Modding Help
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152 questions in this forum
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Map/Scenario Editors: Game always saves data to the default game folders!
If you are making a map/scenario, remember that the game never saves files to your mods/ folder! The game always saves data to the default game folders! Always copy all generated data from the game files to your mod files.
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Age of History 3 - Enable saving logs
game/_FAQ/Logs_EnableSaving.txt Open the file: game/gameValues/GV_Logs.json ################### And change to true to enable saving logs to the file: SAVE_LOGS_TO_FILE: true, ################### Set to false to disable saving logs to the file: SAVE_LOGS_TO_FILE: false, ################### ## The logs will be saved in the logs.txt file ## It can be useful if something doesn't load or work properly.
1 vote1 answer -
Steam workshop - Limit exceeded
Steam workshop - Limit exceeded game/_FAQ/Workshop_Limit_Exceeded.txt ## Limit exceeded Error While Publishing a Mod to the Steam Workshop The logo.png file is too large. Reduce the image quality to decrease its size. It needs to be below 1MB.
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Is there an outcome for improving relations?
Hello, I have looked through the QnA file a few times and don't seem to be able to find any event improving relations between two nations. For some context I'm trying to make a diplomatic battle between France and Germany to gain influence with Italy. If France gives Italy land concessions (Aouzou, Djibouti, Tunisia) they could secure an alliance with Italy. But I want the ai to have a more favorable event depending on relations between France and Italy, if relations are poor France wont even consider further concessions after Aouzou... Which is why I need the outcome code for improving relations, thanks in advance.
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Need help with changing nations economy
I am facing an issue with changing a nations economy and income, in the game editor I cannot find anywhere where I can lower the economy of only one specific nation. This is pretty stressful as I am making USGW for AoH3 but Germany for some reason is the biggest world power in 1935. Tried to lower it through an event but didnt work either, I might just be dumb; id=gerintro title=gerintro.t desc=gerintro.d popUp=true image=gerintro.png show_in_missions=false mission_image=3 only_once=true trigger_and next_and is_civ=ger_z exists_any=atr exact_day=1=1=1935 trigger_and_end option_btn name=gerintro.k ai=1000 gold_…
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Why do all of my scenarios disappear whenever I enable a mod?
All of the scenarios disappear unless I have at least one mod enabled
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Function for events overtime
I want to make a mod that increase the price of certain resource overtime(for example every X years starting from year Y), i think its possible through events but i dont know how to include the code, what language i need and how would i combine it with events variables. Maybe someone can give me an example?
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Event only triggering if is_civ is removed
trigger_and next_and is_civ=tnoborger exists_any=tnoborger exists_any_not=tnoger exists_any_not=tnospeger exists_any_not=tnogoeger exists_any_not=tnoheyger exists_any_not=tnoneuger trigger_and_end I am using the above triggers for a custom scenario. For some reason the event is not triggering even when the conditions are met but if I remove the is_civ line then its working.
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Cyrilic alphabet for modding?
Cyrilic Alphabet for province/cities not working at all, its very buggy... Can you make them like bundle or something its not working now and i wish i can translate them to my own language... Second picture is with Province/Cities named in Cyrilic
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Which file do I need to unzip? When I tried to unzip the .jar it only gave me half the files
And when I unzipped the .zip, the files it gave me would not effect the game, no matter how I modified them.
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How do I create a new folder for my scenario? (adding scenario events)
I created a new scenario in the "Create a scenario" editor. However the scenario did not appear in my game files afterwards. I tried creating a folder with the Scenario Tag, but this caused ALL the scenarios to disappear. Maybe I need to download the data files similar to the other scenario files (see below), if so where might I find this information? Typical game folder^ The one I created^
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I want to know whether this building bonus is a local bonus or a global bonus for the building?
For example, is the mortality rate of disease a decrease in local mortality or a national mortality rate?
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Events Trigger for no reason
id=polandlibertytvton title=freedom desc=polandlibertytvotn.d image=poland_flag.png show_in_missions=false mission_image=3 only_once=true trigger_and next_and is_civ=pol(ger)_z is_not_puppet=pol(ger)_z trigger_and_end option_btn name=Hail Poland! set_civ_tag2=pol(ger)_z=pol_q play_music=poland_anthem leave_alliance_special_id=1 province_add_core_civ=7435;400;402;403;7401;405;3002;12179;7278;3007;449;418;458;3006;3005;476;399;410;6615;3628;3635;6616;3634;3631;6659;456;441;442;443;3629;7412;445;444;7405;455;6618;446;437;438;1240;7228;7417;6614;6521;7416;6520;417;3708;423;3709;3710;479;6519;464;463;7442;3705;3707;3706;3675;124…
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Mods for Android
There are already quite a few mods released for Android, and many of them are brilliant, but could someone please make a tutorial on how to do it?
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0 votes3 answers
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0 votes7 answers
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Wonders don't run correctly
When I create a wonder all pictures are correct except one ,the smalles one and searching in the database there's no error. And when I build the wonder without picture the games become strange,. I don't know if I have to change photo from other file outside wonderImages and WonderImagesBig.
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Accidentally closed the map editor after deleting a province.
So I was doing a custom map for a mod im working on and that I´ll post later. So I decided to delete some provinces that were bugged, but I forgot to make new ones and closed the map editor, now my map provinces dont show and I cant interact or edit them. I dont know if I can recover it. Ive tried deleting the files from the game to regenerate it but it doensnt work. Does anyone have any solutions? 😞 @lukasz jakowski
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Map problem
hello @Łukasz Jakowski, for the past few days i have been trying to edit the original game provinces (to add some provinces) using the map editor given in /map/, i’ve tried many ways but it always ended up bugging and not working, i have even tried doing it in a copy of earth3 with different name and deleting some files in map/earth3/data but nothing worked. So i’m obligated to ask for help here, here’s some pictures of how the provinces look in game:
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Is there any way to liberate the country through an event?
Is there any way to liberate the country through an event?
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Why no "add new overlay" option in flag editor?
It's such a shame, it was fun to create complex overlays for custom civilizations in aoh2
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I need help finding a valuable mod file in a game.
In the game, the limit for each army with one general is 999999. How can I modify this value and make it, for example, 50,000?
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How to load custom cities to custom map and rebuilding province doesn't work
How do I get the game to load my custom cities it says when my mod is loading "cities generated" but when I look at the provinces they still have generic names instead? Also why are my provinces look different in the game then they do in the editor and when I use rebuild it doesn't change them into what they are suppose to look like?
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I was making events but the event triggers for no reason
File path "C:\Program Files (x86)\Steam\steamapps\common\Age of History 3\map\Earth3\scenarios\Tvton\events\common\polandliberty.txt" code: Can you pleasse tell me why it triggers for no reason?
0 votes0 answers