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OhPancake

1865 | Victoria Era // Update 4

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Here you can find my 1865 scenario.

Hope you enjoy it !

______________________________________________________________________________________________________________

Featuring new civilizations : Electorate of Hesse ; Grand Duchy of Hesse ; United States of Colombia ; Principality of Serbia ; Principality of Montenegro ; Principality of Romania ; Unorganized Territories ; Rupert's Land ; British Columbia ; New Brunswick ; Nova Scotia ; Duchy of Nassau ; Grand Duchy of Baden ; Kingdom of Württemberg ; Great-Nam ; African Tribes / Kingdoms / Sultanates / Imamates ; Japanese Clans ; Sultanate of Aussa.

Featuring new leaders : Napoleon III ; Nikolas I ; Milan I. (with images !)

NOTE : I know its the civil war between USA and CSA but the Unorginized Territories technically belongs to the USA but i wanted to make it more balanced more faire for anyone wanted to play has CSA. But with no mechanics for this type of lands, I made UT has a vassals of USA.

 

Update 2 changes :

Added : Rupert's Land ; British Columbia ; New Brunswick ; Nova Scotia ; Duchy of Nassau ; Grand Duchy of Baden ; (Kingdom) Württemberg ; Kingdom of Lombardy-Venetia ; Canada ; Dominion of Newfoundland ; Ottoman Tunisia : Ottoman Tripolitania ; Hejaz ; Yemen.

Added civilizations information for : French Empire ; Württemberg.

Added Leaders : Napoleon III ; Nikolas I ; Milan I.

Removed / Replaced : Mainz ; Duchy of Baden ; Duchy of Württemberg ; County of Nassau.

Fixed : With an invisible looped event, Unorganizied Territories will no longer attack CSA if war is declared.

 

Update 3 changes :

Added : Great-Nam ; African Tribes / Kingdoms / Sultanates / Imamates ; Japanese Clans ; Empire of Japan ; Indian principalities ; khedivate of Egypt ; Ethiopian Kingdoms ; Sultanate of Aussa.

Removed / Replaced : Saxe-Ahnalt ; Great-Viet.

Keep in mind that, i took a very long time to make this (not by the fact it was hard, but because i didn't have the motivation to finish it) so it took a lot of time (also) to collect all the civilization (i worked on other scenario on the same time and therefore added new civs).

If any civilization missing, please, quote to this thread and put a screenshot of the missing civilization(s). I will fix the problems if needed asap.

 

Update 4 changes :

Added : Dar al Kuti ; Mecklenburg Duchies ; Americans Indians Tribes ; Chineses Rebellions ; Witu Sultanate.

Borderfix

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pPcq4hX.png

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LKsKIoL.png

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aLRi2Sl.png

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image.thumb.png.579fe1cf634060b4c6d942fcdd999615.png

 

__________________________________________________________________________________________

>> LINK<<

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Edited by OhPancake

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On 5/2/2022 at 10:44 PM, OhPancake said:

Here you can find my 1865 scenario.

Hope you enjoy it !

______________________________________________________________________________________________________________

Featuring new civilizations : Electorate of Hesse ; Grand Duchy of Hesse ; United States of Colombia ; Principality of Serbia ; Principality of Montenegro ; Principality of Romania ; Unorganized Territories ; Rupert's Land ; British Columbia ; New Brunswick ; Nova Scotia ; Duchy of Nassau ; Grand Duchy of Baden ; Kingdom of Württemberg.

Featuring new leaders : Napoleon III ; Nikolas I ; Milan I. (with images !)

NOTE : I know its the civil war between USA and CSA but the Unorginized Territories technically belongs to the USA but i wanted to make it more balanced more faire for anyone wanted to play has CSA. But with no mechanics for this type of lands, I made UT has a vassals of USA.

Update 2 changes :

Added : Rupert's Land ; British Columbia ; New Brunswick ; Nova Scotia ; Duchy of Nassau ; Grand Duchy of Baden ; (Kingdom) Württemberg ; Kingdom of Lombardy-Venetia ; Canada ; Dominion of Newfoundland.

Added civilizations information for : French Empire ; Württemberg.

Added Leaders : Napoleon III ; Nikolas I ; Milan I.

Removed / Replaced : Mainz ; Duchy of Baden ; Duchy of Württemberg ; County of Nassau.

