌍with📜an🕰️unparalleled🗺️level🔥of🤯alternate🔮history🌍scenarios📜, offering🕰️limitless🗺️possibilities🔥and🤯even🔮deeper🌍strategic📜gameplay🕰️. Here's🗺️what🔥"Ultimate🔮Alternate🌍History📜Mode🕰️" could🗺️bring🔥to🤯the🔮table🌍: Dynamic🔮Timeline🌍Divergence🕰️: Create🗺️scenarios🔥where🤯key🔮historical🌍events📜have🕰️different🗺️outcomes🔥. What🤯if🔮the🌍Roman📜Empire🕰️never🗺️fell🔥? What🤯if🔮Napoleon🌍won📜at🕰️Waterloo🗺️? Each🔥game🤯starts🔮with🌍a📜critical🕰️divergence🗺️point🔥, shaping🤯a🔮unique🌍world📜history🕰️. Customizable🔮Historical🌍Events📜: Players🕰️can🗺️design🔥and🤯implement🔮their🌍own📜alternate🕰️historical🗺️events🔥, creating🤯endless🔮possibilities🌍for📜new🕰️world🗺️orders🔥.…
Last reply by Casual, -
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Does it perhaps mean fourth quarter of 2024? Hence in the period including october/november/december?
Last reply by Interesting, -
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I've seen a resources mechanic in your AOH3 videos. Are they randomly generated after choosing the country or being preset? If not I would like to see a feature to mix resources in their respective environments (like, no lemons in tundra and no grains in desert)
Last reply by yd12, -
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1. flagi państw w ich stolicach powinny być wyśrodkowane ponieważ jak widać niektóre flagi są poza granicami państwa. 2. Czy będziemy mogli zmieniać nazwy miast tak jak w aoh2?
Last reply by OwnM3Z0, -
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Hello! Is there going to be Chinese scenarios like, Warring States Period, Post Qin, Post Han Dynasty scenarios? That would be good. Thanks in advance!
Last reply by chefegg, -
Hi. What about the bug with '0' Country Relationships in Age of history 2, was this fixed in Age of history 3?
Last reply by adcssa, -
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- 166 views
Will it be possible to control which province the AI army goes to ? And maybe add an outcome related to it, like whatever if the army wins or loses, the country annex/lose X provinces !
Last reply by Wayne23lololh, -
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Are leader profiles made with artificial intelligence?(google translate)
Last reply by omerfa, -
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If Lukasz wants to make a civilization for himself, this image is for you.
Last reply by ISyncradar, -
In 2022 scenario you put Luiz Inacio Lula as brazilian president, when in fact the president was Jair Bolsonaro, probably there are more errors like this, can you fix them?
Last reply by WARISHEAVEN, -
Will the ideology in a foreign country change to yours if you seize it and make it a vassal?
Last reply by Viktor1, -
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I've noticed an little thing one the age of civilization forum section (here). And you'll see TONNES of Chinese bots. Going unoticed. But its not too serious, so If Łukasz does anything that would be nice
Last reply by YouravaragebrazilianAoCfan, -
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- 509 views
Specifically mods, nobody archives the links nobody has a working download like. Example: medieval scenarios. Nobody has a working link. Archives I is very important. Libraries of Alexandria level for this community
Last reply by YouravaragebrazilianAoCfan, -
- 3 replies
- 941 views
Hello my people I been searching for this mod for a long time, I've searched reddit. The forums. EVERYWHERE. PLEASE RESPOND ANYONE
Last reply by Das Moss Man, -
- 2 answers
- 407 views
i haven't seen anything about it, will it be delayed until some sort of solution is found for the issue it had (that cultures were needed to categorize when civs changed the city name)
Last reply by Siamese, -
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- 305 views
Some cities don't exist for example before the 1900s such as Brasilia, Lagos, Astana, Putrajava, and more.
Last reply by Siamese, -
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- 396 views
After watching the "Government types" video on the second channel, I noticed that when the government type for Russia was changed to Communisim, the country name and color changed in the way formables would in AoH2. I was just curious if formables are going to work similar to the way in AoH2, or if they will be based more so of government types. Secondly, will AI build all available building types and research at their own pace? I heard awhile back from some indie game developers that it is very difficult to develop the AI to do their own research, and they follow the same research pace as the player. I noticed this in one of the videos involving an espionoge on Ven…
Last reply by Rick Oppenheimer, -
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- 187 views
AI seemed to be working fine in the last video Is AI completed now Mr. Lukajzs?
Last reply by general72, -
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- 816 views
How would colonialism work in this game? When you set up a colony, will the colony be directly run by you, or will it be a separate civ like in the WW2 scenario video?
Last reply by qxz,