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2 hours ago, help me please said:

could you somehow make a more realistic peace treaty, like, where a nation cannot get all of a nation by once without paying a high price, something like victoria 2 if you get what i mean.

Pretty much this and not taking random unconnected provinces

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Brother umut, Some people said this battle system 1.6.0 ain't working well with big numbers, like look at this, 100k Turkish soldiers (maybe jannisary) get pushed back by 30k Bulgarian Hussars, I mean who does that?

 

Maybe 30k Bulgarian troops were directly trained by General Subutai himself of the Mongol horde

 

(and this is modern scenario) 

Screenshot_2023-10-30-15-47-13-17_f9ee0578fe1cc94de7482bd41accb329.jpg

Edited by Barkley Churchill

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5 minutes ago, Barkley Churchill said:

Brother umut, Some people said this battle system 1.6.0 ain't working well with big numbers, like look at this, 100k Turkish soldiers (maybe jannisary) get pushed back by 30k Bulgarian Hussars, I mean who does that?

 

Maybe 30k Bulgarian troops were directly trained by General Subutai himself of the Mongol horde

 

(and this is modern scenario) 

Screenshot_2023-10-30-15-47-13-17_f9ee0578fe1cc94de7482bd41accb329.jpg

I think its about chances so theres a slight change the 30k can win like 1%

 

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17 minutes ago, Barkley Churchill said:

Really? 

In uwut engime probably yes but im not sure but it happened irl many times irl turks won a battle with 0 soldiers against 100.000 austrians

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30 minutes ago, Barkley Churchill said:

Brother umut, Some people said this battle system 1.6.0 ain't working well with big numbers, like look at this, 100k Turkish soldiers (maybe jannisary) get pushed back by 30k Bulgarian Hussars, I mean who does that?

 

Maybe 30k Bulgarian troops were directly trained by General Subutai himself of the Mongol horde

 

(and this is modern scenario) 

Screenshot_2023-10-30-15-47-13-17_f9ee0578fe1cc94de7482bd41accb329.jpg

like i said before battle system gets bugged when scenarios population and economy is buffed

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16 minutes ago, uwut said:

like i said before battle system gets bugged when scenarios population and economy is buffed

Hmm, alright-- I guess that youtuber should correct his scenario, realistic population is heavily discouraged when in uwut engine, but it still works with classic scenario 

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1 hour ago, Angely2k said:

hola uwut estaba jugando el motor y pense por que no añades un sistema de embajadas 

New building which add relationship with a country? Then We need new resources like foods and manpower in order to do trades and stuff with a country for gold, so it's be more interesting, can brother uwut do this? is this possible? 

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21 minutes ago, Barkley Churchill said:

¿Nuevo edificio que añade relación con un país? Entonces necesitamos nuevos recursos como alimentos y mano de obra para poder hacer intercambios y cosas con un país a cambio de oro, por lo que será más interesante, ¿puede hermano uwut hacer esto? ¿es posible? 

tambien se podria hacer un intento de ONU pero no se si es posible 

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56 minutes ago, Angely2k said:

y me di cuenta que el nuevo sistema de batalla esta fallando siempre me envian 700k de soldados y mis 1000 soldados lo repelen eso pasa siempre

What did I tell brother uwut, yes I fears it would ruins the game, would brother uwut possible to do something about it, like refining, balancing or something 

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@uwut, the "decision made" event trigger when you press the select civilization button sends you to the "Play as civ" menu and when you exit the menu, it sends you directly to the main menu, and we modders don't like this , fix it for 1.6.1.

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