Fixed : With an invisible looped event, Unorganizied Territories will no longer attack CSA if war is declared.

__________________________________________________________________________________________

image.png.18b9ce1f67d390f3c795f9be300d8601.png

 

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image.thumb.png.7a298e13bbb11be136215ae3e6555b0c.png__________________________________________________________________________________________

image.thumb.png.ff1886c5074939ea118018de143f2c3b.png

 

__________________________________________________________________________________________

>> LINK<<

_______________________________________________________________________________

Scenario updated

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On 5/2/2022 at 10:44 PM, OhPancake said:

Here you can find my 1865 scenario.

Hope you enjoy it !

______________________________________________________________________________________________________________

Featuring new civilizations : Electorate of Hesse ; Grand Duchy of Hesse ; United States of Colombia ; Principality of Serbia ; Principality of Montenegro ; Principality of Romania ; Unorganized Territories ; Rupert's Land ; British Columbia ; New Brunswick ; Nova Scotia ; Duchy of Nassau ; Grand Duchy of Baden ; Kingdom of Württemberg.

Featuring new leaders : Napoleon III ; Nikolas I ; Milan I. (with images !)

NOTE : I know its the civil war between USA and CSA but the Unorginized Territories technically belongs to the USA but i wanted to make it more balanced more faire for anyone wanted to play has CSA. But with no mechanics for this type of lands, I made UT has a vassals of USA.

Update 2 changes :

Added : Rupert's Land ; British Columbia ; New Brunswick ; Nova Scotia ; Duchy of Nassau ; Grand Duchy of Baden ; (Kingdom) Württemberg ; Kingdom of Lombardy-Venetia ; Canada ; Dominion of Newfoundland ; Ottoman Tunisia : Ottoman Tripolitania ; Hejaz ; Yemen.

Added civilizations information for : French Empire ; Württemberg.

Added Leaders : Napoleon III ; Nikolas I ; Milan I.

Removed / Replaced : Mainz ; Duchy of Baden ; Duchy of Württemberg ; County of Nassau.

Fixed : With an invisible looped event, Unorganizied Territories will no longer attack CSA if war is declared.

__________________________________________________________________________________________

image.png.18b9ce1f67d390f3c795f9be300d8601.png

 

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image.thumb.png.7a298e13bbb11be136215ae3e6555b0c.png__________________________________________________________________________________________

image.thumb.png.ff1886c5074939ea118018de143f2c3b.png

 

__________________________________________________________________________________________

>> LINK<<

_______________________________________________________________________________

Next update

image.thumb.png.1eb9967fff6993359ab09fe34beb1c21.png

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On 5/2/2022 at 10:44 PM, OhPancake said:

Here you can find my 1865 scenario.

Hope you enjoy it !

______________________________________________________________________________________________________________

Featuring new civilizations : Electorate of Hesse ; Grand Duchy of Hesse ; United States of Colombia ; Principality of Serbia ; Principality of Montenegro ; Principality of Romania ; Unorganized Territories ; Rupert's Land ; British Columbia ; New Brunswick ; Nova Scotia ; Duchy of Nassau ; Grand Duchy of Baden ; Kingdom of Württemberg.

Featuring new leaders : Napoleon III ; Nikolas I ; Milan I. (with images !)

NOTE : I know its the civil war between USA and CSA but the Unorginized Territories technically belongs to the USA but i wanted to make it more balanced more faire for anyone wanted to play has CSA. But with no mechanics for this type of lands, I made UT has a vassals of USA.

Update 2 changes :

Added : Rupert's Land ; British Columbia ; New Brunswick ; Nova Scotia ; Duchy of Nassau ; Grand Duchy of Baden ; (Kingdom) Württemberg ; Kingdom of Lombardy-Venetia ; Canada ; Dominion of Newfoundland ; Ottoman Tunisia : Ottoman Tripolitania ; Hejaz ; Yemen.

Added civilizations information for : French Empire ; Württemberg.

Added Leaders : Napoleon III ; Nikolas I ; Milan I.

Removed / Replaced : Mainz ; Duchy of Baden ; Duchy of Württemberg ; County of Nassau.

Fixed : With an invisible looped event, Unorganizied Territories will no longer attack CSA if war is declared.

