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My game crashes as soon as i attempted to enter the scenario, sometimes on the first loading screen it crashes at 86%.

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On 10/12/2021 at 12:31 PM, PHZanoniGamer said:

DOWNLOAD LINK:

 

V5.0

Versions with Bloody Europe II 1.1.8 codes 

Scale three: https://drive.google.com/file/d/10dcoaa4NwHNGUXyHcr92Vw9H7cfhpc3i/view?usp=drivesdk

Scale five: https://drive.google.com/file/d/10hBhCBpA7_uGmkMImf5cX-FTzkpwEcNp/view?usp=drivesdk

 

Versions with Bloody Europe II 1.3 codes

Scale three: https://drive.google.com/file/d/10MdEVji6Gc1O7JHPi8Hp3UtdSDbcfWDA/view?usp=drivesdk

Scale five: https://drive.google.com/file/d/10eafIdwKw0DJpUIbFRsXPXo1KYMzPuMf/view?usp=drivesdk

 

PC:

Requires Java JDK 20. Download: https://download.oracle.com/java/20/archive/jdk-20.0.2_windows-x64_bin.exe

Recommended settings:

Full screen: Enabled

Antialiasing: Disabled or 1

VSync: Disabled

Landscape: Enabled

 

If game stops at 86, press ctrl+alt+del and close the jar. It should work next time it's opened.

 

PC zip download:

https://drive.google.com/file/d/185f2d9Tw9G8Sl51TPxsUhIUlDUGkS2Ql/view?usp=sharing

A big thanks to @uwut for the PC version! Peace and prosperity.

 

V4.5:

Android:

 

Now there are the scale one and scale three versions. Both aren't included in a single version anymore, because the file has a limit on the number of files, and by deleting one of these, thirteen thousand new files are available. The scale three versions is for good phones, scale one version is for average phones. 

 

Scale one:

https://drive.google.com/file/d/1KL5R6M4b0IL5yaQWFOJdrkhQgdZiGv8i/view?usp=drivesdk

 

Scale three: https://drive.google.com/file/d/15iODVEPPI2We8GQwOiZ7kVOJzIwLecbH/view?usp=drivesdk

 

PC version (only v4.5 for now)

 

 

Requires Java 17. Download: https://download.oracle.com/java/17/latest/jdk-17_windows-x64_bin.exe).

 

INSTRUCTIONS: Extract the contents of the .zip folder into an empty folder, and run the game with the file 'AoC2.jar

 

https://drive.google.com/file/d/1ZNiUxsvd-oQc240vyRjm7QPhvFOBwjKQ/view?usp=sharing

@Kraut

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On 10/12/2021 at 12:31 PM, PHZanoniGamer said:

1671923830825.png.fb301ec1186afb365ecdf3011ba77742.png

 

ABOUT THE MOD:

This is a project of mine that combines pretty much most of the big mods out there.

Supported languages: English, Brazilian Portuguese, Italian, French, Spanish, Russian, Turkish, Polish, Ukrainian, Romanian, Hungarian, Czech, and Greek.

 

 

THIS IS NOT A MOD FOR AVERAGE PLAYERS!

This mod contains an enormous amount of provinces, which may make the game more challenging. For those used to maps with few provinces, and where there's no large amount of population, it might be hard to get used to. Most nations have a very large amount of populations and economies, which will make the game very challenging.

