Jump to content
Age of History 3
soulplexis

political parties concept and this game needs an update badly

Recommended Posts

I made a image of a concept for political parties. not a suggestion because I heard this game is not taking suggestions. does anyone think they can make a mod that does this though. id hope this works like hoi4 where you can influence other countries elections, except that the parties are randomly generated or can be set via scenario. events can also change popularity. ideology section can add values of Denonym: "nationalist" for example so that auto generated it's "Nationalist party", and a new criteria of drift-defense: 0.1. so for dictatorships this can be put as 0.99 so that opposiing parties have 99% reduced popularity. also i think this could use country traits that you can set by scenario. that way you can ensure certain countries will stay certain ideology, or prevent ones so that you dont get communist germany in 1937. if i found the source for this game i could add it but i havent heard if thats available

 

image.thumb.png.1d6675ad089cc009221551b11e7f37b3.png

Share this post


Link to post
Share on other sites

Good idea, but for authoritarian countries there mustn't be political parties.

Maybe some forms of government can have parties and some not.

Or maybe (if it is an only modern day mod) make only two forms of government and some sub-ideologies:

AUTHORITARIANISM:

State Capitalism: The so-called "Communist" countries like China, based on a state active role within commercial activity through the use of state-owned or state-managed for-profit enterprises

Kleptocracy: Based on taxing the resources and the population of the country, by means of taxes, diversion of funds, etc. 

DEMOCRACY:

Parlamentary Republic: The citizens vote for the parlamient.

Presidential Republic: The citizens vote for the president

In democracy, there are the political parties, that can have these ideologies:

Communism (Changes government to State Capitalism), Social Democracy, Left Libertarianism, Centrism, Liberalism, Conservativism, Fascism (Changes government to Kleptocracy)

 

 

Share this post


Link to post
Share on other sites

22 hours ago, soulplexis said:

I made a image of a concept for political parties. not a suggestion because I heard this game is not taking suggestions. does anyone think they can make a mod that does this though. id hope this works like hoi4 where you can influence other countries elections, except that the parties are randomly generated or can be set via scenario. events can also change popularity. ideology section can add values of Denonym: "nationalist" for example so that auto generated it's "Nationalist party", and a new criteria of drift-defense: 0.1. so for dictatorships this can be put as 0.99 so that opposiing parties have 99% reduced popularity. also i think this could use country traits that you can set by scenario. that way you can ensure certain countries will stay certain ideology, or prevent ones so that you dont get communist germany in 1937. if i found the source for this game i could add it but i havent heard if thats available

 

image.thumb.png.1d6675ad089cc009221551b11e7f37b3.png

Bruh this ture?

Share this post


Link to post
Share on other sites

On 5/21/2022 at 10:15 PM, soulplexis said:

I made a image of a concept for political parties. not a suggestion because I heard this game is not taking suggestions. does anyone think they can make a mod that does this though. id hope this works like hoi4 where you can influence other countries elections, except that the parties are randomly generated or can be set via scenario. events can also change popularity. ideology section can add values of Denonym: "nationalist" for example so that auto generated it's "Nationalist party", and a new criteria of drift-defense: 0.1. so for dictatorships this can be put as 0.99 so that opposiing parties have 99% reduced popularity. also i think this could use country traits that you can set by scenario. that way you can ensure certain countries will stay certain ideology, or prevent ones so that you dont get communist germany in 1937. if i found the source for this game i could add it but i havent heard if thats available

 

image.thumb.png.1d6675ad089cc009221551b11e7f37b3.png

Cool someone can made also very good idea if default county released puppet can create party puppet or even made you party leader in puppet nations

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




  • Our picks

    • Age of History 3 - October 23rd, 2024 - Official release date
      Age of History 3 - Official release date

       

      Steam: October 23rd, 2024

      Android: When it's ready

      iOS: When it's ready

      Epic: When it's ready

       
    • Campaign: Small Scenarios
      In this topic, share your ideas for Campaign scenarios.

      These scenarios focus on a small part of the map, with the rest designated as wasteland.

       

      For example, a scenario of the Reconquista in 1054, where gameplay takes place only on the Iberian Peninsula.

      What are your ideas for small historical scenarios?

       


       
    • Events - Common events for every civilization in the game
      Hi,
      in this topic, I am interested in your ideas for events that can happen for every Civilization in the game.
      I'm also interested in Missions for every Civilization.

      Here is some example, have more than 10k army, have more than 5000 gold, build 10 buildings, recruit an Advisor, increase tax efficiency 20 times, be largest  producer of some resource in the world, unlock 5 Civilization legacies etc.
      • 196 replies
    • First preview of the Alpha version of Age of History 3
      First preview of the Alpha version of Age of History 3, YouTube.
      Release date: When it's ready 😛 Subscribe for more!



       





       
    • Land units - Ideas AoH3
      AoH3 will have different types of land units.

      In this topic we will write ideas for new land units. 

       

      So the AoH 3 will have new battle system.


      Representation of the battlefield in the game.


      Land units will be grouped into 3 types. Each unit will have a different recruitment cost, attack, defense, movement speed and upkeep.

      Groups determine the placement of units on the battlefield.


       

      Each unit can be unlocked by researching technology and then upgraded.

       

      Here is the current list of units with upgrades:

      First line:

      Warrior -> Light Footmen -> Heavy Infantry -> Infantry -> Line Infantry -> Modern Infantry

      Hoplites -> Spearmen -> Pikeman -> Elite Pikeman -> Musketeer -> Riflemen -> Mechanized Infantry -> Modern Mechanized Infantry

      First line side:

      Horseman -> Elite Horseman -> Cavalry -> Tank -> Modern Tank

      Second line:

      Archer -> Bowmen -> Crossbowman -> Elite Crossbowman

      Canon -> Field Cannon -> Artillery -> Modern Artillery

      Early Airplane -> Airplane -> Modern Airplane

       

      This is a very early version, so maybe something should be changed?

      Or maybe an idea for a new type of unit with upgrades? I'm waiting for your suggestions.

       
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Age of History Games