Modding Help
Explore Questions
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175 questions in this forum
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Two mods that change the same file
@Łukasz Jakowski is it possible to have two mods that change one file simultaneously? For example, one mod adds 5 new advantages, and another one changes 2 existing advantages. Is there any way to make them extend each other?
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How to regenerate province borders?
I'm making a mod that uses the base games Earth3 map, and just modifies and adds a few provinces to my liking. The provinces mostly work fine, they can be painted in the scenario editor and assign connections, but the connections and army position don't save when I re-launch the game, and the provinces also don't have the little lines between provinces correctly. All the dotted lines that indicate provinces are still the same as the old map. I have no clue how to change this.
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Help for map
I made a map, but when I go to insert it into AoH3 it crashes immediately after starting, I also tried to use the files present in the base map to make up for the lack of some files missing but it keeps crashing a few seconds after starting the game (i didn't make any scenarios, could that be the problem?) @Łukasz Jakowski
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Image of my ideology is not displaying
What I'm done wrong?
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how to write a translation of civilization
Lukash, I have a question. I'm trying to translate the civilization I created into Ukrainian, but I can't figure out how to translate the civilization into my language.
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How to make civilization become a vassal without changing its color
@Łukasz_Jakowski 你能解决这个问题吗?
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pre-set ruler buffs
Is it possible to assign historical rulers certain buffs/debuffs in advance?
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How to fix blocky borders?
When making a map i saw that borders between provinces looked like this and i dont know how to fix them
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code for force peace
I have a problem I need code for white peace for scenario. And I can't find enything there is a give_truce but this command not ending the ongoing war
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How to add a flag overlay
in the inbuilt flag editor I cant add flag overlays to my flag
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Help with bonuses
Bonuses are really confusing. What I mean is the numbers, if I type 0.5 on something, it appears 50% in-game, but if I do the same on another bonus, it may appear 0.5 or 5%. Can you help with some clarification how the numbers work?
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Decisions and the event behind taking that decision
I need help. Basically I made an event in which there are 2 separate decisions. However, I want each of these decisions to have its own event. I have no idea what the code is for this and whether such a thing even exists. I know there is a code for an event to cause another one, but I need one of the decisions to also cause an event. Is this possible?
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How to delete preexisting provinces to add more in it and how do I make the game run said provinces?
How do I do that because the game just loads back the provinces that used to be their
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Some questions about creating a scenario
Is it possible to change the country's leader through events? I saw someone write about it in the comments and Lukasz replied that he would think about it. How to make two countries already at war with each other at the beginning of the scenario? I am making a scenario based on my own setting and I want to set up a civil war. In the editor i can only lower the relations to -99, I tried to set -100 through the file but it didn't work. In general, what are the types of events, the reasons for their call and the results? Is there a more detailed guide? There was a problem with localization. The names of countries in English are not displayed, only the tag, …
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Can ‘obsolete’ troops be hired?
I'm making a mod, in it I want to give the player the ability to hire different types of infantry (Airborne, Special Forces, poorly trained troops). I have added new units (knights, cavalry, etc) to the game on top of the old ones, but I can't hire them. This loses the whole idea. Is it possible to change this through the files? Or in the game is it possible to hire obsolete units, but I do not know about this possibility?
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How to find the province ID of HELP
I'm just making a big mod with a script on steam and I need a province id to give it as a condition for a certain event, but I have no idea where I can find the ID. In the editor, I marked the provinces and saved and that's it. I don't know what to do next
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UpdateError: FileNotFound
Люк, привет, я получаю эту ошибку «UpdateError: FileNotFound» при попытке обновить мод. Что это значит?
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resource
how do I remove standard resources and add my own
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1 vote5 answers
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How do make different leaders for different ideology?
So whenever I play as let's say Germany in world war 2 and I change the government it makes the leader to Wilhelm and I want to add a custom government with a different leader (one that's already in the game) other than Wilhelm.
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Korean font
When I change the province name to Korean and run the game, the name does not appear. What should I do?
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Portraits dont appear
Hi, I have such a problem, the portrait isnt displayed in the game. The ruler himself appeared (screenshot), but the portrait doesnt appear.The resolution is correct, 150 by 150
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What does "ReligionGroupID" mean?
So i want to add new religions, but the "ReligionGroupID:" confusing me, i want to know what is it mean so can get it correctly
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What are these indicators responsible for in the AI file?
What are the following indicators responsible for in the file: (game/gameValues/AI/AI_Build)? "BUILD_SCORE_MIN: 10000, BUILD_SCORE_CAPITAL: [125, 100, 75, 25], BUILD_SCORE_CAPITAL_TOTAL: 275," I tried to increase each of these indicators tenfold and also decrease tenfold, and in each case it had no effect on the behavior of the AI
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Is it possible to make a own mission tree?
I want to make a own mission like hoi4's focus tree, Can i make a custom mission path?
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