__________________________________________________________________________________________

image.png.18b9ce1f67d390f3c795f9be300d8601.png

 

__________________________________________________________________________________________

image.thumb.png.7a298e13bbb11be136215ae3e6555b0c.png__________________________________________________________________________________________

image.thumb.png.ff1886c5074939ea118018de143f2c3b.png

 

__________________________________________________________________________________________

>> LINK<<

_______________________________________________________________________________

Ill update the scenario as soon as possible.

It will focus on the American Civil War accuracy and the African Tribes, Kingdoms, Imamates and Sultanates.

 

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On 5/2/2022 at 10:44 PM, OhPancake said:

Here you can find my 1865 scenario.

Hope you enjoy it !

______________________________________________________________________________________________________________

Featuring new civilizations : Electorate of Hesse ; Grand Duchy of Hesse ; United States of Colombia ; Principality of Serbia ; Principality of Montenegro ; Principality of Romania ; Unorganized Territories ; Rupert's Land ; British Columbia ; New Brunswick ; Nova Scotia ; Duchy of Nassau ; Grand Duchy of Baden ; Kingdom of Württemberg.

Featuring new leaders : Napoleon III ; Nikolas I ; Milan I. (with images !)

NOTE : I know its the civil war between USA and CSA but the Unorginized Territories technically belongs to the USA but i wanted to make it more balanced more faire for anyone wanted to play has CSA. But with no mechanics for this type of lands, I made UT has a vassals of USA.

Update 2 changes :

Added : Rupert's Land ; British Columbia ; New Brunswick ; Nova Scotia ; Duchy of Nassau ; Grand Duchy of Baden ; (Kingdom) Württemberg ; Kingdom of Lombardy-Venetia ; Canada ; Dominion of Newfoundland ; Ottoman Tunisia : Ottoman Tripolitania ; Hejaz ; Yemen.

Added civilizations information for : French Empire ; Württemberg.

Added Leaders : Napoleon III ; Nikolas I ; Milan I.

Removed / Replaced : Mainz ; Duchy of Baden ; Duchy of Württemberg ; County of Nassau.

Fixed : With an invisible looped event, Unorganizied Territories will no longer attack CSA if war is declared.

__________________________________________________________________________________________

image.png.18b9ce1f67d390f3c795f9be300d8601.png

 

__________________________________________________________________________________________

image.thumb.png.7a298e13bbb11be136215ae3e6555b0c.png__________________________________________________________________________________________

image.thumb.png.ff1886c5074939ea118018de143f2c3b.png

 

__________________________________________________________________________________________

>> LINK<<

_______________________________________________________________________________

image.thumb.png.314d82b454144304c425eb5ed58410ec.png

Northen Africa is finished.

Central & Eastern Africa parts are still unfinished. If i really can't find any info on the people who lived there, ill just set wastelands instead.

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On 3/6/2023 at 11:22 AM, OhPancake said:

imagen.thumb.png.314d82b454144304c425eb5ed58410ec.png

Northen Africa is finished.

Central & Eastern Africa parts are still unfinished. If i really can't find any info on the people who lived there, ill just set wastelands instead.

There was a state called Dar al Kuti in the period of 1830-1911 existing in North Eastern Central African Republic. https://en.wikipedia.org/wiki/Dar_al_Kuti

Edited by Apolo

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On 5/2/2022 at 10:44 PM, OhPancake said:

Here you can find my 1865 scenario.

Hope you enjoy it !

______________________________________________________________________________________________________________

Featuring new civilizations : Electorate of Hesse ; Grand Duchy of Hesse ; United States of Colombia ; Principality of Serbia ; Principality of Montenegro ; Principality of Romania ; Unorganized Territories ; Rupert's Land ; British Columbia ; New Brunswick ; Nova Scotia ; Duchy of Nassau ; Grand Duchy of Baden ; Kingdom of Württemberg.

Featuring new leaders : Napoleon III ; Nikolas I ; Milan I. (with images !)

NOTE : I know its the civil war between USA and CSA but the Unorginized Territories technically belongs to the USA but i wanted to make it more balanced more faire for anyone wanted to play has CSA. But with no mechanics for this type of lands, I made UT has a vassals of USA.

Update 2 changes :

Added : Rupert's Land ; British Columbia ; New Brunswick ; Nova Scotia ; Duchy of Nassau ; Grand Duchy of Baden ; (Kingdom) Württemberg ; Kingdom of Lombardy-Venetia ; Canada ; Dominion of Newfoundland ; Ottoman Tunisia : Ottoman Tripolitania ; Hejaz ; Yemen.

