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22 minutes ago, Giraffe_Gamer said:

Can you add the mod where the AI can create huge alliances by itself? it would be awsome and much more interesting for Megamod 5.5 while in spectator mode.

I highly doubt that big alliances are interesting unless you like unless you like abstract art like this:

Screenshot_20230825-225755.jpg.88dc2e100aa56fb4c348f9957f6206e1.jpg

PS: And this mod had some events and not many provinces

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Um, here's the scenario, which I think can only be handled by Megamod
Contents It's not an event until 1936
Germany is defeated in 1919
But ends up with less German land than in historical fact And the American people judge that and the US government that caused the Great Depression to be disappointing, but won the election because there was no good political party
Also, Japan gained more territory in China because Germany had more territory in China before the war than in historical fact.
Many Eastern European countries become independent, but independent countries such as Ukraine, Belarus, and Kazakhstan remain as socialist countries and form the Soviet Union and the Soviet Alliance.
1932 Fascist America wins the U.S. presidential election and the U.S. becomes a fascist state.
 1934: The U.S. annexes by force the countries of Central America and northern South America, creating 55 states.
1935: USA, Japan, Germany, and Italy form the Axis Powers much earlier than historical fact.
And so on to 1936.
Just be aware that the events are forced in a certain direction and it may be easier to move accordingly, but it takes quite a bit of time!
Also, in this world
I have not yet created an event where Germany loses because I expect that the Axis powers will probably become the world champions.

Screenshot 2023-08-27 8.06.36 PM.png

Screenshot 2023-08-27 8.06.32 PM.png

Screenshot 2023-08-27 8.06.24 PM.png

Screenshot 2023-08-27 8.06.18 PM.png

Screenshot 2023-08-27 8.06.09 PM.png

Screenshot 2023-08-27 7.31.03 PM.png

gathering-4 (1).zip

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https://drive.google.com/file/d/1tFMjNwxbsiH__ZPkgvwM9aP6Y6VZJBcf/view?usp=drive_link

Um, here's the scenario, which I think can only be handled by Megamod
Contents It's not an event until 1936
Germany is defeated in 1919
But ends up with less German land than in historical fact And the American people judge that and the US government that caused the Great Depression to be disappointing, but won the election because there was no good political party
Also, Japan gained more territory in China because Germany had more territory in China before the war than in historical fact.
Many Eastern European countries become independent, but independent countries such as Ukraine, Belarus, and Kazakhstan remain as socialist countries and form the Soviet Union and the Soviet Alliance.
1932 Fascist America wins the U.S. presidential election and the U.S. becomes a fascist state.
 1934: The U.S. annexes by force the countries of Central America and northern South America, creating 55 states.
1935: USA, Japan, Germany, and Italy form the Axis Powers much earlier than historical fact.
And so on to 1936.
Just be aware that the events are forced in a certain direction and it may be easier to move accordingly, but it takes quite a bit of time!
Also, in this world
I have not yet created an event where Germany loses because I expect that the Axis powers will probably become the world champions.

 

 

Screenshot 2023-08-27 8.06.36 PM.png

Screenshot 2023-08-27 8.06.32 PM.png

Screenshot 2023-08-27 8.06.24 PM.png

Screenshot 2023-08-27 8.06.18 PM.png

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On 8/28/2023 at 12:43 AM, GadaffiGaming said:

Anybody know how to change data directory of aoc2 (because a mod with be2 code keeps overlaping with base be2 mod)

Try changing the package of the a.p.k

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1 hour ago, Italianski said:

Hello, PHZanoni

Yes?

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On 8/25/2023 at 1:01 PM, Emir of Granada said:

I highly doubt that big alliances are interesting unless you like unless you like abstract art like this:

Screenshot_20230825-225755.jpg.88dc2e100aa56fb4c348f9957f6206e1.jpg

PS: And this mod had some events and not many provinces

What i mean is like you know hoi4 where the AI can create alliances with several countries rather then like 2 with several other puppets. And yeah Mega Alliances are kinda cool to me

On 8/25/2023 at 1:01 PM, Emir of Granada said:

I highly doubt that big alliances are interesting unless you like unless you like abstract art like this:

Screenshot_20230825-225755.jpg.88dc2e100aa56fb4c348f9957f6206e1.jpg

PS: And this mod had some events and not many provinces

 

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7 hours ago, Giraffe_Gamer said:

What i mean is like you know hoi4 where the AI can create alliances with several countries rather then like 2 with several other puppets. And yeah Mega Alliances are kinda cool to me

 

and so hoi4 AI and peace treaty are not like AOH2 one well you saw the image, so Understand. Sometimes I was playing as Kaiserreich and Morocco puppeted Kuban. Having allies suck and is uncoll, you want ro end the war they refuse+ they create border gore.

Do you find border gore cool? Do like seeing Sweden Annexing the  Caucasus? Do you Hungary to annex Ukraine.

So stop thinking about hoi4 , age of history is not hoi4. And even in hoi4 big alliances create border gore

I was doing a timelapse in hoi4 and Poland annexed Rome and a unconnected land in Siberia, and keep in my mind that in way too worse in border gore than Hoi4.

 Also big alliances are the most boring thing, first they are op and if you go/ the AI go to war you go the result is already know therd is areson after all why modern world scenario has no Nato.

and plz see the image again.

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17 hours ago, Dule22 said:

is it close to updating the mod?

Very close 

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3 hours ago, GadaffiGaming said:

Zanoni how do i prevent mods with 1.3 be2 codes from erasing the vanilla be2

What do you mean by erasing 

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2 hours ago, JonaConquer said:

Fun Fact The Megamod Map/Project Alpha Map Is Just The Default Map Editor Map

Wow... how did you find that out???? Wow, you're such a genius, congratulations... man of the year.

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5 minutes ago, JonaConquer said:

Hey Zanoni Why Did You Take Down Your Discord Server?

DEPRESSION 👍

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11 minutes ago, JonaConquer said:

I Thought The AoC Map Editor Map Was Cool But I Had Deja Vu On Certain Provinces And Realized That It Was The Map For Megamod/Project Alpha

Well I admit that the Project Alpha map sucks ass, senseless borders and shamefully inaccurate location of capital cities, as well as no rivers (Except in Iberia)

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Just now, JonaConquer said:

What Are Mods You Are Thinking Of Making?

Megamod, I plan on adding everything I have in my mind into a single mod so everything can be found on a single place

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Well I'll have lunch now as I'm starving, and it multiplies by a few decimals as I've been awake since midnight of yesterday, and then I might work on something more in the mod (Final adjustments before releasing this new version)

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1 minute ago, JonaConquer said:

Some Other Mods You Are Thinking Of Making?

I might also consider continuing Addon Redux Ultimate as I know that many people hate maps with tons of province, but my main focus on modding is and always has been Megamod, and I've been working on it for about two years now, so it's the one mod I'll always have the most passion in working 

Edited by PHZanoniGamer

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I love the megamod mod, it works amazing and has amazing additions but i do have one issue and i wanna see if others do too, so the ingame music just doesent work at all, the only music you can hear is the i will return remix song when launching the game but once that ends its complete silence, anyone else got this? and anyway to solve or add music?

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21 minutes ago, adde445 said:

I love the megamod mod, it works amazing and has amazing additions but i do have one issue and i wanna see if others do too, so the ingame music just doesent work at all, the only music you can hear is the i will return remix song when launching the game but once that ends its complete silence, anyone else got this? and anyway to solve or add music?

That's very odd .. which scale are you using?

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31 minutes ago, JonaConquer said:

We Should Go Back To Like 100-6000 Province Maps

Not in this mod 

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