Help with Mods
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Steam Workshop (3,989 visits to this link)
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- 1 answer
- 147 views
I'm kind of lost as to why the opaque (I guess) goes to zero whenever I zoom in on the map background. Is it in config or overlays? Complete view of the map... Province view and its counties... Zoom-In view...
Last reply by Łukasz Jakowski, -
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- 3 answers
- 221 views
I have a big problem with the languages folder. I wanted to change the name of the country first, so in my mod I created the path game/languages.civilizations and there in Bundle.proporties I changed the name of the country, but it is still old in the game. Later, I wanted to change the sentences that appear when the game loads: "Building your empire, civilizations awaits your rule etc. I created the game/languages and loading paths, copied the file from vanilla Bundle.properties and changed the sentences to my own, but they also do not load .Later, I wanted to write a scenario description, the same as those that appear under each scenario. So, through game/languages and …
Last reply by YouravaragebrazilianAoCfan, -
- 1 answer
- 134 views
My game just doesn't want to open the scenario I have worked on for so long, all that time gone to waste, it's so frustrating, this happened on AOH2 as well, I didn't give it the opportunity to corrupt, I am so damn angry, I just want an answer why hundreds of hours have gone to waste for nothing
Last reply by Hahmynt, -
- 0 answers
- 89 views
I tried adding an mp3 file into the music folder, as well as adding the file's name into the list and listWar documents, but in game they just don't play at all. Even when i click on the music name in settings, it still doesn't play.
Last reply by kubapowiewa, -
- 4 answers
- 187 views
id=讨龙之役结束 tltle=讨龙之役结束 desc= image=通用事件.png show_in_missions=false mission_image=0.png popUp=true only_once=true trigger_and next_and is_civ=KWN next_and province_is_occupied=6677 next_and province_is_occupied=4169 next_and province_is_occupied=9105 trigger_and_end option_btn name=败退海南岛 annex_by_civ_from_civ=GXC=KWN=6738;3099;4751;4502;3032;5002;2897;6693;3938;1449;9105;4002;5515;5909;3443;5609;5684;7659;246;4539;4169;1557;1129;6812;3942;6010;63;9887;4252;1012;6677;1675;6231;8559;7593;5213;9681;2622;4432;5551;4980;2596;9718; move_capital=4746 add_truce=GXC=KWN add_truce=LYH=KWN add_truce=CJM=KWN add_truce=MQY=K…
Last reply by Kimseal, -
- 4 replies
- 263 views
How to unlock #Map Editer #Manage Mods #Steam Workshop (Android)
Last reply by YouravaragebrazilianAoCfan, -
- 5 answers
- 120 views
This happened after I installed a new update for Java, and the map editor refuses to open aswell.
Last reply by IIduce, -
- 0 answers
- 91 views
What is the AttackRange setting responsible for in units?
Last reply by Pnompenb, -
- 0 answers
- 63 views
@Łukasz Jakowskichciałbym zresetować surowce na całej mapie i przydzielić je samemu od nowa, jak to zrobić
Last reply by Aryati, -
- 14 replies
- 4k views
Age of History 3 - How to add Real Leaders/Rulers/Kings ####################################### ## Read: mods_steam_workshop.txt ! ## ## To create a new mod for submission to the Steam Workshop, first create a new folder for your mod within the 'mods' directory. ## Then, copy or recreate all the modified files into that folder! ## ## For example, if a file was originally located in game/ExampleFile.json, ## it should be placed in mods/YourModName/game/ExampleFile.json in your mod's folder. ## ##### ## This guide explains how to add a ruler to the game Go to: game/rulers/ Inside this folder, you will find multiple .json files, each representing rulers for a …
Last reply by Synyos2032, -
- 0 answers
- 97 views
Hi @Łukasz Jakowski, tell me how to solve it with Rulers when they reach 99 years old, only the number increases and we stay the same, and tell him which file to modify in the game so that they no longer stagnate at 99 years old. Tell him how to change a ruler, for example, so that in 2040 a leader appears in the list of rulers without changing random names for certain civilizations, for example.
Last reply by Synyos2032, -
- 3 answers
- 245 views
I wanted to ask if it is possible to change, remove or replace advisors with other ones using an event
Last reply by Synyos2032, -
- 7 answers
- 515 views
I would like to create my own custom map but I need a background. My idea is to create a background similar to the one in the vanilla game but I don't know how to do it.
Last reply by OMITICisback, -
- 0 answers
- 108 views
Is it possible to set a specific law for a specific country so that the law is transferred to this specific coutry? thx for answer
Last reply by CzarnyJudasz, -
- 20 answers
- 7.6k views
Hi Lukasz! Because folders are locked in the new android update, can we have some way to build mods for android too? Maybe something working like addons in Minecraft? Or maybe some in game editor features to add custom religions, civs and import images from the gallery? Are you thinking something about this or we have to lose our hope on that? 😄 Let us know
Last reply by YouravaragebrazilianAoCfan, -
- 3 answers
- 293 views
Working a new map for myself to play, but I am having a hard time figuring out how to fix this inner border issue. Did I do something wrong?
Last reply by angamo123, -
- 1 answer
- 211 views
Civilization creation have flags but there is no overlay over the flags like AOH2 and see they are in the folders but not in the game, can you fix that if need fix or add it if it need to be added...
Last reply by YouravaragebrazilianAoCfan, -
- 3 answers
- 197 views
Hello, I tried to make my own custom map but as I opened the MapEditor_2 Executable Jar File, it just wouldn't open or would make an error message (I linked the 2 also 1 is in German). I will list the following things I tried: Deleting the file and copying one from the example folder downloading jarfix (it just gets rid of the error message) downloading JDK Development Kit 23.0.1 (it just gets rid of the error message) trying to open it with javaw updating java deinstalling and reinstalling java done lots of stuff with cdm command restarting my pc I did eventually ask ChatGPT to help and it found out what was w…
Last reply by Gamer Jole, -
- 2 answers
- 284 views
how to remove vanilla events from my mod? I mean the folder \game\events
Last reply by Pnompenb, -
- 1 answer
- 301 views
I am making a mod and I was wondering if I could add new cultures to the game as I find 12 to be very limiting?(I want to add more portraits for republics, different cultures of europe and asia as well)
Last reply by malek, -
- 0 answers
- 110 views
i personally see that its illogical for a country to join a coalition war against me no matter the relations so how can i set a certaine level of relations for a country to have the ability to join or declare a coalition war against me
Last reply by malek, -
How to make government icon bigger? I want the crown icon fill the square size @Łukasz Jakowski
Last reply by Cyclops, -
- 12 replies
- 2.3k views
game/_FAQ/Events_Triggers.txt # Events Triggers - Age of History 3 has_variable=some_variable has_variable_not=some_variable # Every time a Civilization runs an event (makes a decision), the 'id' of the event is stored in the Civilization's database of variables. # Example of an 'id' from the event file: # id=unique_id_of_event # # This allows you to use: has_variable=unique_id_of_event # where 'unique_id_of_event' refers to the 'id' from that event file. #### Civ invested_in_economy_over=125 invested_in_economy_below=50 increased_growth_rate_over=25 increased_growth_rate_below=75 increased_tax_efficiency_over=50 increased_tax_efficiency_below=100 increase…
Last reply by Wooodex, -
- 5 answers
- 497 views
I have asked this question a few weeks ago but still haven't gotten a reply, I wonder if it is even possible to improve relations via events? If not, I recommend adding the outcome.
Last reply by Wooodex, -
- 2 answers
- 354 views
@Łukasz Jakowski Jak naprawić granice?
Last reply by daniiiiiii,