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2k replies🥳 Uwut engine Full update released! revolutionary aoh code! Discord server! MOBILE RELEASED

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11 hours ago, uwut said:

background feature readded with more backgrounds
image.png

Also brother uwut sorry if brother or someone would gets offended something like I bring bombardments of Palestine matter to brother article, but these kind of issues at play will help keeping this article alive lol 

Edited by Barkley Churchill

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3 hours ago, Barkley Churchill said:

Además, hermano uwut, lo siento si mi hermano o alguien se ofende por algo como que traigo los bombardeos de Palestina al artículo hermano, pero este tipo de problemas en juego ayudarán a mantener vivo este artículo jajaja. 

has lo que quieras,por que opino ni siquiera me importa

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On 10/19/2023 at 5:42 AM, Barkley Churchill said:

If brother uwut release uwut engine in android I'm make sure I play as Palestine And nuke Israhell

As pole I can say one thing. +1 byczku, +1

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Just now, Historyk said:

@uwut I can't check this so can you say me? Do you fixed vannilia bug where if did a too much "option choosed" than it showed that you dosen't choosed anything?

If you fixed this than it'll be very good info moders because you can just make a one trigger not 122

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On 10/10/2023 at 12:17 PM, uwut said:

im using multiple programs

like?
i want mod likee change the slider from 0.5 to 1 so you will recruit max and not slide with mouse.

and some more.

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after some days of silence  im announcing the new features
New Battle system:
now in a battle, you need a big army diffrence to push the army like;
1200 vs 1800 no one wins just gives damage to both armies
now when you psuh a army; it isnt get destroyed it gives damage and pushes back to below province
due to new battle system you need to make pockets (upgraded pocket system like i announced before) to push so battles are strategic and more realistical like hoi4
now theres chance to building get destroyed in battle
image.png
image.png

Edited by uwut

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7 minutes ago, uwut said:

after some days of silence  im announcing the new features
New Battle system:
now in a battle, you need a big army diffrence to push the army like;
1200 vs 1800 no one wins just gives damage to both armies
now when you psuh a army; it isnt get destroyed it gives damage and pushes back to below province
due to new battle system you need to make pockets (upgraded pocket system like i announced before) to push so battles are strategic and more realistical like hoi4
now theres chance to building get destroyed in battle
image.png
image.png

Its tooo good man. You are the probably best modder at this point, Great work!

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On 7/27/2023 at 2:31 PM, uwut said:

uwut engine is a improved game base with lot of features these are important features:

1.5.7:
im busy changelog will be undetailed
coalition risk mechanich added
devaluation system added
new game options added (credit to bloody europe)
play as civ fixed
set liberty desire of vassal outcome added
random crashes fixed
if its a civil war capitulation events picture will be changed
and more like i said its undetailed

v1.5.6 changes
nukes was op and very cheap i made it more harder to build
now needs 1.25 tech
now takes 1 million money
takes 40 turn to build
technocratic nerfed a bit 
new system in embargo
now if you do embargo to a global power, both your and their economy gets shrinked
some issues on 32 bit fixed
oto plan and oto assimilation removed why?
it was create ai bugs like
ai didnt signs peace treaty etc
all of them fixed auto things will be readded on next updates


v1.5.5 changes
What was added:
Building a nuclear reactor is more harder:
construction takes now 15 turns increased from 12 turns
Required tech level increased from 0.65 to 0.85
increased movement and money costs
embargo changes:
countries economy shrinks more slowly
you cant use embargo on negative money
when you send embargo your income gets big damage
bug fixes:
The army increase bug during battle has been fixed lol (it was happening when too many buffs were combined)
peace bug fixed
The bug of army not moves fixed
and many other buff fixes
law changes:
the description of defense law buf was blank, fixed
you can only give defense law to max 30 points, fixed 
Changes to attack and defense law buffs
other  changes:
set war weariness outcome added, now you can change war weariness of countries with events
you cant declare war in 4 turns changed to 10 
The java version of the code has been reduced to 8, so you no longer need to download java jdk 20 when downloading + 32 bit computer support has been added (it will also help when trying to make a mobile port)
And all the little changes I can't remember
changes on v1.5.3
oto assimilation feature added like bloody europe
oto plan feature added like bloody europe
trade technology added minimalizes the damage taken from embargo
now you can open auto assimilation from assimilation menu
now events are in a order with oldest to newest
now you can manage your vassals goverment
and other little changes that i cant remember
have fun 😄


changes on v1.5.2
now when you send embargo opponent countries economy starts to shrink
changes in embargoes relation change
laws system:
strengthen control on vassal law added
decree moderaztion on army law added
decree moderaztion on army (defense) law added
war weariness law added
now you can manage laws of your vassal
some little fixes
some little changes on embargo

