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Trans-Amur

Bloody Europe II | New update

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2 hours ago, Poland_in_1939 said:

Oh! And i just got an idea to make one "bug" from hoi4 to this game, that when you declare war on a country you have troops in they just capture those provinces

Cause now they just teleport to our border which isss yeaa

interesting

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Also you could give all vassal points to the owner when the war is over (only if owner is player) so we can choose what they gain etc. (also would be good if allies would give us their points cause they make borders so weird etc.) 

And building on your vassal provinces too cause my troops are stuck on some weird island very often lol

Edited by Poland_in_1939
Skrrt

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17 hours ago, Hons said:

you don't have to spam also ideologies are located at "games" folder, you'll see a json file named governments.

When i deleted it AocII stop launching And by the way im talking about The mods that Come with This mod Im not talking about the mods that were originally there, im talking about like anarchism, Theoracy, Parlimentary Republc, Terrorist state or whatever, Etc im not talking about Democracy or Facism or Communism and stuff like that. So basically what im trying to say Im trying to get rid of the Mods that come with the mod, I dont want to get rid of the Mods that come with the game.

Edited by kant_575

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On 4/28/2021 at 2:07 PM, Trans-Amur said:

Bloody Europe II - it's a mod with a huge map of Europe.

In these mod is:


-Giant map of Europe (4434 provinces) + big map of Europe (2637 provinces) + large map of German Empire (937 provinces)

-Large count of scenarios from ancient times to alternative future

-New fonts and music

-Plenty of new civilizations, form civs and union

-You will see changes in the game code that will change the game significantly

Actual version - 1.1.4

What's added in version 1.1.4:

- Improved the effectiveness of the rebels support. Now with sufficient funding of the rebels, you can make an uprising in the country

- Removed new mechanic of justifying war goals

- Assimilation is now cheaper

- AI now assimilates provinces better

- Changing the effects of buildings. Now they give more bonuses and the number of turns for construction has been increased

- Military fatigue now accumulates faster

- Now military fatigue began to subside faster in peacetime

- Change in AI

- Now vassals declare war less often

- Changed the effects of Great War Fatigue, now it has a stronger effect on the surrender of countries.

- With a very great military fatigue, the military content of the army begins to grow

- Now the risk of revolution grows faster with little happiness

- Increased the cost of colonization

- Changes to the loading screen

- In some places, the text is enlarged

- Optimized --- file

- Increased the value for the control modifier, now it affects the cost of assimilation

- Reduced the amount of money in the sandbox mode

- Fixed some connections on the map.

- Fixed rebels, now they appear more often, but not as often as in version 1.1.2

- Now rebels with high military fatigue spawn more often than with small military fatigue

- Changes in localization

- Fixed bugs in regions

- Now you can send all your money to another state through support

- Now preparation for war, maybe 50 moves, which allows bots to better prepare for a joint war

- Random play, can now generate 2009 states

- Fixed a bug where there were no proposed civilizations in the scenario editor, or rather in the "Managing civilizations" section.

- corrected some flags

- Changed animation for the settings menu of the new game

- Changes in the "technological" attack of the troops

- Added script of the Holy Roman Empire

- Added two new scenarios for the vanilla world map

We hope you enjoy it!


Here you can download the new version

PC:

Google - https://drive.google.com/file/d/1_vngu4_LHLdaGJhd-rrgS55H5_L9fjlx/view?usp=sharing

Android:

Google - https://drive.google.com/file/d/1PhBMcn87_R41Mt2mXdt7jpic0y84kcFE/view?usp=sharing

Installation:
PC 

Installation instructions for the mod:

move the folder from the archive to the desktop. To start the game, go to the folder and run Bloody_Europe II.jar (there are changes to the game code on the jar).


Android

1.Download and run the file;

2. Install as normal game;

3. (Recommended) Delete the game cache if another mod or original game is present on the device;

4. Start the game (if the game freezes at 49% load, then turn off the game and start again).

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Can you remove AI Buff or make a jar without it? I play as Eastern Romans, generate twice as much money as my enemy, i invade Rum but they summon a massive army and destroy me

Edited by Do It Again, Bomber Harris

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5 minutes ago, Do It Again, Bomber Harris said:

Can you remove AI Buff or make a jar without it? I play as Eastern Romans, generate twice as much money as my enemy, i invade Rum but they summon a massive army and destroy me

Well, the game needs to be harder. And this mod isn’t even hard, So my advice for you is to first learn how to actually play in vanilla.

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23 minutes ago, WINNIE THE PARAMOUN LEADER said:

Well, the game needs to be harder. And this mod isn’t even hard, So my advice for you is to first learn how to actually play in vanilla.

Lol fuck-off with that condescending shit. not my fault the AI drums up twice the amount of soldiers than me in the first 5 turns.

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22 minutes ago, Do It Again, Bomber Harris said:

Lol fuck-off with that condescending shit. not my fault the AI drums up twice the amount of soldiers than me in the first 5 turns.

That’s how it should be. Aoh2 should be played with a bigger focus on the economy.

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