Jump to content
Age of History 3
wbladew5

AoH2 Conquerors The Gathering Storm 1910 ve 1919 Senaryosu/AoH2 Conquerors The Gathering Storm 1910 and 1919 Scenario

Recommended Posts

TR: Evet bu defa The Gathering Storm V2.0'ye Hoi4'teki The Great War'daki (ve onun Redux Beta'sındaki) 1910 ve 1919 senaryolarını Hoi4'teki The Great War'a (ve Redux'una) göre yapmaya çalıştım. (Evet bu defa bir çılgınlık daha: İki senaryo birden çıkarıyorum)

Event yoktur, hata olabilir, iyi oyunlar!

ENG: Yes this time I tried to make the 1910 and 1919 scenarios from The Great War (and it's Redux Beta) from the Hoi4's The Great War (and It's Redux Beta). (Yes another craziness: I'm releasing two scenarios at one time)

There are no events, there might be issues, good playing!

preview.png

preview.png

1910 and 1919.rar civilizations_editor.rar

Share this post


Link to post
Share on other sites

9 hours ago, wbladew5 said:

nasıl olacak o?

2028

  • Baltic Firestorms begin in Central Latvia.

2031

  • A decade of chaos ensues as rising sea levels, collapsing economies, broken alliances, and other calamities begin plaguing the world. These crises eventually lead to the creation of 1.2 billion refugees from destabilized nations, made up of families, civil workers of varying professions, and even military personnel, all forced to work together to survive. They are dubbed the "non-patriated" by international media, which leads to the refugees calling themselves "No-Pats".

2033

  • October 9: Hurricane Zeta, the world's first true Category 6 storm, forms.

2034

  • January 11: Global food and fuel crises begin the Second Great Depression.

2035

  • August 8: The EU collapses following the dissolution of Germany.

2037

  • In order to deal with the chaotic world, humanity begins implementing advancements in energy, desert irrigation, hydraulic levees, and coastal walls. These succeed, as entire stretches of coastal cities, farmland, and supply chains are saved from destruction, leading to some nations reopening their borders in hopes for stability. The No-Pats, however, become a fixed figure in the political sphere as repatriation for them has become an impossibility, and they are still distrustful of the authorities that exiled them, establishing their refusal to return to society. They elect their own leaders and form their own identities and adopt #WeAreNoPats as a rally in the line of sand between them and the old world.
  • While the world recovers, tensions rise between the US and Russia as they fight for control of the swiftly changing world.

2040

  • A sudden space debris surge of unknown causes disables over 70% of orbiting Earth satellites, causing mass worldwide devastation through plane crashes, comms blackouts, and supply chain halts. Oil, coal, and grain prices skyrocket and over 100,000 lives are reported lost through dubious claims. This disaster would be called the "Blackout of 2040" due to its fatal effects on the internet, navigation, surveillance, and weather forecasts.
  • With intelligence gathering becoming ineffectual, mutual distrust ensues as both superpowers blame each other as well as the No-Pats (citing anarchic reasons) for the blackout. Regardless, the ex-military among the No-Pats form "Specialists" in self-made "Task Forces" for self-defense. They are utilized by both sides in a proxy shadow war over resources after being promised a share of what remains, though their motives remain the same: Fighting not for a flag, but a future.

2042

  • The War for Mankind begins. Battlefield 2042 Senaryosu iyi olur bence

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




  • Our picks

    • Age of History 3 - October 23rd, 2024 - Official release date
      Age of History 3 - Official release date

       

      Steam: October 23rd, 2024

      Android: When it's ready

      iOS: When it's ready

      Epic: When it's ready

       
      • 0 replies
    • Campaign: Small Scenarios
      In this topic, share your ideas for Campaign scenarios.

      These scenarios focus on a small part of the map, with the rest designated as wasteland.

       

      For example, a scenario of the Reconquista in 1054, where gameplay takes place only on the Iberian Peninsula.

      What are your ideas for small historical scenarios?

       


       
      • 105 replies
    • Events - Common events for every civilization in the game
      Hi,
      in this topic, I am interested in your ideas for events that can happen for every Civilization in the game.
      I'm also interested in Missions for every Civilization.

      Here is some example, have more than 10k army, have more than 5000 gold, build 10 buildings, recruit an Advisor, increase tax efficiency 20 times, be largest  producer of some resource in the world, unlock 5 Civilization legacies etc.
      • 196 replies
    • First preview of the Alpha version of Age of History 3
      First preview of the Alpha version of Age of History 3, YouTube.
      Release date: When it's ready 😛 Subscribe for more!



       





       
      • 204 replies
    • Land units - Ideas AoH3
      AoH3 will have different types of land units.

      In this topic we will write ideas for new land units. 

       

      So the AoH 3 will have new battle system.


      Representation of the battlefield in the game.


      Land units will be grouped into 3 types. Each unit will have a different recruitment cost, attack, defense, movement speed and upkeep.

      Groups determine the placement of units on the battlefield.


       

      Each unit can be unlocked by researching technology and then upgraded.

       

      Here is the current list of units with upgrades:

      First line:

      Warrior -> Light Footmen -> Heavy Infantry -> Infantry -> Line Infantry -> Modern Infantry

      Hoplites -> Spearmen -> Pikeman -> Elite Pikeman -> Musketeer -> Riflemen -> Mechanized Infantry -> Modern Mechanized Infantry

      First line side:

      Horseman -> Elite Horseman -> Cavalry -> Tank -> Modern Tank

      Second line:

      Archer -> Bowmen -> Crossbowman -> Elite Crossbowman

      Canon -> Field Cannon -> Artillery -> Modern Artillery

      Early Airplane -> Airplane -> Modern Airplane

       

      This is a very early version, so maybe something should be changed?

      Or maybe an idea for a new type of unit with upgrades? I'm waiting for your suggestions.

       
      • 227 replies
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Age of History Games