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2k replies🥳 Uwut engine Full update released! revolutionary aoh code! Discord server! MOBILE RELEASED

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On 4/15/2024 at 9:30 PM, sonil_or_you said:

I have a technical problem, if i make a WORLD EVENT and add option that triggers other event, it doesnt trigger the event..

It could be that each civilization chooses to trigger another event, resulting in a large number of repeating events on the next turn, so there is no design

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2 hours ago, AddPlck said:

It could be that each civilization chooses to trigger another event, resulting in a large number of repeating events on the next turn, so there is no design

Oh, can i make to make AI NOT to choose?

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"I block who I want, I silence who I want. I accept no conditions except an apology and a return to the server. I am the host and I am the dictator, no one can tell me what to do." - Uwut 2024

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On 3/20/2024 at 6:24 PM, Sasuke el emo Uchija said:

My game does not load enough when it first starts and then it gets stuck in a certain part of the loading screen, where it needs to load something on the map and it can only be half-solved by double-clicking the executable a second time. exe

 

I say halfway, because if you try to change the resolution of a map, or change maps, it gets stuck on the loading screen again

 

@Uwut Can you fix this?

I found out that the executable can change from exe to java, this will make the game run better. It also works for certain map Mods like Project Vita, although the latter makes the game go slower due to how huge the map is, use it as a complement for Project Civilizations+

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Hi, I moved everything to the game files and launched. I was testing out the alliance renaming but when I went to click to change the alliance name, it crashed. Do you have an answer as to why?

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When your army attacks a province with more than two armies of different countries, there will be remnants of other countries' armies after the province is captured. Will it be fixed in a later update?

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I wonder how the gameplay just completely reversed,at first @uwutcopied all mechanics from bloody europe but now the bloody europe new update 1.3.1 is fully copied from uwut 😒😏😯🤯

 

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Posted (edited)

Hello, I'm new in mods. Is it necessary to add it to the game code or is it downloaded as an independent app?

Edited by The Baller
bad english

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On 27/7/2023 at 6:31, uwut said:

El motor uwut es una base de juego mejorada con muchas características. Estas son características importantes:

después de un año, finalmente se realiza la actualización del registro de cambios;

Sistema de recursos:

  • Los recursos ahora son parte integral del juego, facilitando el comercio y la construcción de edificios.
  • La construcción de estructuras requiere recursos.
  • Las provincias de alto crecimiento generan mayores ingresos por recursos.
  • Los recursos de los vasallos se pueden robar en el menú de vasallos.
  • El reclutamiento de ejércitos ahora implica recursos.
  • Ningún ingreso de recursos o muy pocos durante tiempos de guerra

Sistema automático de reclutamiento del ejército:

  • La movilización automática se puede iniciar desde el menú de funciones automáticas: reclutamiento masivo con todos los fondos disponibles.

Sistema de complementos:

  • El juego ahora admite complementos, que se pueden descargar o crear, mejorando la funcionalidad del motor UWUT.

Sistema de experiencia del ejército:

  • Adaptado de Bloody Europe, obtienes experiencia militar en cada batalla.
  • Y puedes usarlos para actualizar el menú del ejército que se abrió al hacer clic en el ícono de puntos de experiencia militar total.

Tecnología de reactores nucleares:

  • Se redujo la tecnología del reactor nuclear a 1,25 (de 1,65) para un mejor equilibrio, era demasiado alta.
  • Presenta un mapa de radiación que afecta a las regiones después de los ataques nucleares.

Sistema de edición de edificios:

  • El editor de edificios permite a los jugadores personalizar estructuras utilizando un archivo JSON.

Sistema de golpe:

  • El menú de diplomacia ahora incluye una función de golpe, sujeta a condiciones específicas.
  • La ejecución exitosa de un golpe establece el gobierno golpista, convirtiendo al país objetivo en vasallo.

Barreras comerciales y PIB:

  • Los ingresos comerciales ahora tienen en cuenta la competitividad comercial, el PIB, los edificios comerciales y otros elementos.
  • Se pueden erigir barreras comerciales durante los conflictos para mantener la competitividad.

