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Using the 5.6 uwut version on android, looks like I can't construct buildings even though I have everything 

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On 10/12/2021 at 5:31 PM, PHZanoniGamer said:

1671923830825.png.fb301ec1186afb365ecdf3011ba77742.png

 

ABOUT THE MOD:

This is a project of mine that combines pretty much most of the big mods out there.

Supported languages: English, Portuguese, Italian, German, French, Spanish, Russian, Polish, Ukrainian, Romanian, Hungarian, Bulgarian, Bosnian, Catalan, Czech, Greek, Georgian, Swedish, Finnish, Chinese, Korean, Japanese, Arabic, Latin

 

 

THIS IS NOT A MOD FOR AVERAGE PLAYERS!

This mod contains an enormous amount of provinces, which may make the game more challenging. For those used to maps with few provinces, and where there's no large amount of population, it might be hard to get used to. Most nations have a very large amount of populations and economies, which will make the game very challenging.

 

Flag-Brazil.thumb.jpg.f11dda158849763cb0f4ee068ac01c0d.jpg    The creator is from Brazil.   Flag-Brazil.thumb.jpg.f11dda158849763cb0f4ee068ac01c0d.jpg

 

HoI4 background

colour.thumb.jpg.93f9afea8153612fc29afeee8f78be29.jpg

 

MANY NEW PROVINCES (13.316 PROVINCES IN TOTAL)

1492892200_Screenshot_20220206-120050_AgeOfCivilizationsIIMEGAMOD.thumb.jpg.f445b4d107533c1a4be5319e659179ca.jpg

 

775508780_Screenshot_20211012-205520_AgeOfCivilizationsIIMEGAMOD.thumb.jpg.4e2f1485c838b4ad5780ff601306e194.jpg


A DOZEN OF NEW IDEOLOGIES AND FLAGS

1649850708189.thumb.png.222d4c1646cb7ec0fae2b8f5350d8bdf.png.9d3d773a7cd9e857aea9f705c3b69bfc.png

 

Project: VITA map:

 

 

And even more changes, such as the HOI4 sound effects, new icons, major changes to the codes

Subscribe to my YouTube Channel, as I'll post leaks and polls to add the next update. https://youtube.com/c/PHZanoniGamer

And if you want to get information detailed and more often from the mod, as well as interact with people and me, join my discord server: https://discord.com/invite/2jxqPxsxAr

 

DOWNLOAD LINK:

 

5.6

MPORTANT:

No more scale versions, both inside a single --- now. However, because of some limitations, the Android 11 version will have a separate version. Fortunately the only thing I had to remove was city names, so this Android 11 version will be called ‘5.2’. Both versions have Uwut Engine.

 

What is Uwut Engine?

It is an engine that seeks to improve the gameplay by adding new systems, as well as simple mechanics. Some of the new systems include economical policies, law points, better vassal control and more.

This should be the last full version of the mod. A small patch will be released next year which will include the next Uwut Engine, as well as translations to more languages. Merry Christmas everyone, thank you everyone for all the support throughout the years :)))

Enjoy the update!

(Check this video to understand why the mod is ending here, as well as understand why there's two versions. Link:)

Android:

v5.2 with BE2 1.1.8 codes (Scale 3) https://drive.google.com/file/d/1bi1ZMi2oEVvGcjQoRN32Fwm7lWHnB6u-/view?usp=drivesdk

v5.2 with Uwut Engine: https://drive.google.com/file/d/1bbFi-Lmeoi6VhiG7m6VJwWvwRs5mKb2y/view?usp=drivesdk

 

v5.6 with BE2 1.1.8 codes: https://drive.google.com/file/d/1jDOjcX_FurUgJD_bDcMg-8i01VrCzQIo/view?usp=drivesdk

v5.6 with Uwut Engine: https://drive.google.com/file/d/1jC8hoLDrtrwA6XsTRRMDJHWdnZ6I45UO/view?usp=drivesdk

 

iOS:

Instructions on Iphone iOS:

— Port on Iphone taken from Telegram channel AoH2 IOSPORTER, there you can read the installation instructions.