Added civilizations information for : French Empire ; Württemberg.

Added Leaders : Napoleon III ; Nikolas I ; Milan I.

Removed / Replaced : Mainz ; Duchy of Baden ; Duchy of Württemberg ; County of Nassau.

Fixed : With an invisible looped event, Unorganizied Territories will no longer attack CSA if war is declared.

__________________________________________________________________________________________

image.png.18b9ce1f67d390f3c795f9be300d8601.png

 

__________________________________________________________________________________________

image.thumb.png.7a298e13bbb11be136215ae3e6555b0c.png__________________________________________________________________________________________

image.thumb.png.ff1886c5074939ea118018de143f2c3b.png

 

__________________________________________________________________________________________

>> LINK<<

_______________________________________________________________________________

Update 3 :

image.thumb.png.fc901ef786b0493e8a0e35b81ba3a4c3.png

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On 5/2/2022 at 10:44 PM, OhPancake said:

Here you can find my 1865 scenario.

Hope you enjoy it !

______________________________________________________________________________________________________________

Featuring new civilizations : Electorate of Hesse ; Grand Duchy of Hesse ; United States of Colombia ; Principality of Serbia ; Principality of Montenegro ; Principality of Romania ; Unorganized Territories ; Rupert's Land ; British Columbia ; New Brunswick ; Nova Scotia ; Duchy of Nassau ; Grand Duchy of Baden ; Kingdom of Württemberg.

Featuring new leaders : Napoleon III ; Nikolas I ; Milan I. (with images !)

NOTE : I know its the civil war between USA and CSA but the Unorginized Territories technically belongs to the USA but i wanted to make it more balanced more faire for anyone wanted to play has CSA. But with no mechanics for this type of lands, I made UT has a vassals of USA.

Update 2 changes :

Added : Rupert's Land ; British Columbia ; New Brunswick ; Nova Scotia ; Duchy of Nassau ; Grand Duchy of Baden ; (Kingdom) Württemberg ; Kingdom of Lombardy-Venetia ; Canada ; Dominion of Newfoundland ; Ottoman Tunisia : Ottoman Tripolitania ; Hejaz ; Yemen.

Added civilizations information for : French Empire ; Württemberg.

Added Leaders : Napoleon III ; Nikolas I ; Milan I.

Removed / Replaced : Mainz ; Duchy of Baden ; Duchy of Württemberg ; County of Nassau.

Fixed : With an invisible looped event, Unorganizied Territories will no longer attack CSA if war is declared.

__________________________________________________________________________________________

image.png.18b9ce1f67d390f3c795f9be300d8601.png

__________________________________________________________________________________________

image.thumb.png.66d6455b8053e16e66d38f8990a72ecf.png

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image.thumb.png.ff1886c5074939ea118018de143f2c3b.png

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image.thumb.png.579fe1cf634060b4c6d942fcdd999615.png

 

__________________________________________________________________________________________

>> LINK<<

_______________________________________________________________________________

 

 

Scenario updated, every civs should be there (i had a hard time to collect all the civs, because i was making this update long time ago).

Edited by OhPancake

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On 5/2/2022 at 10:44 PM, OhPancake said:

Keep in mind that, i took a very long time to make this (not by the fact it was hard, but because i didn't have the motivation to finish it) so it took a lot of time (also) to collect all the civilization (i worked on other scenario on the same time and therefore added new civs).

If any civilization missing, please, quote to this thread and put a screenshot of the missing civilization(s). I will fix the problems if needed asap.

.

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On 5/2/2022 at 10:44 PM, OhPancake said:

Here you can find my 1865 scenario.

Hope you enjoy it !

______________________________________________________________________________________________________________

Featuring new civilizations : Electorate of Hesse ; Grand Duchy of Hesse ; United States of Colombia ; Principality of Serbia ; Principality of Montenegro ; Principality of Romania ; Unorganized Territories ; Rupert's Land ; British Columbia ; New Brunswick ; Nova Scotia ; Duchy of Nassau ; Grand Duchy of Baden ; Kingdom of Württemberg ; Great-Nam ; African Tribes / Kingdoms / Sultanates / Imamates ; Japanese Clans ; Sultanate of Aussa.