 

Flag-Brazil.thumb.jpg.f11dda158849763cb0f4ee068ac01c0d.jpg    The creator is from Brazil.   Flag-Brazil.thumb.jpg.f11dda158849763cb0f4ee068ac01c0d.jpg

 

HoI4 background

colour.thumb.jpg.93f9afea8153612fc29afeee8f78be29.jpg

 

MANY NEW PROVINCES (13.316 PROVINCES IN TOTAL)

1492892200_Screenshot_20220206-120050_AgeOfCivilizationsIIMEGAMOD.thumb.jpg.f445b4d107533c1a4be5319e659179ca.jpg

 

775508780_Screenshot_20211012-205520_AgeOfCivilizationsIIMEGAMOD.thumb.jpg.4e2f1485c838b4ad5780ff601306e194.jpg


A DOZEN OF NEW IDEOLOGIES AND FLAGS

1649850708189.thumb.png.222d4c1646cb7ec0fae2b8f5350d8bdf.png.9d3d773a7cd9e857aea9f705c3b69bfc.png

 

Project: VITA map:

 

 

And even more changes, such as the HOI4 sound effects, new icons, major changes to the codes

Subscribe to my YouTube Channel, as I'll post leaks and polls to add the next update. https://youtube.com/c/PHZanoniGamer

And if you want to get information detailed and more often from the mod, as well as interact with people and me, join my discord server: https://discord.com/invite/2jxqPxsxAr

 

DOWNLOAD LINK:

 

V5.0

Versions with Bloody Europe II 1.1.8 codes 

Scale three: https://drive.google.com/file/d/10dcoaa4NwHNGUXyHcr92Vw9H7cfhpc3i/view?usp=drivesdk

Scale five: https://drive.google.com/file/d/10hBhCBpA7_uGmkMImf5cX-FTzkpwEcNp/view?usp=drivesdk

 

Versions with Bloody Europe II 1.3 codes

Scale three: https://drive.google.com/file/d/10MdEVji6Gc1O7JHPi8Hp3UtdSDbcfWDA/view?usp=drivesdk

Scale five: https://drive.google.com/file/d/10eafIdwKw0DJpUIbFRsXPXo1KYMzPuMf/view?usp=drivesdk

 

PC:

Requires Java JDK 20. Download: https://download.oracle.com/java/20/archive/jdk-20.0.2_windows-x64_bin.exe

Recommended settings:

Full screen: Enabled

Antialiasing: Disabled or 1

VSync: Disabled

Landscape: Enabled

 

If game stops at 86, press ctrl+alt+del and close the jar. It should work next time it's opened.

 

PC zip download:

https://drive.google.com/file/d/185f2d9Tw9G8Sl51TPxsUhIUlDUGkS2Ql/view?usp=sharing

A big thanks to @uwut for the PC version! Peace and prosperity.

 

V4.5:

Android:

 

Now there are the scale one and scale three versions. Both aren't included in a single version anymore, because the file has a limit on the number of files, and by deleting one of these, thirteen thousand new files are available. The scale three versions is for good phones, scale one version is for average phones. 

 

Scale one:

https://drive.google.com/file/d/1KL5R6M4b0IL5yaQWFOJdrkhQgdZiGv8i/view?usp=drivesdk

 

Scale three: https://drive.google.com/file/d/15iODVEPPI2We8GQwOiZ7kVOJzIwLecbH/view?usp=drivesdk

 

PC version (only v4.5 for now)

 

 

Requires Java 17. Download: https://download.oracle.com/java/17/latest/jdk-17_windows-x64_bin.exe).

 

INSTRUCTIONS: Extract the contents of the .zip folder into an empty folder, and run the game with the file 'AoC2.jar

 

https://drive.google.com/file/d/1ZNiUxsvd-oQc240vyRjm7QPhvFOBwjKQ/view?usp=sharing

 

A big thank you to @Pumpedor making the pc version! Lots of love!

 

 

Don't forget to join this server, where all aoc2 players can chat and share their mods and yt channels. https://discord.gg/2VqBJdnN

 

CHANGELOG (v5.0 and beyond):

 

v5.0 

 

*v5.0 version and beyond strives to provide a better gaming experience compared to the previous versions of MEGAMOD. Many flaws are being corrected, such as inaccurate leaders and borders. Scenarios will be worked on hardly to provide the most realistic and detailed gameplay.*

 

Changes:

 

• Map ported to Project VITA.

• Background changed to Sieg Edition. (Found it in the Discord)

• Soundtrack overhauled.

