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Last reply by Chiheb.tlm, -
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- 2 replies
- 3.3k views
I was thinking about an idea where based off of how many troops you have compared to the enemy it would take off a percentage + a bit extra. Instead of it being subtraction based where battles occur instantaneously; this will allow you to hold off/take longer to invade while you/the enemy has some time to get reinforcements. And a bit unrelated but Forts also should be modified to be more powerful.
Last reply by AoC2 Fan, -
- 0 replies
- 1.1k views
I have an idea that its after ww1 and Russia has its civil war and Poland attacks aswell, there should be white Russia and Soviet Russia and possibly even bolsheviks in Siberia that have a 99 relationship to Soviet russia
Last reply by Gotdisgameforfree, -
- 1 reply
- 1.8k views
Hello, I am looking for a mod that add a realistic population (300 Millions for USA, 64 Millions for France, etc), is there anything like that, please ?
Last reply by CCCP, -
- 2 replies
- 2.7k views
What it will include? - New civilizations - New flags - New leaders In some cases all the subdivisions can't be put in the game so only ones are choosen Countries with all subdivisions: - Canada - United States - Brazil - Mexico (Bad borders) - Nicaragua (Simplified) - El Salvador (Simplified) - Bolivia - Argentina - Spain - United Kingdom - China - Liberia - Australia Progress
Last reply by Rodrigo1, -
- 11 replies
- 10.2k views
Europe Expanded is the mod adds new scenarios to "Europe" map and more. Add: new historical scenarios: 1600, 1815, 1863, 1867, 1873, 1887, 1925, 1939, 1941, 1944, 1945, 1950, 2000, new alternative scenarios: Kaiserreich and "In the name of the tsar" new civilizations and leaders new goverments: syndicalism and authoritharianism and 35 flags for this ideologies Plans: new alternative scenarios scenarios with events new maps ("italy" in next update) Links for version 1.1.: https://drive.google.com/open?id=1toXiNPSANGlp2Vsm3o8q9L0P41ORIWcr (for google users) https://www.mediafire.com/file/2idoyqg7sagvf…
Last reply by Android7, -
- 1 follower
- 8 replies
- 6.3k views
I've decided to continue making the 1960s scenario mod using the already existing addon+ mod. Why? Well funny story, on Saturday I downloaded the mod out of curiosity, however I did not expect it to fully wipe all my game progress. This includes the 1960 scenario data. So, I had to remake the entire thing, which took awhile, but I did it. Thankfully, all the custom leaders survived, but things like the custom ideologies I added are gone. Luckly, I have them saved in the scenario mod folder, but I'll have to find a way to reintegrate them into the game. Heres some screenshots of what the scenario looks like now
Last reply by Tuyuko, -
- 0 replies
- 934 views
Last reply by Missouri, -
- 4 replies
- 6k views
Age of Basilio ScenarioAoC II Map-5 (fix ver)-1200 (fixver)-1205, the Forth Crusade-Fantastic World-Division of the Byzantine Empire-Korea-476, Korea and Japan-Roma WorldAoC 1 Map-1200Byzantium Map Romania Map Korea Map Jeju Map South ChungCheong Map Ulleung Map Jindo Map North Hamgyeong Map Seoul Map Download:Google Drive
Last reply by memososisi, -
- 1 follower
- 2 replies
- 3k views
He stopped the comments 😕 Here you can reply What you need in next update?
Last reply by Ilovethisgame2, -
- 1 reply
- 951 views
hello
Last reply by Plava trepavica, -
- 26 replies
- 5.9k views
Guys we need a lot of thinks for these to work but we could do it. Starting with tech The actual tech tree is small and unusfull so we just need to do it bigger or more hard to get tech points, or if your a good modder just do a new tech tree maybe like civilizations tech trees Next buildings The farms and workshop are nice but limited so we should change them for new building and give it more levels 5 farms and 3 workshop aren't a lot so 20 farms and 40 Workshop(or even more) (or fabrics the name doesnt change anything) but we should balance it by changing modifiers from 5% to 1% or 2%, should be 3 levels of ports first fishing port second mercant por…
Last reply by Germoney The Attacker, -
☺️
Last reply by Tema, -
- 0 replies
- 1.9k views
to install it we need WinRAR, after using it, it will leave us a folder and the folder will be left here. (computer name)> program files (x86)> steam> steamapps> common> age of civilizations II> map> earth_aoc1> scenarios WWII Tiny.rar
Last reply by ren20, -
- 5 replies
- 6.2k views
הורדה חופשית <3 INFO ABOUT IT New Logo / Game Lunch pic °Fix Fransh Map Sea Grph Aoc1Map °Fix Lags On Map Editor Remove OLD's Port's Forts's War Looks °Real Year's move time °New's scenarios More then "40+" -yeamn's civil war -libyan civil war -6 days full map scenario -Rise of kush - -206 Tarentum scenario CW 1 AnD more:) °Pnc UI is back Special colors White red °Loding Color °music package new Msc 5+ °New city's/land's "scotra land ° formable :) new 12+ °Fix army Box °Fix port Box °Ww2 with diff Story °Fix some Govermeants / new govermeants °dipl…
Last reply by IlanFX, -
- 2 replies
- 1.5k views
There's a mode to make that two states get unite without play with them?
