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Age of History 3
EmpirePlanner145

Ideas for improvement in game plan

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Add Miltary Budgets to the Budget page

Instead of a Miltary Upkeep, it would be Miltary Budget, which would be determine how much army units you can support.

Also Miltary Technology, which you can fund to level up your army.

Miltary Budget would determine how much army units you can support/ train.

Now this would depend on each government but there would be minimums percent that is require to keep the peace.

The trained units that comes from the Budget would be determined from how big the population is and what percent is the Miltary Budget.

For example, if the total population is 250000, and the Miltary Budget is 15%

You will be able to train a army of 18,750

I found this number by dividing the total population by half and times 15 percent.

This is a Big Army but they can't be summoned automatically. They will need time to build up to it and would take about 10 turns before being fully mobilized. So about 2000 units a turn.

The rate can change based off any new building to increase the units per turn.

 

The Catch

Moving these armies would cost more if they aren't in friendly area

The smaller the cheaper they are to move.

If for any reason you can't afford the Armies they will shrink accordlying.

Any army over 10k that is in a province that has a lower population then the army does will suffer with either higher Miltary Upkeep or some loses because not being supplied.

 

New AI System

Have a Aggressor scale in the game so if a nation is starting wars, neighboring nations will feel unsafe and begin to defend each other.

Say you have taken over 3 small nations now the other  neighboring nations will see this and begin to develop Alliances or defense Pacts. They can also out right attack you if the nation you attacked was friendly to them.

Add more bonuses to Buildings

Workshops should also increase economy Growth not just production income.

Farms should increase economy slightly

Ports should increase economy Growth

The cost of building shouldn't increase either.

 

New Defense

Have a new Option for Army units to build defense on the province they are in.

New building, Wall. 

This blocks enemy units from going through a province but can be  walked around.

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1 hour ago, EmpirePlanner145 said:

New Defense

Have a new Option for Army units to build defense on the province they are in.

New building, Wall. 

This blocks enemy units from going through a province but can be  walked around.

I do not agree with this.

 

Quote

New AI System

But artificial intelligence needs to be improved.

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