• Vassal's liberty desire removed.

• Leaders added to all countries in the World War One scenario.

• Added leaders for the 1870, 1836, 1812 and 1789 scenarios.

• Updated leaders for Europe and some South American countries in Modern world.

• Leaders added to small countries, such as the Vatican, Liechtenstein, the separatist republics of Donetsk and Luhansk, as well as many warlord states in worldwide civil wars.

• Leaders added to the protectorates in Africa.

• Leaders added for monarchist countries. (Set your country to the monarchy ideology in scenarios editor to get a new leader.) (Countries that got new leaders were Brazil, Portugal, Austria, Bulgaria, Romania, Turkiye, Greece, Yugoslavia, Pahlavi Iran, Germany, Russia)

• Leader portraits were optimised.

• Classical portraits were improved.

• Black and white portraits were colourised.

• Flags with conservative ideology have their coat of arms in the flag.

• Monarchies have their correct form of monarchy accordingly to each era now.

• Historical flags accurate for each era added.

• Easter egg civilizations added.

• Technology realistically distributed to nations across most scenarios, as well as according to each era.

• Ultranationalist flags added for some nations.

• City names added to small nations.

• City names in English were renamed to their native language.

• City and Metropolis type of terrain added to big and medium sized cities.

• Many wonders added to some cities.

• Loading screens translated to various languages.

• Removed a bunch of useless ideologies.

 

 

• A secondary (yet glitchy) version with the newest BE2 codes was added. They include the features:

 

- Improved Capitulation System;

- Autoplan;

- Auto Assimilation;

- Nuclear Warheads System;

- Improved relationship system between countries;

- Many things increased, such as maximum population in editor and value of relations and peace treaties;

- Turns pass by noticeably faster;

- Manpower system.

 

• New scenarios added to the Project VITA map:

(Core population are present in all scenarios)

(Some scenarios were inspired by other mods, such as Sieg Edition)

 

- States of USA;

- States of Brazil;

- States of Argentina;

- Regions of Canada;

- Regions of Australia;

- States of Germany;

- Regions of France;

- Regions of Italy;

- Regions of Spain;

- Red World;

- 1988 - The Fall of the Curtain;

- 1973 - Cold War;

- 1945 - Endsieg;

- Administrative Regions of the German Reich;

- The Gathering Storm revamped;

- Führereich;

- In the Name of the Tsar;

- 1933;

- WW1 scenario revamped;

- 1909;

- 1900;

- 1893 - The Age of Imperialism;

- Provinces of the Brazilian Empire;

- 1870 - Franco-Prussian War;

- 1861 - A House Divided;

- 1836 - The Victorian Era;

- 1812 - French Campaign in Russia;

- 1804 - Napoleonic Wars;

- 1789 - Fraternity, Equality, Liberty;

- 1440 - Rise of the Ottomans;

- 1200 - Rise of the Mongols.

 

 

CHANGELOG (Below the v5.0 version):

 

 

What's new: (02/01/2022.)

- About 100 new leaders.

- New music.

- New flags.

- New ideologies

- Translation to new languages, such as Russian, French, Polish, Italian, Spanish, Turkish and German (They're not 100% accurate.)

 

 

Scenarios update (02/03/22):

- Some news scenarios, such as:

- Revamped Modern World

2022.thumb.jpg.083a89d2c97e14f3d2b67c37f2c0f023.jpg

- Brazilian States

brazil.thumb.jpg.9de81dd1edbc6f1f6fabfba1f8627ba1.jpg

- Chinese States

china.thumb.jpg.d91fa70d4e32762f8ed28f01bd767599.jpg

- Yugoslavian Civil War

Yugoslavia.thumb.jpg.e0f41d27111ed99b73ad80048c58f6f9.jpg

- Collapse of the USSR

collapse.thumb.jpg.eeff89e2c9c4b456fa1030a5ff23f503.jpg

- 1970 (Cold war scenario)