— On weak mod devices will lag, for normal operation you need a minimum of iPhone 13.

— Megamod on IOS works fine if there are bugs, write.

Download: https://drive.google.com/file/d/1kmg1u5fapYwfNVIzTB7NwgaXvX2tVKbn/view?usp=drivesdk

I tried updating it to 5.6 (it was on 5.0), so it might not work because of this. Let me know if it doesn't then I'll send the original link.

 

PC:

Requires Java JDK 20. Download: https://download.oracle.com/java/20/archive/jdk-20.0.2_windows-x64_bin.exe

Recommended settings:

Full screen: Enabled

Antialiasing: Disabled or 1

VSync: Disabled

Landscape: Enabled

 

If game stops at 86, press ctrl+alt+del and close the jar. It should work next time it's opened.

 

PC zip download:

https://drive.google.com/file/d/10fF-5_WSqU9zjUDZv2HTOoN69sPdnd6o/view?usp=sharing

A big thanks to @uwut for the PC version! Peace and prosperity.

 

V4.5:

Android:

 

Now there are the scale one and scale three versions. Both aren't included in a single version anymore, because the file has a limit on the number of files, and by deleting one of these, thirteen thousand new files are available. The scale three versions is for good phones, scale one version is for average phones. 

 

Scale one:

https://drive.google.com/file/d/1KL5R6M4b0IL5yaQWFOJdrkhQgdZiGv8i/view?usp=drivesdk

 

Scale three: https://drive.google.com/file/d/15iODVEPPI2We8GQwOiZ7kVOJzIwLecbH/view?usp=drivesdk

 

PC version

 

 

Requires Java 17. Download: https://download.oracle.com/java/17/latest/jdk-17_windows-x64_bin.exe).

 

INSTRUCTIONS: Extract the contents of the .zip folder into an empty folder, and run the game with the file 'AoC2.jar


https://drive.google.com/file/d/1ZNiUxsvd-oQc240vyRjm7QPhvFOBwjKQ/view?usp=sharing 

A big thank you to @Pumpedor making the pc version! Lots of love!

 

 

Don't forget to join this server, where all aoc2 players can chat and share their mods and yt channels. https://discord.gg/2VqBJdnN

 

CHANGELOG (v5.0 and beyond):

v5.6

• Updates the Uwut Engine version.

• Added more translation lines to most languages

• Fully translated partially translated languages.

• Added Latin to the game.

v5.5

 

• Uwut Engine added.

• Two versions, for Uwut Engine and for Bloody Europe II 1.1.8 Codes.

• Added two new maps that can be played other than Project VITA. They are:

- Improved world map by Sieg Editon Team;

- Europe map by Lukasz Jakowski.

• Android 11 now has it's own version due to complications. The difference is that Android 11 has less city names.

• Added Leaders for the 1973 scenario.

• Leaders for some countries in 1919 scenario.

• Leaders for a few countries in the 1756 scenario.

• Leaders for a bunch of countries in the 1618 scenario.

• Added alternate Imperial German colonies.

• Added new empire civilizations.

• Added a bunch of fictional nations devised by SPRINGH, a Brazilian YouTuber.

• Added random Easter egg nations.

• Bigger flag frames.

• Important flags were set for a better resolution, to fit the bigger frame.

• Added a bunch of city names to the Americas, Oceania and Asia.

• Corrected the Canadian regions flags.

• Fixed historical inaccuracies in the 19th and 20th century scenarios.

• Improved 1200 and 1440 scenarios (heavily inspired from BE2).

• Added leaders for most countries in TNO scenario.

• Mixed old and new TNO versions into one that in my vision is the ‘Perfect TNO scenario’.

• Added reunification formables for all russian warlords, including a few options for countries that have more than one reunifying option.

• Outdated TNO countries flags were updated.

• Leaders for some countries in 1919 scenario.

• Leaders for all countries in TWR.

• Leaders for some countries in INOT.

• Leader for some countries in Kaiserreich.

• Leaders for most countries in Red Flood.