Bug Fixes On V1.5.1
the bug on selecting civs at triggers are fixed
start music outcome menu openable now
changes on sound to path code
better game performance
most of events bug is fixed + some vanilla fixes

the changelog of v1.5:
Technology Changes
in tech bar menu new technologies are added
attack bonus
defense bonus
reset war weariness (resets war weariness of country by 1 tech point)
the location of colonization technology changed to below of menu
the limit of colonization tech increased
the minimum tech of country in scenario editor is 0.1 now

Battle system changes
higher tech gives more attack buff
higher tech gives more defense buff
armies in pocket gets more defense debuff and dies from hungry faster
making a naval invasion is harder

Advanced Events
now you can make events with sounds
world event button added makes your event into a world event easier
play as civ outcome added (buggy for now)
rename city outcome added now you can change city names or add new city with events
start music outcome added  plays a music as a outcome
repeatble bug fixed now works with conditiones
other event bugs fixed

Nukes
nuke system added from nuclear age
nuclear bombs
nuclear reactor building and bunker building
other modification to nuke that made by uwut engine:
nuclear reactor cant be buildable before 1920
faster capitulation if you are nuked
ai starts to send peace treaty if they nuked and they didnt have any nukes
ai  haves more higher accept peace treaty chance when you nuke  them

Capitulation changes
changes on percent  need to capitulate
annoying capitulations and high  ai agresivness fixed
some codes that can be  trigger early capitulation deleted its clear and look like hoi4 now
capitulated country gets a notification

Game created events
now game can create some events by code
now game creates capitulation global event (with custom picture) when a country capitulated
also same thing in nukes event
more game created events will be added

Spies (alpha 1)
send spy button added to diplomacy
now you can send spies according to your spy power
current added missions:
learn army size
change goverment
support rebellions
dont forget that spies in alpha 1

Embargos
send embargo button added to diplomacy 
only top 10 great power countries can use embargo its powerful 
by sending embargo all diplomatic actions become blocked and opposent countries income will be get big damage
and if you send embargo to a country your relation with them become very bad
embargo sended by turns like 100 turn embargo 200 turn or more
and you need -10 relations to send embargo

Economic politics
Economic Politics button added to decisions
theres 4 economy types
Total mobilization: gives damage to economy growth and income production but paying very low to army 
Civil economy: buffs economy growth and income production but you will be pay so much to army 
partial mobilization: no buff or debuffs 
technocratic economy: buffs research and income production but you will be pay so muchto army
also you cant change your economic politic at negative money

Force plan
force plan button added to decisions
theres 3 war plans:
force attack: gives attack buff debuffs defense
force defense: gives defense buff debuffs attack
balanced: no buffs or debuffs
you need 2.2 movement points to change your force plan

Vassal changes
vassal ai not declares war
if vassal and their lord fights in a war the provinces that vassal conquered will be gived to their lord (if their lord isnt joined to war they will be get the provinces)
technology of vassal button added now you can set the technology points of your vassal
economy politics of vassal button added now you can select economy politics of your vassal
force plan of vassal buton added now you can select force plan of your vassal
set color button added to control a vassal sets vassal color otomaticly to your color

Other changes
timeline button added to  game options now you can see your timeline without defeat
scenario settings button added to diplomacy now you can go to scenario settings in game
in scenario settings the limit of starting capital army increased
in scenario settings the limit of starting economy increased
and  so much other changes that i cant remember

Bug fixes
game crash when opening playlist at settings fixed
broken diplomacy colors at non agression pact and other pacts are fixed
annoying leaders bug fixed
code is remastereded from zero this fixed many bugs
lower change for 0 relation bug
and so much other bug fixes that i cant remember

NOTE: WATCH HOW TO DOWNLOAD TUTORIAL VIDEO FOR RUN IT SUCCESSFULLY

INSTALLATION VIDEO: deleted by youtube idk why

 add every thing on rar file to your game and open uwut engine.exe
credits:
advanced audio by mega4oss
nuclear age by mega4oss
better vassals plugin by yellowsquared
advanced events from world crisis
new game options bloody europe 2
contact from discord:uwuts
DOWNLOAD LINKS
pc new update v1.5.7: https://drive.google.com/file/d/1CntnaX_9y4uqH7tyFDfRpHPg1L-nUGvf/view?usp=sharing
mobile (old) v1.2.1:https://drive.google.com/file/d/1Uahp5J4hRY9Ldsj22KJca2kbixhu_jhZ/view?usp=sharing

i can't open this ---. Do you know why?

 

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capitulation system updated;
the rarely happening faster capitulations fixed
capitulation event spawns if its a imporant country
now when a alliance invades a country together, country capitulates to alliance leader 
capitulation percents more realistic

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