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Age of History 3
Crawall

AOH 2 to 3

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In AOH 2, I think the geography that is already in the game should be used, for example, while playing with Germany in the WW2 scenario, I can easily enter the Soviets, a winter-style system that will tire the soldiers should be added here, or attacking Switzerland should be made more difficult because it is in the Alps, soldiers cannot enter, etc. What I mean is that there are elements in the game that are not used logically or are just decorative. Things that happen as a game should gain importance. This game should stop being a game of numbers. If that happens, this game will be #1 in all kinds of strategy categories on mobile.

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