Jump to content
Age of History 3
Hacktor

Contemporary Project (10.000 Provinces)

Recommended Posts

43 minutes ago, WINNIE THE PARAMOUN LEADER said:

Yes, If y'all comlades do not join now you lose social credit, My country need more people to work in factories to create hoi4 knockoffs.

bruh if you wanna play hoi4 formally in china, you have to delete tibet and xinjiang and let chinese soviet government annex those province.

Share this post


Link to post
Share on other sites

Aoc2 banned to because china is divided in ww2 and does not own taiwan modern day or disputed territories,Also you as a japanese also lose social credit ,WE WILL NEVER FORGET NANKING.

And a democratic hong kong is also a reason I ban this game in my countly.

Only WW2  game in china is wc4,But wait that banned to because taiwan manchu japanese.

Edited by WINNIE THE PARAMOUN LEADER

Share this post


Link to post
Share on other sites

18 hours ago, Hacktor said:

sdf.thumb.png.e35da938fd018e30a812e508ee4d21c5.png

to see the rivers more clearly

i think u are making wrong . The idea make river become provine aim make river become a long province what u can u it to stop enemy or go faster. so u should make 1 normal river become 1 province , just some too big river like amazon or nile become 3 or more . river should become long to force enemy have to across it so u can defend on it,u split it to many province so enemy dont need to go to your defend army , what they need are skip it by go in next to river province . river should long and connect many provine what allow your army go faster (like in my picture u can go from 6->5 faster by river ) 

sdf.thumb.png.e35da938fd018e30a812e508ee4d21c5.png

Share this post


Link to post
Share on other sites

2 minutes ago, duklug said:

Sanırım yanlış yapıyorsun. Fikir, nehrin il hedef haline gelmesini sağlamak, nehri uzun bir vilayet haline getirmek, düşmanı durdurmak veya daha hızlı gitmek için ne yapabilirsin. bu yüzden 1 normal nehri 1 eyalet yapmalısınız, sadece Amazon veya Nil gibi çok büyük bir nehri 3 veya daha fazla yapmalısınız. nehir, düşmanın üzerinden geçmesini zorlamak için uzun olmalı, böylece onu savunabilirsiniz, birçok eyalete bölersiniz, böylece düşmanın savunma ordunuza gitmesine gerek kalmaz, ihtiyaç duydukları şey nehir vilayetinin yanına giderek onu atlamaktır. nehir uzun olmalı ve birçok ili birbirine bağlamalı, ordunuzun daha hızlı gitmesine izin veren şey (benim resmimdeki gibi, nehir kenarında 6-> 5'ten daha hızlı gidebilirsiniz) 

sdf.thumb.png.e35da938fd018e30a812e508ee4d21c5.png

i will think

Share this post


Link to post
Share on other sites

i think u should increase A.i too , A.i so stupid , they never become allience together . so when i big i can easy attack them . u should add code what make u lose reputation score  when u declare war , and country around u attack u when your reputation score too low to stop player just war and war continuity

 

Share this post


Link to post
Share on other sites

4 minutes ago, duklug said:

Bence Ai'yi de arttırmalısın, Ai çok aptal, asla birlikte ittifak olmazlar. Bu yüzden büyüdüğümde onlara kolayca saldırabilirim. Savaş ilan ettiğinizde itibar puanınızı kaybetmenize neden olan kodu eklemelisiniz  ve çevrenizdeki ülke, itibar puanınız oyuncuyu durdurmak için çok düşük olduğunda u saldırır, sadece savaş ve savaş sürekliliği

 

Could we ally them while we were making the scripts instead?

Share this post


Link to post
Share on other sites

1 minute ago, Hacktor said:

Could we ally them while we were making the scripts instead?

i think we shouln't , it make game become bad . but i have an idea stop player just war

Share this post


Link to post
Share on other sites

u should increase  turn for assimilation too because 40 turn is so little . it should become more , about 100 to force player keep army to control province they get from war (when i play game , after war i disband all army to get more many but A.I keep their army so the game so easy ), u should increase power of Military rebels too ( they to weak in game ) and make them rebel more time to force player care their country more . u should limit number of army can add in 1 time to force player build army in many turn and 'dont disband all army and just build army when have war '

 

Edited by duklug

Share this post


Link to post
Share on other sites

how about increase effection of  epidemics and add natural disasters (like drought or storm ) . in game i never care disaster  , but in real life it can make a country become weak and make them change their plan or stop their attacking to other country . u should increase effection of togographic on war and economic too  because in war at game i never think about it 