Last reply by Tuyuko, -
- 5 replies
- 2.8k views
Dying Souls:Rise of Byzantine. Two new scenarios with over 60 events.(I'm planning this to go over 300.) An epic Modern storyline with some twists. +40 new formable nations(for the main characters of the mod[Turkey,Greece,Byzantine,and some others]) A completly new soundtrack. A new Earth map(Background) with 10 more provinces(in Europe). 3 new governments. +10 new union flags with names. A new font. (Screenshots will come soon,probably tommorow.)
Last reply by giannisgkouv2, -
- 0 replies
- 2.8k views
I've nearly finished making the 1960s mod! I've taken sometime to polish a few things and make the mod that bit more accurate. To celebrate, I'm going to show you more mod screenshots!
Last reply by Tuyuko, -
- 0 replies
- 1.6k views
I made A Unoffical discord Server To Share With. You Can Multiplayer With Others Here, Share Tips,Map,Mods, And scenarios. Join In! https://discord.gg/8du8tee
Last reply by kang060302, -
- 0 replies
- 1.7k views
I can install mod, but I'd like to understand how to install 2 or more mods at the same time. When I try to install another mod as I already have one installed, the installer asks me if I want to update the one already present. What should I do?
Last reply by SaSCloud, -
mod Byntynk mod
by Glebco- 4 replies
- 3.5k views
Инфа о разработке в следующих записях. Крч, это скорее всего уже четвертая попытка создать мод про Бынтынк. Кто не в курсе дела (а таких много), Бынтынк - это название материка и одновременно название вселенной в которой происходят события. Вселенную придумал я тупо по приколу еще в феврале прошлого года. Ну крч, пока приложу лишь 2 скрина, ибо мод дальше Ледоанка (остров такой) не продвинулся (67 пров готово). Напишу пока краткое описание мира (для нормального описания нужно прочитать все 4 книги (которые ток в рукописи, и в цифре их нет) про Бышт, поэтому будет краткое): Есть планета Бышт. Находится она в галактике Чиь. На планете есть: Матери…
Last reply by memososisi, -
- 3 replies
- 2.4k views
is a modification for Age of Civilizations II, which adds a lot of medieval content to the game: Scenarios, Formed Civilizations, New Map, etc. You will be given a huge number of civilizations, from the greatest Mongol empire to the small Finno-Ugric tribes. Avertitque covers the time period of sсenarios from 476 to 1492. Do you want to revive Ancient Rome for Byzantium? Or to make one, little-known, tribe one of the greatest states in the world? It's up to you. A new map will be in Avertitque. Its name is Flagitium. This map contains Eurasia and North Africa. There will also be navigable rivers on the Flagitium map. They make …
Last reply by Lativ, -
- 2 replies
- 5.7k views
2057 v4 Dowland Link 1:http://www.mediafire.com/file/ek0sn2a99gg9xvv/2057_V4.zip/file Dowland Link 2:https://www.dosya.tc/server24/c35itq/2057_V4.zip.html Dowland Link 3:https://dosya.co/ddf9iq40bawr/2057_V4.zip.html Please write my mistakes 😑
Last reply by Korkut Dogandor, -
- 1 reply
- 1.8k views
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Last reply by YOSOPON, -
- 2 replies
- 2.8k views
Age of Civilizations 2 — a great game that has a huge potential and a motley, large community. How many people have become her loyal fans, who are still waiting for updates on the game, which was released on November 22, 2018 quite raw and with a lot of bugs. Major updates or even simple bugfixes we have not seen, and the developer continues to ignore the messages of players and does not plan to develop his masterpiece. Łukasz, why did you start making a new game without finishing the old one? You have not yet completed your first, grandiose and large-scale project, updates for which are waiting for all the fans, but at the same time already strive to make a new game…
Last reply by Capodastr,