Featuring new leaders : Napoleon III ; Nikolas I ; Milan I. (with images !)

NOTE : I know its the civil war between USA and CSA but the Unorginized Territories technically belongs to the USA but i wanted to make it more balanced more faire for anyone wanted to play has CSA. But with no mechanics for this type of lands, I made UT has a vassals of USA.

Update 2 changes :

Added : Rupert's Land ; British Columbia ; New Brunswick ; Nova Scotia ; Duchy of Nassau ; Grand Duchy of Baden ; (Kingdom) Württemberg ; Kingdom of Lombardy-Venetia ; Canada ; Dominion of Newfoundland ; Ottoman Tunisia : Ottoman Tripolitania ; Hejaz ; Yemen.

Added civilizations information for : French Empire ; Württemberg.

Added Leaders : Napoleon III ; Nikolas I ; Milan I.

Removed / Replaced : Mainz ; Duchy of Baden ; Duchy of Württemberg ; County of Nassau.

Fixed : With an invisible looped event, Unorganizied Territories will no longer attack CSA if war is declared.

 

Update 3 changes :

Added : Great-Nam ; African Tribes / Kingdoms / Sultanates / Imamates ; Japanese Clans ; Empire of Japan ; Indian principalities ; khedivate of Egypt ; Ethiopian Kingdoms ; Sultanate of Aussa.

Removed / Replaced : Saxe-Ahnalt ; Great-Viet.

Keep in mind that, i took a very long time to make this (not by the fact it was hard, but because i didn't have the motivation to finish it) so it took a lot of time (also) to collect all the civilization (i worked on other scenario on the same time and therefore added new civs).

If any civilization missing, please, quote to this thread and put a screenshot of the missing civilization(s). I will fix the problems if needed asap.

__________________________________________________________________________________________

image.png.c621b7bd5081efad032e143b72038c85.png

__________________________________________________________________________________________

image.thumb.png.66d6455b8053e16e66d38f8990a72ecf.png

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image.thumb.png.ff1886c5074939ea118018de143f2c3b.png

__________________________________________________________________________________________

image.thumb.png.579fe1cf634060b4c6d942fcdd999615.png

 

__________________________________________________________________________________________

>> LINK<<

_______________________________________________________________________________

 

 

image.png

image.png

aLRi2Sl.png

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On 5/2/2022 at 10:44 PM, OhPancake said:

Here you can find my 1865 scenario.

Hope you enjoy it !

______________________________________________________________________________________________________________

Featuring new civilizations : Electorate of Hesse ; Grand Duchy of Hesse ; United States of Colombia ; Principality of Serbia ; Principality of Montenegro ; Principality of Romania ; Unorganized Territories ; Rupert's Land ; British Columbia ; New Brunswick ; Nova Scotia ; Duchy of Nassau ; Grand Duchy of Baden ; Kingdom of Württemberg ; Great-Nam ; African Tribes / Kingdoms / Sultanates / Imamates ; Japanese Clans ; Sultanate of Aussa.

Featuring new leaders : Napoleon III ; Nikolas I ; Milan I. (with images !)

NOTE : I know its the civil war between USA and CSA but the Unorginized Territories technically belongs to the USA but i wanted to make it more balanced more faire for anyone wanted to play has CSA. But with no mechanics for this type of lands, I made UT has a vassals of USA.

Update 2 changes :

Added : Rupert's Land ; British Columbia ; New Brunswick ; Nova Scotia ; Duchy of Nassau ; Grand Duchy of Baden ; (Kingdom) Württemberg ; Kingdom of Lombardy-Venetia ; Canada ; Dominion of Newfoundland ; Ottoman Tunisia : Ottoman Tripolitania ; Hejaz ; Yemen.

Added civilizations information for : French Empire ; Württemberg.

Added Leaders : Napoleon III ; Nikolas I ; Milan I.

Removed / Replaced : Mainz ; Duchy of Baden ; Duchy of Württemberg ; County of Nassau.

Fixed : With an invisible looped event, Unorganizied Territories will no longer attack CSA if war is declared.

 

Update 3 changes :

Added : Great-Nam ; African Tribes / Kingdoms / Sultanates / Imamates ; Japanese Clans ; Empire of Japan ; Indian principalities ; khedivate of Egypt ; Ethiopian Kingdoms ; Sultanate of Aussa.