406981662_coldwar.thumb.jpg.da104538c3a5b2e893ed15cada4084f0.jpg

- The New Order: Last Days of Europe

tno.thumb.jpg.812ec10210e88d1bf37956344441c079.jpg

- 1939 (WW2)

ww2.thumb.jpg.aafe5ea3c72e12181d3b100627f0e50f.jpg

- The Gathering Storm (1936)

gathering.thumb.jpg.c94a29beb1fc3f5d0bfe3290c149a84e.jpg

- Revamped Kaiserreich

kaiser.thumb.jpg.fc0bf2ef8b0f5719fd50a1f0d15c3854.jpg

- Führerreich

fuhreich.thumb.jpg.e30f5c231c0a99a0bbc46a4087e093c2.jpg

- 1925

1925.thumb.jpg.2c3e6d0d484cc17f97039aa1b3bb4c38.jpg

- Revamped WW1

ww1.thumb.jpg.0c87bda84b0365f0834b1716acdf434e.jpg

 

 

v2.0 Update changes (03/23/22):

•Three new scenarios:

- Apres Moi, Le Deluge

deluge.thumb.jpg.5eab4fa925f1533d04ba55b70fab1d7d.jpg

-In The Name of the Tzar

tzar.thumb.jpg.96a95d0ad01f0ee69f42544d47c9f31a.jpg

-1941

• Compacted music sizes to add new music.

• Some new leaders for fictional countries such as Adam Dressler for Deutsches Reich.

• Smaller map version (only link on MediaFire for now)

 

v2.1 Update changes (04/11/22):

•  Three new scenarios

-Red World

red.thumb.jpg.3b347fa709806c39f145767d8f0b0f3c.jpg

-Thousand Week Reich

twr.thumb.jpg.5e611d90082d6934473c197e13660e8b.jpg

-Secret scenario made by me (compliments of the house  sz)

 

v3.0 The Mega Update. (11/15/22) 

 

• New colour palette.

colour.thumb.jpg.93f9afea8153612fc29afeee8f78be29.jpg

• Now, the music automatically plays when the game starts, therefore, no more ‘with music’ and ‘without music’ versions.

 

• Suggested nations for the creation of scenarios.

 

• +200 new formable nations.

 

• +2000 cities names added to the map in the most relevant areas of the world.

 

• New country's names, such as ‘The Russian Federation’, ‘The United States of America’ etc.

 

•  Now the army flag icon has a larger resolution for some countries. 

 

• New civs, such as:

- British protectorates.

- Reichskommissariats for most countries, for those planning to conquer the world as Germany. 

 

• New scenarios, such as:

- Multiple TNO sub-scenarios.

- 1984.

1984.thumb.jpg.1b71f167b114b706d99977b9bf642e00.jpg

- Papers, Please.

papers.thumb.jpg.e99b1ddef4a5d8a9b80f9bd358817031.jpg

- Ride of the Valkyries (what if Operation Valkyrie was successful).

valyries.thumb.jpg.3c7158da531dda697870835734ba2f6d.jpg

- 1949 (The Iron Curtain). 

iron..thumb.jpg.b3f2b5008e5bca0ef398346f41880f78.jpg

- Map of the United Kingdom.

uk.thumb.jpg.97d9f67b1fa92590d8439dd6f9c7b295.jpg

 

• TNO changes, such as:

- Leaders added to the most relevant nations.

- ‘Sunset of the Black Sun’ scenario was reworked, with civil war also occurring in the countries in the east.

- Formable nations for reunifying Russia as Taboritsky's Komi, WRRF, Vyatka, Siberian Black League, Novosibirsk, Amur, Siberian Black Army, Chita, Irkutsk, and Buryatia.

- Same goes for some of the countries in civil war, such as all four sides in Germany, Free Ukraine and Ukrainian SSR, HMMLR and the Russian committee. 

