Jump to content
Age of History 3
Germoney The Attacker

CHALLENGE ACCEPTED ULTIMATE MAP!

Recommended Posts

How many months to do ? Are u programmer ? Could u change AI and about some points , per example 

Make the provinces in the game work like as tiles , but with manual rotes to move and the normal format of provinces

Fort system of Eu4 ( but with more provinces blocked )

 Side troops block advance ,  sides an total encircled troops like as Ew4

• Smart , Diverse and Historical treaties ( AI accepts terms easier ) 

• Eliminate the movement system , but put roads to improve mobility , enlarge the attriction to avoid spams 

Improve Research focus , to expand exponancially 

Put some different units ( appearance like Hoi3 ) and Levels , per example  in 

Infantary

Villager ( Very cheap and Very weak ) - Soldier ( cheap and weak ) - Trained Soldier ( 0.40 tech , balanced troop ) - Profissional/Modern Soldier ( 0.80 tech and strong ) 

 

Cavalary 

Light Cavalary - Profissional Cavalary ( 0.50 tech ) - Tank ( 0.85 tech ) - Super Tank ( 2 turns and 1.0 tech ) 

 

Good Artillaries will have a large range , like Ludendorff Ew4 WW1 mod , and the bad ones only 2 provinces , like

Ancient Artillary ( 2 provinces range )  - Light Artillary ( 3 provinces ) - Heavy Artillary ( 3 provinces ) - Modern Artillary ( 7 provinces ) 

Share this post


Link to post
Share on other sites

15 hours ago, Msm2077 said:

How many months to do ? Are u programmer ? Could u change AI and about some points , per example 

Make the provinces in the game work like as tiles , but with manual rotes to move and the normal format of provinces

Fort system of Eu4 ( but with more provinces blocked )

 Side troops block advance ,  sides an total encircled troops like as Ew4

• Smart , Diverse and Historical treaties ( AI accepts terms easier ) 

• Eliminate the movement system , but put roads to improve mobility , enlarge the attriction to avoid spams 

Improve Research focus , to expand exponancially 

Put some different units ( appearance like Hoi3 ) and Levels , per example  in 

Infantary

Villager ( Very cheap and Very weak ) - Soldier ( cheap and weak ) - Trained Soldier ( 0.40 tech , balanced troop ) - Profissional/Modern Soldier ( 0.80 tech and strong ) 

 

Cavalary 

Light Cavalary - Profissional Cavalary ( 0.50 tech ) - Tank ( 0.85 tech ) - Super Tank ( 2 turns and 1.0 tech ) 

 

Good Artillaries will have a large range , like Ludendorff Ew4 WW1 mod , and the bad ones only 2 provinces , like

Ancient Artillary ( 2 provinces range )  - Light Artillary ( 3 provinces ) - Heavy Artillary ( 3 provinces ) - Modern Artillary ( 7 provinces ) 

guy im just a common person with common problems and want to do a large common project

Share this post


Link to post
Share on other sites

16 hours ago, CopenhaguenLink said:

well, i think the thing that crashes the game is the background of your map if ins't it, then it the province name error (0,2,3) if it is background, find a new one and remake it, if it is the province name, make the same because it is a hell to rename the provinces

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




  • Our picks

    • Age of History 3 - October 23rd, 2024 - Official release date
      Age of History 3 - Official release date

       

      Steam: October 23rd, 2024

      Android: When it's ready

      iOS: When it's ready

      Epic: When it's ready

       
    • Campaign: Small Scenarios
      In this topic, share your ideas for Campaign scenarios.

      These scenarios focus on a small part of the map, with the rest designated as wasteland.

       

      For example, a scenario of the Reconquista in 1054, where gameplay takes place only on the Iberian Peninsula.

      What are your ideas for small historical scenarios?

       


       
    • Events - Common events for every civilization in the game
      Hi,
      in this topic, I am interested in your ideas for events that can happen for every Civilization in the game.
      I'm also interested in Missions for every Civilization.

      Here is some example, have more than 10k army, have more than 5000 gold, build 10 buildings, recruit an Advisor, increase tax efficiency 20 times, be largest  producer of some resource in the world, unlock 5 Civilization legacies etc.
      • 196 replies
    • First preview of the Alpha version of Age of History 3
      First preview of the Alpha version of Age of History 3, YouTube.
      Release date: When it's ready 😛 Subscribe for more!



       





       
    • Land units - Ideas AoH3
      AoH3 will have different types of land units.

      In this topic we will write ideas for new land units. 

       

      So the AoH 3 will have new battle system.


      Representation of the battlefield in the game.


      Land units will be grouped into 3 types. Each unit will have a different recruitment cost, attack, defense, movement speed and upkeep.

      Groups determine the placement of units on the battlefield.


       

      Each unit can be unlocked by researching technology and then upgraded.

       

      Here is the current list of units with upgrades:

      First line:

      Warrior -> Light Footmen -> Heavy Infantry -> Infantry -> Line Infantry -> Modern Infantry

      Hoplites -> Spearmen -> Pikeman -> Elite Pikeman -> Musketeer -> Riflemen -> Mechanized Infantry -> Modern Mechanized Infantry

      First line side:

      Horseman -> Elite Horseman -> Cavalry -> Tank -> Modern Tank

      Second line:

      Archer -> Bowmen -> Crossbowman -> Elite Crossbowman

      Canon -> Field Cannon -> Artillery -> Modern Artillery

      Early Airplane -> Airplane -> Modern Airplane

       

      This is a very early version, so maybe something should be changed?

      Or maybe an idea for a new type of unit with upgrades? I'm waiting for your suggestions.

       
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Age of History Games