Jump to content
Age of History 3
uwut

2k replies🥳 Uwut engine Full update released! revolutionary aoh code! Discord server! MOBILE RELEASED

a pool about future updates  

643 members have voted

You do not have permission to vote in this poll, or see the poll results. Please sign in or register to vote in this poll.

Recommended Posts

9 hours ago, Barkley Churchill said:

That's a bad plan, you gotta wait for another century, you guys okay with that? and like yall probably ignores those the wishes from who voted for "release faster", there's reason why me and others choose that, is because--

 

You know what, forgets about it, now we gotta patient Untill he add everything, I'm afraid of bugs from new features that could cost us to waits even way longer 

its good suggestion, stop saying "century" bruh uwut engine updates finishes at max 2-3 weeks bloody europe updates finishes at 4 month kerem yılmaz releases a mod in 1 year and im the "slowest" ☠️

Share this post


Link to post
Share on other sites

7 minutes ago, uwut said:

its good suggestion, stop saying "century" bruh uwut engine updates finishes at max 2-3 weeks bloody europe updates finishes at 4 month kerem yılmaz releases a mod in 1 year and im the "slowest" ☠️

True

Share this post


Link to post
Share on other sites

Guest
1 hour ago, uwut said:

its good suggestion, stop saying "century" bruh uwut engine updates finishes at max 2-3 weeks bloody europe updates finishes at 4 month kerem yılmaz releases a mod in 1 year and im the "slowest" ☠️

Those ignorants just don't criticize them because they're ‘bigger’ and ‘more talented’ developers 

Share this post


Link to post
Share on other sites

13 minutes ago, Marcsist said:

I have an idea how to create system of religious - duplicate system of leaders with some of mechanics of government. If this possible 

i get this idea long time ago but impossible

Share this post


Link to post
Share on other sites

wanna manage your economy in aoh2?:
economy politics:
now theres a economy politics button in decisions when you click it economy politics menu will be open
theres 4 economy types:
civillian economy:
military upkeep debuff
economy growth buff
income production buff
income taxation debuff
partial mobilization:
no buff or debuff
total mobilization:
big military upkeep buff
economy growth debuff
income production debuff
income taxation buff
Technocratic Economy:
research buff
income production buff
military upkeep debuff
note: buffs are isnt low you can feel buffs and debuffs when you change it 
image.thumb.png.eedb9b6a72f7fcd0d0ea146bf8ec8310.png

Edited by uwut

Share this post


Link to post
Share on other sites

1 hour ago, uwut said:

wanna manage your economy in aoh2?:
economy politics:
now theres a economy politics button in decisions when you click it economy politics menu will be open
theres 4 economy types:
civillian economy:
military upkeep debuff
economy growth buff
income production buff
income taxation debuff
partial mobilization:
no buff or debuff
total mobilization:
big military upkeep buff
economy growth debuff
income production debuff
income taxation buff
Technocratic Economy:
research buff
income production buff
military upkeep debuff
note: buffs are isnt low you can feel buffs and debuffs when you change it 
image.thumb.png.eedb9b6a72f7fcd0d0ea146bf8ec8310.png

That's great so I can try the social market economy in Turkey by the way can bot use these features?

Share this post


Link to post
Share on other sites

Idea: Political Parties

How it would be working: In the scenario editor on the screen where you can change your scenario name it would being baton like with colonisation options but with parties. Parties would being able get on/off and make custom parties

By the way. Do we'll get discord server about uwut engine? I can help with this

Share this post


Link to post
Share on other sites

37 minutes ago, Historyk said:

Idea: Political Parties

How it would be working: In the scenario editor on the screen where you can change your scenario name it would being baton like with colonisation options but with parties. Parties would being able get on/off and make custom parties

By the way. Do we'll get discord server about uwut engine? I can help with this

unfortunately parties are not possible, also this games time period is bc 3000 - 5500

Share this post


Link to post
Share on other sites

17 minutes ago, monkeygocook said:
When I changed the regime there was no civil war But it gave the capital a 99% revolution chance what did i miss I want to start a civil war with myself.

1: starts rebellion not civil war at start
2: click to your province when changing ideology
3: why im explaning same thing 9999th time?

Share this post


Link to post
Share on other sites

On 9/1/2023 at 12:58 AM, Barkley Churchill said:

That's a bad plan, you gotta wait for another century, you guys okay with that? and like yall probably ignores those the wishes from who voted for "release faster", there's reason why me and others choose that, is because--

 

You know what, forgets about it, now we gotta patient Untill he add everything, I'm afraid of bugs from new features that could cost us to waits even way longer 

Better wait then have a buggy mess

Share this post


Link to post
Share on other sites

I had suggestion, maybe add a prebuilt buildings ingame? Like all nation will have a port according to its real life location so the ai doesnt feels like empty like only have its capital as port.

 

And some ingame fort like china will have a long fort for reference of Great Wall of China.

Share this post


Link to post
Share on other sites

9 hours ago, Shiroi said:

I had suggestion, maybe add a prebuilt buildings ingame? Like all nation will have a port according to its real life location so the ai doesnt feels like empty like only have its capital as port.

 

And some ingame fort like china will have a long fort for reference of Great Wall of China.

Like a template 

Share this post


Link to post
Share on other sites

I think you should modify the supplies system so that it applied in occupied provinces, and the army in the siege provinces took more movement point to move to other provinces. If you surrounded the capital, all others provinces will starve, Port and supply camp can bring supplies too
In order for that to work I thinks supply camp and port should took a longer time or took more movement point to build.

Share this post


Link to post
Share on other sites

event modders will be like this
ADVANCED EVENTS
advanced events is ported from world crisis, what it includes?

SUPER EVENTS:
now you can make events with sounds and audio

New Button For Global Events:
Now theres WorldEvent button in event menu cool and saves time
image.png.5dc6dbb594ce297f67ca47914685306e.png
New Outcomes:
image.thumb.png.5298867e3797bd7e748b729364b00e78.png
Rename City:
renames city with event 

image.png.e150f397e2eb0543de92d14d8e2bb630.png
Start Music:
starts selected music as a outcome (music plays at just one country expect you select neutral)
image.thumb.png.d682e1a10f71d6cc2f32f853de7ed159.png
and fixes some event bugs the most important one is

repeatable glitch fixed

Edited by uwut

Share this post


Link to post
Share on other sites

23 hours ago, uwut said:

event modders will be like this
ADVANCED EVENTS
advanced events is ported from world crisis, what it includes?

SUPER EVENTS:
now you can make events with sounds and audio

New Button For Global Events:
Now theres WorldEvent button in event menu cool and saves time
image.png.5dc6dbb594ce297f67ca47914685306e.png
New Outcomes:
image.thumb.png.5298867e3797bd7e748b729364b00e78.png
Rename City:
renames city with event 

image.png.e150f397e2eb0543de92d14d8e2bb630.png
Start Music:
starts selected music as a outcome (music plays at just one country expect you select neutral)
image.thumb.png.d682e1a10f71d6cc2f32f853de7ed159.png
and fixes some event bugs the most important one is

repeatable glitch fixed

You did it! you added the music! The Allah must be proud abbout you!

Edited by sonil_or_you

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Age of History Games