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Trans-Amur

Bloody Europe II | New update

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The development of this mod is amazing, I've never thought that the mods would go that far. But there is still one thing bugging me, it's the way that the AI assimilates, it only assimilates for 30 turns and that's it. It feels very unrealistic to me, imagine a country just assimilating to 40%-60%. It just doesn't feel right to me, how can I change that myself if I can?

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  On 10/17/2021 at 9:35 AM, MartBlin said:

The development of this mod is amazing, I've never thought that the mods would go that far. But there is still one thing bugging me, it's the way that the AI assimilates, it only assimilates for 30 turns and that's it. It feels very unrealistic to me, imagine a country just assimilating to 40%-60%. It just doesn't feel right to me, how can I change that myself if I can?

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first Imagine assimilating to 30% in less than 50 years irl. Mod is supossed to be realistic so it is well done in my opinion

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Update for Bloody Europe II - 1.1.7

Changes in the AI (Artificial Intelligence):

- The AI is now better at assimilating provinces.

- Now the AI is better at allocating money to budget spending

- Now the AI sends fewer troops to the border with an unintended enemy

- The AI now makes better use of festival mechanics

- Now the AI is better at offering alliances and unions

- The AI is now better at spending points in peace conferences

- AI can now build larger alliances with each other more often

Interface update:

- Changed the load indicator interface

- Added a volumetric flag to all interface types

- Changed the color of boot menu lettering

- Changed boot color to another

Changes in Sandbox mode:

- Now the maximum number of coins given out in the mode is 100,000,000

- Now the maximum number of action points given out is 1,000

Vassal Changes:

- The game now automatically puts 18% in the "tribute" tab for vassals.

- The minimum value to increase a vassal's desire for freedom now starts at 20%

Changes to Buildings:

- Port will now be built 1 turn

- Changed cost of some buildings

Console commands:

- Localized commands into Russian

- Added ability to open console by pressing "`" [PC] key

Changes in the budget menu:

- The research color in the budget menu is now white

- Expenditure colors in the budget menu are now brighter.

- Increased the efficiency of getting technology points through the budget menu

- There will now be no limit when investing in a province, and development will continue even after reaching 1.0

Other changes:

- Fixed mechanics of declaring independence

- Wars can now only be declared after 10 turns

- Population losses during battles increased

- Technology fixes

- Changed localization

- Changes in military fatigue

- Fixed errors in regions on the map

- Fixed some connections between provinces

- Changes in "technological" attack troops

- Changed in ideology bonuses

The mod is available for both PC and Android. Download the update you can, as always, here - https://vk.com/topic-174673906_39279984

We hope you like it!

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from vk page

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  On 10/12/2021 at 9:00 PM, Azu2V said:

Oh, yeah, forgot to mention the capitulation thing. Pretty cool and useful, but I really wish it was Addon+ that had it on their mod.

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if your device is android, you can convert codes

detailed procedure is 

1) extract .--- style file from addon+ and be2 mod

2) open --- with tool like mt manager or --- editor

3) replace addon+ code with be2 code

4) save --- and sign. finnish

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  On 10/18/2021 at 11:38 AM, ARITIFICIAL INTELLIGENCE said:

Screenshot (1156)_LI.jpg

Screenshot (1155)_LI.jpg

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Still, you can't just go to everyone's profiles and spam: EXCLUSIVE GIFT. Also, when I told you that you copied Bloody Europe in "The Best mod For Global History lovers", you edited my message to: "The catch is that trans-amur did code changes and inflation tragedy happened"

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  On 10/18/2021 at 11:31 AM, ARITIFICIAL INTELLIGENCE said:

 

 In fact, Suzema left the forum for a short time between the end of 2020 and June 2021. He also said that he was tired of making mods and expressed his apologies and said that everyone can edit his mods. You can ask if you don't believe

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yeah we can edit Vr 1.0.0 for free

but he copied Vr 1.1.2 without trans-amur's credit. he should have credited him to show who edited code.

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  On 10/18/2021 at 1:15 PM, ARITIFICIAL INTELLIGENCE said:

There are so many good mods in the forum, why just pay attention to it here

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1. Its an old mod, so many old players are familiar with it

2. It adds lots of New civilizations, scenarios and provinces

3. Most importantly, it changes the in game code in many ways, creating a new experience for new and old players alike

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woa nice finally after 3 months there is an update! now the diplomacy bug is no more and i can continue playing as communist western europe

this mod is so amazing and fun! keep on the work, sir!

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