• Leaders for most countries in Pax Brittanica.

• Pixelated flags were revamped.

 

 

• New scenarios: 

 

- The New World Order (Made by TV Maper);

- The New Order: Last Days of Europe;

- The New Order: The Sunset of the Black Sun;

- The New Order: Midnight;

- 1960 - Decade of Crisis;

- Axis Victory (Made by TV Maper);

- Thousand Week Reich;

- 1949 - The Aftermath;

- Kaiserreich;

- Red Flood;

- Pax Brittanica;

- 1919 - A Struggle for Independence;

- 1914 - The Great War (Made by TV Maper);

- 1756 - Seven Years War;

- 1618 - Thirty Years' War;

 

• Added more translations to almost all languages. Situation:

 

• Good translation:

- English;

- Portuguese;

- Spanish;

- French;

- Italian;

- Russian;

- Ukrainian;

- German;

- Dutch;

- Polish;

- Czech;

- Finnish;

- Croatian;

- Greek;

- Hebrew;

- Romanian;

- Hungarian;

- Japanese.

 

• Partial translation:

 

- Swedish;

- Serbian;

- Bosnian;

- Arabic;

- Latvian;

- Lithuanian;

- Chinese;

- Korean;

- Catalan.

 

v5.0 

 

*v5.0 version and beyond strives to provide a better gaming experience compared to the previous versions of MEGAMOD. Many flaws are being corrected, such as inaccurate leaders and borders. Scenarios will be worked on hardly to provide the most realistic and detailed gameplay.*

 

Changes:

 

• Map ported to Project VITA.

• Background changed to Sieg Edition. (Found it in the Discord)

• Soundtrack overhauled.

• Vassal's liberty desire removed.

• Leaders added to all countries in the World War One scenario.

• Added leaders for the 1870, 1836, 1812 and 1789 scenarios.

• Updated leaders for Europe and some South American countries in Modern world.

• Leaders added to small countries, such as the Vatican, Liechtenstein, the separatist republics of Donetsk and Luhansk, as well as many warlord states in worldwide civil wars.

• Leaders added to the protectorates in Africa.

• Leaders added for monarchist countries. (Set your country to the monarchy ideology in scenarios editor to get a new leader.) (Countries that got new leaders were Brazil, Portugal, Austria, Bulgaria, Romania, Turkiye, Greece, Yugoslavia, Pahlavi Iran, Germany, Russia)

• Leader portraits were optimised.

• Classical portraits were improved.

• Black and white portraits were colourised.

• Flags with conservative ideology have their coat of arms in the flag.

• Monarchies have their correct form of monarchy accordingly to each era now.

• Historical flags accurate for each era added.

• Easter egg civilizations added.

• Technology realistically distributed to nations across most scenarios, as well as according to each era.

• Ultranationalist flags added for some nations.

• City names added to small nations.

• City names in English were renamed to their native language.

• City and Metropolis type of terrain added to big and medium sized cities.

• Many wonders added to some cities.

• Loading screens translated to various languages.

• Removed a bunch of useless ideologies.

 

 

• A secondary (yet glitchy) version with the newest BE2 codes was added. They include the features:

 

- Improved Capitulation System;

- Autoplan;

- Auto Assimilation;

- Nuclear Warheads System;

- Improved relationship system between countries;

- Many things increased, such as maximum population in editor and value of relations and peace treaties;

- Turns pass by noticeably faster;

- Manpower system.

 

• New scenarios added to the Project VITA map:

(Core population are present in all scenarios)

(Some scenarios were inspired by other mods, such as Sieg Edition)

 

- States of USA;

- States of Brazil;

- States of Argentina;

- Regions of Canada;

- Regions of Australia;

- States of Germany;

- Regions of France;

- Regions of Italy;

- Regions of Spain;

- Red World;

- 1988 - The Fall of the Curtain;

- 1973 - Cold War;

- 1945 - Endsieg;

- Administrative Regions of the German Reich;

- The Gathering Storm revamped;

- Führereich;

- In the Name of the Tsar;

- 1933;

- WW1 scenario revamped;

- 1909;

- 1900;

- 1893 - The Age of Imperialism;

- Provinces of the Brazilian Empire;

- 1870 - Franco-Prussian War;

- 1861 - A House Divided;

- 1836 - The Victorian Era;

- 1812 - French Campaign in Russia;

- 1804 - Napoleonic Wars;

- 1789 - Fraternity, Equality, Liberty;

- 1440 - Rise of the Ottomans;

- 1200 - Rise of the Mongols.