Removed / Replaced : Saxe-Ahnalt ; Great-Viet.

Keep in mind that, i took a very long time to make this (not by the fact it was hard, but because i didn't have the motivation to finish it) so it took a lot of time (also) to collect all the civilization (i worked on other scenario on the same time and therefore added new civs).

If any civilization missing, please, quote to this thread and put a screenshot of the missing civilization(s). I will fix the problems if needed asap.

 

Update 4 changes :

Added : Dar al Kuti ; Mecklenburg Duchies ; Americans Indians Tribes ; Chineses Rebellions ; Witu Sultanate.

Borderfix

__________________________________________________________________________________________

pPcq4hX.png

__________________________________________________________________________________________

LKsKIoL.png

__________________________________________________________________________________________

aLRi2Sl.png

__________________________________________________________________________________________

image.thumb.png.579fe1cf634060b4c6d942fcdd999615.png

 

__________________________________________________________________________________________

>> LINK<<

_______________________________________________________________________________

Updated.

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On 5/2/2022 at 10:44 PM, OhPancake said:

Here you can find my 1865 scenario.

Hope you enjoy it !

______________________________________________________________________________________________________________

Featuring new civilizations : Electorate of Hesse ; Grand Duchy of Hesse ; United States of Colombia ; Principality of Serbia ; Principality of Montenegro ; Principality of Romania ; Unorganized Territories ; Rupert's Land ; British Columbia ; New Brunswick ; Nova Scotia ; Duchy of Nassau ; Grand Duchy of Baden ; Kingdom of Württemberg ; Great-Nam ; African Tribes / Kingdoms / Sultanates / Imamates ; Japanese Clans ; Sultanate of Aussa.

Featuring new leaders : Napoleon III ; Nikolas I ; Milan I. (with images !)

NOTE : I know its the civil war between USA and CSA but the Unorginized Territories technically belongs to the USA but i wanted to make it more balanced more faire for anyone wanted to play has CSA. But with no mechanics for this type of lands, I made UT has a vassals of USA.

Update 2 changes :

Added : Rupert's Land ; British Columbia ; New Brunswick ; Nova Scotia ; Duchy of Nassau ; Grand Duchy of Baden ; (Kingdom) Württemberg ; Kingdom of Lombardy-Venetia ; Canada ; Dominion of Newfoundland ; Ottoman Tunisia : Ottoman Tripolitania ; Hejaz ; Yemen.

Added civilizations information for : French Empire ; Württemberg.

Added Leaders : Napoleon III ; Nikolas I ; Milan I.

Removed / Replaced : Mainz ; Duchy of Baden ; Duchy of Württemberg ; County of Nassau.

Fixed : With an invisible looped event, Unorganizied Territories will no longer attack CSA if war is declared.

 

Update 3 changes :

Added : Great-Nam ; African Tribes / Kingdoms / Sultanates / Imamates ; Japanese Clans ; Empire of Japan ; Indian principalities ; khedivate of Egypt ; Ethiopian Kingdoms ; Sultanate of Aussa.

Removed / Replaced : Saxe-Ahnalt ; Great-Viet.

Keep in mind that, i took a very long time to make this (not by the fact it was hard, but because i didn't have the motivation to finish it) so it took a lot of time (also) to collect all the civilization (i worked on other scenario on the same time and therefore added new civs).

If any civilization missing, please, quote to this thread and put a screenshot of the missing civilization(s). I will fix the problems if needed asap.

 

Update 4 changes :

Added : Dar al Kuti ; Mecklenburg Duchies ; Americans Indians Tribes ; Chineses Rebellions ; Witu Sultanate.

Borderfix

__________________________________________________________________________________________

pPcq4hX.png

__________________________________________________________________________________________

LKsKIoL.png

__________________________________________________________________________________________

aLRi2Sl.png

__________________________________________________________________________________________

image.thumb.png.579fe1cf634060b4c6d942fcdd999615.png

 

__________________________________________________________________________________________

>> LINK<<

_______________________________________________________________________________

Mspihlx.png

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On 11/4/2023 at 8:39 PM, OhPancake said:

The update will be delayed, i changed my pc and i don't have access to my older disks yet.

The update will be focused on a rework of Northen Africa and the Southern South American regions.

Edited by OhPancake

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