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- ๐ง๐ต๐ฒ ๐๐ฟ๐ฒ๐ฎ๐ ๐ช๐ฎ๐ฟ๐- ๐๐ข๐๐ฏ ๐ข๐ฉ๐๐ฅ๐๐๐จ๐ ๐ ๐ข๐ (๐๐ฉ๐๐ก๐ง๐ฆ, ๐ฆ๐๐๐ก๐๐ฅ๐๐ข๐ฆ, ๐๐๐๐๐๐ฅ๐ฆ, ๐๐ก๐ ๐ ๐ข๐ฅ๐!) ๐ฃ๐ ๐๐ก๐ ๐ ๐ข๐๐๐๐ ๐ฅ๐ฅ
- By Venezuela83,
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- 1 reply
- 593 views
Hello guys, its been a longtime and I think it will be the right time to come back with the new game. Making maps on aoh2 was a pain in the ass and it will be even harder on aoh3 so i think i should stay on making scenarios with leaders etc... I will start the remaking the medieval age mod of Ple2 asap. It will be probably the same years except i will add New scenarios like 632,565 or newer like 1492. If someone have a blank map of the game , it would be helpful since i can try to start working on it. If you have any ideas or suggestions, I will be glad to read them. If I put it in the wrong repertory, my bad.
Last reply by BySpringBonnie76, -
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- 3 answers
- 1.2k views
Lukasz, hello. Will you post more news-guides in "community of Steam". For example your post-guide "Special Civilization Upgrades", "The Power Of Goverment".
Last reply by Kiwi, -
- 1 answer
- 518 views
All wonders have different years of creation. Don't you think that, for example, in 1400 there should only be those wonders in the world that existed at that moment? New wonders will open over time and will need to be built. Is it possible to implement this?
Last reply by Outlawexperience, -
- 5 answers
- 435 views
In the latest video about ships, I wonder if these ships are used for. Is it for the military, for trade (resources), for relations purposes, or for exploration (colonization).
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- 9 replies
- 1.1k views
Obviously, we have resorces and their prices but what really define their prices? Is this a market system? where is supply and demand? And another question. Will resorces be a really useful? I mean, could them needed for buildings. For example there is a weapon factory. Player could not to train units with firearms, because he don't have a weapon production or have a huge debuffs on this units. and I suppose, that any type of building should have a employe factor. This means that if in province will be builded buildings with eploye capacity more than province even have. This building will not working. For example province have 20000 population Th…
Last reply by ะะตะฝะธั ะะธะฒะบะพะฒ, -
- 0 answers
- 422 views
Will there be possibility to create events in AoH3 with same construction as in AoH2. I mean, will it be possible to create events for only one country in a one scenario as it was in AoH2? Example: Death of Wลadysลaw III of Varna event for Poland in main (1440) scenario
Last reply by Free City of ลรณdลบ, -
the Jpeg event files seem to be missing many of the event triggers and outcomes from the old game. they are also missing the ability to transfer provinces or occupy provinces via events, how will it work?
Last reply by OwnM3Z0, -
- 0 answers
- 204 views
Hey Lukasz will you add airstrike to the game?
Last reply by kenanaoh, -
Hey Lukasz what about adding mehter to the game
Last reply by kenanaoh, -
- 6 answers
- 1.3k views
Greetings, Jakowski! I am inquiring about the significance of the bar adjacent to the divisionsโis it indicative of the troopsโ morale, or does it represent Supplies? I am keen to understand, as it appears to diminish following a battle. My conjecture is that it pertains to morale, especially since you have not yet published any videos on supplies. I extend my gratitude for all your assistance
Last reply by Generaล_wrzรณd, -
Is this you?
by Kiwi- 3 replies
- 566 views
Skorzystaj z bezpoลredniego dostฤpu do Tลumacza Google. Erros ortogrรกficos estarรฃo prezentuje. Widziaลem ten profil, gdy przeglฤ daลem kanaล YouTube โAge of History 3-TEMAโ i na tym koncie zamieลciล siฤ film edytujฤ cy grฤ i byล to film, ktรณrego nigdy nie publikowaลeล na kanale @ลukasz Jakowski. Jestem naprawdฤ zdezorientowany
Last reply by Kiwi, -
- 7 answers
- 1.1k views
Will AoH 3 have a ruler editor like in Crusader kings? Will there be some kind of dynasty system?