Edited by duklug

Share this post


Link to post
Share on other sites

u should add buff for some special country too ( like mongol or israel ) . they have bad land but they never weak , in game in 1444 scenario chinese can easy attack mongol but in real life chínese is very scare mogol . or like my country : vietnam . our country fighted with all big coutry like chinese (2000 years ) , mongol (3 times war with mongol empire ) , usa , france but we always win and still alive although my country are small and poor 

Share this post


Link to post
Share on other sites

3 minutes ago, duklug said:

bazı özel ülkeler için de buff eklemelisiniz (Moğol veya İsrail gibi). kötü toprakları var ama asla zayıf değiller, oyunda 1444 senaryosunda Çinliler kolayca mongol'a saldırabilirler ama gerçek hayatta chínese çok korkutucu mogol. ya da ülkem gibi : vietnam. ülkemiz Çin (2000 yıl), moğol (moğol imparatorluğu ile 3 kez savaş), abd, fransa gibi tüm büyük ülkelerle savaştı ama ülkem küçük ve fakir olmasına rağmen hep kazanıyor ve hala yaşıyoruz 

I think it's because of the land but you're right

 
 
 
 
 
 
 

Share this post


Link to post
Share on other sites

5 minutes ago, duklug said:

bazı özel ülkeler için de buff eklemelisiniz (Moğol veya İsrail gibi). kötü toprakları var ama asla zayıf değiller, oyunda 1444 senaryosunda Çinliler kolayca mongol'a saldırabilirler ama gerçek hayatta chínese çok korkutucu mogol. ya da ülkem gibi : vietnam. ülkemiz Çin (2000 yıl), moğol (moğol imparatorluğu ile 3 kez savaş), abd, fransa gibi tüm büyük ülkelerle savaştı ama ülkem küçük ve fakir olmasına rağmen hep kazanıyor ve hala yaşıyoruz 

I will make huge changes in the Israeli economy and strengthen some countries

Share this post


Link to post
Share on other sites

1 minute ago, Hacktor said:

I will make huge changes in the Israeli economy and strengthen some countries

but mongol and viet nam just good at war so dont buff their economic 

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




  • Our picks

    • Age of History 3 - October 23rd, 2024 - Official release date
      Age of History 3 - Official release date

       

      Steam: October 23rd, 2024

      Android: When it's ready

      iOS: When it's ready

      Epic: When it's ready

       
    • Campaign: Small Scenarios
      In this topic, share your ideas for Campaign scenarios.

      These scenarios focus on a small part of the map, with the rest designated as wasteland.

       

      For example, a scenario of the Reconquista in 1054, where gameplay takes place only on the Iberian Peninsula.

      What are your ideas for small historical scenarios?

       


       
    • Events - Common events for every civilization in the game
      Hi,
      in this topic, I am interested in your ideas for events that can happen for every Civilization in the game.
      I'm also interested in Missions for every Civilization.

      Here is some example, have more than 10k army, have more than 5000 gold, build 10 buildings, recruit an Advisor, increase tax efficiency 20 times, be largest  producer of some resource in the world, unlock 5 Civilization legacies etc.
      • 196 replies
    • First preview of the Alpha version of Age of History 3
      First preview of the Alpha version of Age of History 3, YouTube.
      Release date: When it's ready 😛 Subscribe for more!



       





       
    • Land units - Ideas AoH3
      AoH3 will have different types of land units.

      In this topic we will write ideas for new land units. 

       

      So the AoH 3 will have new battle system.


      Representation of the battlefield in the game.


      Land units will be grouped into 3 types. Each unit will have a different recruitment cost, attack, defense, movement speed and upkeep.

      Groups determine the placement of units on the battlefield.


       

      Each unit can be unlocked by researching technology and then upgraded.

       

      Here is the current list of units with upgrades:

      First line:

      Warrior -> Light Footmen -> Heavy Infantry -> Infantry -> Line Infantry -> Modern Infantry

      Hoplites -> Spearmen -> Pikeman -> Elite Pikeman -> Musketeer -> Riflemen -> Mechanized Infantry -> Modern Mechanized Infantry

      First line side:

      Horseman -> Elite Horseman -> Cavalry -> Tank -> Modern Tank

      Second line:

      Archer -> Bowmen -> Crossbowman -> Elite Crossbowman

      Canon -> Field Cannon -> Artillery -> Modern Artillery

      Early Airplane -> Airplane -> Modern Airplane

       

      This is a very early version, so maybe something should be changed?

      Or maybe an idea for a new type of unit with upgrades? I'm waiting for your suggestions.

       
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Age of History Games