 

 

CHANGELOG (Below the v5.0 version):

 

 

What's new: (02/01/2022.)

- About 100 new leaders.

- New music.

- New flags.

- New ideologies

- Translation to new languages, such as Russian, French, Polish, Italian, Spanish, Turkish and German (They're not 100% accurate.)

 

 

Scenarios update (02/03/22):

- Some news scenarios, such as:

- Revamped Modern World

2022.thumb.jpg.083a89d2c97e14f3d2b67c37f2c0f023.jpg

- Brazilian States

brazil.thumb.jpg.9de81dd1edbc6f1f6fabfba1f8627ba1.jpg

- Chinese States

china.thumb.jpg.d91fa70d4e32762f8ed28f01bd767599.jpg

- Yugoslavian Civil War

Yugoslavia.thumb.jpg.e0f41d27111ed99b73ad80048c58f6f9.jpg

- Collapse of the USSR

collapse.thumb.jpg.eeff89e2c9c4b456fa1030a5ff23f503.jpg

- 1970 (Cold war scenario)

406981662_coldwar.thumb.jpg.da104538c3a5b2e893ed15cada4084f0.jpg

- The New Order: Last Days of Europe

tno.thumb.jpg.812ec10210e88d1bf37956344441c079.jpg

- 1939 (WW2)

ww2.thumb.jpg.aafe5ea3c72e12181d3b100627f0e50f.jpg

- The Gathering Storm (1936)

gathering.thumb.jpg.c94a29beb1fc3f5d0bfe3290c149a84e.jpg

- Revamped Kaiserreich

kaiser.thumb.jpg.fc0bf2ef8b0f5719fd50a1f0d15c3854.jpg

- Führerreich

fuhreich.thumb.jpg.e30f5c231c0a99a0bbc46a4087e093c2.jpg

- 1925

1925.thumb.jpg.2c3e6d0d484cc17f97039aa1b3bb4c38.jpg

- Revamped WW1

ww1.thumb.jpg.0c87bda84b0365f0834b1716acdf434e.jpg

 

 

v2.0 Update changes (03/23/22):

•Three new scenarios:

- Apres Moi, Le Deluge

deluge.thumb.jpg.5eab4fa925f1533d04ba55b70fab1d7d.jpg

-In The Name of the Tzar

tzar.thumb.jpg.96a95d0ad01f0ee69f42544d47c9f31a.jpg

-1941

• Compacted music sizes to add new music.

• Some new leaders for fictional countries such as Adam Dressler for Deutsches Reich.

• Smaller map version (only link on MediaFire for now)

 

v2.1 Update changes (04/11/22):

•  Three new scenarios

-Red World

red.thumb.jpg.3b347fa709806c39f145767d8f0b0f3c.jpg

-Thousand Week Reich

twr.thumb.jpg.5e611d90082d6934473c197e13660e8b.jpg

-Secret scenario made by me (compliments of the house  sz)

 

v3.0 The Mega Update. (11/15/22) 

 

• New colour palette.

colour.thumb.jpg.93f9afea8153612fc29afeee8f78be29.jpg

• Now, the music automatically plays when the game starts, therefore, no more ‘with music’ and ‘without music’ versions.

 

• Suggested nations for the creation of scenarios.

 

• +200 new formable nations.

 

• +2000 cities names added to the map in the most relevant areas of the world.

 

• New country's names, such as ‘The Russian Federation’, ‘The United States of America’ etc.

 

•  Now the army flag icon has a larger resolution for some countries. 

 

• New civs, such as:

- British protectorates.