 

v3.5 (11/27/22) 

 

• TNO changes: 

 

· New sub-scenarios:

- West Russian War;

wrr.thumb.jpg.267b9c281cc1908a6ef98f09d7c35b86.jpg

- Overhaul of the borders in the TNO and GCW Scenarios, to further resemble the original TNO's borders.

tno.thumb.jpg.812ec10210e88d1bf37956344441c079.jpg

- Decade of crisis scenario (Speer wins the civil war and is in the 1970s)

crisis.thumb.jpg.8078416d2a47f81f0812b3422ac36c8c.jpg

- Good ending scenario, OFN is powerful.

good.thumb.jpg.2a30c7a057a857e94d23f0fe45658f71.jpg

- Midnight (Post-Taboritsky) scenario. Most Russian warlords have portraits and leaders, and most of them have the option to reunify Russia as formable nations.

midnight.thumb.jpg.adbb13888553a569f4b8505cd2511cb6.jpg

 

· Leaders to pretty much all Russian warlord states. 

 

· Reunification of formable nations to Sverdlovsk, Samara, Kemerovo, Tomsk and the Divine state of Siberia (Play as OMOLON to be able to form it). 

 

• New scenarios:

- RDR2 scenario;

rdr.thumb.jpg.95fe0278731222336b5c2644e0a63956.jpg

- Red Flood;

flood.thumb.jpg.f75ced472c0974380da9fae57c891eb3.jpg

- The Man in the High Castle. 

387950588_manin.thumb.jpg.0414bcc1ca1f8ebd36c6990c18eafc2d.jpg

 

• Reorganization of the ideologies menu, with most ideologies now reorganized in an order that makes more sense.

 

v4.0 (12/25/22) 

 

• Metropolis, city and fortress type of terrain added. Now big and medium-sized cities have this terrain. 

 

Core population added to the main scenarios. 

 

• New civs added, such as: 

 

- TWR's Reichskommissariats;

- SS-Ordenstaat for some countries. 

 

• New leaders added to the protectorates in the WW2 scenario. 

 

• New flags added to Eurasia

 

• New official names for most countries.

 

• New scenarios, such as: 

 

- Fallout: Sino-American war;

171702635_Screenshot_20221225-164638_AocIIMEGAMOD.thumb.jpg.9bebdedd155fca34c82010bd34af52ca.jpg

- The Dawn of a New Era (WW3 scenario);

983286916_Screenshot_20221225-164706_AocIIMEGAMOD.thumb.jpg.9a66463e1a8ff8a7759f56e31f00b66a.jpg

- The New Era (‘Multipolar World’);

610730868_Screenshot_20221225-164735_AocIIMEGAMOD.thumb.jpg.080c6b959f522514c47792cf7e30bea7.jpg

- Operation Unthinkable;

900679201_Screenshot_20221225-164845_AocIIMEGAMOD.thumb.jpg.b4e4f7587302f7b9a83d8797037628a2.jpg

- Southern Victory.

1223323963_Screenshot_20221225-164917_AocIIMEGAMOD.thumb.jpg.50a67c0cce03468cc59459a0375a1828.jpg

 

v4.5 (01/23/2023) 

 

• Overhauled portraits for most leaders. 

 

• Added leaders to 1991 scenario. 

 

• 100 New flags added to several countries, such as:

- United Kingdom;

- Brazil;

- Serbia;

- Poland;

- Canada;

- France;

- England;

- Mexico;

- Indonesia;

- Germany;

- Israel;

- Ukraine;

- New Zealand. 

