Modding Help
Explore Questions
There are no popular questions to show right now
-
0 votes1 answer
-
0 votes0 answers
-
0 votes0 answers
-
0 votes0 answers
-
0 votes1 answer
214 questions in this forum
-
Map/Scenario Editors: Game always saves data to the default game folders!
If you are making a map/scenario, remember that the game never saves files to your mods/ folder! The game always saves data to the default game folders! Always copy all generated data from the game files to your mod files.
0 votes1 answer -
-
Age of History 3 - Enable saving logs
game/_FAQ/Logs_EnableSaving.txt Open the file: game/gameValues/GV_Logs.json ################### And change to true to enable saving logs to the file: SAVE_LOGS_TO_FILE: true, ################### Set to false to disable saving logs to the file: SAVE_LOGS_TO_FILE: false, ################### ## The logs will be saved in the logs.txt file ## It can be useful if something doesn't load or work properly.
1 vote1 answer -
Steam workshop - Limit exceeded
Steam workshop - Limit exceeded game/_FAQ/Workshop_Limit_Exceeded.txt ## Limit exceeded Error While Publishing a Mod to the Steam Workshop The logo.png file is too large. Reduce the image quality to decrease its size. It needs to be below 1MB.
0 votes1 answer -
Is it possible to remove portraits
I feel like portraits hinder my ability to make a good ancient history mod, I can't find good portraits for all the cultures I have, nor do I have imperator so I can't ss leaders there, so I rather just get rid of the portraits in general, the focus is on the ancient world and statehood, I can add symbols for the general and advisor slots, but the leader portraits annoy me(as in finding suitable portraits) I tried an CK2 mod for the ancient world, the portraits look ok, but still not great, I rather just get rid of them
0 votes1 answer -
Is it possible for different countries to have different technology trees?
So I am making new units and I want to have specific units for specific civilisations, is that possible? If not, can I somehow disable/block a part of the tech tree for certain countries?
0 votes0 answers -
Help with map
Hey! What size of ma ?x? It's the best to make world map? The biggest and the most optimal? Pleases help me. I want to start making a mod today!
0 votes0 answers -
How to make colored puppets in age of history 2?
What's the code to make colored puppets in age of history 2? i tried but i cant seem to do it
0 votes0 answers -
How to add custom governments
Hello just need to know how to add counts empires and caliphs n stuff, also how the government template works.
0 votes2 answers -
Change the count of manpower needed to create a unit
By default, units require 1000 manpower and cost 1000 manpower. Can I change the manpower required to create a unit? I'm creating a mod where I need to reduce it to 10 manpower per unit. However, in the gamevalues folder I didn't find anything about manpower count per unit. @Łukasz Jakowski Can you help me pls?
0 votes1 answer -
How can I add custom flags
Please help I am trying to add a custom flag to a civilization I made in the civilization creator
0 votes4 answers -
How do I turn off AI colonization?
How do I turn off AI colonization?
0 votes0 answers -
I can't make HRE in my mod
When I make a HRE alliance in my mod, it doesn't work: the alliance is visible, but I can't open HRE menu with electors, reforms etc. In the logs there are errors "java.lang.IndexOutOfBoundsException: Index: 1, Size: 1" and "at aoc.kingdoms.lukasz.menu_element.button.Button_HRE_Reform.getInnerPosX(Button_HRE_Reform.java:166)" etc
0 votes0 answers -
Modding Tools?
What are some modding tools fo aoh3?
0 votes1 answer -
Multi letter government tags
Lukasz, can you make it possible to use multiple letters in the extra tags category? Or at least make it possible for all unicode characters to work there? In AoH2 I had made a TNO mod, for some reason certain characters worked fine as tags on mobile but not on pc. If multiple letters are allowed then that whole issue will be bypassed. Even just two letters would massively increase the amount of tags that can be added.
2 votes5 answers -
question Is it possible to add different unit skins for the different groups
I am enhancing the 1440 scenario, is it possible to add unit skins for each culture
1 vote0 answers -
points New points like diplomacy or legacy points?
Is it impossible to add new points type in a game like diplomacy or legacy points?
0 votes7 answers -
Questions about the technology tree
Is it possible to have techs require three pre-techs to unlock? Currently it's only possible to have a maximum of two frontends, which is completely insufficient for the tech tree I'm currently designing. Also, why can't the name of the tech be customized? He always automatically picks the building or unit that is unlocked by this tech as the name of the tech.
0 votes0 answers -
modding help
Excuse me, what is the name of the class that manages diplomatic points?
0 votes0 answers -
Remove diplomacy points limit
I want to change the limit of diplomacy points, please help me
0 votes0 answers -
Problem with modded pictures
I have a problem. I create new buildings to build but the pictures won't load. Whatever I do the pictures don't work or the game starts to go crazy. I don't know what to do example: { Name: ["triumph"], NameDesc: ["aaaaaaaaaa."], ImageID: [99], GroupID: 2, CostGold: [66], MaintenanceCost: [0.6], ConstructionTime: [660], Economy: [10.2], MonthlyLegacy: [3.8], IncomeProduction: [10], RequiredTechID: [21], SeaAccessRequired: false, …
0 votes0 answers -
Is there anyway to script a white peace in AOH3?
white_peace=civ=civ something along these lines, I can't find it?
0 votes1 answer -
Is there any way to liberate the country through an event?
Is there any way to liberate the country through an event?
0 votes2 answers -
I want to change the code
I want to replace some codes in tno engine executable with uwut engine code. Is there any way?
0 votes0 answers -
Questions about the validity of triggers for an event
@Łukasz Jakowski Did I make any mistakes when creating the triggers? I expected each trigger to be separate, something like: (OR) Player owns a province (and) have a larger army than Kassites (OR) Kassites are the player's vassals (OR) Kassites do not exist But in the game, these triggers look somehow confusing for the player: Here is the code for the triggers: Thanks!
0 votes1 answer -
MapEditor_2 cant open.
Hello, I tried to make my own custom map but as I opened the MapEditor_2 Executable Jar File, it just wouldn't open or would make an error message (I linked the 2 also 1 is in German). I will list the following things I tried: Deleting the file and copying one from the example folder downloading jarfix (it just gets rid of the error message) downloading JDK Development Kit 23.0.1 (it just gets rid of the error message) trying to open it with javaw updating java deinstalling and reinstalling java done lots of stuff with cdm command restarting my pc I did eventually ask ChatGPT to help and it found out what was w…
0 votes4 answers