Modding Help
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175 questions in this forum
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how to add new console commands or modify existing command like "nuke"?
i'm trying to modify console commands in gv_console.json, and existing console rewards like CONSOLE_GOLD or CONSOLE_LEGACY working, but when im trying to add line in rewards: CONSOLE_NUKE: 10 or create own console command: CONSOLE_COMMAND_RESEARCH: "research" CONSOLE_RESEARCH: 500 ingame all console commands won't work 1st screenshot - console commands working 2nd - won't working
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Indonesia CivTAG
I tried to type "ind" but it doesn't work, What is the indonesia CivTAG?
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AoH3 Created Map Province
When create and run a map, Province is applied, but it's not visible. (Some appear smaller when click Province.) Please tell me how to solve the problem.
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City Names Being Randomized
Hello! Another question regarding map making. It seems that in the course of my editing, all of the city names are now randomized whenever I go into the game. In both the map editor and the city editor they show up correctly, but when launching the game all the cities have randomized names, and during loading the game even says "Cities generated!" Even in the map cities file all of them are correct. I am also having a bug where my connections are not being saved despite pressing the save button to exit the connection editor menu.
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events
how do I make events?
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Czy możemy sprawić aby generał miał limit armii którą dowodzi? Np. jeden do jednego generała może być przydzielone 1000 tysięcy jednostek.
Czy możemy sprawić aby generał miał limit armii którą dowodzi? Np.do jednego generała może być przydzielone 10000 tysięcy jednostek.
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I changed "CivsGroups" and now I can't start a new game.
I am developing a mod and I have a problem. I have replaced the standard values in CivsGroups.txt , after that I can no start session in the game, I can only load the saves, but I don't need it.
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Changing name of the province
When making a map all provinces have default names (like Hueledo, Fulas, etc.). How to change them?
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There is a way to add own menu like Sandbox mode button?
The title says it all. Is there any way to do it? Is is possible to code it in json or Java or something else?
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Characters are not being added
I have a problem with adding new advisors/ministers and generals. In Mods/name_my_mod/game/character I added characters and portraits for them, but in Mods/name_my_mod/map/Earth3/scenarios/ModernWorld/Character.json I added all the characters, but in the game they are still not there. I have reread the FAQ guide several times
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How do I set two civs to be at war at game start?
As the title says. I am making a new version of the modern start set on 1/1/2024 and I need to make it so that Russia and Ukraine start at war. How would I go about this?
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Is there any way to make different political systems of the same civilization get different civilization colors?
Can an event or change a json be realized?
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Is there a way to change relationship between countries through events?
The FAQ document only talks about how to make wars
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Changing leaders on mac
Hello, does anyone here know how to change leaders for AOH3 on mac? Help will be greatly appreciated
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Can I change the game font?
I am Japanese. I noticed a lack of Japanese fonts while I was playing, so I tried to create a mod for that. However, I was only able to change the map font, and couldn’t change the other fonts.
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Events, scopes effects etc. help?
is there going to be a spesific tutorial for events? because i know how modding works i just dont know what the 'effects' or 'scopes' are in the game. if you atleast give a list of 'effects' or something that would be great. im currently trying to add an event in my mod that makes britain join the entente if germany attacks any of the benelux countries.
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I added new civs but names wont work
I added new civs using the translation thing in the mods it was that was the civ tags I put the files in "C:\Program Files (x86)\Steam\steamapps\common\Age of History 3\mods\*my name*_Mod\languages\civilizations\Bundle.properties"
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Debug Mode/Error Log location
Hello im making a mod and something i changed caused the Law button to stop working and i want to see the Error Log or i could perhaps turn on the Debug mode. Thanks from advance.
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Problem with the mod
MOD DOESN'T WORK My mod that fixes localization errors doesn't work for me. I translate into Russian and fix current errors in the game. For example, the word "campaign" in the main menu is the most noticeable, because it is written in lowercase letters. After replacing the game files with my mod, everything worked, the names of the civilizations changed, and there are no errors in the main menu. BUT, for some reason, when I try to do as Lukasz intended (via mods/MoyMOD/), everything immediately stops working. By the way, if you really want to play AOH3 with music from HOI4, I recommend my mod :3 Link: https://steamcommunity.com/sharedfiles…
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The translation of civilizations does not work
Translation of civilizations in mod/languages/civilizations/ Bundle.properties does not work in the game. However, everything is fine with the main translation in mod/languages/ Bundle.properties
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Can I add special units or tech for only one nation?
I want to add some special units and technologies (maybe governments) for specific countries. How can I achieve that?
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Requirements for units
Is it possible to make requirements to build units? Like wasting some steel ONCE or reducing steel income for certain amount of time while the unit is being built
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Cities.json of the city name editor previously issued by AOH3 is not available in AOH3.
As the title suggests, cities.json, the city name editor previously issued by AOH3, is not available in AOH3, which seems to be because the two files are different. Cities.json in AOH3 is accompanied by an additional "p=num", which should be used to determine the province corresponding to the city name, but how can cities.json, which was previously created with the city name editor, be converted into available now?
0 votes1 answer