 

• New Scenarios:

- 2027 - Separatism

 

- 2023 - Russian Ukrainian War

1888173999_Screenshot_20230123-134104_AocIIMEGAMOD.thumb.jpg.57e719821a393c42981c9ac8812d7421.jpg

- Decade of Crisis - 1960

1957425898_Screenshot_20230123-134154_AocIIMEGAMOD.thumb.jpg.f9df47e3f387acf973b36d32de8dae75.jpg

- 1856

1710695664_Screenshot_20230123-134240_AocIIMEGAMOD.thumb.jpg.b3c30ebff60ec851990961f89c76ed24.jpg

- 1821

2113273359_Screenshot_20230123-134312_AocIIMEGAMOD.thumb.jpg.bd682f8b32f442e60487d90634f188d3.jpg

- 1789 

1754592099_Screenshot_20230123-134342_AocIIMEGAMOD.thumb.jpg.a36a3dbf9302cbef51d5e24aad712ed0.jpg

 

• Added translations to Polish, Ukrainian, Romanian, Hungarian, Czech, Greek, French, Italian, Portuguese, Spanish, Russian. 

 

• Added new quotes at the loading menu. 

 

• Readjusted the population density of several countries to make them closer to real life. 

 

• Added new core population to the main scenarios .

 

I recommend uninstalling the older version of the mod (below v3.0) because new default settings were added in this version, so the experience of gaming is improved. 

 

Subscribe to my YouTube Channel, as I'll post leaks and polls to add the next update. https://youtube.com/c/PHZanoniGamer

 

And if you want to get information detailed and more often from the mod, as well as interact with people and me, join my discord server: https://discord.com/invite/KmtMqfWak2

 

 

CREDITS:

 

MAP: PROJECT ALPHA, ADDON+, PROJECT VITA

 

BACKGROUND: HOI4 BACKGROUND FOR AOC2 MAP (v4.5-), SIEG EDITION MAP FIT FOR PROJECT VITA (v5.0+)

 

IDEOLOGIES: MANLY FROM ZDMOD, AND MANY OTHER MODS.

 

FLAGS: MANY MODS, SOME MADE BY MYSELF.

 

LEADERS: ZDMOD AND MYSELF.

 

MUSIC: ADDED BY ME, I DON'T CLAIM RIGHTS FOR ANY MUSIC INCLUDED.

 

ICONS: FOUND IN MANY MODS.

 

CODES: BLOODY EUROPE II, SOME ADDED BY MYSELF. (SOON: UWUT ENGINE)

 

TRANSLATIONS: TRANSLATED BY ME & GOOGLE TRANSLATE

 

 

Flag-Brazil.jpg

The game closes when I want to start a game

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On 10/9/2023 at 11:37 AM, cvbnm07 said:

Will it be fixed by 5.5?

 

also because i dont have admin i cant get 7zip so i had to use virtualbox to extract my game maybe thats why

Should be fixed

git new win11 pc with 7zip

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Buenas, el juego anda bien hasta que llegó al turno 480 o menos y en ese momento se tilda y te saca del juego, ya hablé por discord y nadie me dio una solución, ya lo intente en dos celulares y en los dos son iguales 

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3 minutes ago, Urdadplays said:

Hey, remember me? I am the guy with the neutral face as my profile pic who comments on your community posts. If you haven't read the comment on your latest post, I have fixed the Tigray bug. Please read it, thank you!

And if you can't find the comment, here are the steps: Go to the scenario editor and select the Modern World aka testScenario. Then, go to the final screen after you assign provinces. Scroll down until you see the tab that says "cores/population." Then, you add another core to Tigray's non capital provinces. Then, remove the core you just added. Note that the added core should be a core already added, so you don't waste time adding another civilization core. Then, we set Tigray's core percentage to 100%. Easy fix, please do this and fix it in the next update. Thank you, again.

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9 minutes ago, Urdadplays said:

And if you can't find the comment, here are the steps: Go to the scenario editor and select the Modern World aka testScenario. Then, go to the final screen after you assign provinces. Scroll down until you see the tab that says "cores/population." Then, you add another core to Tigray's non capital provinces. Then, remove the core you just added. Note that the added core should be a core already added, so you don't waste time adding another civilization core. Then, we set Tigray's core percentage to 100%. Easy fix, please do this and fix it in the next update. Thank you, again.

I'll release of youtube video if you want me to 

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