Jump to content
Age of History 3
SVH

Age of History III - 5 suggestions for @Łukasz Jakowski

Recommended Posts

Good morning, afternoon or evening depending on where you are of course,

I have to admit that I am really shocked by the great news,

So I have 5 suggestions for AOH3, that I would like to see in game.

-New event outcomes:

Like "change country leader" outcome, "change party popularity" (If Mr. Łukasz Jakowski would like to add parties), "puppet country" outcome, "add building outcome", "add core land" outcome, "change population" outcome et cetera...

-Wargoals and minor war changes:

It's stupid that you can declare war to the country with which you have non-agression pact. I think it would be nice to see wargoals like in Hearts of Iron IV.

-Nuclear warheads:

Many of people would also like to see nuclear warheads in new game. Why not ?

-Research:

I would like (as propably many players do) to see unique military equipment for some countries. Researching them would increase technology level and division stats, like speed, armor, attack, defence or even division attrition. We can also combine it with biome-unique divisions that would have special abilities for some other biomes like jungle or desert.

-Army types:

You know what I mean.

 

So thank you so much for reading this, that propably means you're not lazy like me.

Have a nice day!

@Łukasz Jakowski 

 

Share this post


Link to post
Share on other sites

I totally agree with you, especially on the war goal part, because there should be more time for preparation and a more viable reason for going to war. I also think that certain ideologies influence the speed of war goals and the conditions in order to make one, like a democratic country can't invade another nation unless an ally, a neutral nation, or itself is attacked, and a fascist nation could be keen on reintegrating cores to its Empire. 

I also believe that a technological tree should make it to where certain technologies, like atomic bombs, can't be made before the 1940s, or airplanes before the 1900s. I give my opinions in my Fourteen Points post.

Share this post


Link to post
Share on other sites

On 11/8/2023 at 4:35 PM, SVH said:

Good morning, afternoon or evening depending on where you are of course,

I have to admit that I am really shocked by the great news,

So I have 5 suggestions for AOH3, that I would like to see in game.

-New event outcomes:

Like "change country leader" outcome, "change party popularity" (If Mr. Łukasz Jakowski would like to add parties), "puppet country" outcome, "add building outcome", "add core land" outcome, "change population" outcome et cetera...

-Wargoals and minor war changes:

It's stupid that you can declare war to the country with which you have non-agression pact. I think it would be nice to see wargoals like in Hearts of Iron IV.

-Nuclear warheads:

Many of people would also like to see nuclear warheads in new game. Why not ?

-Research:

I would like (as propably many players do) to see unique military equipment for some countries. Researching them would increase technology level and division stats, like speed, armor, attack, defence or even division attrition. We can also combine it with biome-unique divisions that would have special abilities for some other biomes like jungle or desert.

-Army types:

You know what I mean.

 

So thank you so much for reading this, that propably means you're not lazy like me.

Have a nice day!

@Łukasz Jakowski 

 

Well, few of my suggestions are already in the game, so I will make more soon!

Share this post


Link to post
Share on other sites

Another note is objectives like in eu4,it would be helpful for roleplayers such as me, let's be honest aoh series is only popular because it's audience doesn't have the capabilities to play paradox interactive's games 

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.





  • Our picks

    • Age of History 3 - October 23rd, 2024 - Official release date
      Age of History 3 - Official release date

       

      Steam: October 23rd, 2024

      Android: When it's ready

      iOS: When it's ready

      Epic: When it's ready

       
    • Campaign: Small Scenarios
      In this topic, share your ideas for Campaign scenarios.

      These scenarios focus on a small part of the map, with the rest designated as wasteland.

       

      For example, a scenario of the Reconquista in 1054, where gameplay takes place only on the Iberian Peninsula.

      What are your ideas for small historical scenarios?

       


       
    • Events - Common events for every civilization in the game
      Hi,
      in this topic, I am interested in your ideas for events that can happen for every Civilization in the game.
      I'm also interested in Missions for every Civilization.

      Here is some example, have more than 10k army, have more than 5000 gold, build 10 buildings, recruit an Advisor, increase tax efficiency 20 times, be largest  producer of some resource in the world, unlock 5 Civilization legacies etc.
      • 196 replies
    • First preview of the Alpha version of Age of History 3
      First preview of the Alpha version of Age of History 3, YouTube.
      Release date: When it's ready 😛 Subscribe for more!



       





       
    • Land units - Ideas AoH3
      AoH3 will have different types of land units.

      In this topic we will write ideas for new land units. 

       

      So the AoH 3 will have new battle system.


      Representation of the battlefield in the game.


      Land units will be grouped into 3 types. Each unit will have a different recruitment cost, attack, defense, movement speed and upkeep.

      Groups determine the placement of units on the battlefield.


       

      Each unit can be unlocked by researching technology and then upgraded.

       

      Here is the current list of units with upgrades:

      First line:

      Warrior -> Light Footmen -> Heavy Infantry -> Infantry -> Line Infantry -> Modern Infantry

      Hoplites -> Spearmen -> Pikeman -> Elite Pikeman -> Musketeer -> Riflemen -> Mechanized Infantry -> Modern Mechanized Infantry

      First line side:

      Horseman -> Elite Horseman -> Cavalry -> Tank -> Modern Tank

      Second line:

      Archer -> Bowmen -> Crossbowman -> Elite Crossbowman

      Canon -> Field Cannon -> Artillery -> Modern Artillery

      Early Airplane -> Airplane -> Modern Airplane

       

      This is a very early version, so maybe something should be changed?

      Or maybe an idea for a new type of unit with upgrades? I'm waiting for your suggestions.

       
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Age of History Games