Nuevos resultados del evento:

  • Se agregaron resultados, incluido el cambio de líderes y la adición de ventajas/desventajas de ataque/defensa.

Sistema de estaciones:

  • Adaptado de Source+, presenta temporadas que influyen en la dinámica del juego con ventajas y desventajas.

Cambio de menú de Casus Belli:

  • Los jugadores deberán elegir una justificación antes de iniciar el proceso.
  • Antes de 1920, la justificación sólo toma un giro.

Nuevo sistema vasallo:

  • Siete tipos de vasallos ofrecen distintos grados de autonomía.
  • La autonomía se puede aumentar en el juego.
  • Liberar vasallos se alinea con la ideología del jugador.

Reelaboración del plan de fuerza:

  • Interfaz y mecánica del plan de fuerza mejoradas.

Actualización de IA:

  • Mejoras significativas de la IA en la diplomacia y el comercio.
  • La IA ahora puede enviar pactos de no agresión, garantizar la independencia y ofertas de alianza.

Tasa de apoyo y reformas:

  • Barra de tasas de apoyo a los gobiernos, influenciada por la felicidad y la estabilidad.
  • El cambio de ideologías afecta la tasa de apoyo.
  • Los mapas de la felicidad juegan un papel crucial.

Varios:

  • Se corrigieron súper eventos, ahora funcionales con integración de audio. ejemplo de cómo utilizar "sounds/example.ogg"
  • Los jugadores ahora pueden cambiar el nombre y el color de sus alianzas formadas. (debe hacer clic en cambiar color para cerrar el teclado para cambiar el nombre de la alianza)
  • La IA rebelde ahora defiende hasta declarar la independencia.
  • Texto del motor uwut actualizado.
  • Agregar provincias ocupadas en el editor de escenarios (WIP).
  • Decisión fija tomada desencadenante de eventos.
  • Nuevo sistema de anexión vasalla con costes ajustados.
  • La capitulación ahora es un poco más fácil.
  • El nombre de la política económica de Movilización Total cambió a economía de guerra.
  • Claridad y legibilidad mejoradas del texto del juego.
  • Las funcionalidades de asimilación automática y planificación automática están completamente arregladas.
  • Se resolvió un problema de detección de virus en el archivo ejecutable de Windows.
  • Se solucionó el problema de la pantalla negra al cambiar las ideologías vasallas.
  • Herobrine removido.

INSTALACIÓN: agregue todo el archivo rar a su juego y abra

créditos uwut Engine.exe:
era nuclear y audio avanzado de mega4oss -  https://vk.com/mod4xstudio
complementos de edificios personalizados y controle vasallo de yellowsquared -  https://vk .com/foxpaw474
puntos de experiencia militar nuevas opciones de juego, riesgo de coalición, idea de funciones automáticas de be2 -  https://vk.com/bloodyeurope2
eventos avanzados de la crisis mundial -  https://vk.com/worldcrisismod
tipos de vasallos del escenario+ -  https://vk.com/scenario_aoc2
temporadas y cambio de líder por eventos de source+ -  https://vk.com/sourceplusmod

otras características las hago mi

servidor de Discord: https://discord.gg/qctf6uY6tv
ENLACES DE DESCARGA
nueva actualización para PC :  https://drive.google.com/file/d/1dRXvr2vqG5IU-8b0B5XzrOTqCX7ut8yx/view?usp=sharing
mobile (versión a_p_k): https://drive.google.com/file/d/1HikEDDjrIo1MiSSRS33PlHn68vOYyfbB/view?usp= intercambio

Hello, I'm new in mods of AOH2. Is this a separate app or does it have to be entered into the game files?