- Reichskommissariats for most countries, for those planning to conquer the world as Germany. 

 

• New scenarios, such as:

- Multiple TNO sub-scenarios.

- 1984.

1984.thumb.jpg.1b71f167b114b706d99977b9bf642e00.jpg

- Papers, Please.

papers.thumb.jpg.e99b1ddef4a5d8a9b80f9bd358817031.jpg

- Ride of the Valkyries (what if Operation Valkyrie was successful).

valyries.thumb.jpg.3c7158da531dda697870835734ba2f6d.jpg

- 1949 (The Iron Curtain). 

iron..thumb.jpg.b3f2b5008e5bca0ef398346f41880f78.jpg

- Map of the United Kingdom.

uk.thumb.jpg.97d9f67b1fa92590d8439dd6f9c7b295.jpg

 

• TNO changes, such as:

- Leaders added to the most relevant nations.

- ‘Sunset of the Black Sun’ scenario was reworked, with civil war also occurring in the countries in the east.

- Formable nations for reunifying Russia as Taboritsky's Komi, WRRF, Vyatka, Siberian Black League, Novosibirsk, Amur, Siberian Black Army, Chita, Irkutsk, and Buryatia.

- Same goes for some of the countries in civil war, such as all four sides in Germany, Free Ukraine and Ukrainian SSR, HMMLR and the Russian committee. 

 

v3.5 (11/27/22) 

 

• TNO changes: 

 

· New sub-scenarios:

- West Russian War;

wrr.thumb.jpg.267b9c281cc1908a6ef98f09d7c35b86.jpg

- Overhaul of the borders in the TNO and GCW Scenarios, to further resemble the original TNO's borders.

tno.thumb.jpg.812ec10210e88d1bf37956344441c079.jpg

- Decade of crisis scenario (Speer wins the civil war and is in the 1970s)

crisis.thumb.jpg.8078416d2a47f81f0812b3422ac36c8c.jpg

- Good ending scenario, OFN is powerful.

good.thumb.jpg.2a30c7a057a857e94d23f0fe45658f71.jpg

- Midnight (Post-Taboritsky) scenario. Most Russian warlords have portraits and leaders, and most of them have the option to reunify Russia as formable nations.

midnight.thumb.jpg.adbb13888553a569f4b8505cd2511cb6.jpg

 

· Leaders to pretty much all Russian warlord states. 

 

· Reunification of formable nations to Sverdlovsk, Samara, Kemerovo, Tomsk and the Divine state of Siberia (Play as OMOLON to be able to form it). 

 

• New scenarios:

- RDR2 scenario;

rdr.thumb.jpg.95fe0278731222336b5c2644e0a63956.jpg

- Red Flood;

flood.thumb.jpg.f75ced472c0974380da9fae57c891eb3.jpg

- The Man in the High Castle. 

387950588_manin.thumb.jpg.0414bcc1ca1f8ebd36c6990c18eafc2d.jpg

 

• Reorganization of the ideologies menu, with most ideologies now reorganized in an order that makes more sense.

 

v4.0 (12/25/22) 

 

• Metropolis, city and fortress type of terrain added. Now big and medium-sized cities have this terrain. 

 

Core population added to the main scenarios. 

 

• New civs added, such as: 

 

- TWR's Reichskommissariats;

- SS-Ordenstaat for some countries. 

 

• New leaders added to the protectorates in the WW2 scenario. 

 

• New flags added to Eurasia

 

• New official names for most countries.

 

• New scenarios, such as: 

 

- Fallout: Sino-American war;

171702635_Screenshot_20221225-164638_AocIIMEGAMOD.thumb.jpg.9bebdedd155fca34c82010bd34af52ca.jpg

- The Dawn of a New Era (WW3 scenario);

983286916_Screenshot_20221225-164706_AocIIMEGAMOD.thumb.jpg.9a66463e1a8ff8a7759f56e31f00b66a.jpg

- The New Era (‘Multipolar World’);

610730868_Screenshot_20221225-164735_AocIIMEGAMOD.thumb.jpg.080c6b959f522514c47792cf7e30bea7.jpg

- Operation Unthinkable;

900679201_Screenshot_20221225-164845_AocIIMEGAMOD.thumb.jpg.b4e4f7587302f7b9a83d8797037628a2.jpg

- Southern Victory.

