Help with Mods
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Steam Workshop (5,195 visits to this link)
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- 4 replies
- 490 views
How to unlock #Map Editer #Manage Mods #Steam Workshop (Android)
Last reply by YouravaragebrazilianAoCfan, -
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- 0 answers
- 149 views
@Łukasz Jakowskichciałbym zresetować surowce na całej mapie i przydzielić je samemu od nowa, jak to zrobić
Last reply by Aryati, -
- 14 replies
- 5.2k views
Age of History 3 - How to add Real Leaders/Rulers/Kings ####################################### ## Read: mods_steam_workshop.txt ! ## ## To create a new mod for submission to the Steam Workshop, first create a new folder for your mod within the 'mods' directory. ## Then, copy or recreate all the modified files into that folder! ## ## For example, if a file was originally located in game/ExampleFile.json, ## it should be placed in mods/YourModName/game/ExampleFile.json in your mod's folder. ## ##### ## This guide explains how to add a ruler to the game Go to: game/rulers/ Inside this folder, you will find multiple .json files, each representing rulers for a …
Last reply by Synyos2032, -
- 0 answers
- 190 views
Hi @Łukasz Jakowski, tell me how to solve it with Rulers when they reach 99 years old, only the number increases and we stay the same, and tell him which file to modify in the game so that they no longer stagnate at 99 years old. Tell him how to change a ruler, for example, so that in 2040 a leader appears in the list of rulers without changing random names for certain civilizations, for example.
Last reply by Synyos2032, -
- 3 answers
- 380 views
I wanted to ask if it is possible to change, remove or replace advisors with other ones using an event
Last reply by Synyos2032, -
- 7 answers
- 639 views
I would like to create my own custom map but I need a background. My idea is to create a background similar to the one in the vanilla game but I don't know how to do it.
Last reply by OMITICisback, -
- 20 answers
- 9.7k views
Hi Lukasz! Because folders are locked in the new android update, can we have some way to build mods for android too? Maybe something working like addons in Minecraft? Or maybe some in game editor features to add custom religions, civs and import images from the gallery? Are you thinking something about this or we have to lose our hope on that? 😄 Let us know
Last reply by YouravaragebrazilianAoCfan, -
- 3 answers
- 500 views
Working a new map for myself to play, but I am having a hard time figuring out how to fix this inner border issue. Did I do something wrong?
Last reply by angamo123, -
- 1 answer
- 295 views
Civilization creation have flags but there is no overlay over the flags like AOH2 and see they are in the folders but not in the game, can you fix that if need fix or add it if it need to be added...
Last reply by YouravaragebrazilianAoCfan, -
- 1 answer
- 442 views
I am making a mod and I was wondering if I could add new cultures to the game as I find 12 to be very limiting?(I want to add more portraits for republics, different cultures of europe and asia as well)
Last reply by malek, -
- 0 answers
- 183 views
i personally see that its illogical for a country to join a coalition war against me no matter the relations so how can i set a certaine level of relations for a country to have the ability to join or declare a coalition war against me
Last reply by malek, -
How to make government icon bigger? I want the crown icon fill the square size @Łukasz Jakowski
Last reply by Cyclops, -
- 12 replies
- 3.5k views
game/_FAQ/Events_Triggers.txt # Events Triggers - Age of History 3 has_variable=some_variable has_variable_not=some_variable # Every time a Civilization runs an event (makes a decision), the 'id' of the event is stored in the Civilization's database of variables. # Example of an 'id' from the event file: # id=unique_id_of_event # # This allows you to use: has_variable=unique_id_of_event # where 'unique_id_of_event' refers to the 'id' from that event file. #### Civ invested_in_economy_over=125 invested_in_economy_below=50 increased_growth_rate_over=25 increased_growth_rate_below=75 increased_tax_efficiency_over=50 increased_tax_efficiency_below=100 increase…
Last reply by Wooodex, -
- 5 answers
- 592 views
I have asked this question a few weeks ago but still haven't gotten a reply, I wonder if it is even possible to improve relations via events? If not, I recommend adding the outcome.
Last reply by Wooodex, -
- 2 answers
- 481 views
@Łukasz Jakowski Jak naprawić granice?
Last reply by daniiiiiii, -
- 0 answers
- 214 views
When I create a nation to be formed, “saved” is written in the middle at the bottom, but the list of states to be formed does not increase and it is not in the list.
Last reply by Nikitilus, -
Map Editor
by Nay_13- 4 answers
- 659 views
Hi do you know why provinces don't have borders ?
Last reply by safinfarhan, -
- 5 answers
- 711 views
@Łukasz Jakowski Why are there such lines on some provincial connections?
Last reply by Łukasz Jakowski, -
- 1 answer
- 267 views
Like the "change deplomatic relations" event outcome in aoh2
Last reply by Wooodex, -
How to add a mission tree for a civilization in the scenario. game/_FAQ/MissionTree_Tutorial.txt ####################################### ## Read: mods_steam_workshop.txt ! ## ## To create a new mod for submission to the Steam Workshop, first create a new folder for your mod within the 'mods' directory. ## Then, copy or recreate all the modified files into that folder! ## ## For example, if a file was originally located in game/ExampleFile.json, ## it should be placed in mods/YourModName/game/ExampleFile.json in your mod's folder. ## ##### Missions for the scenario for the specified Civilization: mods/YOUR_MOD_NAME/map/THE_MAP/scenarios/THE_SCENARIO/missi…
Last reply by Łukasz Jakowski, -
- 2 answers
- 633 views
Is it possible to change HRE reforms? why can’t AI accept reforms? It did not accept a single reform even after 100 years
Last reply by YouravaragebrazilianAoCfan, -
- 0 answers
- 198 views
Currently have 2 for leaders and advisors, 3 for generals 1- Medieval 2- Industrial 3- Modern i wanted to add more timeline, exemple future will have cyborg
Last reply by guest6777, -
- 1 answer
- 529 views
How to edit diplomacy vassal directly from the files? Because mobile can't use the editor. The scenario is always disappear when I use editor. For example Civilization "A" is not a vassal of civilization "B". I want to edit them become "A" is a vassal of "B"
Last reply by Cyclops, -
- 1 reply
- 963 views
I have made a list of ideologies that exist in the base AoH3 game Properly useful for making custom ideologies/ ideologies flags (even though you can look through the Government.json file) For "Monarchy2", it's just default Monarchy ideologies with a little bit different AI settings and I don't know why this is in the game COMPARISION
Last reply by YouravaragebrazilianAoCfan, -
- 2 replies
- 960 views
######## If your mod in the Workshop is not being published and is taking too long, don't worry, I will teach you how to solve this. First, make sure that your mod's logo.png is BELOW 1MB, if it is above that, try to adjust its size, the correct resolution is 1024x1024. ######## If this doesn't work and there is a file called "id.txt" and you haven't published your mod yet, delete it and publish immediately, the file is only needed to update your mod in the Workshop! ######## If that doesn't work either, look in the "mod.txt" file, and if there is a description or a "changeNote" that is too long, try renaming it to just "Test", this was the s…
Last reply by YouravaragebrazilianAoCfan,