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On 6/30/2024 at 11:54 PM, Manzana said:

Why does my antivirus detect this as a virus🤨? i've not a bad antivirus

This happens with a lot of Mods. I've seen someone seen it with BE2

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On 7/27/2023 at 7:31 PM, uwut said:

uwut engine is a improved game base with lot of features these are important features:

after a year, update is finally done changelog;

Resource System:

  • Resources are now integral to the game, facilitating trade and building construction.
  • Building structures requires resources.
  • High-growth provinces yield increased resource income.
  • Vassals' resources can stolen in the vassals menu.
  • Recruiting armies now involve resources.
  • No or very little resource income during wartime

Automatic Army Recruit System:

  • Automatic mobilization can be initiated from the auto functions menu - mass recruit with all available funds.

Plugins System:

  • Game now supports plugins, which can be downloaded or created, enhancing the UWUT engine's functionality.

Army Experience System:

  • Adapted from Bloody Europe, you are getting army experience by every battle
  • And you can use them on upgrading army menu that opened by clicking to your total military experience points icon

Nuclear Reactor Technology:

  • Reduced nuclear reactor technology to 1.25 (from 1.65) for better balance, it was too high.
  • Introduces a radiation map, affecting regions after nuclear attacks.

Building Editor System:

  • Building editor allows players to customize structures using a JSON file.

Coup System:

  • Diplomacy menu now includes a coup feature, subject to specific conditions.
  • Successfully executing a coup establishes the coup government, turning the target country into a vassal.

Trade Barriers and GDP:

  • Trading income now factors in trade competitiveness, GDP, trade buildings, and other elements.
  • Trade barriers can be erected during conflicts to maintain competitiveness.

New Event Outcomes:

  • Added outcomes, including changing leaders and adding attack/defense buffs/debuffs.

Seasons System:

  • Adapted From Source+, Introduces seasons, influencing game dynamics with buffs and debuffs.

Casus Belli Menu Change:

  • Players must choose a justification before starting the process.
  • Before 1920, justification takes only one turn.

New Vassal System:

  • Seven types of vassals offer varying degrees of autonomy.
  • Autonomy can be increased in-game.
  • Releasing vassals aligns with the player's ideology.

Force Plan Rework:

  • Improved force plan interface and mechanics.

AI Update:

  • Significant AI improvements in diplomacy and trade.
  • AI can now send non-aggression pacts, guarantee independence, and alliance offers.

Support Rate and Reforms:

  • Support rate bar for governments, influenced by happiness and stability.
  • Changing ideologies affects support rate.
  • Happiness maps play a crucial role.

Misc:

  • Fixed super events, now functional with audio integration. example for how to use "sounds/example.ogg"
  • Players can now change the name and color of their formed alliances. (you need to click change color to close keyboard of rename alliance)
  • Rebel AI now defends until declaring independence.
  • Upgraded uwut engine text.
  • Adding occupied provinces on scenario editor (WIP).
  • Fixed Decision Taken trigger on events.
  • New vassal annexation system with adjusted costs.
  • Capitulation is now slightly easier.
  • Total Mobilization economic politics name changed to war economy.
  • Enhanced clarity and readability of in-game text.
  • Auto-assimilation and auto-plan functionalities are fully fixed.
  • Resolved a virus detection issue in the Windows executable file.
  • Fixed black screen issue when changing vassal ideologies.
  • Removed Herobrine.

INSTALLATION: add every thing on rar file to your game and open uwut engine.exe

credits:
nuclear age and advanced audio from mega4oss - https://vk.com/mod4xstudio
custom buildings plugins and control vassal from yellowsquared - https://vk.com/foxpaw474
military experience points new game options, coalition risk, idea of automatic features from be2 - https://vk.com/bloodyeurope2
advanced events from world crisis - https://vk.com/worldcrisismod
vassal types from scenario+ - https://vk.com/scenario_aoc2
seasons and leader change by events from source+ - https://vk.com/sourceplusmod

other features are made by me

discord server:https://discord.gg/qctf6uY6tv
DOWNLOAD LINKS
pc new update: https://drive.google.com/file/d/1dRXvr2vqG5IU-8b0B5XzrOTqCX7ut8yx/view?usp=sharing
mobile (a_p_k version):https://drive.google.com/file/d/1HikEDDjrIo1MiSSRS33PlHn68vOYyfbB/view?usp=sharing

How do I start a coup?

How to start a coup?

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