1223323963_Screenshot_20221225-164917_AocIIMEGAMOD.thumb.jpg.50a67c0cce03468cc59459a0375a1828.jpg

 

v4.5 (01/23/2023) 

 

• Overhauled portraits for most leaders. 

 

• Added leaders to 1991 scenario. 

 

• 100 New flags added to several countries, such as:

- United Kingdom;

- Brazil;

- Serbia;

- Poland;

- Canada;

- France;

- England;

- Mexico;

- Indonesia;

- Germany;

- Israel;

- Ukraine;

- New Zealand. 

 

• New Scenarios:

- 2027 - Separatism

 

- 2023 - Russian Ukrainian War

1888173999_Screenshot_20230123-134104_AocIIMEGAMOD.thumb.jpg.57e719821a393c42981c9ac8812d7421.jpg

- Decade of Crisis - 1960

1957425898_Screenshot_20230123-134154_AocIIMEGAMOD.thumb.jpg.f9df47e3f387acf973b36d32de8dae75.jpg

- 1856

1710695664_Screenshot_20230123-134240_AocIIMEGAMOD.thumb.jpg.b3c30ebff60ec851990961f89c76ed24.jpg

- 1821

2113273359_Screenshot_20230123-134312_AocIIMEGAMOD.thumb.jpg.bd682f8b32f442e60487d90634f188d3.jpg

- 1789 

1754592099_Screenshot_20230123-134342_AocIIMEGAMOD.thumb.jpg.a36a3dbf9302cbef51d5e24aad712ed0.jpg

 

• Added translations to Polish, Ukrainian, Romanian, Hungarian, Czech, Greek, French, Italian, Portuguese, Spanish, Russian. 

 

• Added new quotes at the loading menu. 

 

• Readjusted the population density of several countries to make them closer to real life. 

 

• Added new core population to the main scenarios .

 

I recommend uninstalling the older version of the mod (below v3.0) because new default settings were added in this version, so the experience of gaming is improved. 

 

Subscribe to my YouTube Channel, as I'll post leaks and polls to add the next update. https://youtube.com/c/PHZanoniGamer

 

And if you want to get information detailed and more often from the mod, as well as interact with people and me, join my discord server: https://discord.com/invite/KmtMqfWak2

 

 

CREDITS:

 

 

MAP: PROJECT ALPHA, ADDON+, PROJECT VITA

 

ENGINES: UWUT ENGINE, BLOODY EUROPE II CODES
 

 

BACKGROUND: HOI4 BACKGROUND FOR AOC2 MAP (v4.5-), SIEG EDITION MAP FIT FOR PROJECT VITA (v5.0+)

 

IDEOLOGIES: MANLY FROM ZDMOD, AND MANY OTHER MODS.

 

FLAGS: MANY MODS, SOME MADE BY MYSELF.

 

LEADERS: ZDMOD AND MYSELF.

 

MUSIC: ADDED BY ME, I DON'T CLAIM RIGHTS FOR ANY MUSIC INCLUDED.

 

ICONS: FOUND IN MANY MODS.

 

CODES: BLOODY EUROPE II, SOME ADDED BY MYSELF. (SOON: UWUT ENGINE)

 

TRANSLATIONS: TRANSLATED BY ME & GOOGLE TRANSLATE

 

 

Flag-Brazil.jpg

editor in 5.6 is broken, add nation doesnt work and you cant add formable civ it just sends you to the main screen and also recruiting from occupied provinces doesnt work it says "recruit collaborators in occupied province" and it doesnt do anything

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@PHZanoniGamer
 

Apologies for bothering you. I'm new here. I really like your mod.

