Help with Mods
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Steam Workshop (4,168 visits to this link)
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- 0 answers
- 274 views
Hello, I am currently working on USGW for AoH3 but I have a small issue. When nations go to war they go past each others troops and occupy land behind them, not something fitting for the ww2 theme. I was wondering if this passing through enemy territory can be changed in the code, so nations can only occupy land they border, not on the other side of the map?
Last reply by Wooodex, -
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- 2 answers
- 371 views
I am facing an issue with changing a nations economy and income, in the game editor I cannot find anywhere where I can lower the economy of only one specific nation. This is pretty stressful as I am making USGW for AoH3 but Germany for some reason is the biggest world power in 1935. Tried to lower it through an event but didnt work either, I might just be dumb; id=gerintro title=gerintro.t desc=gerintro.d popUp=true image=gerintro.png show_in_missions=false mission_image=3 only_once=true trigger_and next_and is_civ=ger_z exists_any=atr exact_day=1=1=1935 trigger_and_end option_btn name=gerintro.k ai=1000 gold_…
Last reply by Wooodex, -
- 0 answers
- 123 views
All of the scenarios disappear unless I have at least one mod enabled
Last reply by Tdrr, -
- 2 answers
- 306 views
I want to make a mod that increase the price of certain resource overtime(for example every X years starting from year Y), i think its possible through events but i dont know how to include the code, what language i need and how would i combine it with events variables. Maybe someone can give me an example?
Last reply by Shacore, -
- 0 answers
- 278 views
trigger_and next_and is_civ=tnoborger exists_any=tnoborger exists_any_not=tnoger exists_any_not=tnospeger exists_any_not=tnogoeger exists_any_not=tnoheyger exists_any_not=tnoneuger trigger_and_end I am using the above triggers for a custom scenario. For some reason the event is not triggering even when the conditions are met but if I remove the is_civ line then its working.
Last reply by Aryan, -
Which file do I need to unzip? When I tried to unzip the .jar it only gave me half the files
by Tdrr- 4 answers
- 251 views
And when I unzipped the .zip, the files it gave me would not effect the game, no matter how I modified them.
Last reply by Tdrr, -
- 0 answers
- 102 views
I created a new scenario in the "Create a scenario" editor. However the scenario did not appear in my game files afterwards. I tried creating a folder with the Scenario Tag, but this caused ALL the scenarios to disappear. Maybe I need to download the data files similar to the other scenario files (see below), if so where might I find this information? Typical game folder^ The one I created^
Last reply by Tdrr, -
- 2 answers
- 286 views
Cyrilic Alphabet for province/cities not working at all, its very buggy... Can you make them like bundle or something its not working now and i wish i can translate them to my own language... Second picture is with Province/Cities named in Cyrilic
Last reply by Łukasz Jakowski, -
For example, is the mortality rate of disease a decrease in local mortality or a national mortality rate?
Last reply by Kimseal, -
- 3 answers
- 330 views
id=polandlibertytvton title=freedom desc=polandlibertytvotn.d image=poland_flag.png show_in_missions=false mission_image=3 only_once=true trigger_and next_and is_civ=pol(ger)_z is_not_puppet=pol(ger)_z trigger_and_end option_btn name=Hail Poland! set_civ_tag2=pol(ger)_z=pol_q play_music=poland_anthem leave_alliance_special_id=1 province_add_core_civ=7435;400;402;403;7401;405;3002;12179;7278;3007;449;418;458;3006;3005;476;399;410;6615;3628;3635;6616;3634;3631;6659;456;441;442;443;3629;7412;445;444;7405;455;6618;446;437;438;1240;7228;7417;6614;6521;7416;6520;417;3708;423;3709;3710;479;6519;464;463;7442;3705;3707;3706;3675;124…
Last reply by TheAngryProgressive, -
- 0 answers
- 331 views
There are already quite a few mods released for Android, and many of them are brilliant, but could someone please make a tutorial on how to do it?
Last reply by Taquito_Dictador, -
- 3 answers
- 259 views
How
Last reply by Iceman, -
- 7 answers
- 473 views
Last reply by louieLT1, -
- 3 answers
- 367 views
When I create a wonder all pictures are correct except one ,the smalles one and searching in the database there's no error. And when I build the wonder without picture the games become strange,. I don't know if I have to change photo from other file outside wonderImages and WonderImagesBig.
Last reply by Keguca10, -
- 2 answers
- 208 views
So I was doing a custom map for a mod im working on and that I´ll post later. So I decided to delete some provinces that were bugged, but I forgot to make new ones and closed the map editor, now my map provinces dont show and I cant interact or edit them. I dont know if I can recover it. Ive tried deleting the files from the game to regenerate it but it doensnt work. Does anyone have any solutions? 😞 @lukasz jakowski
Last reply by Łukasz Jakowski, -
Map problem 1 2
by andry202222- 29 answers
- 1.7k views
hello @Łukasz Jakowski, for the past few days i have been trying to edit the original game provinces (to add some provinces) using the map editor given in /map/, i’ve tried many ways but it always ended up bugging and not working, i have even tried doing it in a copy of earth3 with different name and deleting some files in map/earth3/data but nothing worked. So i’m obligated to ask for help here, here’s some pictures of how the provinces look in game:
Last reply by andry202222, -
- 1 answer
- 211 views
Is there any way to liberate the country through an event?
Last reply by ckobbrf, -
- 0 answers
- 155 views
It's such a shame, it was fun to create complex overlays for custom civilizations in aoh2
Last reply by RennyTheSimpatic, -
- 0 answers
- 177 views
In the game, the limit for each army with one general is 999999. How can I modify this value and make it, for example, 50,000?
Last reply by ARWD, -
- 0 answers
- 112 views
你能帮助我吗?
Last reply by Kimseal, -
- 0 answers
- 141 views
How do I get the game to load my custom cities it says when my mod is loading "cities generated" but when I look at the provinces they still have generic names instead? Also why are my provinces look different in the game then they do in the editor and when I use rebuild it doesn't change them into what they are suppose to look like?
Last reply by EdgeLord, -
- 0 answers
- 176 views
File path "C:\Program Files (x86)\Steam\steamapps\common\Age of History 3\map\Earth3\scenarios\Tvton\events\common\polandliberty.txt" code: Can you pleasse tell me why it triggers for no reason?
Last reply by YouravaragebrazilianAoCfan, -
- 0 answers
- 229 views
For some reason when I try to save a scenario the changes doesn't appear, so I have to make the scenario with OTHER ID to work, now I have like 6 WW2 scenarios that is useless. This is like 2 questions. Why I need change ID to have any changes AND how to delete scenarios.
Last reply by PHDanone, -
- 2 answers
- 212 views
I added a AoH3 formable based on a AoH2 save game but when I try to boot it up it doesnt work Code path: "C:\Program Files (x86)\Steam\steamapps\common\Age of History 3\mods\Kadus_Mod\map\Earth3\formableCivs\aoh2savegame1.txt"
Last reply by YouravaragebrazilianAoCfan, -
- 0 answers
- 218 views
Whenever I follow the listed path, it takes me to the game icon. When I show package contents there are only three folders titled: MacOS, Resources, and info.plist
Last reply by Tdrr,