Help with Mods
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Steam Workshop (3,342 visits to this link)
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- 1 answer
- 158 views
how to remove vanilla events from my mod? I mean the folder \game\events
Last reply by malek, -
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- 1 answer
- 88 views
I am making a mod and I was wondering if I could add new cultures to the game as I find 12 to be very limiting?(I want to add more portraits for republics, different cultures of europe and asia as well)
Last reply by malek, -
- 0 answers
- 30 views
i personally see that its illogical for a country to join a coalition war against me no matter the relations so how can i set a certaine level of relations for a country to have the ability to join or declare a coalition war against me
Last reply by malek, -
How to make government icon bigger? I want the crown icon fill the square size @Łukasz Jakowski
Last reply by Cyclops, -
- 12 replies
- 1.9k views
game/_FAQ/Events_Triggers.txt # Events Triggers - Age of History 3 has_variable=some_variable has_variable_not=some_variable # Every time a Civilization runs an event (makes a decision), the 'id' of the event is stored in the Civilization's database of variables. # Example of an 'id' from the event file: # id=unique_id_of_event # # This allows you to use: has_variable=unique_id_of_event # where 'unique_id_of_event' refers to the 'id' from that event file. #### Civ invested_in_economy_over=125 invested_in_economy_below=50 increased_growth_rate_over=25 increased_growth_rate_below=75 increased_tax_efficiency_over=50 increased_tax_efficiency_below=100 increase…
Last reply by Wooodex, -
- 5 answers
- 406 views
I have asked this question a few weeks ago but still haven't gotten a reply, I wonder if it is even possible to improve relations via events? If not, I recommend adding the outcome.
Last reply by Wooodex, -
- 2 answers
- 195 views
@Łukasz Jakowski Jak naprawić granice?
Last reply by daniiiiiii, -
- 0 answers
- 100 views
When I create a nation to be formed, “saved” is written in the middle at the bottom, but the list of states to be formed does not increase and it is not in the list.
Last reply by Nikitilus, -
Map Editor
by Nay_13- 4 answers
- 430 views
Hi do you know why provinces don't have borders ?
Last reply by safinfarhan, -
- 5 answers
- 444 views
@Łukasz Jakowski Why are there such lines on some provincial connections?
Last reply by Łukasz Jakowski, -
- 1 answer
- 145 views
Like the "change deplomatic relations" event outcome in aoh2
Last reply by Wooodex, -
- 4 replies
- 2.2k views
How to add a mission tree for a civilization in the scenario. game/_FAQ/MissionTree_Tutorial.txt ####################################### ## Read: mods_steam_workshop.txt ! ## ## To create a new mod for submission to the Steam Workshop, first create a new folder for your mod within the 'mods' directory. ## Then, copy or recreate all the modified files into that folder! ## ## For example, if a file was originally located in game/ExampleFile.json, ## it should be placed in mods/YourModName/game/ExampleFile.json in your mod's folder. ## ##### Missions for the scenario for the specified Civilization: mods/YOUR_MOD_NAME/map/THE_MAP/scenarios/THE_SCENARIO/missi…
Last reply by Łukasz Jakowski, -
- 2 answers
- 407 views
Is it possible to change HRE reforms? why can’t AI accept reforms? It did not accept a single reform even after 100 years
Last reply by YouravaragebrazilianAoCfan, -
- 0 answers
- 71 views
Currently have 2 for leaders and advisors, 3 for generals 1- Medieval 2- Industrial 3- Modern i wanted to add more timeline, exemple future will have cyborg
Last reply by guest6777, -
- 1 answer
- 373 views
How to edit diplomacy vassal directly from the files? Because mobile can't use the editor. The scenario is always disappear when I use editor. For example Civilization "A" is not a vassal of civilization "B". I want to edit them become "A" is a vassal of "B"
Last reply by Cyclops, -
- 1 reply
- 505 views
I have made a list of ideologies that exist in the base AoH3 game Properly useful for making custom ideologies/ ideologies flags (even though you can look through the Government.json file) For "Monarchy2", it's just default Monarchy ideologies with a little bit different AI settings and I don't know why this is in the game COMPARISION
Last reply by YouravaragebrazilianAoCfan, -
- 2 replies
- 652 views
######## If your mod in the Workshop is not being published and is taking too long, don't worry, I will teach you how to solve this. First, make sure that your mod's logo.png is BELOW 1MB, if it is above that, try to adjust its size, the correct resolution is 1024x1024. ######## If this doesn't work and there is a file called "id.txt" and you haven't published your mod yet, delete it and publish immediately, the file is only needed to update your mod in the Workshop! ######## If that doesn't work either, look in the "mod.txt" file, and if there is a description or a "changeNote" that is too long, try renaming it to just "Test", this was the s…
Last reply by YouravaragebrazilianAoCfan, -
- 0 answers
- 76 views
it is in the gamefiles (Age of History 3\gfx\editorFlags\overlays) but it doesnt show up in the game while creating a civ. if this is a bug please fix it Check it out on steam! https://steamcommunity.com/app/2772750/discussions/5/4632611275488144948/
Last reply by YouravaragebrazilianAoCfan, -
Bo generalnie dodałem budynek którego utrzymanie kosztuje jednego dukata ale gra nie potrafi obliczyć że prowincja może dać minusowy dochodu. Czy można zmienić to jakoś w plikach czy coś
Last reply by bizacjum, -
- 0 answers
- 112 views
Is it possible to create a recurring event to simulate elections? (ie if a civilization is a democracy, every four years kill leader will = true)
Last reply by Tdrr, -
- 3 answers
- 599 views
The game map is shifted a few pixels to the side @Łukasz Jakowski
Last reply by Łukasz Jakowski, -
- 0 answers
- 77 views
Civilization creation have flags but there is no overlay over the flags like AOH2 and see they are in the folders but not in the game, can you fix that if need fix or add it if it need to be added...
Last reply by eNeXPii, -
- 2 answers
- 435 views
I made new sea borders and changed them to -2 which is sea borders level. And this land is shown for some reason even though I made it entirely into a sea. The land im talking about is the one in the middle of the sea .
Last reply by IIduce, -
- 9 replies
- 743 views
Age of History 3 - How to add Government game/_FAQ/Governments.txt ####################################### ## Read: mods_steam_workshop.txt ! ## ## To create a new mod for submission to the Steam Workshop, first create a new folder for your mod within the 'mods' directory. ## Then, copy or recreate all the modified files into that folder! ## ## For example, if a file was originally located in game/ExampleFile.json, ## it should be placed in mods/YourModName/game/ExampleFile.json in your mod's folder. ## ##### File containing all Governments in the game: game/Governments.json For your mod the path will be: mods/YOUR_MOD_NAME/game/Governments.json Exampl…
Last reply by Cyclops, -
- 9 replies
- 3.2k views
Age of History 3 - How to add an Event game/_FAQ/Event_HowToAdd.txt ####################################### ## Read: mods_steam_workshop.txt ! ## ## To create a new mod for submission to the Steam Workshop, first create a new folder for your mod within the 'mods' directory. ## Then, copy or recreate all the modified files into that folder! ## ## For example, if a file was originally located in game/ExampleFile.json, ## it should be placed in mods/YourModName/game/ExampleFile.json in your mod's folder. ## ##### For your mod the path will be: mods/YOUR_MOD_NAME/game/events/common/ mods/YOUR_MOD_NAME/game/events/global/ mods/YOUR_MOD_NAME/game/events/siege/ #####…
Last reply by xSmithz,