There are some details about Vietnam such as the flag and leadership that need your attention. For example, you use this flag a lot, but in fact, it's the flag of the Empire of Vietnam - the official name of a state that existed for only 5 months in Vietnam's history under the control and influence of the Japanese Empire. And this flag existed for only 2 months in history. Yes, just 2 months. More information can be found here: https://vi.wikipedia.org/wiki/Cờ_quẻ_Ly

I hope you can adjust such information so that players around the world won't be misled.

I also hope you can add Vietnam War scenarios. There are many remarkable feats that this small country has achieved, such as defeating the great empires of the United States, fascist France, Japan, ... even in Vietnamese history, they have won victories against the fierce attacks of the Mongol army. This is a great and interesting challenge for anyone who wants to lead a small country to victory over great powers.

Thank you very much. This mod is really amazing.

image.png.993ba1e365e95d38c1cbf218ba031bc6.png

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Hello, overall this mod is very cool, but I have one problem - I play it on my computer and when I want to create a scenario and click on the province and then click add new civilization, it redirects me to the main menu of the game, is there any advice on what I can do? how to prevent this from happening or will you try to fix this error?

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Guest
8 hours ago, La_foca_setre said:

Several things are missing from mega mod 5.6, the OMSK government is missing, and several TNO ideologies that are new, please can you add them

https://the-new-order-last-days-of-europe.fandom.com/wiki/TNO_Styled_Custom_Ideology_Icons

Several scenarios are also missing, such as a good ending, a great trial.

Won't bother on adding content which won't be used by anyone 

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Guest
5 hours ago, alex.nairn09 said:

im on ios and it wont let me do next turn, I click the button and then it turns red and I cant progress

Interesting. Could you try the following link I'll send? Give a feedback if it works or not, and I'll update the link for everyone

https://files.mods.su/megamod-5-0-iphone-os/

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On 2/15/2024 at 4:57 PM, BWMasterr said:

editor in 5.6 is broken, add nation doesnt work and you cant add formable civ it just sends you to the main screen and also recruiting from occupied provinces doesnt work it says "recruit collaborators in occupied province" and it doesnt do anything

yeah exactly, editor is broken in 5.6 and crashes to the stat menu when you click on add nation

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Guest
14 hours ago, Gualic said:

Another issue I noticed is that wasteland provinces aren't greyed out (tanned out?)

Not an issue 

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18 hours ago, PHZanoniGamer said:

Won't bother on adding content which won't be used by anyone 

  • Inglés:

    You're right xd, but I'll try to create a TNO submod (even though there is one). However, I currently use Winteros (a Windows optimizer) and I have Ubuntu 22.04. It doesn't work well for me with the jar or the exe with wine on Ubuntu.

    Prusiano-escocés:

    Hast recht xd, aber ich will versuchen ein TNO Submod zu erstellen (obwohl es schon eins gibt). Allerdings benutze ich gerade Winteros (ein Windows Optimierer) und ich habe Ubuntu 22.04. Es funktioniert nicht gut für mich mit dem jar oder dem exe mit wine auf Ubuntu.

     

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to anyone having issues with megamod 5.6 on pc. if your game crashes: reinstall megamod or reinstall java. if none of those work: open task manager and launch megamod, make sure you end task megamod before the loading percentage hits the "crash" point. as for the ADD NATION issue I had like others here where megamod just refuses to add a nation in a scenario or the formable nations by crashing back to the main menu. the fix is simple but it'll need an older megamod version. I copied the file "civilizations_editor" from older megamod and replaced the one in new megamod. and it worked! I hope this helps you guys out.

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34 minutes ago, Ilovemegamod said:

to anyone having issues with megamod 5.6 on pc. if your game crashes: reinstall megamod or reinstall java. if none of those work: open task manager and launch megamod, make sure you end task megamod before the loading percentage hits the "crash" point. as for the ADD NATION issue I had like others here where megamod just refuses to add a nation in a scenario or the formable nations by crashing back to the main menu. the fix is simple but it'll need an older megamod version. I copied the file "civilizations_editor" from older megamod and replaced the one in new megamod. and it worked! I hope this helps you guys out.

Hello friend, thank you a lot for the tip, i had the back to menu problem, it worked perfecly.

Regards,

 

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