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Age of History 3
Keguca10

Militar SHIPS and Natural disasters & Weather effects

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@Łukasz Jakowski Hello Lukasz! I would like to suggest something. Well, I would rather ask you if you have already thought about putting the following things that I am going to mention to you.

In the previous Age of History games the sea is quite useless, troops can cross the sea without any problem and there are no units or elements that affect navigation. So what I mean is if you plan to put military ports in which you can build many different types of historical ships, these ships would have different stats like the troops and these would serve for various functions including: Transport x amount of land troops, reach more distant seas, make maritime blockades to the provinces that are overseas to prevent resources from arriving and of course landings and naval warfare.

That is my suggestion, thank you.

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