Last reply by Keguca10, -
- 5 answers
- 494 views
How many scenarios are there in the game and what are there? Is it the same as aoh2?
Last reply by Wayne23lololh, -
- 0 answers
- 189 views
AoH2 had it and AoH3 has a lot of new systems and dynamics A lot of new players will come with AoH3
Last reply by YusufAliDE, -
- 1 answer
- 623 views
Will it be possible to add more than one wonder to the same place or only one wonder per division?
Last reply by ลukasz Jakowski, -
After the release of Aoh3, will you leave again for 4 years to make Aoh4?
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Lukasz, hello. Will beta test of Aoh3 be be available? We can't wait to try this very good game!!!
Last reply by Iceman, -
- 6 replies
- 1.4k views
Colonization. It needs to be changed. In the last part of the game, when you created a new city (for example, in empty America), a small population spawned. The population in such settlements is 5-10 times less than in already generated settlements. It is extremely difficult to raise such cities to the same European level. Therefore, in the new part of the game you can make colonization more realistic. For example, in Europe there is a city with a population of 100 thousand people, and there is a new colony with 10 thousand people. This can be done using the already created military conscription system, where, for example, 20 thousand out of 100 thousand in a European cit…
Last reply by ะะตะฝะธั ะะธะฒะบะพะฒ, -
- 0 replies
- 1.6k views
This video shows that if we give military communications to an enemy country that is about to declare war, we will be able to destroy the enemy country without a single soldier when the enemy army comes to our territory, please fix this bug in Age of history 3. https://www.bilibili.com/video/BV1et4y1U71A/?spm_id_from=333.788.recommend_more_video.0
Last reply by china peple, -
- 2 replies
- 533 views
Some of my questions about the game: 1. Is there a ranking of the strength (overall, military, economic, etc.) of the countries in the game? (seen in the latest WIP video ) 2. In the game, will the size of countries be expressed in area (kmยฒ) or will it be expressed in number of provinces like in aoh2 ? 3. The army in the game is mobilized according to population, but can later centuries mobilize more? For example, the 19th century mobilized more troops than the 17th century because the 19th century had a larger population . And will the number of mobilized soldiers be as high as in history, like the Soviet Union in WWll, about more than 8 million soldiers? 4. In …
Last reply by t.An_legit, -
- 3 answers
- 731 views
Inside the FAQ folder I noticed a file about waves opacity and map background, what does it mean?
Last reply by ลukasz Jakowski, -
- 1 answer
- 869 views
Hi, I created a custom map of Italy, but I don't want it to be like the Earth, that is, to be able to scroll horizontally from one side to the other. I went into the config.json file and set "worldmap" to false. However, I replaced the Left and Right map backgrounds and put the full map renaming it like this "Italy_M.png". The game then crashes on startup. How should i do? In some addons and mods it is done in this way
Last reply by Coen, -
- 0 answers
- 775 views
Lukasz, hello. Can you answer, how much will Age of History 3 cost? It's very interesting question for me. Try to answer approximately how much it will cost, please.
Last reply by polles0, -
- 2 replies
- 1.1k views
Will it be possible to make technology trees unique to each nation? What I would think is that possibly the game's official tech tree will be inside a folder called "Research". Inside it will be the normal technology tree, the official one and the one that comes by default. But I would like it to be able to have a folder that tells us what more can be done. Example: folder called "AOC" (Country Tag), inside it there is a unique technology tree for the nation. This folder would be a type of template to indicate the capacity to create unique or national technologies. The Tag in the name of the folder would serve for the game system to identify that that civil…
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- 2 replies
- 938 views
Hi ลukasz Jakowski No grupo Discord onde converso, ponderamos quase diariamente sobre a natureza das batalhas aรฉreas no AoH3. Discutimos o potencial para uma separaรงรฃo distinta nas batalhas; em vez de aeronaves apenas funcionarem em batalhas, elas tambรฉm poderiam servir apenas para conduzir bombardeios semelhantes ร s bombas atรดmicas e operar de forma semelhante ร mecรขnica de pilhagem em AoH2."
Last reply by Kiwi,